2 // Radegast Metaverse Client
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3 // Copyright (c) 2009, Radegast Development Team
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4 // All rights reserved.
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6 // Redistribution and use in source and binary forms, with or without
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7 // modification, are permitted provided that the following conditions are met:
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9 // * Redistributions of source code must retain the above copyright notice,
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10 // this list of conditions and the following disclaimer.
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11 // * Redistributions in binary form must reproduce the above copyright
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12 // notice, this list of conditions and the following disclaimer in the
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13 // documentation and/or other materials provided with the distribution.
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14 // * Neither the name of the application "Radegast", nor the names of its
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15 // contributors may be used to endorse or promote products derived from
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16 // this software without specific prior written permission.
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18 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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19 // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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20 // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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21 // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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22 // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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23 // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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24 // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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25 // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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26 // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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27 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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32 using System.Collections.Generic;
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33 using System.ComponentModel;
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34 using System.Drawing;
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37 using System.Windows.Forms;
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39 using OpenMetaverse;
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40 using OpenMetaverse.Assets;
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44 public partial class AnimDetail : UserControl
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46 private RadegastInstance instance;
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50 private List<FriendInfo> friends;
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51 private FriendInfo friend;
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53 public AnimDetail(RadegastInstance instance, Avatar av, UUID anim, int n)
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55 InitializeComponent();
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56 Disposed += new EventHandler(AnimDetail_Disposed);
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57 this.instance = instance;
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63 instance.Client.Assets.OnAssetReceived += new AssetManager.AssetReceivedCallback(Assets_OnAssetReceived);
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67 void AnimDetail_Disposed(object sender, EventArgs e)
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69 instance.Client.Assets.OnAssetReceived -= new AssetManager.AssetReceivedCallback(Assets_OnAssetReceived);
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72 private void AnimDetail_Load(object sender, EventArgs e)
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74 if (File.Exists(instance.animCacheDir + "/" + anim + ".fail")) {
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79 groupBox1.Text = "Animation " + n + " (" + anim + ") for " + av.Name;
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81 friends = instance.Client.Friends.FriendList.FindAll(delegate(FriendInfo f) { return true; });
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83 pnlSave.Visible = false;
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84 boxAnimName.Text = "Animation " + n;
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85 cbFriends.DropDownStyle = ComboBoxStyle.DropDownList;
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87 foreach (FriendInfo f in friends) {
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88 cbFriends.Items.Add(f);
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91 if (File.Exists(instance.animCacheDir + "/" + anim + ".sla"))
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93 pnlSave.Visible = true;
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98 instance.Client.Assets.RequestAsset(anim, AssetType.Animation, true);
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101 private void btnSave_Click(object sender, EventArgs e)
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103 WindowWrapper mainWindow = new WindowWrapper(frmMain.ActiveForm.Handle);
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104 System.Windows.Forms.SaveFileDialog dlg = new SaveFileDialog();
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105 dlg.AddExtension = true;
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106 dlg.RestoreDirectory = true;
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107 dlg.Title = "Save animation as...";
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108 dlg.Filter = "Second Life Animation (*.sla)|*.sla";
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109 DialogResult res = dlg.ShowDialog();
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111 if (res == DialogResult.OK) {
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113 byte[] data = File.ReadAllBytes(instance.animCacheDir + "/" + anim + ".sla");
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114 File.WriteAllBytes(dlg.FileName, data);
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115 } catch (Exception ex) {
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116 Logger.Log("Saving animation failed: " + ex.Message, Helpers.LogLevel.Debug);
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121 void Assets_OnAssetReceived(AssetDownload transfer, Asset asset)
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123 if (transfer.AssetID != anim) return;
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125 if (InvokeRequired) {
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126 Invoke(new MethodInvoker(delegate()
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128 Assets_OnAssetReceived(transfer, asset);
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133 if (transfer.Success) {
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134 Logger.Log("Animation " + anim + " download success " + asset.AssetData.Length + " bytes.", Helpers.LogLevel.Debug);
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135 File.WriteAllBytes(instance.animCacheDir + "/" + anim + ".sla", asset.AssetData);
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136 pnlSave.Visible = true;
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138 Logger.Log("Animation " + anim + " download failed.", Helpers.LogLevel.Debug);
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139 FileStream f = File.Create(instance.animCacheDir + "/" + anim + ".fail");
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145 private void playBox_CheckStateChanged(object sender, EventArgs e)
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147 if (playBox.CheckState == CheckState.Checked) {
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148 instance.Client.Self.AnimationStart(anim, true);
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150 instance.Client.Self.AnimationStop(anim, true);
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154 private void btnSend_Click(object sender, EventArgs e)
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156 byte[] data = File.ReadAllBytes(instance.animCacheDir + "/" + anim + ".sla");
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157 instance.Client.Inventory.RequestCreateItemFromAsset(data, boxAnimName.Text, "(No description)", AssetType.Animation, InventoryType.Animation, instance.Client.Inventory.FindFolderForType(AssetType.Animation), On_ItemCreated);
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158 lblStatus.Text = "Uploading...";
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159 cbFriends.Enabled = false;
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162 void On_ItemCreated(bool success, string status, UUID itemID, UUID assetID)
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164 if (InvokeRequired) {
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165 Invoke(new MethodInvoker(delegate()
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167 On_ItemCreated(success, status, itemID, assetID);
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174 lblStatus.Text = "Failed.";
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175 Logger.Log("Failed creating asset", Helpers.LogLevel.Debug);
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178 Logger.Log("Created inventory item " + itemID.ToString(), Helpers.LogLevel.Info);
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180 lblStatus.Text = "Sending to " + friend.Name;
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183 // Fix the permissions on the new upload since they are fscked by default
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184 InventoryItem item = instance.Client.Inventory.FetchItem(itemID, instance.Client.Self.AgentID, 1000);
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186 if (item != null) {
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187 // item.Permissions.EveryoneMask = PermissionMask.All;
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188 item.Permissions.NextOwnerMask = PermissionMask.All;
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189 instance.Client.Inventory.RequestUpdateItem(item);
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192 // FIXME: We should be watching the callback for RequestUpdateItem instead of a dumb sleep
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193 System.Threading.Thread.Sleep(2000);
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197 Logger.Log("Sending item to " + friend.Name, Helpers.LogLevel.Info);
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198 instance.Client.Inventory.GiveItem(itemID, item.Name, AssetType.Animation, friend.UUID, true);
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199 lblStatus.Text = "Sent";
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203 cbFriends.Enabled = true;
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207 private void cbFriends_SelectedValueChanged(object sender, EventArgs e)
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209 if (cbFriends.SelectedIndex >= 0) {
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210 btnSend.Enabled = true;
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211 friend = friends[cbFriends.SelectedIndex];
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213 btnSend.Enabled = false;
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