2 using System.Collections.Generic;
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5 using System.Threading.Tasks;
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6 using System.Reflection;
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8 using System.Runtime;
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9 using System.Runtime.InteropServices;
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13 internal abstract partial class CStage演奏画面共通
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15 protected enum HitState
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21 protected class CHitCountOfRank
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31 public int this[int index]
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38 return this.Perfect;
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52 throw new IndexOutOfRangeException();
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59 this.Perfect = value;
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78 throw new IndexOutOfRangeException();
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83 [StructLayout(LayoutKind.Sequential)]
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84 protected struct ST空打ち
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96 public CChip this[int index]
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132 throw new IndexOutOfRangeException();
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178 throw new IndexOutOfRangeException();
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183 protected struct STMixer
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185 internal bool bIsAdd;
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186 internal CSound csound;
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187 internal bool b演奏終了後も再生が続くチップである;
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