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#32713 初コミット。SVNrev567時点での、ファイルはbranch/140707(ReBuild XGVersion)から移行したもの。
[dtxmaniaxg-verk/dtxmaniaxg-verk-git.git] / SlimDXc_Jun2010(VC++2008) / source / direct3d9 / CubeTextureRequirements.h
1 /*
2 * Copyright (c) 2007-2010 SlimDX Group
3
4 * Permission is hereby granted, free of charge, to any person obtaining a copy
5 * of this software and associated documentation files (the "Software"), to deal
6 * in the Software without restriction, including without limitation the rights
7 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
8 * copies of the Software, and to permit persons to whom the Software is
9 * furnished to do so, subject to the following conditions:
10
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
19 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
20 * THE SOFTWARE.
21 */
22 #pragma once
23
24 #include "Enums.h"
25
26 namespace SlimDX
27 {
28         namespace Direct3D9
29         {
30                 /// <summary>
31                 /// Contains suggested texture creation parameters for cube textures.
32                 /// </summary>
33                 /// <unmanaged>None</unmanaged>
34                 public value class CubeTextureRequirements : System::IEquatable<CubeTextureRequirements>
35                 {
36                 public:
37                         /// <summary>
38                         /// The suggested size of the texture, in pixels.
39                         /// </summary>
40                         property int Size;
41
42                         /// <summary>
43                         /// The suggested surface format.
44                         /// </summary>
45             property Format Format;
46
47                         /// <summary>
48                         /// The suggested mip level count.
49                         /// </summary>
50             property int MipLevelCount;
51
52                         /// <summary>
53                         /// Tests for equality between two objects.
54                         /// </summary>
55                         /// <param name="left">The first value to compare.</param>
56                         /// <param name="right">The second value to compare.</param>
57                         /// <returns><c>true</c> if <paramref name="left"/> has the same value as <paramref name="right"/>; otherwise, <c>false</c>.</returns>
58                         static bool operator == ( CubeTextureRequirements left, CubeTextureRequirements right );
59
60                         /// <summary>
61                         /// Tests for inequality between two objects.
62                         /// </summary>
63                         /// <param name="left">The first value to compare.</param>
64                         /// <param name="right">The second value to compare.</param>
65                         /// <returns><c>true</c> if <paramref name="left"/> has a different value than <paramref name="right"/>; otherwise, <c>false</c>.</returns>
66                         static bool operator != ( CubeTextureRequirements left, CubeTextureRequirements right );
67
68                         /// <summary>
69                         /// Returns the hash code for this instance.
70                         /// </summary>
71                         /// <returns>A 32-bit signed integer hash code.</returns>
72                         virtual int GetHashCode() override;
73
74                         /// <summary>
75                         /// Returns a value that indicates whether the current instance is equal to a specified object. 
76                         /// </summary>
77                         /// <param name="obj">Object to make the comparison with.</param>
78                         /// <returns><c>true</c> if the current instance is equal to the specified object; <c>false</c> otherwise.</returns>
79                         virtual bool Equals( System::Object^ obj ) override;
80
81                         /// <summary>
82                         /// Returns a value that indicates whether the current instance is equal to the specified object. 
83                         /// </summary>
84                         /// <param name="other">Object to make the comparison with.</param>
85                         /// <returns><c>true</c> if the current instance is equal to the specified object; <c>false</c> otherwise.</returns>
86                         virtual bool Equals( CubeTextureRequirements other );
87
88                         /// <summary>
89                         /// Determines whether the specified object instances are considered equal. 
90                         /// </summary>
91                         /// <param name="value1">The first value to compare.</param>
92                         /// <param name="value2">The second value to compare.</param>
93                         /// <returns><c>true</c> if <paramref name="value1"/> is the same instance as <paramref name="value2"/> or 
94                         /// if both are <c>null</c> references or if <c>value1.Equals(value2)</c> returns <c>true</c>; otherwise, <c>false</c>.</returns>
95                         static bool Equals( CubeTextureRequirements% value1, CubeTextureRequirements% value2 );
96                 };
97         }
98 }