3 partial class Form_Recording
6 /// Required designer variable.
8 private System.ComponentModel.IContainer components = null;
11 /// Clean up any resources being used.
13 /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
14 protected override void Dispose(bool disposing)
16 if (disposing && (components != null))
20 base.Dispose(disposing);
23 #region Windows Form Designer generated code
26 /// Required method for Designer support - do not modify
27 /// the contents of this method with the code editor.
29 private void InitializeComponent()
31 System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form_Recording));
32 this.button_CancelConverting = new System.Windows.Forms.Button();
33 this.label_Recording = new System.Windows.Forms.Label();
34 this.progressBar_Recording = new System.Windows.Forms.ProgressBar();
35 this.label_boot = new System.Windows.Forms.Label();
36 this.label_loading = new System.Windows.Forms.Label();
37 this.label_playing = new System.Windows.Forms.Label();
38 this.label_exit = new System.Windows.Forms.Label();
39 this.label_state = new System.Windows.Forms.Label();
40 this.label_boot_check = new System.Windows.Forms.Label();
41 this.label_loading_check = new System.Windows.Forms.Label();
42 this.label_playing_check = new System.Windows.Forms.Label();
43 this.label_exit_check = new System.Windows.Forms.Label();
44 this.label_estimateTime = new System.Windows.Forms.Label();
45 this.label_currentTime = new System.Windows.Forms.Label();
48 // button_CancelConverting
50 resources.ApplyResources(this.button_CancelConverting, "button_CancelConverting");
51 this.button_CancelConverting.Name = "button_CancelConverting";
52 this.button_CancelConverting.UseVisualStyleBackColor = true;
53 this.button_CancelConverting.Click += new System.EventHandler(this.button_CancelConverting_Click);
57 resources.ApplyResources(this.label_Recording, "label_Recording");
58 this.label_Recording.Name = "label_Recording";
60 // progressBar_Recording
62 resources.ApplyResources(this.progressBar_Recording, "progressBar_Recording");
63 this.progressBar_Recording.Maximum = 10000;
64 this.progressBar_Recording.Name = "progressBar_Recording";
68 resources.ApplyResources(this.label_boot, "label_boot");
69 this.label_boot.Name = "label_boot";
73 resources.ApplyResources(this.label_loading, "label_loading");
74 this.label_loading.Name = "label_loading";
78 resources.ApplyResources(this.label_playing, "label_playing");
79 this.label_playing.Name = "label_playing";
83 resources.ApplyResources(this.label_exit, "label_exit");
84 this.label_exit.Name = "label_exit";
88 resources.ApplyResources(this.label_state, "label_state");
89 this.label_state.Name = "label_state";
90 this.label_state.TextChanged += new System.EventHandler(this.label_state_TextChanged);
94 resources.ApplyResources(this.label_boot_check, "label_boot_check");
95 this.label_boot_check.Name = "label_boot_check";
97 // label_loading_check
99 resources.ApplyResources(this.label_loading_check, "label_loading_check");
100 this.label_loading_check.Name = "label_loading_check";
102 // label_playing_check
104 resources.ApplyResources(this.label_playing_check, "label_playing_check");
105 this.label_playing_check.Name = "label_playing_check";
109 resources.ApplyResources(this.label_exit_check, "label_exit_check");
110 this.label_exit_check.Name = "label_exit_check";
112 // label_estimateTime
114 resources.ApplyResources(this.label_estimateTime, "label_estimateTime");
115 this.label_estimateTime.Name = "label_estimateTime";
116 this.label_estimateTime.UseMnemonic = false;
120 resources.ApplyResources(this.label_currentTime, "label_currentTime");
121 this.label_currentTime.ForeColor = System.Drawing.SystemColors.ControlText;
122 this.label_currentTime.Name = "label_currentTime";
126 resources.ApplyResources(this, "$this");
127 this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
128 this.ControlBox = false;
129 this.Controls.Add(this.label_currentTime);
130 this.Controls.Add(this.label_estimateTime);
131 this.Controls.Add(this.label_exit_check);
132 this.Controls.Add(this.label_playing_check);
133 this.Controls.Add(this.label_loading_check);
134 this.Controls.Add(this.label_boot_check);
135 this.Controls.Add(this.label_state);
136 this.Controls.Add(this.label_exit);
137 this.Controls.Add(this.label_playing);
138 this.Controls.Add(this.label_loading);
139 this.Controls.Add(this.label_boot);
140 this.Controls.Add(this.progressBar_Recording);
141 this.Controls.Add(this.label_Recording);
142 this.Controls.Add(this.button_CancelConverting);
143 this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
144 this.Name = "Form_Recording";
145 this.Load += new System.EventHandler(this.Form_Recording_Load);
146 this.ResumeLayout(false);
147 this.PerformLayout();
153 private System.Windows.Forms.Button button_CancelConverting;
154 private System.Windows.Forms.Label label_Recording;
155 private System.Windows.Forms.ProgressBar progressBar_Recording;
156 private System.Windows.Forms.Label label_boot;
157 private System.Windows.Forms.Label label_loading;
158 private System.Windows.Forms.Label label_playing;
159 private System.Windows.Forms.Label label_exit;
160 public System.Windows.Forms.Label label_state;
161 private System.Windows.Forms.Label label_boot_check;
162 private System.Windows.Forms.Label label_loading_check;
163 private System.Windows.Forms.Label label_playing_check;
164 private System.Windows.Forms.Label label_exit_check;
165 private System.Windows.Forms.Label label_estimateTime;
166 private System.Windows.Forms.Label label_currentTime;