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the actual results of the experiment!
[proj16/16.git]
/
16
/
ID_SD.EQU
1
;
\r
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; ID_SD.EQU
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; Id Sound Manager assembly equates
\r
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;
\r
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\r
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INCLUDE 'ID_VL.EQU' ; For screen color debugging stuff
\r
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\r
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; Modes
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sdm_Off = 0
\r
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sdm_PC = 1
\r
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sdm_AdLib = 2
\r
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\r
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smm_Off = 0
\r
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smm_AdLib = 1
\r
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\r
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sds_Off = 0
\r
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sds_SoundSource = 1
\r
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sds_SoundBlaster = 2
\r
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\r
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; Stuff for the PC speaker
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pcTimer = 42h
\r
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pcTAccess = 43h
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pcSpeaker = 61h
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pcSpkBits = 3
\r
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\r
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; Stuff for the AdLib
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; Operator registers
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alChar = 20h
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alScale = 40h
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alAttack = 60h
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alSus = 80h
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alWave = 0e0h
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; Channel registers
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alFreqL = 0a0h
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alFreqH = 0b0h
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alFeedCon = 0c0h
\r
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; Global registers
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alEffects = 0bdh
\r