1 <?xml version="1.0" encoding="Windows-1252"?>
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3 ProjectType="Visual C++"
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6 ProjectGUID="{DF460EAB-570D-4B50-9089-2E2FC801BF38}"
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7 RootNamespace="Effects11"
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9 TargetFrameworkVersion="131072"
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406 AdditionalOptions="/MP"
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411 ExceptionHandling="1"
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413 FloatingPointModel="2"
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414 ForceConformanceInForLoopScope="true"
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441 Name="VCBscMakeTool"
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447 Name="VCPostBuildEventTool"
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460 Name="Resource Files"
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461 Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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465 RelativePath="d3dx11dbg.cpp"
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469 RelativePath=".\Inc\d3dx11dbg.h"
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473 RelativePath=".\Inc\d3dx11effect.h"
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477 RelativePath="d3dxGlobal.cpp"
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481 RelativePath=".\Inc\d3dxglobal.h"
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485 RelativePath="Effect.h"
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489 RelativePath="EffectAPI.cpp"
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493 RelativePath=".\Binary\EffectBinaryFormat.h"
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497 RelativePath="EffectLoad.cpp"
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501 RelativePath="EffectLoad.h"
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505 RelativePath="EffectNonRuntime.cpp"
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509 RelativePath="EffectReflection.cpp"
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513 RelativePath="EffectRuntime.cpp"
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517 RelativePath=".\Binary\EffectStateBase11.h"
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521 RelativePath=".\Binary\EffectStates11.h"
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525 RelativePath="EffectVariable.inl"
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529 RelativePath="pchfx.h"
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533 RelativePath=".\Binary\SOParser.h"
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539 </VisualStudioProject>
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