1 // Copyright (C) 2013, 2014, 2015 Kazuhiro Fujieda <fujieda@users.osdn.me>
\r
3 // Licensed under the Apache License, Version 2.0 (the "License");
\r
4 // you may not use this file except in compliance with the License.
\r
5 // You may obtain a copy of the License at
\r
7 // http://www.apache.org/licenses/LICENSE-2.0
\r
9 // Unless required by applicable law or agreed to in writing, software
\r
10 // distributed under the License is distributed on an "AS IS" BASIS,
\r
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
\r
12 // See the License for the specific language governing permissions and
\r
13 // limitations under the License.
\r
16 using KancolleSniffer.Util;
\r
17 using System.Collections.Generic;
\r
19 using KancolleSniffer.Log;
\r
20 using KancolleSniffer.Model;
\r
22 namespace KancolleSniffer
\r
24 public class Sniffer
\r
26 private bool _start;
\r
27 private readonly ItemMaster _itemMaster = new ItemMaster();
\r
28 private readonly ItemInventory _itemInventory = new ItemInventory();
\r
29 private readonly ItemInfo _itemInfo;
\r
30 private readonly ShipMaster _shipMaster = new ShipMaster();
\r
31 private readonly ShipInventory _shipInventory = new ShipInventory();
\r
32 private readonly ShipInfo _shipInfo;
\r
33 private readonly MaterialInfo _materialInfo = new MaterialInfo();
\r
34 private readonly QuestInfo _questInfo = new QuestInfo();
\r
35 private readonly QuestCounter _questCounter;
\r
36 private readonly MissionInfo _missionInfo = new MissionInfo();
\r
37 private readonly ConditionTimer _conditionTimer;
\r
38 private readonly DockInfo _dockInfo;
\r
39 private readonly AkashiTimer _akashiTimer;
\r
40 private readonly Achievement _achievement = new Achievement();
\r
41 private readonly BattleInfo _battleInfo;
\r
42 private readonly Logger _logger;
\r
43 private readonly ExMapInfo _exMapInfo = new ExMapInfo();
\r
44 private readonly MiscTextInfo _miscTextInfo;
\r
45 private readonly AirBase _airBase;
\r
46 private readonly PresetDeck _presetDeck = new PresetDeck();
\r
47 private readonly CellInfo _cellInfo = new CellInfo();
\r
48 private readonly Status _status = new Status();
\r
49 private bool _saveState;
\r
50 private readonly List<IHaveState> _haveState;
\r
51 private AdditionalData _additionalData;
\r
53 public interface IRepeatingTimerController
\r
55 void Stop(string key);
\r
56 void Stop(string key, int fleet);
\r
57 void Suspend(string exception = null);
\r
61 public IRepeatingTimerController RepeatingTimerController { get; set; }
\r
63 public Dictionary<string, string> MapDictionary { get; } = new Dictionary<string, string>
\r
65 {"南西作戦海域方面 バリ島沖", "42-1"},
\r
66 {"西方作戦海域方面 マラッカ海峡北方", "42-2"},
\r
67 {"西方作戦海域方面 セイロン島南西沖", "42-3"},
\r
68 {"欧州作戦海域方面 地中海マルタ島沖", "42-4"},
\r
69 {"欧州作戦海域方面 北海/北大西洋海域", "42-5"}
\r
89 public Sniffer(bool start = false)
\r
92 _itemInfo = new ItemInfo(_itemMaster, _itemInventory);
\r
93 _shipInfo = new ShipInfo(_shipMaster, _shipInventory, _itemInventory);
\r
94 _conditionTimer = new ConditionTimer(_shipInfo);
\r
95 _dockInfo = new DockInfo(_shipInventory, _materialInfo);
\r
96 _akashiTimer = new AkashiTimer(_shipInfo, _dockInfo, _presetDeck);
\r
97 _airBase = new AirBase(_itemInfo);
\r
98 _battleInfo = new BattleInfo(_shipInfo, _itemInfo, _airBase);
\r
99 _logger = new Logger(_shipInfo, _itemInfo, _battleInfo);
\r
100 _questCounter = new QuestCounter(_questInfo, _itemInfo, _battleInfo);
\r
101 _miscTextInfo = new MiscTextInfo(_shipInfo, _itemInfo);
\r
102 _haveState = new List<IHaveState> {_achievement, _materialInfo, _conditionTimer, _exMapInfo, _questInfo};
\r
103 AdditionalData = new AdditionalData();
\r
106 public AdditionalData AdditionalData
\r
108 get => _additionalData;
\r
111 _additionalData = value;
\r
112 _itemMaster.AdditionalData = value;
\r
113 _shipMaster.AdditionalData = value;
\r
117 public void SaveState()
\r
121 if (!_haveState.Any(x => x.NeedSave))
\r
123 foreach (var x in _haveState)
\r
124 x.SaveState(_status);
\r
128 public void LoadState()
\r
131 foreach (var x in _haveState)
\r
132 x.LoadState(_status);
\r
136 public Update Sniff(string url, string request, dynamic json)
\r
138 if (!json.api_result())
\r
139 return Update.Error;
\r
140 if ((int)json.api_result != 1)
\r
141 return Update.None;
\r
142 var data = json.api_data() ? json.api_data : new object();
\r
144 if (url.Contains("api_start2"))
\r
146 return ApiStart(data);
\r
149 return Update.None;
\r
151 if (url.EndsWith("api_port/port"))
\r
152 return ApiPort(data);
\r
153 if (url.Contains("member"))
\r
154 return ApiMember(url, json);
\r
155 if (url.Contains("kousyou"))
\r
156 return ApiKousyou(url, request, data);
\r
157 if (url.Contains("practice"))
\r
158 return ApiPractice(url, request, data);
\r
159 if (IsBattleAPI(url))
\r
160 return ApiBattle(url, request, data);
\r
161 if (url.Contains("hensei"))
\r
162 return ApiHensei(url, request, data);
\r
163 if (url.Contains("kaisou"))
\r
164 return ApiKaisou(url, request, data);
\r
165 if (url.Contains("air_corps"))
\r
166 return ApiAirCorps(url, request, data);
\r
167 if (url.Contains("map"))
\r
168 return ApiMap(url, request, data);
\r
169 return ApiOthers(url, request, data);
\r
172 private static bool IsBattleAPI(string url)
\r
174 return url.Contains("api_req_sortie/") ||
\r
175 url.Contains("api_req_battle_midnight/") ||
\r
176 url.Contains("api_req_combined_battle/");
\r
179 private Update ApiStart(dynamic data)
\r
181 _shipInfo.InspectMaster(data);
\r
182 _shipInfo.ClearBattleResult();
\r
183 _missionInfo.InspectMaster(data.api_mst_mission);
\r
184 _itemInfo.InspectMaster(data);
\r
185 _exMapInfo.ResetIfNeeded();
\r
186 _miscTextInfo.InspectMaster(data);
\r
187 _logger.InspectMapInfoMaster(data.api_mst_mapinfo);
\r
188 SetMapDictionary(data.api_mst_mapinfo);
\r
190 return Update.Start;
\r
193 private void SetMapDictionary(dynamic json)
\r
195 foreach (var map in json)
\r
196 MapDictionary[map.api_name] = $"{map.api_maparea_id}-{map.api_no}";
\r
199 public interface IPort
\r
204 private Update ApiPort(dynamic data)
\r
206 _itemInfo.InspectBasic(data.api_basic);
\r
207 _materialInfo.InspectMaterialPort(data.api_material);
\r
208 _logger.InspectBasic(data.api_basic);
\r
209 _logger.InspectMaterial(data.api_material);
\r
210 _shipInfo.Port(data);
\r
211 _missionInfo.InspectDeck(data.api_deck_port);
\r
212 _questCounter.InspectDeck(data.api_deck_port);
\r
213 _dockInfo.InspectNDock(data.api_ndock);
\r
214 _achievement.InspectBasic(data.api_basic);
\r
215 if (data.api_parallel_quest_count()) // 昔のログにはないので
\r
216 _questInfo.AcceptMax = (int)data.api_parallel_quest_count;
\r
217 if (data.api_event_object())
\r
218 _airBase.InspectEventObject(data.api_event_object);
\r
219 if (data.api_plane_info())
\r
220 _airBase.InspectPlaneInfo(data.api_plane_info);
\r
221 foreach (var receiver in new IPort[]{_conditionTimer, _akashiTimer, _battleInfo, _miscTextInfo, _cellInfo})
\r
224 RepeatingTimerController?.Resume();
\r
225 foreach (var s in new[] {"遠征終了", "入渠終了", "疲労回復", "泊地修理", "大破警告"})
\r
226 RepeatingTimerController?.Stop(s);
\r
230 private Update ApiMember(string url, dynamic json)
\r
232 var data = json.api_data() ? json.api_data : new object();
\r
234 if (url.EndsWith("api_get_member/require_info"))
\r
236 _itemInfo.InspectSlotItem(data.api_slot_item, true);
\r
237 if (data.api_useitem())
\r
238 _itemInfo.InspectUseItem(data.api_useitem);
\r
239 _dockInfo.InspectKDock(data.api_kdock);
\r
240 return Update.None;
\r
242 if (url.EndsWith("api_get_member/basic"))
\r
244 _itemInfo.InspectBasic(data);
\r
245 _logger.InspectBasic(data);
\r
246 return Update.None;
\r
248 if (url.EndsWith("api_get_member/slot_item"))
\r
250 _itemInfo.InspectSlotItem(data, true);
\r
251 return Update.Item;
\r
253 if (url.EndsWith("api_get_member/useitem"))
\r
255 _itemInfo.InspectUseItem(data);
\r
256 return Update.Item;
\r
258 if (url.EndsWith("api_get_member/kdock"))
\r
260 _dockInfo.InspectKDock(data);
\r
261 _logger.InspectKDock(data);
\r
262 return Update.Timer;
\r
264 if (url.EndsWith("api_get_member/ndock"))
\r
266 _dockInfo.InspectNDock(data);
\r
267 _conditionTimer.CheckCond();
\r
268 _akashiTimer.CheckFleet();
\r
269 RepeatingTimerController?.Stop("入渠終了");
\r
270 return Update.NDock | Update.Timer | Update.Ship;
\r
272 if (url.EndsWith("api_get_member/questlist"))
\r
274 _questInfo.InspectQuestList(data);
\r
275 return Update.QuestList;
\r
277 if (url.EndsWith("api_get_member/deck"))
\r
279 _shipInfo.InspectDeck(data);
\r
280 _missionInfo.InspectDeck(data);
\r
281 _akashiTimer.CheckFleet();
\r
282 _questCounter.InspectDeck(data);
\r
283 return Update.Mission | Update.Timer;
\r
285 if (url.EndsWith("api_get_member/ship2"))
\r
288 _shipInfo.InspectShip(url, json);
\r
289 _akashiTimer.CheckFleet();
\r
290 _battleInfo.BattleState = BattleState.None;
\r
291 return Update.Item | Update.Ship;
\r
293 if (url.EndsWith("api_get_member/ship_deck"))
\r
295 _shipInfo.InspectShip(url, data);
\r
296 _akashiTimer.CheckFleet();
\r
297 _battleInfo.BattleState = BattleState.None;
\r
298 return Update.Ship | Update.Item;
\r
300 if (url.EndsWith("api_get_member/ship3"))
\r
302 _shipInfo.InspectShip(url, data);
\r
303 _akashiTimer.CheckFleet();
\r
304 _conditionTimer.CheckCond();
\r
305 return Update.Ship;
\r
307 if (url.EndsWith("api_get_member/material"))
\r
309 _materialInfo.InspectMaterial(data);
\r
310 return Update.Item;
\r
312 if (url.EndsWith("api_get_member/mapinfo"))
\r
314 _exMapInfo.InspectMapInfo(data);
\r
315 _miscTextInfo.InspectMapInfo(data);
\r
316 if (data.api_air_base())
\r
317 _airBase.Inspect(data.api_air_base);
\r
318 return Update.Item;
\r
320 if (url.EndsWith("api_req_member/get_practice_enemyinfo"))
\r
322 _miscTextInfo.InspectPracticeEnemyInfo(data);
\r
323 return Update.Item;
\r
325 if (url.EndsWith("api_get_member/preset_deck"))
\r
327 _presetDeck.Inspect(data);
\r
328 return Update.None;
\r
330 if (url.EndsWith("api_get_member/base_air_corps"))
\r
332 _airBase.Inspect(data);
\r
333 return Update.Ship;
\r
335 return Update.None;
\r
338 private Update ApiKousyou(string url, string request, dynamic data)
\r
340 if (url.EndsWith("api_req_kousyou/createitem"))
\r
342 _itemInfo.InspectCreateItem(data);
\r
343 _materialInfo.InspectCreateIem(data);
\r
344 _logger.InspectCreateItem(request, data);
\r
345 _questCounter.InspectCreateItem(request);
\r
346 return Update.Item | Update.QuestList;
\r
348 if (url.EndsWith("api_req_kousyou/getship"))
\r
350 _itemInfo.InspectGetShip(data);
\r
351 _shipInfo.InspectShip(url, data);
\r
352 _dockInfo.InspectKDock(data.api_kdock);
\r
353 _conditionTimer.CheckCond();
\r
354 RepeatingTimerController?.Stop("建造完了");
\r
355 return Update.Item | Update.Timer;
\r
357 if (url.EndsWith("api_req_kousyou/destroyship"))
\r
359 _shipInfo.InspectDestroyShip(request, data);
\r
360 _materialInfo.InspectDestroyShip(data);
\r
361 _conditionTimer.CheckCond();
\r
362 _akashiTimer.CheckFleet();
\r
363 _questCounter.InspectDestroyShip(request);
\r
364 return Update.Item | Update.Ship | Update.QuestList;
\r
366 if (url.EndsWith("api_req_kousyou/destroyitem2"))
\r
368 _questCounter.InspectDestroyItem(request, data); // 本当に削除される前
\r
369 _itemInfo.InspectDestroyItem(request, data);
\r
370 _materialInfo.InspectDestroyItem(data);
\r
371 return Update.Item | Update.QuestList;
\r
373 if (url.EndsWith("api_req_kousyou/remodel_slot"))
\r
375 _logger.SetCurrentMaterial(_materialInfo.Current);
\r
376 _logger.InspectRemodelSlot(request, data); // 資材の差が必要なので_materialInfoより前
\r
377 _itemInfo.InspectRemodelSlot(data);
\r
378 _materialInfo.InspectRemodelSlot(data);
\r
379 _questCounter.CountRemodelSlot();
\r
380 return Update.Item | Update.QuestList;
\r
382 if (url.EndsWith("api_req_kousyou/createship"))
\r
384 _logger.InspectCreateShip(request);
\r
385 _questCounter.CountCreateShip();
\r
386 return Update.QuestList;
\r
388 if (url.EndsWith("api_req_kousyou/createship_speedchange"))
\r
390 _dockInfo.InspectCreateShipSpeedChange(request);
\r
391 return Update.Timer;
\r
393 return Update.None;
\r
396 private Update ApiPractice(string url, string request, dynamic data)
\r
398 if (url.EndsWith("api_req_practice/battle_result"))
\r
400 _battleInfo.InspectPracticeResult(data);
\r
401 _questCounter.InspectPracticeResult(data);
\r
402 return Update.Ship | Update.QuestList;
\r
404 if (url.EndsWith("api_req_practice/battle"))
\r
406 _shipInfo.StartPractice(request);
\r
407 _questCounter.StartPractice(request);
\r
408 _cellInfo.StartPractice();
\r
409 _conditionTimer.InvalidateCond();
\r
410 RepeatingTimerController?.Suspend();
\r
412 if (url.EndsWith("api_req_practice/battle") || url.EndsWith("api_req_practice/midnight_battle"))
\r
414 _battleInfo.InspectBattle(url, request, data);
\r
415 return Update.Ship | Update.Battle | Update.Timer;
\r
417 return Update.None;
\r
420 private Update ApiBattle(string url, string request, dynamic data)
\r
422 if (url.EndsWith("/battleresult"))
\r
424 _battleInfo.InspectBattleResult(data);
\r
425 _exMapInfo.InspectBattleResult(data);
\r
426 _logger.InspectBattleResult(data);
\r
427 _questCounter.InspectBattleResult(data);
\r
428 _miscTextInfo.InspectBattleResult(data);
\r
429 return Update.Ship | Update.QuestList;
\r
431 if (url.EndsWith("/goback_port"))
\r
433 _battleInfo.CauseEscape();
\r
434 return Update.Ship;
\r
436 _shipInfo.ClearBadlyDamagedShips();
\r
437 RepeatingTimerController?.Stop("大破警告");
\r
438 _battleInfo.InspectBattle(url, request, data);
\r
439 _cellInfo.StartBattle();
\r
440 return Update.Ship | Update.Battle;
\r
443 private Update ApiHensei(string url, string request, dynamic data)
\r
445 if (url.EndsWith("api_req_hensei/change"))
\r
447 _shipInfo.InspectChange(request);
\r
448 _akashiTimer.InspectChange(request);
\r
449 return Update.Ship;
\r
451 if (url.EndsWith("api_req_hensei/preset_select"))
\r
453 _shipInfo.InspectDeck(new[] {data});
\r
454 _akashiTimer.CheckFleet();
\r
455 return Update.Ship;
\r
457 if (url.EndsWith("api_req_hensei/preset_register"))
\r
459 _presetDeck.InspectRegister(data);
\r
460 return Update.None;
\r
462 if (url.EndsWith("api_req_hensei/preset_delete"))
\r
464 _presetDeck.InspectDelete(request);
\r
465 return Update.Timer;
\r
467 if (url.EndsWith("api_req_hensei/combined"))
\r
469 _shipInfo.InspectCombined(request);
\r
470 return Update.Ship;
\r
472 return Update.None;
\r
475 private Update ApiKaisou(string url, string request, dynamic data)
\r
477 if (url.EndsWith("api_req_kaisou/powerup"))
\r
479 _shipInfo.InspectPowerUp(request, data);
\r
480 _conditionTimer.CheckCond();
\r
481 _akashiTimer.CheckFleet();
\r
482 _questCounter.InspectPowerUp(data);
\r
483 return Update.Item | Update.Ship | Update.QuestList;
\r
485 if (url.EndsWith("api_req_kaisou/slot_exchange_index"))
\r
487 _shipInfo.InspectSlotExchange(data);
\r
488 return Update.Ship;
\r
490 if (url.EndsWith("api_req_kaisou/slot_deprive"))
\r
492 _shipInfo.InspectSlotDeprive(data);
\r
493 return Update.Ship;
\r
495 if (url.EndsWith("api_req_kaisou/marriage"))
\r
497 _shipInfo.InspectMarriage(data);
\r
498 return Update.Ship;
\r
500 return Update.None;
\r
503 private Update ApiAirCorps(string url, string request, dynamic data)
\r
505 if (url.EndsWith("api_req_air_corps/supply"))
\r
507 _materialInfo.InspectAirCorpsSupply(data);
\r
508 _airBase.InspectSupply(request, data);
\r
509 return Update.Item;
\r
511 if (url.EndsWith("api_req_air_corps/set_plane"))
\r
513 _materialInfo.InspectAirCorpsSetPlane(data);
\r
514 _airBase.InspectSetPlane(request, data);
\r
515 return Update.Item | Update.Ship;
\r
517 if (url.EndsWith("api_req_air_corps/set_action"))
\r
519 _airBase.InspectSetAction(request);
\r
520 return Update.Ship;
\r
522 if (url.EndsWith("api_req_air_corps/expand_base"))
\r
524 _airBase.InspectExpandBase(request, data);
\r
525 return Update.Ship;
\r
527 return Update.None;
\r
530 private Update ApiMap(string url, string request, dynamic data)
\r
532 if (url.EndsWith("api_req_map/start"))
\r
534 _shipInfo.InspectMapStart(request); // 出撃中判定が必要なので_conditionTimerより前
\r
535 _conditionTimer.InvalidateCond();
\r
536 _exMapInfo.InspectMapStart(data);
\r
537 _battleInfo.InspectMapStart(data);
\r
538 _logger.InspectMapStart(data);
\r
539 _miscTextInfo.InspectMapStart(data);
\r
540 _questCounter.InspectMapStart(data);
\r
541 _cellInfo.InspectMapStart(data);
\r
542 RepeatingTimerController?.Suspend("大破警告");
\r
543 return Update.Timer | Update.Ship | Update.Cell;
\r
545 if (url.EndsWith("api_req_map/next"))
\r
547 _exMapInfo.InspectMapNext(data);
\r
548 _battleInfo.InspectMapNext(data);
\r
549 _logger.InspectMapNext(data);
\r
550 _questCounter.InspectMapNext(data);
\r
551 _miscTextInfo.InspectMapNext(data);
\r
552 _cellInfo.InspectMapNext(data);
\r
553 return Update.Battle;
\r
555 if (url.EndsWith("api_req_map/anchorage_repair"))
\r
557 _shipInfo.InspectAnchorageRepair(data);
\r
558 return Update.Ship;
\r
560 return Update.None;
\r
563 private Update ApiOthers(string url, string request, dynamic data)
\r
565 if (url.EndsWith("api_req_hokyu/charge"))
\r
567 _shipInfo.InspectCharge(data);
\r
568 _materialInfo.InspectCharge(data);
\r
569 _questCounter.CountCharge();
\r
570 return Update.Item | Update.Ship | Update.QuestList;
\r
572 if (url.EndsWith("api_req_nyukyo/start"))
\r
574 _dockInfo.InspectNyukyo(request);
\r
575 _conditionTimer.CheckCond();
\r
576 _akashiTimer.CheckFleet();
\r
577 _questCounter.CountNyukyo();
\r
578 var ndock = HttpUtility.ParseQueryString(request)["api_ndock_id"];
\r
579 if (ndock != null && int.TryParse(ndock, out int id))
\r
580 RepeatingTimerController?.Stop("入渠終了", id - 1);
\r
581 return Update.Item | Update.Ship | Update.QuestList;
\r
583 if (url.EndsWith("api_req_nyukyo/speedchange"))
\r
585 _dockInfo.InspectSpeedChange(request);
\r
586 _conditionTimer.CheckCond();
\r
587 return Update.NDock | Update.Timer | Update.Item | Update.Ship;
\r
589 if (url.EndsWith("api_req_mission/start"))
\r
591 var deck = HttpUtility.ParseQueryString(request)["api_deck_id"];
\r
592 if (deck != null && int.TryParse(deck, out int id))
\r
593 RepeatingTimerController?.Stop("遠征終了", id - 1);
\r
594 return Update.None;
\r
596 if (url.EndsWith("api_req_mission/result"))
\r
598 _materialInfo.InspectMissionResult(data);
\r
599 _logger.InspectMissionResult(data);
\r
600 _questCounter.InspectMissionResult(request, data);
\r
601 return Update.Item;
\r
603 if (url.EndsWith("api_req_quest/stop"))
\r
605 _questInfo.InspectStop(request);
\r
606 return Update.QuestList;
\r
608 if (url.EndsWith("api_req_quest/clearitemget"))
\r
610 _questInfo.InspectClearItemGet(request);
\r
611 _logger.InspectClearItemGet(data);
\r
612 return Update.QuestList;
\r
614 return Update.None;
\r
617 public NameAndTimer[] NDock => _dockInfo.NDock;
\r
619 public AlarmTimer[] KDock => _dockInfo.KDock;
\r
621 public AlarmCounter ItemCounter => _itemInfo.Counter;
\r
623 public ItemInfo Item => _itemInfo;
\r
625 public MaterialInfo Material => _materialInfo;
\r
627 public QuestStatus[] Quests => _questInfo.Quests;
\r
629 public void GetQuestNotifications(out string[] notify, out string[] stop) =>
\r
630 _questInfo.GetNotifications(out notify, out stop);
\r
632 public void ClearQuests() => _questInfo.ClearQuests();
\r
634 public NameAndTimer[] Missions => _missionInfo.Missions;
\r
636 public DateTime GetConditionTimer(int fleet) => _conditionTimer.GetTimer(fleet);
\r
638 public int[] GetConditionNotice(DateTime prev, DateTime now) => _conditionTimer.GetNotice(prev, now);
\r
640 public AlarmCounter ShipCounter => _shipInfo.Counter;
\r
642 public IReadOnlyList<Fleet> Fleets => _shipInfo.Fleets;
\r
644 public int InSortie => _shipInfo.InSortie;
\r
646 public ShipInfo.ShipStatusPair[] BattleResultStatusDiff => _shipInfo.BattleResultDiff;
\r
648 public bool IsBattleResultError => _shipInfo.IsBattleResultError || _battleInfo.DisplayedResultRank.IsError;
\r
650 public ShipStatus[] BattleStartStatus => _shipInfo.BattleStartStatus;
\r
652 public bool IsCombinedFleet => _shipInfo.Fleets[0].CombinedType != 0;
\r
654 public ShipStatus[] RepairList => _shipInfo.GetRepairList(_dockInfo);
\r
656 public ShipStatus[] ShipList => _shipInfo.ShipList;
\r
658 public string[] BadlyDamagedShips => _shipInfo.BadlyDamagedShips;
\r
660 public bool WarnBadDamageWithDameCon
\r
662 set => _shipInfo.WarnBadDamageWithDameCon = value;
\r
665 public ItemStatus[] ItemList
\r
669 _itemInfo.ClearHolder();
\r
670 _shipInfo.SetItemHolder();
\r
671 _airBase.SetItemHolder();
\r
672 return _itemInfo.ItemList;
\r
676 public AkashiTimer AkashiTimer => _akashiTimer;
\r
678 public Achievement Achievement => _achievement;
\r
680 public BattleInfo Battle => _battleInfo;
\r
682 public ExMapInfo ExMap => _exMapInfo;
\r
684 public string MiscText => _miscTextInfo.Text;
\r
686 public AirBase.BaseInfo[] AirBase => _airBase.AllBase;
\r
688 public CellInfo CellInfo => _cellInfo;
\r
690 public void SetLogWriter(Action<string, string, string> writer, Func<DateTime> nowFunc)
\r
692 _logger.SetWriter(writer, nowFunc);
\r
695 public void SkipMaster()
\r
700 public void EnableLog(LogType type)
\r
702 _logger.EnableLog(type);
\r
705 public int MaterialLogInterval
\r
707 set => _logger.MaterialLogInterval = value;
\r
710 public string LogOutputDir
\r
712 set => _logger.OutputDir = value;
\r
715 public void FlashLog()
\r
717 _logger.FlashLog();
\r