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32 #ifndef SliderThumbElement_h
33 #define SliderThumbElement_h
35 #include "FloatPoint.h"
36 #include "HTMLDivElement.h"
37 #include "HTMLNames.h"
38 #include "RenderStyleConstants.h"
39 #include <wtf/Forward.h>
44 class HTMLInputElement;
48 class SliderThumbElement : public HTMLDivElement {
50 static PassRefPtr<SliderThumbElement> create(Document*);
52 bool inDragMode() const { return m_inDragMode; }
53 void setPositionFromValue();
55 void dragFrom(const IntPoint&);
56 virtual void defaultEventHandler(Event*);
57 virtual void detach();
58 virtual const AtomicString& shadowPseudoId() const;
61 SliderThumbElement(Document*);
62 virtual RenderObject* createRenderer(RenderArena*, RenderStyle*);
65 void setPositionFromPoint(const IntPoint&);
66 HTMLInputElement* hostInput();
68 FloatPoint m_offsetToThumb;
72 inline SliderThumbElement::SliderThumbElement(Document* document)
73 : HTMLDivElement(HTMLNames::divTag, document)
78 inline PassRefPtr<SliderThumbElement> SliderThumbElement::create(Document* document)
80 return adoptRef(new SliderThumbElement(document));
83 inline SliderThumbElement* toSliderThumbElement(Node* node)
85 ASSERT(!node || node->isHTMLElement());
86 return static_cast<SliderThumbElement*>(node);