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6 <meta name="keywords" content="Simple Directmedia Layer SDL2.0">
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8 <link rel="parent" href="CategoryRender.html" title="1
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9 <title>SDL_CreateSoftwareRenderer</title>
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12 <a href="index.html">
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14 <h1>SDL_CreateSoftwareRenderer</h1>
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15 \83T
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17 <code>SDL_Renderer* SDL_CreateSoftwareRenderer(SDL_Surface* surface)</code>
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19 <table border="1" summary="SDL_CreateSoftwareRenderer">
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20 <tr><td>surface</td><td>
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22 <h2>
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23 \90¬
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24 <a href="SDL_GetError.html">SDL_GetError()</a>
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25 <h2>
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32 SDL_Renderer *renderer;
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36 DrawChessBoard(SDL_Renderer * renderer)
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38 int row = 0,column = 0,x = 0;
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39 SDL_Rect rect, darea;
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41 /*
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42 SDL_RenderGetViewport(renderer, &darea);
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44 for ( ; row < 8; row++) {
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47 for ( ; column < 4+(row%2); column++) {
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48 SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0xFF);
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52 rect.x = x * rect.w;
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53 rect.y = row * rect.h;
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55 SDL_RenderFillRect(renderer, &rect);
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64 while (SDL_PollEvent(&e)) {
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65 if (e.type == SDL_QUIT) {
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70 if ((e.type == SDL_KEYDOWN) && (e.key.keysym.sym == SDLK_ESCAPE)) {
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76 DrawChessBoard(renderer);
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78 /*
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79 \83E
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80 SDL_UpdateWindowSurface(window);
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84 main(int argc, char *argv[])
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86 SDL_Surface *surface;
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88 /*
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89 SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
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91 /* SDL
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92 if (SDL_Init(SDL_INIT_VIDEO) != 0) {
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93 SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_Init
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98 /*
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99 window = SDL_CreateWindow("
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101 SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "
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104 surface = SDL_GetWindowSurface(window);
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105 renderer = SDL_CreateSoftwareRenderer(surface);
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107 SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "
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111 /*
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112 SDL_SetRenderDrawColor(renderer, 0xFF, 0xFF, 0xFF, 0xFF);
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113 SDL_RenderClear(renderer);
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116 /*
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131 SDL_Renderer
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132 1) <a href="SDL_CreateRenderer.html">SDL_CreateRenderer</a><br>
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133 2) <a href="SDL_CreateWindowAndRenderer.html">SDL_CreateWindowAndRenderer</a></br>
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135 <h2>
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136 <a href="SDL_CreateRenderer.html">SDL_CreateRenderer</a><br>
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137 <a href="SDL_DestroyRenderer.html">SDL_DestroyRenderer</a><br>
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138 <h2>SDL Wiki
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139 <a href="https://wiki.libsdl.org/SDL_CreateSoftwareRenderer">SDL_CreateSoftwareRenderer - SDL Wiki</a>
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