2 * Copyright (c) 2007-2010 SlimDX Group
4 * Permission is hereby granted, free of charge, to any person obtaining a copy
5 * of this software and associated documentation files (the "Software"), to deal
6 * in the Software without restriction, including without limitation the rights
7 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
8 * copies of the Software, and to permit persons to whom the Software is
9 * furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
19 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
24 #include "BufferParameter.h"
30 bool BufferParameter::operator == ( BufferParameter left, BufferParameter right )
32 return BufferParameter::Equals( left, right );
35 bool BufferParameter::operator != ( BufferParameter left, BufferParameter right )
37 return !BufferParameter::Equals( left, right );
40 int BufferParameter::GetHashCode()
42 return Buffer.GetHashCode() + ValidFrameCount.GetHashCode() + Flags.GetHashCode();
45 bool BufferParameter::Equals( Object^ value )
47 if( value == nullptr )
50 if( value->GetType() != GetType() )
53 return Equals( safe_cast<BufferParameter>( value ) );
56 bool BufferParameter::Equals( BufferParameter value )
58 return ( Buffer == value.Buffer && ValidFrameCount == value.ValidFrameCount && Flags == value.Flags );
61 bool BufferParameter::Equals( BufferParameter% value1, BufferParameter% value2 )
63 return ( value1.Buffer == value2.Buffer && value1.ValidFrameCount == value2.ValidFrameCount && value1.Flags == value2.Flags );