2 using System.Collections.Generic;
\r
4 using System.Drawing;
\r
9 internal abstract class CAct演奏Danger共通 : CActivity
\r
13 public CAct演奏Danger共通()
\r
15 base.b活性化してない = true;
\r
21 public override void On活性化()
\r
23 for ( int i = 0; i < 3; i++ )
\r
25 this.bDanger中[i] = false;
\r
27 // this.ct移動用 = new CCounter();
\r
28 // this.ct透明度用 = new CCounter();
\r
34 public override void On非活性化()
\r
44 /// <param name="bIsDangerDrums">DrumsがDangerならtrue</param>
\r
45 /// <param name="bIsDamgerGuitar">GuitarがDangerならtrue</param>
\r
46 /// <param name="bIsDangerBass">BassがDangerならtrue</param>
\r
47 /// <returns></returns>
\r
48 public abstract int t進行描画( bool bIsDangerDrums, bool bIsDamgerGuitar, bool bIsDangerBass );
\r
56 protected bool[] bDanger中 = { false, false, false};
\r
57 protected CCounter ct移動用;
\r
58 protected CCounter ct透明度用;
\r