1 //------------------------------------------------------------------------------
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3 // This code was generated by a tool.
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4 // Runtime Version:2.0.50727.4927
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6 // Changes to this file may cause incorrect behavior and will be lost if
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7 // the code is regenerated.
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9 //------------------------------------------------------------------------------
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11 namespace Radegast.Properties {
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16 /// A strongly-typed resource class, for looking up localized strings, etc.
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18 // This class was auto-generated by the StronglyTypedResourceBuilder
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19 // class via a tool like ResGen or Visual Studio.
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20 // To add or remove a member, edit your .ResX file then rerun ResGen
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21 // with the /str option, or rebuild your VS project.
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22 [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
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23 [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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24 [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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25 public class Resources {
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27 private static global::System.Resources.ResourceManager resourceMan;
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29 private static global::System.Globalization.CultureInfo resourceCulture;
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31 [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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32 internal Resources() {
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36 /// Returns the cached ResourceManager instance used by this class.
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38 [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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39 public static global::System.Resources.ResourceManager ResourceManager {
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41 if (object.ReferenceEquals(resourceMan, null)) {
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42 global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Radegast.Properties.Resources", typeof(Resources).Assembly);
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50 /// Overrides the current thread's CurrentUICulture property for all
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51 /// resource lookups using this strongly typed resource class.
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53 [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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54 public static global::System.Globalization.CultureInfo Culture {
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56 return resourceCulture;
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59 resourceCulture = value;
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63 public static System.Drawing.Bitmap add_16 {
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65 object obj = ResourceManager.GetObject("add_16", resourceCulture);
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66 return ((System.Drawing.Bitmap)(obj));
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70 public static System.Drawing.Bitmap applications_16 {
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72 object obj = ResourceManager.GetObject("applications_16", resourceCulture);
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73 return ((System.Drawing.Bitmap)(obj));
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77 public static System.Drawing.Bitmap applications_32 {
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79 object obj = ResourceManager.GetObject("applications_32", resourceCulture);
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80 return ((System.Drawing.Bitmap)(obj));
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84 public static System.Drawing.Bitmap arrow_forward_16 {
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86 object obj = ResourceManager.GetObject("arrow_forward_16", resourceCulture);
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87 return ((System.Drawing.Bitmap)(obj));
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91 public static System.Drawing.Bitmap arrow_up_16 {
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93 object obj = ResourceManager.GetObject("arrow_up_16", resourceCulture);
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94 return ((System.Drawing.Bitmap)(obj));
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98 public static System.Drawing.Bitmap btn_play {
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100 object obj = ResourceManager.GetObject("btn_play", resourceCulture);
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101 return ((System.Drawing.Bitmap)(obj));
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105 public static System.Drawing.Bitmap btn_stop {
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107 object obj = ResourceManager.GetObject("btn_stop", resourceCulture);
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108 return ((System.Drawing.Bitmap)(obj));
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112 public static System.Drawing.Bitmap checkerboard {
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114 object obj = ResourceManager.GetObject("checkerboard", resourceCulture);
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115 return ((System.Drawing.Bitmap)(obj));
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119 public static System.Drawing.Bitmap computer_16 {
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121 object obj = ResourceManager.GetObject("computer_16", resourceCulture);
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122 return ((System.Drawing.Bitmap)(obj));
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126 public static System.Drawing.Bitmap copy_16 {
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128 object obj = ResourceManager.GetObject("copy_16", resourceCulture);
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129 return ((System.Drawing.Bitmap)(obj));
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133 public static System.Drawing.Bitmap cut_16 {
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135 object obj = ResourceManager.GetObject("cut_16", resourceCulture);
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136 return ((System.Drawing.Bitmap)(obj));
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140 public static System.Drawing.Bitmap del_trans {
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142 object obj = ResourceManager.GetObject("del_trans", resourceCulture);
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143 return ((System.Drawing.Bitmap)(obj));
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147 public static System.Drawing.Bitmap delete_16 {
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149 object obj = ResourceManager.GetObject("delete_16", resourceCulture);
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150 return ((System.Drawing.Bitmap)(obj));
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154 public static System.Drawing.Bitmap documents_16 {
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156 object obj = ResourceManager.GetObject("documents_16", resourceCulture);
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157 return ((System.Drawing.Bitmap)(obj));
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161 public static System.Drawing.Bitmap documents_32 {
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163 object obj = ResourceManager.GetObject("documents_32", resourceCulture);
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164 return ((System.Drawing.Bitmap)(obj));
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168 public static System.Drawing.Bitmap folder_closed_16 {
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170 object obj = ResourceManager.GetObject("folder_closed_16", resourceCulture);
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171 return ((System.Drawing.Bitmap)(obj));
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175 public static System.Drawing.Bitmap folder_open_16 {
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177 object obj = ResourceManager.GetObject("folder_open_16", resourceCulture);
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178 return ((System.Drawing.Bitmap)(obj));
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182 public static System.Drawing.Bitmap GreenOrb_16 {
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184 object obj = ResourceManager.GetObject("GreenOrb_16", resourceCulture);
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185 return ((System.Drawing.Bitmap)(obj));
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189 public static System.Drawing.Bitmap GreenOrbFaded_16 {
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191 object obj = ResourceManager.GetObject("GreenOrbFaded_16", resourceCulture);
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192 return ((System.Drawing.Bitmap)(obj));
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196 public static System.Drawing.Bitmap inv_folder_animation {
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198 object obj = ResourceManager.GetObject("inv_folder_animation", resourceCulture);
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199 return ((System.Drawing.Bitmap)(obj));
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203 public static System.Drawing.Bitmap inv_folder_bodypart {
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205 object obj = ResourceManager.GetObject("inv_folder_bodypart", resourceCulture);
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206 return ((System.Drawing.Bitmap)(obj));
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210 public static System.Drawing.Bitmap inv_folder_callingcard {
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212 object obj = ResourceManager.GetObject("inv_folder_callingcard", resourceCulture);
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213 return ((System.Drawing.Bitmap)(obj));
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217 public static System.Drawing.Bitmap inv_folder_clothing {
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219 object obj = ResourceManager.GetObject("inv_folder_clothing", resourceCulture);
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220 return ((System.Drawing.Bitmap)(obj));
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224 public static System.Drawing.Bitmap inv_folder_gesture {
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226 object obj = ResourceManager.GetObject("inv_folder_gesture", resourceCulture);
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227 return ((System.Drawing.Bitmap)(obj));
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231 public static System.Drawing.Bitmap inv_folder_landmark {
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233 object obj = ResourceManager.GetObject("inv_folder_landmark", resourceCulture);
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234 return ((System.Drawing.Bitmap)(obj));
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238 public static System.Drawing.Bitmap inv_folder_lostandfound {
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240 object obj = ResourceManager.GetObject("inv_folder_lostandfound", resourceCulture);
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241 return ((System.Drawing.Bitmap)(obj));
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245 public static System.Drawing.Bitmap inv_folder_notecard {
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247 object obj = ResourceManager.GetObject("inv_folder_notecard", resourceCulture);
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248 return ((System.Drawing.Bitmap)(obj));
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252 public static System.Drawing.Bitmap inv_folder_object {
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254 object obj = ResourceManager.GetObject("inv_folder_object", resourceCulture);
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255 return ((System.Drawing.Bitmap)(obj));
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259 public static System.Drawing.Bitmap inv_folder_plain_closed {
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261 object obj = ResourceManager.GetObject("inv_folder_plain_closed", resourceCulture);
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262 return ((System.Drawing.Bitmap)(obj));
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266 public static System.Drawing.Bitmap inv_folder_plain_open {
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268 object obj = ResourceManager.GetObject("inv_folder_plain_open", resourceCulture);
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269 return ((System.Drawing.Bitmap)(obj));
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273 public static System.Drawing.Bitmap inv_folder_script {
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275 object obj = ResourceManager.GetObject("inv_folder_script", resourceCulture);
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276 return ((System.Drawing.Bitmap)(obj));
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280 public static System.Drawing.Bitmap inv_folder_snapshot {
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282 object obj = ResourceManager.GetObject("inv_folder_snapshot", resourceCulture);
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283 return ((System.Drawing.Bitmap)(obj));
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287 public static System.Drawing.Bitmap inv_folder_sound {
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289 object obj = ResourceManager.GetObject("inv_folder_sound", resourceCulture);
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290 return ((System.Drawing.Bitmap)(obj));
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294 public static System.Drawing.Bitmap inv_folder_texture {
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296 object obj = ResourceManager.GetObject("inv_folder_texture", resourceCulture);
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297 return ((System.Drawing.Bitmap)(obj));
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301 public static System.Drawing.Bitmap inv_folder_trash {
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303 object obj = ResourceManager.GetObject("inv_folder_trash", resourceCulture);
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304 return ((System.Drawing.Bitmap)(obj));
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308 public static System.Drawing.Bitmap inv_item_animation {
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310 object obj = ResourceManager.GetObject("inv_item_animation", resourceCulture);
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311 return ((System.Drawing.Bitmap)(obj));
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315 public static System.Drawing.Bitmap inv_item_attach {
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317 object obj = ResourceManager.GetObject("inv_item_attach", resourceCulture);
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318 return ((System.Drawing.Bitmap)(obj));
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322 public static System.Drawing.Bitmap inv_item_callingcard_offline {
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324 object obj = ResourceManager.GetObject("inv_item_callingcard_offline", resourceCulture);
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325 return ((System.Drawing.Bitmap)(obj));
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329 public static System.Drawing.Bitmap inv_item_callingcard_online {
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331 object obj = ResourceManager.GetObject("inv_item_callingcard_online", resourceCulture);
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332 return ((System.Drawing.Bitmap)(obj));
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336 public static System.Drawing.Bitmap inv_item_clothing {
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338 object obj = ResourceManager.GetObject("inv_item_clothing", resourceCulture);
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339 return ((System.Drawing.Bitmap)(obj));
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343 public static System.Drawing.Bitmap inv_item_eyes {
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345 object obj = ResourceManager.GetObject("inv_item_eyes", resourceCulture);
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346 return ((System.Drawing.Bitmap)(obj));
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350 public static System.Drawing.Bitmap inv_item_gesture {
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352 object obj = ResourceManager.GetObject("inv_item_gesture", resourceCulture);
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353 return ((System.Drawing.Bitmap)(obj));
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357 public static System.Drawing.Bitmap inv_item_gloves {
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359 object obj = ResourceManager.GetObject("inv_item_gloves", resourceCulture);
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360 return ((System.Drawing.Bitmap)(obj));
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364 public static System.Drawing.Bitmap inv_item_hair {
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366 object obj = ResourceManager.GetObject("inv_item_hair", resourceCulture);
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367 return ((System.Drawing.Bitmap)(obj));
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371 public static System.Drawing.Bitmap inv_item_jacket {
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373 object obj = ResourceManager.GetObject("inv_item_jacket", resourceCulture);
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374 return ((System.Drawing.Bitmap)(obj));
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378 public static System.Drawing.Bitmap inv_item_landmark {
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380 object obj = ResourceManager.GetObject("inv_item_landmark", resourceCulture);
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381 return ((System.Drawing.Bitmap)(obj));
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385 public static System.Drawing.Bitmap inv_item_landmark_visited {
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387 object obj = ResourceManager.GetObject("inv_item_landmark_visited", resourceCulture);
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388 return ((System.Drawing.Bitmap)(obj));
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392 public static System.Drawing.Bitmap inv_item_notecard {
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394 object obj = ResourceManager.GetObject("inv_item_notecard", resourceCulture);
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395 return ((System.Drawing.Bitmap)(obj));
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399 public static System.Drawing.Bitmap inv_item_object {
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401 object obj = ResourceManager.GetObject("inv_item_object", resourceCulture);
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402 return ((System.Drawing.Bitmap)(obj));
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406 public static System.Drawing.Bitmap inv_item_object_multi {
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408 object obj = ResourceManager.GetObject("inv_item_object_multi", resourceCulture);
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409 return ((System.Drawing.Bitmap)(obj));
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413 public static System.Drawing.Bitmap inv_item_pants {
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415 object obj = ResourceManager.GetObject("inv_item_pants", resourceCulture);
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416 return ((System.Drawing.Bitmap)(obj));
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420 public static System.Drawing.Bitmap inv_item_script {
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422 object obj = ResourceManager.GetObject("inv_item_script", resourceCulture);
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423 return ((System.Drawing.Bitmap)(obj));
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427 public static System.Drawing.Bitmap inv_item_script_dangerous {
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429 object obj = ResourceManager.GetObject("inv_item_script_dangerous", resourceCulture);
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430 return ((System.Drawing.Bitmap)(obj));
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434 public static System.Drawing.Bitmap inv_item_shape {
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436 object obj = ResourceManager.GetObject("inv_item_shape", resourceCulture);
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437 return ((System.Drawing.Bitmap)(obj));
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441 public static System.Drawing.Bitmap inv_item_shirt {
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443 object obj = ResourceManager.GetObject("inv_item_shirt", resourceCulture);
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444 return ((System.Drawing.Bitmap)(obj));
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448 public static System.Drawing.Bitmap inv_item_shoes {
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450 object obj = ResourceManager.GetObject("inv_item_shoes", resourceCulture);
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451 return ((System.Drawing.Bitmap)(obj));
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455 public static System.Drawing.Bitmap inv_item_skin {
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457 object obj = ResourceManager.GetObject("inv_item_skin", resourceCulture);
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458 return ((System.Drawing.Bitmap)(obj));
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462 public static System.Drawing.Bitmap inv_item_skirt {
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464 object obj = ResourceManager.GetObject("inv_item_skirt", resourceCulture);
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465 return ((System.Drawing.Bitmap)(obj));
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469 public static System.Drawing.Bitmap inv_item_snapshot {
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471 object obj = ResourceManager.GetObject("inv_item_snapshot", resourceCulture);
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472 return ((System.Drawing.Bitmap)(obj));
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476 public static System.Drawing.Bitmap inv_item_socks {
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478 object obj = ResourceManager.GetObject("inv_item_socks", resourceCulture);
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479 return ((System.Drawing.Bitmap)(obj));
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483 public static System.Drawing.Bitmap inv_item_sound {
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485 object obj = ResourceManager.GetObject("inv_item_sound", resourceCulture);
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486 return ((System.Drawing.Bitmap)(obj));
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490 public static System.Drawing.Bitmap inv_item_texture {
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492 object obj = ResourceManager.GetObject("inv_item_texture", resourceCulture);
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493 return ((System.Drawing.Bitmap)(obj));
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497 public static System.Drawing.Bitmap inv_item_underpants {
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499 object obj = ResourceManager.GetObject("inv_item_underpants", resourceCulture);
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500 return ((System.Drawing.Bitmap)(obj));
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504 public static System.Drawing.Bitmap inv_item_undershirt {
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506 object obj = ResourceManager.GetObject("inv_item_undershirt", resourceCulture);
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507 return ((System.Drawing.Bitmap)(obj));
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512 /// Looks up a localized string similar to # $Id$
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514 ///[word .5, .1, .3]
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515 ///default Name of default state that all scripts must have
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516 ///state Keyword to indicate state block or state transition
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519 ///[word .1, .3, .1]
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520 ///integer Integer type
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521 ///float Floating-point type
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522 ///string String type
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523 ///key Key type. Use NULL_KEY to test for empty keys.
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524 ///vector Vector type of 3 floats. Used to represent 3D motion, Euler angles, and color.:Access components by .x, .y. or .z
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525 ///rotation [rest of string was truncated]";.
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527 public static string lsl_keywords {
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529 return ResourceManager.GetString("lsl_keywords", resourceCulture);
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533 public static System.Drawing.Bitmap lsl_scripts_16 {
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535 object obj = ResourceManager.GetObject("lsl_scripts_16", resourceCulture);
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536 return ((System.Drawing.Bitmap)(obj));
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540 public static System.Drawing.Bitmap paste_16 {
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542 object obj = ResourceManager.GetObject("paste_16", resourceCulture);
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543 return ((System.Drawing.Bitmap)(obj));
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548 /// Looks up a localized string similar to Radegast.
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550 public static string ProgramName {
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552 return ResourceManager.GetString("ProgramName", resourceCulture);
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556 public static System.Drawing.Icon radegast_icon {
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558 object obj = ResourceManager.GetObject("radegast_icon", resourceCulture);
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559 return ((System.Drawing.Icon)(obj));
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563 public static System.Drawing.Bitmap radegast_large {
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565 object obj = ResourceManager.GetObject("radegast_large", resourceCulture);
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566 return ((System.Drawing.Bitmap)(obj));
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570 public static System.Drawing.Bitmap radegast_main_screen2 {
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572 object obj = ResourceManager.GetObject("radegast_main_screen2", resourceCulture);
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573 return ((System.Drawing.Bitmap)(obj));
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578 /// Looks up a localized string similar to Radegast Development Team.
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580 public static string RadegastAuthor {
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582 return ResourceManager.GetString("RadegastAuthor", resourceCulture);
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587 /// Looks up a localized string similar to Radegast 1.9.
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589 public static string RadegastTitle {
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591 return ResourceManager.GetString("RadegastTitle", resourceCulture);
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595 public static System.Drawing.Bitmap status_buy_currency {
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597 object obj = ResourceManager.GetObject("status_buy_currency", resourceCulture);
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598 return ((System.Drawing.Bitmap)(obj));
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602 public static System.Drawing.Bitmap status_health {
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604 object obj = ResourceManager.GetObject("status_health", resourceCulture);
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605 return ((System.Drawing.Bitmap)(obj));
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609 public static System.Drawing.Bitmap status_no_build {
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611 object obj = ResourceManager.GetObject("status_no_build", resourceCulture);
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612 return ((System.Drawing.Bitmap)(obj));
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616 public static System.Drawing.Bitmap status_no_fly {
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618 object obj = ResourceManager.GetObject("status_no_fly", resourceCulture);
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619 return ((System.Drawing.Bitmap)(obj));
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623 public static System.Drawing.Bitmap status_no_push {
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625 object obj = ResourceManager.GetObject("status_no_push", resourceCulture);
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626 return ((System.Drawing.Bitmap)(obj));
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630 public static System.Drawing.Bitmap status_no_scripts {
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632 object obj = ResourceManager.GetObject("status_no_scripts", resourceCulture);
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633 return ((System.Drawing.Bitmap)(obj));
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637 public static System.Drawing.Bitmap status_no_voice {
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639 object obj = ResourceManager.GetObject("status_no_voice", resourceCulture);
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640 return ((System.Drawing.Bitmap)(obj));
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644 public static System.Drawing.Bitmap status_script_debug {
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646 object obj = ResourceManager.GetObject("status_script_debug", resourceCulture);
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647 return ((System.Drawing.Bitmap)(obj));
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651 public static System.Drawing.Bitmap status_search {
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653 object obj = ResourceManager.GetObject("status_search", resourceCulture);
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654 return ((System.Drawing.Bitmap)(obj));
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