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1 ##
2 ## Copyright 2009, The Android Open Source Project
3 ##
4 ## Redistribution and use in source and binary forms, with or without
5 ## modification, are permitted provided that the following conditions
6 ## are met:
7 ##  * Redistributions of source code must retain the above copyright
8 ##    notice, this list of conditions and the following disclaimer.
9 ##  * Redistributions in binary form must reproduce the above copyright
10 ##    notice, this list of conditions and the following disclaimer in the
11 ##    documentation and/or other materials provided with the distribution.
12 ##
13 ## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
14 ## EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 ## IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 ## PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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21 ## OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 ## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 ## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 ##
25
26 LOCAL_PATH := $(call my-dir)
27
28 # Two ways to control which JS engine is used:
29 # 1. use JS_ENGINE environment variable, value can be either 'jsc' or 'v8'
30 #    This is the preferred way.
31 # 2. if JS_ENGINE is not set, or is not 'jsc' or 'v8', this makefile picks
32 #    up a default engine to build.
33 #    To help setup buildbot, a new environment variable, USE_ALT_JS_ENGINE,
34 #    can be set to true, so that two builds can be different but without
35 #    specifying which JS engine to use.
36
37 # Read JS_ENGINE environment variable
38 JAVASCRIPT_ENGINE = $(JS_ENGINE)
39
40 ifneq ($(JAVASCRIPT_ENGINE),jsc)
41   ifneq ($(JAVASCRIPT_ENGINE),v8)
42     # No JS engine is specified, pickup the one we want as default.
43     ifeq ($(USE_ALT_JS_ENGINE),true)
44       JAVASCRIPT_ENGINE = v8
45     else
46       JAVASCRIPT_ENGINE = jsc
47     endif
48   endif
49 endif
50
51 BASE_PATH := $(call my-dir)
52 include $(CLEAR_VARS)
53
54 # Define our module and find the intermediates directory
55 LOCAL_MODULE := libwebcore
56 LOCAL_MODULE_CLASS := STATIC_LIBRARIES
57 base_intermediates := $(call local-intermediates-dir)
58
59 # Using := here prevents recursive expansion
60 WEBKIT_SRC_FILES :=
61
62 # We have to use bison 2.3
63 include $(BASE_PATH)/bison_check.mk
64
65 # Build our list of include paths. We include WebKit/android/icu first so that
66 # any files that include <unicode/ucnv.h> will include our ucnv.h first. We
67 # also add external/ as an include directory so that we can specify the real
68 # icu header directory as a more exact reference to avoid including our ucnv.h.
69 #
70 # Note that JavasCriptCore/ must be included after WebCore/, so that we pick up
71 # the right config.h.
72 LOCAL_C_INCLUDES := \
73         $(JNI_H_INCLUDE) \
74         $(LOCAL_PATH)/WebKit/android/icu \
75         bionic/ \
76         external/ \
77         external/icu4c/common \
78         external/icu4c/i18n \
79         external/libxml2/include \
80         external/skia/emoji \
81         external/skia/include/core \
82         external/skia/include/effects \
83         external/skia/include/images \
84         external/skia/include/ports \
85         external/skia/include/utils \
86         external/skia/src/ports \
87         external/sqlite/dist \
88         frameworks/base/core/jni/android/graphics
89
90 LOCAL_C_INCLUDES := $(LOCAL_C_INCLUDES) \
91         $(LOCAL_PATH)/WebCore \
92         $(LOCAL_PATH)/WebCore/accessibility \
93         $(LOCAL_PATH)/WebCore/css \
94         $(LOCAL_PATH)/WebCore/dom \
95         $(LOCAL_PATH)/WebCore/editing \
96         $(LOCAL_PATH)/WebCore/history \
97         $(LOCAL_PATH)/WebCore/history/android \
98         $(LOCAL_PATH)/WebCore/html \
99         $(LOCAL_PATH)/WebCore/html/canvas \
100         $(LOCAL_PATH)/WebCore/inspector \
101         $(LOCAL_PATH)/WebCore/loader \
102         $(LOCAL_PATH)/WebCore/loader/appcache \
103         $(LOCAL_PATH)/WebCore/loader/icon \
104         $(LOCAL_PATH)/WebCore/notifications \
105         $(LOCAL_PATH)/WebCore/page \
106         $(LOCAL_PATH)/WebCore/page/android \
107         $(LOCAL_PATH)/WebCore/page/animation \
108         $(LOCAL_PATH)/WebCore/platform \
109         $(LOCAL_PATH)/WebCore/platform/android \
110         $(LOCAL_PATH)/WebCore/platform/animation \
111         $(LOCAL_PATH)/WebCore/platform/graphics \
112         $(LOCAL_PATH)/WebCore/platform/graphics/android \
113         $(LOCAL_PATH)/WebCore/platform/graphics/filters \
114         $(LOCAL_PATH)/WebCore/platform/graphics/network \
115         $(LOCAL_PATH)/WebCore/platform/graphics/skia \
116         $(LOCAL_PATH)/WebCore/platform/graphics/transforms \
117         $(LOCAL_PATH)/WebCore/platform/image-decoders \
118         $(LOCAL_PATH)/WebCore/platform/mock \
119         $(LOCAL_PATH)/WebCore/platform/network \
120         $(LOCAL_PATH)/WebCore/platform/network/android \
121         $(LOCAL_PATH)/WebCore/platform/sql \
122         $(LOCAL_PATH)/WebCore/platform/text \
123         $(LOCAL_PATH)/WebCore/plugins \
124         $(LOCAL_PATH)/WebCore/plugins/android \
125         $(LOCAL_PATH)/WebCore/rendering \
126         $(LOCAL_PATH)/WebCore/rendering/style \
127         $(LOCAL_PATH)/WebCore/storage \
128         $(LOCAL_PATH)/WebCore/svg \
129         $(LOCAL_PATH)/WebCore/svg/animation \
130         $(LOCAL_PATH)/WebCore/svg/graphics \
131         $(LOCAL_PATH)/WebCore/svg/graphics/filters \
132         $(LOCAL_PATH)/WebCore/workers \
133         $(LOCAL_PATH)/WebCore/xml
134
135 LOCAL_C_INCLUDES := $(LOCAL_C_INCLUDES) \
136         $(LOCAL_PATH)/WebKit/android \
137         $(LOCAL_PATH)/WebKit/android/WebCoreSupport \
138         $(LOCAL_PATH)/WebKit/android/jni \
139         $(LOCAL_PATH)/WebKit/android/nav \
140         $(LOCAL_PATH)/WebKit/android/plugins
141
142 LOCAL_C_INCLUDES := $(LOCAL_C_INCLUDES) \
143         $(LOCAL_PATH)/JavaScriptCore \
144         $(LOCAL_PATH)/JavaScriptCore/wtf \
145         $(LOCAL_PATH)/JavaScriptCore/wtf/unicode \
146         $(LOCAL_PATH)/JavaScriptCore/wtf/unicode/icu
147
148 LOCAL_C_INCLUDES := $(LOCAL_C_INCLUDES) \
149         $(base_intermediates)/WebCore/ \
150         $(base_intermediates)/WebCore/css \
151         $(base_intermediates)/WebCore/html \
152         $(base_intermediates)/WebCore/platform
153
154 ifeq ($(JAVASCRIPT_ENGINE),v8)
155 # Include WTF source file.
156 d := JavaScriptCore
157 LOCAL_PATH := $(BASE_PATH)/$d
158 intermediates := $(base_intermediates)/$d
159 include $(LOCAL_PATH)/Android.v8.wtf.mk
160 WEBKIT_SRC_FILES += $(addprefix $d/,$(LOCAL_SRC_FILES))
161 endif  # JAVASCRIPT_ENGINE == v8
162
163 # Include source files for WebCore
164 d := WebCore
165 LOCAL_PATH := $(BASE_PATH)/$d
166 JAVASCRIPTCORE_PATH := $(BASE_PATH)/JavaScriptCore
167 intermediates := $(base_intermediates)/$d
168 include $(LOCAL_PATH)/Android.mk
169 ifeq ($(JAVASCRIPT_ENGINE),jsc)
170 include $(LOCAL_PATH)/Android.jscbindings.mk
171 endif
172 ifeq ($(JAVASCRIPT_ENGINE),v8)
173 include $(LOCAL_PATH)/Android.v8bindings.mk
174 # TODO: We should use the WebCore JNI code instead.
175 JNI_PATH := V8Binding/jni
176 # bridge/jni path must be listed after V8Bindings, so files are preferentially
177 # included from V8bindings.
178 BINDING_C_INCLUDES += \
179         $(BASE_PATH)/$(JNI_PATH) \
180         $(LOCAL_PATH)/bridge/jni \
181         $(LOCAL_PATH)/bridge/jni/v8
182 JNI_SRC_FILES := \
183         jni_runtime.cpp
184 WEBKIT_SRC_FILES += $(addprefix $(JNI_PATH)/,$(JNI_SRC_FILES))
185 endif
186 WEBKIT_SRC_FILES += $(addprefix $d/,$(LOCAL_SRC_FILES))
187 LOCAL_C_INCLUDES += $(BINDING_C_INCLUDES)
188
189 # Include the derived source files for WebCore. Uses the same path as
190 # WebCore
191 include $(LOCAL_PATH)/Android.derived.mk
192 ifeq ($(JAVASCRIPT_ENGINE),jsc)
193 include $(LOCAL_PATH)/Android.derived.jscbindings.mk
194 endif
195 ifeq ($(JAVASCRIPT_ENGINE),v8)
196 include $(LOCAL_PATH)/Android.derived.v8bindings.mk
197 endif
198
199 # Include source files for android WebKit port
200 d := WebKit
201 LOCAL_PATH := $(BASE_PATH)/$d
202 intermediates := $(base_intermediates)/$d
203 include $(LOCAL_PATH)/Android.mk
204 WEBKIT_SRC_FILES += $(addprefix $d/,$(LOCAL_SRC_FILES))
205
206 # Redefine LOCAL_PATH here so the build system is not confused
207 LOCAL_PATH := $(BASE_PATH)
208
209 # Define our compiler flags
210 LOCAL_CFLAGS += -Wno-endif-labels -Wno-import -Wno-format
211 LOCAL_CFLAGS += -fno-strict-aliasing
212 LOCAL_CFLAGS += -include "WebCorePrefix.h"
213 LOCAL_CFLAGS += -fvisibility=hidden
214 LOCAL_CFLAGS += -D__SGI_STL_INTERNAL_PAIR_H
215
216 ifeq ($(TARGET_ARCH),arm)
217 LOCAL_CFLAGS += -Darm
218 # remove this warning: "note: the mangling of 'va_list' has changed in GCC 4.4"
219 LOCAL_CFLAGS += -Wno-psabi
220 endif
221
222 ifeq ($(ENABLE_SVG),true)
223 LOCAL_CFLAGS += -DENABLE_SVG=1
224 endif
225
226 # Temporary disable SVG_ANIMATION.
227 ifeq ($(ENABLE_SVG_ANIMATION),true)
228 LOCAL_CFLAGS += -DENABLE_SVG_ANIMATION=1
229 endif
230
231 ifeq ($(WEBCORE_INSTRUMENTATION),true)
232 LOCAL_CFLAGS += -DANDROID_INSTRUMENT
233 endif
234
235 # LOCAL_LDLIBS is used in simulator builds only and simulator builds are only
236 # valid on Linux
237 LOCAL_LDLIBS += -lpthread -ldl
238
239 # Build the list of shared libraries
240 LOCAL_SHARED_LIBRARIES := \
241         libandroid_runtime \
242         libnativehelper \
243         libsqlite \
244         libskia \
245         libutils \
246         libui \
247         libcutils \
248         libicuuc \
249         libicudata \
250         libicui18n \
251         libmedia
252
253 ifeq ($(WEBCORE_INSTRUMENTATION),true)
254 LOCAL_SHARED_LIBRARIES += libhardware_legacy
255 endif
256
257 # We have to use the android version of libdl when we are not on the simulator
258 ifneq ($(TARGET_SIMULATOR),true)
259 LOCAL_SHARED_LIBRARIES += libdl
260 LOCAL_C_INCLUDES += \
261         external/stlport
262 endif
263
264 # Build the list of static libraries
265 LOCAL_STATIC_LIBRARIES := libxml2
266 ifeq ($(JAVASCRIPT_ENGINE),v8)
267 LOCAL_STATIC_LIBRARIES += libv8
268 endif
269
270 # Redefine LOCAL_SRC_FILES to be all the WebKit source files
271 LOCAL_SRC_FILES := $(WEBKIT_SRC_FILES)
272
273 # Define this for use in other makefiles.
274 WEBKIT_C_INCLUDES := $(LOCAL_C_INCLUDES)
275 WEBKIT_CFLAGS := $(LOCAL_CFLAGS)
276 WEBKIT_GENERATED_SOURCES := $(LOCAL_GENERATED_SOURCES)
277 WEBKIT_LDLIBS := $(LOCAL_LDLIBS)
278 WEBKIT_SHARED_LIBRARIES := $(LOCAL_SHARED_LIBRARIES)
279 WEBKIT_STATIC_LIBRARIES := $(LOCAL_STATIC_LIBRARIES)
280
281 # Build the library all at once
282 include $(BUILD_STATIC_LIBRARY)
283
284 ifeq ($(JAVASCRIPT_ENGINE),jsc)
285 # Now build libjs as a static library.
286 include $(CLEAR_VARS)
287 LOCAL_MODULE := libjs
288 LOCAL_LDLIBS := $(WEBKIT_LDLIBS)
289 LOCAL_SHARED_LIBRARIES := $(WEBKIT_SHARED_LIBRARIES)
290 LOCAL_STATIC_LIBRARIES := $(WEBKIT_STATIC_LIBRARIES)
291 LOCAL_CFLAGS := $(WEBKIT_CFLAGS)
292 # Include source files for JavaScriptCore
293 d := JavaScriptCore
294 LOCAL_PATH := $(BASE_PATH)/$d
295 LOCAL_MODULE_CLASS := STATIC_LIBRARIES
296 # Cannot use base_intermediates as this is a new module
297 intermediates := $(call local-intermediates-dir)
298 include $(LOCAL_PATH)/Android.mk
299 # Redefine LOCAL_SRC_FILES with the correct prefix
300 LOCAL_SRC_FILES := $(addprefix $d/,$(LOCAL_SRC_FILES))
301 # Use the base path to resolve file names
302 LOCAL_PATH := $(BASE_PATH)
303 # Append jsc intermediate include paths to the WebKit include list.
304 LOCAL_C_INCLUDES := $(WEBKIT_C_INCLUDES) \
305         $(intermediates) \
306         $(intermediates)/parser \
307         $(intermediates)/runtime \
308 # Build libjs
309 include $(BUILD_STATIC_LIBRARY)
310 endif  # JAVASCRIPT_ENGINE == jsc
311
312 # Now build the shared library using only the exported jni entry point. This
313 # will strip out any unused code from the entry point.
314 include $(CLEAR_VARS)
315 # if you need to make webcore huge (for debugging), enable this line
316 #LOCAL_PRELINK_MODULE := false
317 LOCAL_MODULE := libwebcore
318 LOCAL_LDLIBS := $(WEBKIT_LDLIBS)
319 LOCAL_SHARED_LIBRARIES := $(WEBKIT_SHARED_LIBRARIES)
320 LOCAL_STATIC_LIBRARIES := libwebcore $(WEBKIT_STATIC_LIBRARIES)
321 ifeq ($(JAVASCRIPT_ENGINE),jsc)
322 LOCAL_STATIC_LIBRARIES += libjs
323 endif
324 LOCAL_LDFLAGS := -fvisibility=hidden
325 LOCAL_CFLAGS := $(WEBKIT_CFLAGS)
326 LOCAL_C_INCLUDES := $(WEBKIT_C_INCLUDES)
327 LOCAL_PATH := $(BASE_PATH)
328 LOCAL_SRC_FILES := \
329         WebKit/android/jni/WebCoreJniOnLoad.cpp
330 # Do this dependency by hand. The reason we have to do this is because the
331 # headers that this file pulls in are generated during the build of webcore.
332 # We make all of our object files depend on those files so that they are built
333 # before we try to compile the file.
334 LOCAL_ADDITIONAL_DEPENDENCIES := $(filter %.h, $(WEBKIT_GENERATED_SOURCES))
335 include $(BUILD_SHARED_LIBRARY)
336
337 # Build the wds client
338 include $(BASE_PATH)/WebKit/android/wds/client/Android.mk
339
340 # Build the performance command line tool.
341 include $(BASE_PATH)/WebKit/android/benchmark/Android.mk
342
343 # Build the webkit merge tool.
344 include $(BASE_PATH)/WebKitTools/android/webkitmerge/Android.mk