3 * Copyright (c) 2007-2010 SlimDX Group
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5 * Permission is hereby granted, free of charge, to any person obtaining a copy
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6 * of this software and associated documentation files (the "Software"), to deal
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7 * in the Software without restriction, including without limitation the rights
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8 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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9 * copies of the Software, and to permit persons to whom the Software is
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10 * furnished to do so, subject to the following conditions:
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12 * The above copyright notice and this permission notice shall be included in
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13 * all copies or substantial portions of the Software.
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15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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18 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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26 #include "../ComObject.h"
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27 #include "../DataStream.h"
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29 #include "Direct3D9Exception.h"
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33 #include "UVAtlas.h"
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35 using namespace System;
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36 using namespace System::Runtime::InteropServices;
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42 HRESULT WINAPI NativeAtlasCallback( FLOAT fPercentDone, LPVOID lpUserContext )
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44 GCHandle handle = GCHandle::FromIntPtr( IntPtr( lpUserContext ) );
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45 Predicate<float>^ callback = safe_cast<Predicate<float>^>( handle.Target );
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50 result = callback( fPercentDone ) ? S_OK : E_FAIL;
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60 UVAtlasOutput^ UVAtlas::Create( Mesh^ mesh, int maxChartCount, float maxStretch, int width, int height, float gutter, int textureIndex,
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61 array<int>^ falseEdges, array<float>^ integratedMetricTensors, UVAtlasQuality quality )
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63 return Create( mesh, maxChartCount, maxStretch, width, height, gutter, textureIndex, falseEdges, integratedMetricTensors, quality, nullptr, 0.0001f );
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66 UVAtlasOutput^ UVAtlas::Create( Mesh^ mesh, int maxChartCount, float maxStretch, int width, int height, float gutter, int textureIndex,
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67 array<int>^ falseEdges, array<float>^ integratedMetricTensors, UVAtlasQuality quality, System::Predicate<float>^ callback, float callbackFrequency )
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70 ID3DXBuffer *facePartitioning;
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71 ID3DXBuffer *vertexRemap;
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72 FLOAT maxStretchOut;
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76 pin_ptr<int> pinnedAdj;
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77 pin_ptr<int> pinnedFalseEdges;
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78 pin_ptr<float> pinnedIMTs;
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80 DWORD *inputAdjacencyPtr = NULL;
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81 DWORD *falseEdgesPtr = NULL;
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82 FLOAT *imtPtr = NULL;
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84 array<int>^ adj = mesh->GetAdjacency();
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86 if( adj != nullptr )
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88 pinnedAdj = &adj[0];
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89 inputAdjacencyPtr = reinterpret_cast<DWORD*>( pinnedAdj );
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92 if( falseEdges != nullptr )
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94 pinnedFalseEdges = &falseEdges[0];
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95 falseEdgesPtr = reinterpret_cast<DWORD*>( pinnedFalseEdges );
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98 if( integratedMetricTensors != nullptr )
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100 pinnedIMTs = &integratedMetricTensors[0];
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101 imtPtr = pinnedIMTs;
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104 if( callback != nullptr )
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106 GCHandle handle = GCHandle::Alloc( callback, GCHandleType::Pinned );
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108 hr = D3DXUVAtlasCreate( mesh->InternalPointer, maxChartCount, maxStretch, width, height, gutter, textureIndex,
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109 inputAdjacencyPtr, falseEdgesPtr, imtPtr, NativeAtlasCallback, callbackFrequency, safe_cast<IntPtr>( handle ).ToPointer(),
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110 static_cast<DWORD>( quality ), &meshOut, &facePartitioning, &vertexRemap, &maxStretchOut, &numChartsOut );
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112 if( handle.IsAllocated )
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117 hr = D3DXUVAtlasCreate( mesh->InternalPointer, maxChartCount, maxStretch, width, height, gutter, textureIndex,
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118 inputAdjacencyPtr, falseEdgesPtr, imtPtr, NULL, callbackFrequency, NULL, static_cast<DWORD>( quality ), &meshOut,
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119 &facePartitioning, &vertexRemap, &maxStretchOut, &numChartsOut );
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122 if( RECORD_D3D9( hr ).IsFailure )
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125 return gcnew UVAtlasOutput( Mesh::FromPointer( meshOut ), gcnew DataStream( facePartitioning ), gcnew DataStream( vertexRemap ),
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126 maxStretchOut, numChartsOut );
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129 UVAtlasOutput^ UVAtlas::Partition( Mesh^ mesh, int maxChartCount, float maxStretch, int textureIndex,
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130 array<int>^ falseEdges, array<float>^ integratedMetricTensors, UVAtlasQuality quality, [Out] DataStream^% partitionAdjacency )
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132 return Partition( mesh, maxChartCount, maxStretch, textureIndex, falseEdges, integratedMetricTensors, quality,
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133 partitionAdjacency, nullptr, 0.0001f );
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136 UVAtlasOutput^ UVAtlas::Partition( Mesh^ mesh, int maxChartCount, float maxStretch, int textureIndex,
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137 array<int>^ falseEdges, array<float>^ integratedMetricTensors, UVAtlasQuality quality, [Out] DataStream^% partitionAdjacency,
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138 System::Predicate<float>^ callback, float callbackFrequency )
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140 ID3DXMesh *meshOut;
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141 ID3DXBuffer *facePartitioning;
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142 ID3DXBuffer *vertexRemap;
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143 ID3DXBuffer *partitionResult;
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144 FLOAT maxStretchOut;
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148 pin_ptr<int> pinnedAdj;
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149 pin_ptr<int> pinnedFalseEdges;
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150 pin_ptr<float> pinnedIMTs;
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152 DWORD *inputAdjacencyPtr = NULL;
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153 DWORD *falseEdgesPtr = NULL;
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154 FLOAT *imtPtr = NULL;
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156 array<int>^ adj = mesh->GetAdjacency();
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158 if( adj != nullptr )
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160 pinnedAdj = &adj[0];
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161 inputAdjacencyPtr = reinterpret_cast<DWORD*>( pinnedAdj );
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164 if( falseEdges != nullptr )
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166 pinnedFalseEdges = &falseEdges[0];
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167 falseEdgesPtr = reinterpret_cast<DWORD*>( pinnedFalseEdges );
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170 if( integratedMetricTensors != nullptr )
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172 pinnedIMTs = &integratedMetricTensors[0];
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173 imtPtr = pinnedIMTs;
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176 if( callback != nullptr )
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178 GCHandle handle = GCHandle::Alloc( callback, GCHandleType::Pinned );
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180 hr = D3DXUVAtlasPartition( mesh->InternalPointer, maxChartCount, maxStretch, textureIndex,
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181 inputAdjacencyPtr, falseEdgesPtr, imtPtr, NativeAtlasCallback, callbackFrequency, safe_cast<IntPtr>( handle ).ToPointer(),
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182 static_cast<DWORD>( quality ), &meshOut, &facePartitioning, &vertexRemap, &partitionResult, &maxStretchOut, &numChartsOut );
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184 if( handle.IsAllocated )
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189 hr = D3DXUVAtlasPartition( mesh->InternalPointer, maxChartCount, maxStretch, textureIndex,
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190 inputAdjacencyPtr, falseEdgesPtr, imtPtr, NULL, callbackFrequency, NULL, static_cast<DWORD>( quality ), &meshOut,
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191 &facePartitioning, &vertexRemap, &partitionResult, &maxStretchOut, &numChartsOut );
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194 if( RECORD_D3D9( hr ).IsFailure )
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196 partitionAdjacency = nullptr;
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200 partitionAdjacency = gcnew DataStream( partitionResult );
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202 return gcnew UVAtlasOutput( Mesh::FromPointer( meshOut ), gcnew DataStream( facePartitioning ), gcnew DataStream( vertexRemap ),
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203 maxStretchOut, numChartsOut );
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206 Result UVAtlas::Pack( Mesh^ mesh, int width, int height, float gutter, int textureIndex, array<int>^ partitionAdjacency, UVAtlasQuality quality, DataStream^ facePartitioning )
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208 return Pack( mesh, width, height, gutter, textureIndex, partitionAdjacency, quality, facePartitioning, nullptr, 0.0001f );
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211 Result UVAtlas::Pack( Mesh^ mesh, int width, int height, float gutter, int textureIndex, array<int>^ partitionAdjacency,
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212 UVAtlasQuality quality, DataStream^ facePartitioning, System::Predicate<float>^ callback, float callbackFrequency )
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215 pin_ptr<int> pinnedAdj = &partitionAdjacency[0];
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217 if( callback != nullptr )
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219 GCHandle handle = GCHandle::Alloc( callback, GCHandleType::Pinned );
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221 hr = D3DXUVAtlasPack( mesh->InternalPointer, width, height, gutter, textureIndex,
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222 reinterpret_cast<DWORD*>( pinnedAdj ), NativeAtlasCallback, callbackFrequency, safe_cast<IntPtr>( handle ).ToPointer(),
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223 static_cast<DWORD>( quality ), facePartitioning->GetD3DBuffer() );
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225 if( handle.IsAllocated )
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230 hr = D3DXUVAtlasPack( mesh->InternalPointer, width, height, gutter, textureIndex,
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231 reinterpret_cast<DWORD*>( pinnedAdj ), NULL, callbackFrequency, NULL,
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232 static_cast<DWORD>( quality ), facePartitioning->GetD3DBuffer() );
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235 return RECORD_D3D9( hr );
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