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27 #ifndef RoundedIntRect_h
28 #define RoundedIntRect_h
35 class RoundedIntRect {
40 Radii(const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight)
42 , m_topRight(topRight)
43 , m_bottomLeft(bottomLeft)
44 , m_bottomRight(bottomRight)
48 void setTopLeft(const IntSize& size) { m_topLeft = size; }
49 void setTopRight(const IntSize& size) { m_topRight = size; }
50 void setBottomLeft(const IntSize& size) { m_bottomLeft = size; }
51 void setBottomRight(const IntSize& size) { m_bottomRight = size; }
52 const IntSize& topLeft() const { return m_topLeft; }
53 const IntSize& topRight() const { return m_topRight; }
54 const IntSize& bottomLeft() const { return m_bottomLeft; }
55 const IntSize& bottomRight() const { return m_bottomRight; }
59 void includeLogicalEdges(const Radii& edges, bool isHorizontal, bool includeLogicalLeftEdge, bool includeLogicalRightEdge);
60 void excludeLogicalEdges(bool isHorizontal, bool excludeLogicalLeftEdge, bool excludeLogicalRightEdge);
62 void scale(float factor);
63 void expand(int topWidth, int bottomWidth, int leftWidth, int rightWidth);
64 void expand(int size) { expand(size, size, size, size); }
65 void shrink(int topWidth, int bottomWidth, int leftWidth, int rightWidth) { expand(-topWidth, -bottomWidth, -leftWidth, -rightWidth); }
66 void shrink(int size) { shrink(size, size, size, size); }
72 IntSize m_bottomRight;
75 explicit RoundedIntRect(const IntRect&, const Radii& = Radii());
76 RoundedIntRect(int x, int y, int width, int height);
77 RoundedIntRect(const IntRect&, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight);
79 const IntRect& rect() const { return m_rect; }
80 const Radii& radii() const { return m_radii; }
81 bool isRounded() const { return !m_radii.isZero(); }
82 bool isEmpty() const { return m_rect.isEmpty(); }
84 void setRect(const IntRect& rect) { m_rect = rect; }
85 void setRadii(const Radii& radii) { m_radii = radii; }
87 void move(const IntSize& size) { m_rect.move(size); }
88 void inflate(int size) { m_rect.inflate(size); }
89 void inflateWithRadii(int size) { m_rect.inflate(size); m_radii.expand(size); }
90 void expandRadii(int size) { m_radii.expand(size); }
91 void shrinkRadii(int size) { m_radii.shrink(size); }
93 void includeLogicalEdges(const Radii& edges, bool isHorizontal, bool includeLogicalLeftEdge, bool includeLogicalRightEdge);
94 void excludeLogicalEdges(bool isHorizontal, bool excludeLogicalLeftEdge, bool excludeLogicalRightEdge);
96 bool isRenderable() const;
103 inline bool operator==(const RoundedIntRect::Radii& a, const RoundedIntRect::Radii& b)
105 return a.topLeft() == b.topLeft() && a.topRight() == b.topRight() && a.bottomLeft() == b.bottomLeft() && a.bottomRight() == b.bottomRight();
108 inline bool operator==(const RoundedIntRect& a, const RoundedIntRect& b)
110 return a.rect() == b.rect() && a.radii() == b.radii();
114 } // namespace WebCore
116 #endif // RoundedIntRect_h