3 partial class WaitingDialog
6 /// Required designer variable.
8 private System.ComponentModel.IContainer components = null;
11 /// Clean up any resources being used.
13 /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
14 protected override void Dispose(bool disposing)
16 if (disposing && (components != null))
20 base.Dispose(disposing);
23 #region Windows Form Designer generated code
26 /// Required method for Designer support - do not modify
27 /// the contents of this method with the code editor.
29 private void InitializeComponent()
31 System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(WaitingDialog));
32 this.labelMessage = new System.Windows.Forms.Label();
33 this.progressBar = new System.Windows.Forms.ProgressBar();
38 resources.ApplyResources(this.labelMessage, "labelMessage");
39 this.labelMessage.Name = "labelMessage";
43 resources.ApplyResources(this.progressBar, "progressBar");
44 this.progressBar.Name = "progressBar";
45 this.progressBar.Style = System.Windows.Forms.ProgressBarStyle.Marquee;
49 resources.ApplyResources(this, "$this");
50 this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
51 this.ControlBox = false;
52 this.Controls.Add(this.labelMessage);
53 this.Controls.Add(this.progressBar);
54 this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
55 this.MaximizeBox = false;
56 this.MinimizeBox = false;
57 this.Name = "WaitingDialog";
58 this.ShowIcon = false;
59 this.ShowInTaskbar = false;
60 this.SizeGripStyle = System.Windows.Forms.SizeGripStyle.Hide;
61 this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.ProgressDialog_FormClosing);
62 this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.ProgressDialog_KeyDown);
63 this.ResumeLayout(false);
69 private System.Windows.Forms.Label labelMessage;
70 private System.Windows.Forms.ProgressBar progressBar;