2 ## Copyright 2009, The Android Open Source Project
4 ## Redistribution and use in source and binary forms, with or without
5 ## modification, are permitted provided that the following conditions
7 ## * Redistributions of source code must retain the above copyright
8 ## notice, this list of conditions and the following disclaimer.
9 ## * Redistributions in binary form must reproduce the above copyright
10 ## notice, this list of conditions and the following disclaimer in the
11 ## documentation and/or other materials provided with the distribution.
13 ## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
14 ## EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 ## IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 ## PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
17 ## CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 ## EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 ## PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 ## PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 ## OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 ## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 ## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 LOCAL_PATH := $(call my-dir)
28 # Two ways to control which JS engine is used:
29 # 1. use JS_ENGINE environment variable, value can be either 'jsc' or 'v8'
30 # This is the preferred way.
31 # 2. if JS_ENGINE is not set, or is not 'jsc' or 'v8', this makefile picks
32 # up a default engine to build.
33 # To help setup buildbot, a new environment variable, USE_ALT_JS_ENGINE,
34 # can be set to true, so that two builds can be different but without
35 # specifying which JS engine to use.
37 # To enable JIT in Android's JSC, please set ENABLE_JSC_JIT environment
40 # Read JS_ENGINE environment variable
41 JAVASCRIPT_ENGINE = $(JS_ENGINE)
43 ifneq ($(JAVASCRIPT_ENGINE),jsc)
44 ifneq ($(JAVASCRIPT_ENGINE),v8)
45 # No JS engine is specified, pickup the one we want as default.
46 ifeq ($(USE_ALT_JS_ENGINE),true)
47 JAVASCRIPT_ENGINE = v8
49 JAVASCRIPT_ENGINE = jsc
54 BASE_PATH := $(call my-dir)
57 # Define our module and find the intermediates directory
58 LOCAL_MODULE := libwebcore
59 LOCAL_MODULE_CLASS := STATIC_LIBRARIES
60 base_intermediates := $(call local-intermediates-dir)
62 # Using := here prevents recursive expansion
65 # We have to use bison 2.3
66 include $(BASE_PATH)/bison_check.mk
68 # Build our list of include paths. We include WebKit/android/icu first so that
69 # any files that include <unicode/ucnv.h> will include our ucnv.h first. We
70 # also add external/ as an include directory so that we can specify the real
71 # icu header directory as a more exact reference to avoid including our ucnv.h.
73 # Note that JavasCriptCore/ must be included after WebCore/, so that we pick up
77 $(LOCAL_PATH)/WebKit/android/icu \
79 external/icu4c/common \
81 external/libxml2/include \
83 external/skia/include/core \
84 external/skia/include/effects \
85 external/skia/include/images \
86 external/skia/include/ports \
87 external/skia/include/utils \
88 external/skia/src/ports \
89 external/sqlite/dist \
90 frameworks/base/core/jni/android/graphics
92 LOCAL_C_INCLUDES := $(LOCAL_C_INCLUDES) \
93 $(LOCAL_PATH)/WebCore \
94 $(LOCAL_PATH)/WebCore/accessibility \
95 $(LOCAL_PATH)/WebCore/bindings/generic \
96 $(LOCAL_PATH)/WebCore/css \
97 $(LOCAL_PATH)/WebCore/dom \
98 $(LOCAL_PATH)/WebCore/editing \
99 $(LOCAL_PATH)/WebCore/history \
100 $(LOCAL_PATH)/WebCore/history/android \
101 $(LOCAL_PATH)/WebCore/html \
102 $(LOCAL_PATH)/WebCore/html/canvas \
103 $(LOCAL_PATH)/WebCore/inspector \
104 $(LOCAL_PATH)/WebCore/loader \
105 $(LOCAL_PATH)/WebCore/loader/appcache \
106 $(LOCAL_PATH)/WebCore/loader/icon \
107 $(LOCAL_PATH)/WebCore/notifications \
108 $(LOCAL_PATH)/WebCore/page \
109 $(LOCAL_PATH)/WebCore/page/android \
110 $(LOCAL_PATH)/WebCore/page/animation \
111 $(LOCAL_PATH)/WebCore/platform \
112 $(LOCAL_PATH)/WebCore/platform/android \
113 $(LOCAL_PATH)/WebCore/platform/animation \
114 $(LOCAL_PATH)/WebCore/platform/graphics \
115 $(LOCAL_PATH)/WebCore/platform/graphics/android \
116 $(LOCAL_PATH)/WebCore/platform/graphics/filters \
117 $(LOCAL_PATH)/WebCore/platform/graphics/network \
118 $(LOCAL_PATH)/WebCore/platform/graphics/skia \
119 $(LOCAL_PATH)/WebCore/platform/graphics/transforms \
120 $(LOCAL_PATH)/WebCore/platform/image-decoders \
121 $(LOCAL_PATH)/WebCore/platform/image-decoders/bmp \
122 $(LOCAL_PATH)/WebCore/platform/image-decoders/gif \
123 $(LOCAL_PATH)/WebCore/platform/image-decoders/ico \
124 $(LOCAL_PATH)/WebCore/platform/image-decoders/jpeg \
125 $(LOCAL_PATH)/WebCore/platform/image-decoders/png \
126 $(LOCAL_PATH)/WebCore/platform/mock \
127 $(LOCAL_PATH)/WebCore/platform/network \
128 $(LOCAL_PATH)/WebCore/platform/network/android \
129 $(LOCAL_PATH)/WebCore/platform/sql \
130 $(LOCAL_PATH)/WebCore/platform/text \
131 $(LOCAL_PATH)/WebCore/plugins \
132 $(LOCAL_PATH)/WebCore/plugins/android \
133 $(LOCAL_PATH)/WebCore/rendering \
134 $(LOCAL_PATH)/WebCore/rendering/style \
135 $(LOCAL_PATH)/WebCore/storage \
136 $(LOCAL_PATH)/WebCore/svg \
137 $(LOCAL_PATH)/WebCore/svg/animation \
138 $(LOCAL_PATH)/WebCore/svg/graphics \
139 $(LOCAL_PATH)/WebCore/svg/graphics/filters \
140 $(LOCAL_PATH)/WebCore/websockets \
141 $(LOCAL_PATH)/WebCore/workers \
142 $(LOCAL_PATH)/WebCore/xml
144 LOCAL_C_INCLUDES := $(LOCAL_C_INCLUDES) \
145 $(LOCAL_PATH)/WebKit/android \
146 $(LOCAL_PATH)/WebKit/android/WebCoreSupport \
147 $(LOCAL_PATH)/WebKit/android/jni \
148 $(LOCAL_PATH)/WebKit/android/nav \
149 $(LOCAL_PATH)/WebKit/android/plugins
151 LOCAL_C_INCLUDES := $(LOCAL_C_INCLUDES) \
152 $(LOCAL_PATH)/JavaScriptCore \
153 $(LOCAL_PATH)/JavaScriptCore/wtf \
154 $(LOCAL_PATH)/JavaScriptCore/wtf/unicode \
155 $(LOCAL_PATH)/JavaScriptCore/wtf/unicode/icu
157 LOCAL_C_INCLUDES := $(LOCAL_C_INCLUDES) \
158 $(base_intermediates)/WebCore/ \
159 $(base_intermediates)/WebCore/css \
160 $(base_intermediates)/WebCore/html \
161 $(base_intermediates)/WebCore/platform
163 ifeq ($(JAVASCRIPT_ENGINE),v8)
164 # Include WTF source file.
166 LOCAL_PATH := $(BASE_PATH)/$d
167 intermediates := $(base_intermediates)/$d
168 include $(LOCAL_PATH)/Android.v8.wtf.mk
169 WEBKIT_SRC_FILES += $(addprefix $d/,$(LOCAL_SRC_FILES))
170 endif # JAVASCRIPT_ENGINE == v8
172 # Include source files for WebCore
174 LOCAL_PATH := $(BASE_PATH)/$d
175 JAVASCRIPTCORE_PATH := $(BASE_PATH)/JavaScriptCore
176 intermediates := $(base_intermediates)/$d
177 include $(LOCAL_PATH)/Android.mk
178 ifeq ($(JAVASCRIPT_ENGINE),jsc)
179 include $(LOCAL_PATH)/Android.jscbindings.mk
181 ifeq ($(JAVASCRIPT_ENGINE),v8)
182 include $(LOCAL_PATH)/Android.v8bindings.mk
184 WEBKIT_SRC_FILES += $(addprefix $d/,$(LOCAL_SRC_FILES))
185 LOCAL_C_INCLUDES += $(BINDING_C_INCLUDES)
187 # Include the derived source files for WebCore. Uses the same path as
189 include $(LOCAL_PATH)/Android.derived.mk
190 ifeq ($(JAVASCRIPT_ENGINE),jsc)
191 include $(LOCAL_PATH)/Android.derived.jscbindings.mk
193 ifeq ($(JAVASCRIPT_ENGINE),v8)
194 include $(LOCAL_PATH)/Android.derived.v8bindings.mk
197 # Include source files for android WebKit port
199 LOCAL_PATH := $(BASE_PATH)/$d
200 intermediates := $(base_intermediates)/$d
201 include $(LOCAL_PATH)/Android.mk
202 WEBKIT_SRC_FILES += $(addprefix $d/,$(LOCAL_SRC_FILES))
204 # Redefine LOCAL_PATH here so the build system is not confused
205 LOCAL_PATH := $(BASE_PATH)
207 # Define our compiler flags
208 LOCAL_CFLAGS += -Wno-endif-labels -Wno-import -Wno-format
209 LOCAL_CFLAGS += -fno-strict-aliasing
210 LOCAL_CFLAGS += -include "WebCorePrefix.h"
211 LOCAL_CFLAGS += -fvisibility=hidden
213 # Enable JSC JIT if JSC is used and ENABLE_JSC_JIT environment
214 # variable is set to true
215 ifeq ($(JAVASCRIPT_ENGINE),jsc)
216 ifeq ($(ENABLE_JSC_JIT),true)
217 LOCAL_CFLAGS += -DENABLE_ANDROID_JSC_JIT=1
221 ifeq ($(TARGET_ARCH),arm)
222 LOCAL_CFLAGS += -Darm
223 # remove this warning: "note: the mangling of 'va_list' has changed in GCC 4.4"
224 LOCAL_CFLAGS += -Wno-psabi
227 ifeq ($(ENABLE_SVG),true)
228 LOCAL_CFLAGS += -DENABLE_SVG=1
231 ifeq ($(ENABLE_WTF_USE_ACCELERATED_COMPOSITING),true)
232 LOCAL_CFLAGS += -DWTF_USE_ACCELERATED_COMPOSITING=1
235 # Temporary disable SVG_ANIMATION.
236 ifeq ($(ENABLE_SVG_ANIMATION),true)
237 LOCAL_CFLAGS += -DENABLE_SVG_ANIMATION=1
240 ifeq ($(WEBCORE_INSTRUMENTATION),true)
241 LOCAL_CFLAGS += -DANDROID_INSTRUMENT
244 # LOCAL_LDLIBS is used in simulator builds only and simulator builds are only
246 LOCAL_LDLIBS += -lpthread -ldl
248 # Build the list of shared libraries
249 LOCAL_SHARED_LIBRARIES := \
261 libsurfaceflinger_client
263 ifeq ($(WEBCORE_INSTRUMENTATION),true)
264 LOCAL_SHARED_LIBRARIES += libhardware_legacy
267 # We have to use the android version of libdl when we are not on the simulator
268 ifneq ($(TARGET_SIMULATOR),true)
269 LOCAL_SHARED_LIBRARIES += libdl libstlport
270 include external/stlport/libstlport.mk
273 # Build the list of static libraries
274 LOCAL_STATIC_LIBRARIES := libxml2
275 ifeq ($(JAVASCRIPT_ENGINE),v8)
276 LOCAL_STATIC_LIBRARIES += libv8
279 # Redefine LOCAL_SRC_FILES to be all the WebKit source files
280 LOCAL_SRC_FILES := $(WEBKIT_SRC_FILES)
282 # Define this for use in other makefiles.
283 WEBKIT_C_INCLUDES := $(LOCAL_C_INCLUDES)
284 WEBKIT_CFLAGS := $(LOCAL_CFLAGS)
285 WEBKIT_GENERATED_SOURCES := $(LOCAL_GENERATED_SOURCES)
286 WEBKIT_LDLIBS := $(LOCAL_LDLIBS)
287 WEBKIT_SHARED_LIBRARIES := $(LOCAL_SHARED_LIBRARIES)
288 WEBKIT_STATIC_LIBRARIES := $(LOCAL_STATIC_LIBRARIES)
290 # Build the library all at once
291 include $(BUILD_STATIC_LIBRARY)
293 ifeq ($(JAVASCRIPT_ENGINE),jsc)
294 # Now build libjs as a static library.
295 include $(CLEAR_VARS)
296 LOCAL_MODULE := libjs
297 LOCAL_LDLIBS := $(WEBKIT_LDLIBS)
298 LOCAL_SHARED_LIBRARIES := $(WEBKIT_SHARED_LIBRARIES)
299 LOCAL_STATIC_LIBRARIES := $(WEBKIT_STATIC_LIBRARIES)
300 LOCAL_CFLAGS := $(WEBKIT_CFLAGS)
301 # Include source files for JavaScriptCore
303 LOCAL_PATH := $(BASE_PATH)/$d
304 LOCAL_MODULE_CLASS := STATIC_LIBRARIES
305 # Cannot use base_intermediates as this is a new module
306 intermediates := $(call local-intermediates-dir)
307 include $(LOCAL_PATH)/Android.mk
308 # Redefine LOCAL_SRC_FILES with the correct prefix
309 LOCAL_SRC_FILES := $(addprefix $d/,$(LOCAL_SRC_FILES))
310 # Use the base path to resolve file names
311 LOCAL_PATH := $(BASE_PATH)
312 # Append jsc intermediate include paths to the WebKit include list.
313 LOCAL_C_INCLUDES := $(WEBKIT_C_INCLUDES) \
315 $(intermediates)/parser \
316 $(intermediates)/runtime \
318 include $(BUILD_STATIC_LIBRARY)
319 endif # JAVASCRIPT_ENGINE == jsc
321 # Now build the shared library using only the exported jni entry point. This
322 # will strip out any unused code from the entry point.
323 include $(CLEAR_VARS)
324 # if you need to make webcore huge (for debugging), enable this line
325 #LOCAL_PRELINK_MODULE := false
326 LOCAL_MODULE := libwebcore
327 LOCAL_LDLIBS := $(WEBKIT_LDLIBS)
328 LOCAL_SHARED_LIBRARIES := $(WEBKIT_SHARED_LIBRARIES)
329 LOCAL_STATIC_LIBRARIES := libwebcore $(WEBKIT_STATIC_LIBRARIES)
330 ifeq ($(JAVASCRIPT_ENGINE),jsc)
331 LOCAL_STATIC_LIBRARIES += libjs
333 LOCAL_LDFLAGS := -fvisibility=hidden
334 LOCAL_CFLAGS := $(WEBKIT_CFLAGS)
335 LOCAL_C_INCLUDES := $(WEBKIT_C_INCLUDES)
336 LOCAL_PATH := $(BASE_PATH)
338 WebKit/android/jni/WebCoreJniOnLoad.cpp
339 # Do this dependency by hand. The reason we have to do this is because the
340 # headers that this file pulls in are generated during the build of webcore.
341 # We make all of our object files depend on those files so that they are built
342 # before we try to compile the file.
343 LOCAL_ADDITIONAL_DEPENDENCIES := $(filter %.h, $(WEBKIT_GENERATED_SOURCES))
344 include $(BUILD_SHARED_LIBRARY)
346 # Build the wds client
347 include $(BASE_PATH)/WebKit/android/wds/client/Android.mk
349 # Build the performance command line tool.
350 include $(BASE_PATH)/WebKit/android/benchmark/Android.mk
352 # Build the webkit merge tool.
353 include $(BASE_PATH)/WebKitTools/android/webkitmerge/Android.mk