3 * Copyright (c) 2007-2010 SlimDX Group
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5 * Permission is hereby granted, free of charge, to any person obtaining a copy
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6 * of this software and associated documentation files (the "Software"), to deal
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7 * in the Software without restriction, including without limitation the rights
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8 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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9 * copies of the Software, and to permit persons to whom the Software is
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10 * furnished to do so, subject to the following conditions:
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12 * The above copyright notice and this permission notice shall be included in
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13 * all copies or substantial portions of the Software.
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15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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18 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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26 #include "Texture2DDescription11.h"
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30 namespace Direct3D11
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32 Texture2DDescription::Texture2DDescription( const D3D11_TEXTURE2D_DESC& native )
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34 m_Width = native.Width;
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35 m_Height = native.Height;
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36 m_MipLevels = native.MipLevels;
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37 m_ArraySize = native.ArraySize;
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38 m_Format = static_cast<DXGI::Format>( native.Format );
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39 m_SampleDesc = DXGI::SampleDescription( native.SampleDesc );
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40 m_Usage = static_cast<ResourceUsage>( native.Usage );
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41 m_BindFlags = static_cast<Direct3D11::BindFlags>( native.BindFlags );
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42 m_CPUAccessFlags = static_cast<Direct3D11::CpuAccessFlags>( native.CPUAccessFlags );
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43 m_MiscFlags = static_cast<ResourceOptionFlags>( native.MiscFlags );
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46 D3D11_TEXTURE2D_DESC Texture2DDescription::CreateNativeVersion()
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48 D3D11_TEXTURE2D_DESC native;
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49 native.Width = m_Width;
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50 native.Height = m_Height;
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51 native.MipLevels = m_MipLevels;
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52 native.ArraySize = m_ArraySize;
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53 native.Format = static_cast<DXGI_FORMAT>( m_Format );
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54 native.SampleDesc = m_SampleDesc.CreateNativeVersion();
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55 native.Usage = static_cast<D3D11_USAGE>( m_Usage );
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56 native.BindFlags = static_cast<UINT>( m_BindFlags );
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57 native.CPUAccessFlags = static_cast<UINT>( m_CPUAccessFlags );
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58 native.MiscFlags = static_cast<UINT>( m_MiscFlags );
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63 int Texture2DDescription::Width::get()
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68 void Texture2DDescription::Width::set( int value )
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73 int Texture2DDescription::Height::get()
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78 void Texture2DDescription::Height::set( int value )
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83 int Texture2DDescription::MipLevels::get()
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88 void Texture2DDescription::MipLevels::set( int value )
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90 m_MipLevels = value;
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93 int Texture2DDescription::ArraySize::get()
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98 void Texture2DDescription::ArraySize::set( int value )
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100 m_ArraySize = value;
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103 DXGI::Format Texture2DDescription::Format::get()
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108 void Texture2DDescription::Format::set( DXGI::Format value )
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113 DXGI::SampleDescription Texture2DDescription::SampleDescription::get()
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115 return m_SampleDesc;
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118 void Texture2DDescription::SampleDescription::set( DXGI::SampleDescription value )
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120 m_SampleDesc = value;
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123 ResourceUsage Texture2DDescription::Usage::get()
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128 void Texture2DDescription::Usage::set( ResourceUsage value )
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133 Direct3D11::BindFlags Texture2DDescription::BindFlags::get()
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135 return m_BindFlags;
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138 void Texture2DDescription::BindFlags::set( Direct3D11::BindFlags value )
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140 m_BindFlags = value;
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143 Direct3D11::CpuAccessFlags Texture2DDescription::CpuAccessFlags::get()
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145 return m_CPUAccessFlags;
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148 void Texture2DDescription::CpuAccessFlags::set( Direct3D11::CpuAccessFlags value )
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150 m_CPUAccessFlags = value;
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153 ResourceOptionFlags Texture2DDescription::OptionFlags::get()
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155 return m_MiscFlags;
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158 void Texture2DDescription::OptionFlags::set( ResourceOptionFlags value )
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160 m_MiscFlags = value;
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163 bool Texture2DDescription::operator == ( Texture2DDescription left, Texture2DDescription right )
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165 return Texture2DDescription::Equals( left, right );
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168 bool Texture2DDescription::operator != ( Texture2DDescription left, Texture2DDescription right )
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170 return !Texture2DDescription::Equals( left, right );
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173 int Texture2DDescription::GetHashCode()
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175 return m_Width.GetHashCode() + m_Height.GetHashCode() + m_MipLevels.GetHashCode()
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176 + m_ArraySize.GetHashCode() + m_Format.GetHashCode() + m_SampleDesc.GetHashCode()
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177 + m_Usage.GetHashCode() + m_BindFlags.GetHashCode() + m_CPUAccessFlags.GetHashCode()
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178 + m_MiscFlags.GetHashCode();
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181 bool Texture2DDescription::Equals( Object^ value )
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183 if( value == nullptr )
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186 if( value->GetType() != GetType() )
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189 return Equals( safe_cast<Texture2DDescription>( value ) );
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192 bool Texture2DDescription::Equals( Texture2DDescription value )
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194 return ( m_Width == value.m_Width && m_Height == value.m_Height && m_MipLevels == value.m_MipLevels
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195 && m_ArraySize == value.m_ArraySize && m_Format == value.m_Format && m_SampleDesc == value.m_SampleDesc
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196 && m_Usage == value.m_Usage && m_BindFlags == value.m_BindFlags && m_CPUAccessFlags == value.m_CPUAccessFlags
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197 && m_MiscFlags == value.m_MiscFlags );
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200 bool Texture2DDescription::Equals( Texture2DDescription% value1, Texture2DDescription% value2 )
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202 return ( value1.m_Width == value2.m_Width && value1.m_Height == value2.m_Height && value1.m_MipLevels == value2.m_MipLevels
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203 && value1.m_ArraySize == value2.m_ArraySize && value1.m_Format == value2.m_Format && value1.m_SampleDesc == value2.m_SampleDesc
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204 && value1.m_Usage == value2.m_Usage && value1.m_BindFlags == value2.m_BindFlags && value1.m_CPUAccessFlags == value2.m_CPUAccessFlags
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205 && value1.m_MiscFlags == value2.m_MiscFlags );
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