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31 /// Contains suggested texture creation parameters for cube textures.
33 /// <unmanaged>None</unmanaged>
34 public value class CubeTextureRequirements : System::IEquatable<CubeTextureRequirements>
38 /// The suggested size of the texture, in pixels.
43 /// The suggested surface format.
45 property Format Format;
48 /// The suggested mip level count.
50 property int MipLevelCount;
53 /// Tests for equality between two objects.
55 /// <param name="left">The first value to compare.</param>
56 /// <param name="right">The second value to compare.</param>
57 /// <returns><c>true</c> if <paramref name="left"/> has the same value as <paramref name="right"/>; otherwise, <c>false</c>.</returns>
58 static bool operator == ( CubeTextureRequirements left, CubeTextureRequirements right );
61 /// Tests for inequality between two objects.
63 /// <param name="left">The first value to compare.</param>
64 /// <param name="right">The second value to compare.</param>
65 /// <returns><c>true</c> if <paramref name="left"/> has a different value than <paramref name="right"/>; otherwise, <c>false</c>.</returns>
66 static bool operator != ( CubeTextureRequirements left, CubeTextureRequirements right );
69 /// Returns the hash code for this instance.
71 /// <returns>A 32-bit signed integer hash code.</returns>
72 virtual int GetHashCode() override;
75 /// Returns a value that indicates whether the current instance is equal to a specified object.
77 /// <param name="obj">Object to make the comparison with.</param>
78 /// <returns><c>true</c> if the current instance is equal to the specified object; <c>false</c> otherwise.</returns>
79 virtual bool Equals( System::Object^ obj ) override;
82 /// Returns a value that indicates whether the current instance is equal to the specified object.
84 /// <param name="other">Object to make the comparison with.</param>
85 /// <returns><c>true</c> if the current instance is equal to the specified object; <c>false</c> otherwise.</returns>
86 virtual bool Equals( CubeTextureRequirements other );
89 /// Determines whether the specified object instances are considered equal.
91 /// <param name="value1">The first value to compare.</param>
92 /// <param name="value2">The second value to compare.</param>
93 /// <returns><c>true</c> if <paramref name="value1"/> is the same instance as <paramref name="value2"/> or
94 /// if both are <c>null</c> references or if <c>value1.Equals(value2)</c> returns <c>true</c>; otherwise, <c>false</c>.</returns>
95 static bool Equals( CubeTextureRequirements% value1, CubeTextureRequirements% value2 );