1 <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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4 <meta http-equiv="Content-Type" content="text/html; charset=Shift_JIS">
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5 <meta http-equiv="Content-Style-Type" content="text/css">
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6 <meta name="keywords" content="Simple Directmedia Layer SDL2.0">
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8 <link rel="parent" href="CategoryRender.html" title="1
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9 <title>SDL_RenderCopy</title>
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12 <a href="index.html">
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14 <h1>SDL_RenderCopy</h1>
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15 \83e
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17 <code>int SDL_RenderCopy(SDL_Renderer* renderer, SDL_Texture* texture, const SDL_Rect* srcrect, const SDL_Rect* dstrect)</code>
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19 <table border="1" summary="SDL_RenderCopy">
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20 <tr><td>renderer</td><td>
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21 <tr><td>texture</td><td>
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22 <tr><td>srcrect</td><td>
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23 <tr><td>dstrect</td><td>
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25 <h2>
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26 \90¬
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27 <a href="SDL_GetError.html">SDL_GetError()</a>
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28 <h2>
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33 #define SHAPE_SIZE 16
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35 int main(int argc, char *argv[])
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37 SDL_Window* Main_Window;
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38 SDL_Renderer* Main_Renderer;
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39 SDL_Surface* Loading_Surf;
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40 SDL_Texture* Background_Tx;
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41 SDL_Texture* BlueShapes;
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43 /*
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49 SrcR.w = SHAPE_SIZE;
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50 SrcR.h = SHAPE_SIZE;
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52 DestR.x = 640 / 2 - SHAPE_SIZE / 2;
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53 DestR.y = 580 / 2 - SHAPE_SIZE / 2;
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54 DestR.w = SHAPE_SIZE;
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55 DestR.h = SHAPE_SIZE;
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58 /*
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59 Main_Window = SDL_CreateWindow("SDL_RenderCopy Example",
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60 SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 640, 580, 0);
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61 Main_Renderer = SDL_CreateRenderer(Main_Window, -1, SDL_RENDERER_ACCELERATED);
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63 /*
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64 \82»
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65 Loading_Surf = SDL_LoadBMP("Background.bmp");
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66 Background_Tx = SDL_CreateTextureFromSurface(Main_Renderer, Loading_Surf);
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67 SDL_FreeSurface(Loading_Surf); /*
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69 /*
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70 Loading_Surf = SDL_LoadBMP("Blueshapes.bmp");
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71 BlueShapes = SDL_CreateTextureFromSurface(Main_Renderer, Loading_Surf);
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72 SDL_FreeSurface(Loading_Surf);
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74 /*
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75 Blueshapes.bmp
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82 SrcR.x = SHAPE_SIZE * (n % 2);
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85 SrcR.y = SHAPE_SIZE;
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92 /*
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93 SDL_RenderCopy(Main_Renderer, Background_Tx, NULL, NULL);
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95 /*
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96 SDL_RenderCopy(Main_Renderer, BlueShapes, &SrcR, &DestR);
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97 SDL_RenderPresent(Main_Renderer);
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103 /*
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104 RenderCopy()
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105 \90V
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106 \82 \82È
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108 /* SDL 1.2
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109 \83\8c\83\93\83_
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110 SDL_RenderPresent()
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112 SDL_DestroyTexture(BlueShapes);
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113 SDL_DestroyTexture(Background_Tx);
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114 SDL_DestroyRenderer(Main_Renderer);
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115 SDL_DestroyWindow(Main_Window);
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126 \83e
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129 \83e
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132 \83e
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134 <h2>
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135 <a href="SDL_RenderCopyEx.html">SDL_RenderCopyEx</a><br>
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136 <a href="SDL_SetTextureAlphaMod.html">SDL_SetTextureAlphaMod</a><br>
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137 <a href="SDL_SetTextureBlendMode.html">SDL_SetTextureBlendMode</a><br>
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138 <a href="SDL_SetTextureColorMod.html">SDL_SetTextureColorMod</a><br>
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139 <h2>SDL Wiki
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140 <a href="https://wiki.libsdl.org/SDL_RenderCopy">SDL_RenderCopy - SDL Wiki</a>
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