2 ## Copyright 2009, The Android Open Source Project
4 ## Redistribution and use in source and binary forms, with or without
5 ## modification, are permitted provided that the following conditions
7 ## * Redistributions of source code must retain the above copyright
8 ## notice, this list of conditions and the following disclaimer.
9 ## * Redistributions in binary form must reproduce the above copyright
10 ## notice, this list of conditions and the following disclaimer in the
11 ## documentation and/or other materials provided with the distribution.
13 ## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
14 ## EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 ## IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 ## PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
17 ## CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 ## EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 ## PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 ## PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 ## OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 ## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 ## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 LOCAL_PATH := $(call my-dir)
28 # Two ways to control which JS engine is used:
29 # 1. use JS_ENGINE environment variable, value can be either 'jsc' or 'v8'
30 # This is the preferred way.
31 # 2. if JS_ENGINE is not set, or is not 'jsc' or 'v8', this makefile picks
32 # up a default engine to build.
33 # To help setup buildbot, a new environment variable, USE_ALT_JS_ENGINE,
34 # can be set to true, so that two builds can be different but without
35 # specifying which JS engine to use.
36 # To enable JIT in Android's JSC, please set ENABLE_JSC_JIT environment
39 # Read JS_ENGINE environment variable
40 JAVASCRIPT_ENGINE = $(JS_ENGINE)
42 ifneq ($(JAVASCRIPT_ENGINE),jsc)
43 ifneq ($(JAVASCRIPT_ENGINE),v8)
44 # No JS engine is specified, pickup the one we want as default.
45 ifeq ($(USE_ALT_JS_ENGINE),true)
46 JAVASCRIPT_ENGINE = v8
48 JAVASCRIPT_ENGINE = jsc
53 BASE_PATH := $(call my-dir)
56 # Define our module and find the intermediates directory
57 LOCAL_MODULE := libwebcore
58 LOCAL_MODULE_CLASS := STATIC_LIBRARIES
59 base_intermediates := $(call local-intermediates-dir)
61 # Using := here prevents recursive expansion
64 # We have to use bison 2.3
65 include $(BASE_PATH)/bison_check.mk
67 # Build our list of include paths. We include WebKit/android/icu first so that
68 # any files that include <unicode/ucnv.h> will include our ucnv.h first. We
69 # also add external/ as an include directory so that we can specify the real
70 # icu header directory as a more exact reference to avoid including our ucnv.h.
72 # Note that JavasCriptCore/ must be included after WebCore/, so that we pick up
76 $(LOCAL_PATH)/WebKit/android/icu \
78 external/icu4c/common \
80 external/libxml2/include \
82 external/skia/include/core \
83 external/skia/include/effects \
84 external/skia/include/images \
85 external/skia/include/ports \
86 external/skia/include/utils \
87 external/skia/src/ports \
88 external/sqlite/dist \
89 frameworks/base/core/jni/android/graphics
91 LOCAL_C_INCLUDES := $(LOCAL_C_INCLUDES) \
92 $(LOCAL_PATH)/WebCore \
93 $(LOCAL_PATH)/WebCore/accessibility \
94 $(LOCAL_PATH)/WebCore/bindings/generic \
95 $(LOCAL_PATH)/WebCore/css \
96 $(LOCAL_PATH)/WebCore/dom \
97 $(LOCAL_PATH)/WebCore/editing \
98 $(LOCAL_PATH)/WebCore/history \
99 $(LOCAL_PATH)/WebCore/history/android \
100 $(LOCAL_PATH)/WebCore/html \
101 $(LOCAL_PATH)/WebCore/html/canvas \
102 $(LOCAL_PATH)/WebCore/inspector \
103 $(LOCAL_PATH)/WebCore/loader \
104 $(LOCAL_PATH)/WebCore/loader/appcache \
105 $(LOCAL_PATH)/WebCore/loader/icon \
106 $(LOCAL_PATH)/WebCore/notifications \
107 $(LOCAL_PATH)/WebCore/page \
108 $(LOCAL_PATH)/WebCore/page/android \
109 $(LOCAL_PATH)/WebCore/page/animation \
110 $(LOCAL_PATH)/WebCore/platform \
111 $(LOCAL_PATH)/WebCore/platform/android \
112 $(LOCAL_PATH)/WebCore/platform/animation \
113 $(LOCAL_PATH)/WebCore/platform/graphics \
114 $(LOCAL_PATH)/WebCore/platform/graphics/android \
115 $(LOCAL_PATH)/WebCore/platform/graphics/network \
116 $(LOCAL_PATH)/WebCore/platform/graphics/skia \
117 $(LOCAL_PATH)/WebCore/platform/graphics/transforms \
118 $(LOCAL_PATH)/WebCore/platform/image-decoders \
119 $(LOCAL_PATH)/WebCore/platform/leveldb \
120 $(LOCAL_PATH)/WebCore/platform/mock \
121 $(LOCAL_PATH)/WebCore/platform/network \
122 $(LOCAL_PATH)/WebCore/platform/network/android \
123 $(LOCAL_PATH)/WebCore/platform/sql \
124 $(LOCAL_PATH)/WebCore/platform/text \
125 $(LOCAL_PATH)/WebCore/plugins \
126 $(LOCAL_PATH)/WebCore/plugins/android \
127 $(LOCAL_PATH)/WebCore/rendering \
128 $(LOCAL_PATH)/WebCore/rendering/style \
129 $(LOCAL_PATH)/WebCore/storage \
130 $(LOCAL_PATH)/WebCore/workers \
131 $(LOCAL_PATH)/WebCore/xml
133 LOCAL_C_INCLUDES := $(LOCAL_C_INCLUDES) \
134 $(LOCAL_PATH)/WebKit/android \
135 $(LOCAL_PATH)/WebKit/android/WebCoreSupport \
136 $(LOCAL_PATH)/WebKit/android/jni \
137 $(LOCAL_PATH)/WebKit/android/nav \
138 $(LOCAL_PATH)/WebKit/android/plugins \
139 $(LOCAL_PATH)/WebKit/android/stl
141 LOCAL_C_INCLUDES := $(LOCAL_C_INCLUDES) \
142 $(LOCAL_PATH)/JavaScriptCore \
143 $(LOCAL_PATH)/JavaScriptCore/wtf \
144 $(LOCAL_PATH)/JavaScriptCore/wtf/unicode \
145 $(LOCAL_PATH)/JavaScriptCore/wtf/unicode/icu
147 LOCAL_C_INCLUDES := $(LOCAL_C_INCLUDES) \
148 $(base_intermediates)/WebCore/ \
149 $(base_intermediates)/WebCore/css \
150 $(base_intermediates)/WebCore/html \
151 $(base_intermediates)/WebCore/platform
153 ifeq ($(ENABLE_SVG), true)
154 LOCAL_C_INCLUDES := $(LOCAL_C_INCLUDES) \
155 $(LOCAL_PATH)/WebCore/platform/graphics/filters \
156 $(LOCAL_PATH)/WebCore/svg \
157 $(LOCAL_PATH)/WebCore/svg/animation \
158 $(LOCAL_PATH)/WebCore/svg/graphics \
159 $(LOCAL_PATH)/WebCore/svg/graphics/filters \
160 $(base_intermediates)/WebCore/svg
163 ifeq ($(JAVASCRIPT_ENGINE),v8)
164 # Include WTF source file.
166 LOCAL_PATH := $(BASE_PATH)/$d
167 intermediates := $(base_intermediates)/$d
168 include $(LOCAL_PATH)/Android.v8.wtf.mk
169 WEBKIT_SRC_FILES += $(addprefix $d/,$(LOCAL_SRC_FILES))
170 endif # JAVASCRIPT_ENGINE == v8
172 # Include source files for WebCore
174 LOCAL_PATH := $(BASE_PATH)/$d
175 JAVASCRIPTCORE_PATH := $(BASE_PATH)/JavaScriptCore
176 intermediates := $(base_intermediates)/$d
177 include $(LOCAL_PATH)/Android.mk
178 ifeq ($(JAVASCRIPT_ENGINE),jsc)
179 include $(LOCAL_PATH)/Android.jscbindings.mk
181 ifeq ($(JAVASCRIPT_ENGINE),v8)
182 include $(LOCAL_PATH)/Android.v8bindings.mk
184 WEBKIT_SRC_FILES += $(addprefix $d/,$(LOCAL_SRC_FILES))
185 LOCAL_C_INCLUDES += $(BINDING_C_INCLUDES)
187 # Include the derived source files for WebCore. Uses the same path as
189 include $(LOCAL_PATH)/Android.derived.mk
190 ifeq ($(JAVASCRIPT_ENGINE),jsc)
191 include $(LOCAL_PATH)/Android.derived.jscbindings.mk
193 ifeq ($(JAVASCRIPT_ENGINE),v8)
194 include $(LOCAL_PATH)/Android.derived.v8bindings.mk
197 # Redefine LOCAL_PATH here so the build system is not confused
198 LOCAL_PATH := $(BASE_PATH)
200 # Define our compiler flags
201 LOCAL_CFLAGS += -Wno-endif-labels -Wno-import -Wno-format
202 LOCAL_CFLAGS += -fno-strict-aliasing
203 LOCAL_CFLAGS += -include "WebCorePrefix.h"
204 LOCAL_CFLAGS += -fvisibility=hidden
206 # Enable JSC JIT if JSC is used and ENABLE_JSC_JIT environment
207 # variable is set to true
208 ifeq ($(JAVASCRIPT_ENGINE),jsc)
209 ifeq ($(ENABLE_JSC_JIT),true)
210 LOCAL_CFLAGS += -DENABLE_ANDROID_JSC_JIT=1
214 ifeq ($(TARGET_ARCH),arm)
215 LOCAL_CFLAGS += -Darm
218 ifeq ($(ENABLE_SVG),true)
219 LOCAL_CFLAGS += -DENABLE_SVG=1
222 # Temporary disable SVG_ANIMATION.
223 ifeq ($(ENABLE_SVG_ANIMATION),true)
224 LOCAL_CFLAGS += -DENABLE_SVG_ANIMATION=1
227 ifeq ($(WEBCORE_INSTRUMENTATION),true)
228 LOCAL_CFLAGS += -DANDROID_INSTRUMENT
231 # LOCAL_LDLIBS is used in simulator builds only and simulator builds are only
233 LOCAL_LDLIBS += -lpthread -ldl
235 # Build the list of shared libraries
236 LOCAL_SHARED_LIBRARIES := \
249 ifeq ($(WEBCORE_INSTRUMENTATION),true)
250 LOCAL_SHARED_LIBRARIES += libhardware_legacy
253 # We have to use the android version of libdl.
254 LOCAL_SHARED_LIBRARIES += libdl
256 # Build the list of static libraries
257 LOCAL_STATIC_LIBRARIES := libxml2
258 ifeq ($(JAVASCRIPT_ENGINE),v8)
259 LOCAL_STATIC_LIBRARIES += libv8
262 # Redefine LOCAL_SRC_FILES to be all the WebKit source files
263 LOCAL_SRC_FILES := $(WEBKIT_SRC_FILES)
265 # Define this for use in other makefiles.
266 WEBKIT_C_INCLUDES := $(LOCAL_C_INCLUDES)
267 WEBKIT_CFLAGS := $(LOCAL_CFLAGS)
268 WEBKIT_GENERATED_SOURCES := $(LOCAL_GENERATED_SOURCES)
269 WEBKIT_LDLIBS := $(LOCAL_LDLIBS)
270 WEBKIT_SHARED_LIBRARIES := $(LOCAL_SHARED_LIBRARIES)
271 WEBKIT_STATIC_LIBRARIES := $(LOCAL_STATIC_LIBRARIES)
273 # Build the library all at once
274 include $(BUILD_STATIC_LIBRARY)
276 ifeq ($(JAVASCRIPT_ENGINE),jsc)
277 # Now build libjs as a static library.
278 include $(CLEAR_VARS)
279 LOCAL_MODULE := libjs
280 LOCAL_LDLIBS := $(WEBKIT_LDLIBS)
281 LOCAL_SHARED_LIBRARIES := $(WEBKIT_SHARED_LIBRARIES)
282 LOCAL_STATIC_LIBRARIES := $(WEBKIT_STATIC_LIBRARIES)
283 LOCAL_CFLAGS := $(WEBKIT_CFLAGS)
284 # Include source files for JavaScriptCore
286 LOCAL_PATH := $(BASE_PATH)/$d
287 LOCAL_MODULE_CLASS := STATIC_LIBRARIES
288 # Cannot use base_intermediates as this is a new module
289 intermediates := $(call local-intermediates-dir)
290 include $(LOCAL_PATH)/Android.mk
291 # Redefine LOCAL_SRC_FILES with the correct prefix
292 LOCAL_SRC_FILES := $(addprefix $d/,$(LOCAL_SRC_FILES))
293 # Use the base path to resolve file names
294 LOCAL_PATH := $(BASE_PATH)
295 # Append jsc intermediate include paths to the WebKit include list.
296 LOCAL_C_INCLUDES := $(WEBKIT_C_INCLUDES) \
298 $(intermediates)/parser \
299 $(intermediates)/runtime \
301 include $(BUILD_STATIC_LIBRARY)
302 endif # JAVASCRIPT_ENGINE == jsc
304 # Now build the shared library using only the exported jni entry point. This
305 # will strip out any unused code from the entry point.
306 include $(CLEAR_VARS)
307 # if you need to make webcore huge (for debugging), enable this line
308 #LOCAL_PRELINK_MODULE := false
309 LOCAL_MODULE := libwebcore
310 LOCAL_LDLIBS := $(WEBKIT_LDLIBS)
311 LOCAL_SHARED_LIBRARIES := $(WEBKIT_SHARED_LIBRARIES)
312 LOCAL_STATIC_LIBRARIES := libwebcore $(WEBKIT_STATIC_LIBRARIES)
313 ifeq ($(JAVASCRIPT_ENGINE),jsc)
314 LOCAL_STATIC_LIBRARIES += libjs
316 LOCAL_LDFLAGS := -fvisibility=hidden
317 LOCAL_CFLAGS := $(WEBKIT_CFLAGS)
318 LOCAL_C_INCLUDES := $(WEBKIT_C_INCLUDES)
319 LOCAL_PATH := $(BASE_PATH)
320 include $(BUILD_SHARED_LIBRARY)