2 * Copyright (C) 2009 The Android Open Source Project
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
18 #include "GraphicsLayerAndroid.h"
20 #if USE(ACCELERATED_COMPOSITING)
22 #include "AndroidAnimation.h"
23 #include "Animation.h"
24 #include "FloatRect.h"
25 #include "GraphicsContext.h"
27 #include "ImagesManager.h"
30 #include "MediaLayer.h"
31 #include "PlatformBridge.h"
32 #include "PlatformGraphicsContext.h"
33 #include "RenderLayerBacking.h"
34 #include "RenderView.h"
35 #include "RotateTransformOperation.h"
36 #include "ScaleTransformOperation.h"
37 #include "ScrollableLayerAndroid.h"
40 #include "TransformationMatrix.h"
41 #include "TranslateTransformOperation.h"
43 #include <cutils/log.h>
44 #include <wtf/CurrentTime.h>
45 #include <wtf/text/CString.h>
48 #define LOG(...) android_printLog(ANDROID_LOG_DEBUG, "GraphicsLayer", __VA_ARGS__)
49 #define MLOG(...) android_printLog(ANDROID_LOG_DEBUG, "GraphicsLayer", __VA_ARGS__)
50 #define TLOG(...) android_printLog(ANDROID_LOG_DEBUG, "GraphicsLayer", __VA_ARGS__)
63 static double gPausedDelay;
67 static int gDebugGraphicsLayerAndroidInstances = 0;
68 inline int GraphicsLayerAndroid::instancesCount()
70 return gDebugGraphicsLayerAndroidInstances;
73 static String propertyIdToString(AnimatedPropertyID property)
76 case AnimatedPropertyWebkitTransform:
78 case AnimatedPropertyOpacity:
80 case AnimatedPropertyBackgroundColor:
81 return "backgroundColor";
82 case AnimatedPropertyInvalid:
89 PassOwnPtr<GraphicsLayer> GraphicsLayer::create(GraphicsLayerClient* client)
91 return new GraphicsLayerAndroid(client);
94 SkLength convertLength(Length len)
97 length.type = SkLength::Undefined;
99 if (len.type() == WebCore::Percent) {
100 length.type = SkLength::Percent;
101 length.value = len.percent();
103 if (len.type() == WebCore::Fixed) {
104 length.type = SkLength::Fixed;
105 length.value = len.value();
110 static RenderLayer* renderLayerFromClient(GraphicsLayerClient* client)
112 return client ? client->owningLayer() : 0;
115 GraphicsLayerAndroid::GraphicsLayerAndroid(GraphicsLayerClient* client) :
116 GraphicsLayer(client),
117 m_needsSyncChildren(false),
118 m_needsSyncMask(false),
119 m_needsRepaint(false),
120 m_needsNotifyClient(false),
121 m_haveContents(false),
124 m_foregroundLayer(0),
125 m_foregroundClipLayer(0)
127 RenderLayer* renderLayer = renderLayerFromClient(m_client);
128 m_contentLayer = new LayerAndroid(renderLayer);
129 m_dirtyRegion.setEmpty();
130 gDebugGraphicsLayerAndroidInstances++;
133 GraphicsLayerAndroid::~GraphicsLayerAndroid()
135 m_contentLayer->unref();
136 SkSafeUnref(m_foregroundLayer);
137 SkSafeUnref(m_foregroundClipLayer);
138 gDebugGraphicsLayerAndroidInstances--;
141 void GraphicsLayerAndroid::setName(const String& name)
143 GraphicsLayer::setName(name);
146 NativeLayer GraphicsLayerAndroid::nativeLayer() const
148 LOG("(%x) nativeLayer", this);
152 bool GraphicsLayerAndroid::setChildren(const Vector<GraphicsLayer*>& children)
154 bool childrenChanged = GraphicsLayer::setChildren(children);
155 if (childrenChanged) {
156 m_needsSyncChildren = true;
160 return childrenChanged;
163 void GraphicsLayerAndroid::addChild(GraphicsLayer* childLayer)
166 const String& name = childLayer->name();
167 LOG("(%x) addChild: %x (%s)", this, childLayer, name.latin1().data());
169 GraphicsLayer::addChild(childLayer);
170 m_needsSyncChildren = true;
174 void GraphicsLayerAndroid::addChildAtIndex(GraphicsLayer* childLayer, int index)
176 LOG("(%x) addChild %x AtIndex %d", this, childLayer, index);
177 GraphicsLayer::addChildAtIndex(childLayer, index);
178 m_needsSyncChildren = true;
182 void GraphicsLayerAndroid::addChildBelow(GraphicsLayer* childLayer, GraphicsLayer* sibling)
184 LOG("(%x) addChild %x Below %x", this, childLayer, sibling);
185 GraphicsLayer::addChildBelow(childLayer, sibling);
186 m_needsSyncChildren = true;
190 void GraphicsLayerAndroid::addChildAbove(GraphicsLayer* childLayer, GraphicsLayer* sibling)
192 LOG("(%x) addChild %x Above %x", this, childLayer, sibling);
193 GraphicsLayer::addChildAbove(childLayer, sibling);
194 m_needsSyncChildren = true;
198 bool GraphicsLayerAndroid::replaceChild(GraphicsLayer* oldChild, GraphicsLayer* newChild)
200 LOG("(%x) replaceChild %x by %x", this, oldChild, newChild);
201 bool ret = GraphicsLayer::replaceChild(oldChild, newChild);
203 m_needsSyncChildren = true;
209 void GraphicsLayerAndroid::removeFromParent()
211 LOG("(%x) removeFromParent()", this);
212 GraphicsLayerAndroid* parent = static_cast<GraphicsLayerAndroid*>(m_parent);
213 GraphicsLayer::removeFromParent();
214 // Update the parent's children.
216 parent->m_needsSyncChildren = true;
221 void GraphicsLayerAndroid::updateFixedPosition()
223 RenderLayer* renderLayer = renderLayerFromClient(m_client);
226 RenderView* view = static_cast<RenderView*>(renderLayer->renderer());
231 // We will need the Iframe flag in the LayerAndroid tree for fixed position
232 if (view->isRenderIFrame())
233 m_contentLayer->setIsIframe(true);
234 // If we are a fixed position layer, just set it
235 if (view->isPositioned() && view->style()->position() == FixedPosition) {
236 // We need to get the passed CSS properties for the element
237 SkLength left, top, right, bottom;
238 left = convertLength(view->style()->left());
239 top = convertLength(view->style()->top());
240 right = convertLength(view->style()->right());
241 bottom = convertLength(view->style()->bottom());
243 // We also need to get the margin...
244 SkLength marginLeft, marginTop, marginRight, marginBottom;
245 marginLeft = convertLength(view->style()->marginLeft());
246 marginTop = convertLength(view->style()->marginTop());
247 marginRight = convertLength(view->style()->marginRight());
248 marginBottom = convertLength(view->style()->marginBottom());
250 // In order to compute the fixed element's position, we need the width
251 // and height of the element when bottom or right is defined.
252 // And here we should use the non-overflowed value, that means, the
253 // overflowed content (e.g. outset shadow) will not be counted into the
255 int w = view->width();
256 int h = view->height();
258 int paintingOffsetX = - offsetFromRenderer().width();
259 int paintingOffsetY = - offsetFromRenderer().height();
262 viewRect.set(paintingOffsetX, paintingOffsetY, paintingOffsetX + w, paintingOffsetY + h);
263 IntPoint renderLayerPos(renderLayer->x(), renderLayer->y());
264 m_contentLayer->setFixedPosition(left, top, right, bottom,
265 marginLeft, marginTop,
266 marginRight, marginBottom,
272 void GraphicsLayerAndroid::setPosition(const FloatPoint& point)
274 if (point == m_position)
277 GraphicsLayer::setPosition(point);
280 LOG("(%x) setPosition(%.2f,%.2f) pos(%.2f, %.2f) anchor(%.2f,%.2f) size(%.2f, %.2f)",
281 this, point.x(), point.y(), m_position.x(), m_position.y(),
282 m_anchorPoint.x(), m_anchorPoint.y(), m_size.width(), m_size.height());
284 m_contentLayer->setPosition(point.x(), point.y());
288 void GraphicsLayerAndroid::setPreserves3D(bool preserves3D)
290 if (preserves3D == m_preserves3D)
293 GraphicsLayer::setPreserves3D(preserves3D);
294 m_contentLayer->setPreserves3D(preserves3D);
298 void GraphicsLayerAndroid::setAnchorPoint(const FloatPoint3D& point)
300 if (point == m_anchorPoint)
302 GraphicsLayer::setAnchorPoint(point);
303 m_contentLayer->setAnchorPoint(point.x(), point.y());
304 m_contentLayer->setAnchorPointZ(point.z());
308 void GraphicsLayerAndroid::setSize(const FloatSize& size)
312 MLOG("(%x) setSize (%.2f,%.2f)", this, size.width(), size.height());
313 GraphicsLayer::setSize(size);
315 // If it is a media layer the size may have changed as a result of the media
316 // element (e.g. plugin) gaining focus. Therefore, we must sync the size of
317 // the focus' outline so that our UI thread can draw accordingly.
318 RenderLayer* layer = renderLayerFromClient(m_client);
319 if (layer && m_contentLayer->isMedia()) {
320 RenderBox* box = layer->renderBox();
321 int outline = box->view()->maximalOutlineSize();
322 static_cast<MediaLayer*>(m_contentLayer)->setOutlineSize(outline);
323 LOG("Media Outline: %d %p %p %p", outline, m_client, layer, box);
324 LOG("Media Size: %g,%g", size.width(), size.height());
327 m_contentLayer->setSize(size.width(), size.height());
332 void GraphicsLayerAndroid::setBackfaceVisibility(bool b)
334 GraphicsLayer::setBackfaceVisibility(b);
335 m_contentLayer->setBackfaceVisibility(b);
339 void GraphicsLayerAndroid::setTransform(const TransformationMatrix& t)
341 if (t == m_transform)
344 GraphicsLayer::setTransform(t);
345 m_contentLayer->setTransform(t);
349 void GraphicsLayerAndroid::setChildrenTransform(const TransformationMatrix& t)
351 if (t == m_childrenTransform)
353 LOG("(%x) setChildrenTransform", this);
355 GraphicsLayer::setChildrenTransform(t);
356 m_contentLayer->setChildrenTransform(t);
357 for (unsigned int i = 0; i < m_children.size(); i++) {
358 GraphicsLayer* layer = m_children[i];
359 layer->setTransform(t);
360 if (layer->children().size())
361 layer->setChildrenTransform(t);
366 void GraphicsLayerAndroid::setMaskLayer(GraphicsLayer* layer)
368 if (layer == m_maskLayer)
371 GraphicsLayer::setMaskLayer(layer);
372 m_needsSyncMask = true;
376 void GraphicsLayerAndroid::setMasksToBounds(bool masksToBounds)
378 if (masksToBounds == m_masksToBounds)
380 GraphicsLayer::setMasksToBounds(masksToBounds);
381 m_needsSyncMask = true;
385 void GraphicsLayerAndroid::setDrawsContent(bool drawsContent)
387 if (drawsContent == m_drawsContent)
389 GraphicsLayer::setDrawsContent(drawsContent);
390 m_contentLayer->setVisible(drawsContent);
391 if (m_drawsContent) {
392 m_haveContents = true;
398 void GraphicsLayerAndroid::setBackgroundColor(const Color& color)
400 if (color == m_backgroundColor)
402 LOG("(%x) setBackgroundColor", this);
403 GraphicsLayer::setBackgroundColor(color);
404 SkColor c = SkColorSetARGB(color.alpha(), color.red(), color.green(), color.blue());
405 m_contentLayer->setBackgroundColor(c);
406 m_haveContents = true;
410 void GraphicsLayerAndroid::clearBackgroundColor()
412 LOG("(%x) clearBackgroundColor", this);
413 GraphicsLayer::clearBackgroundColor();
417 void GraphicsLayerAndroid::setContentsOpaque(bool opaque)
419 if (opaque == m_contentsOpaque)
421 LOG("(%x) setContentsOpaque (%d)", this, opaque);
422 GraphicsLayer::setContentsOpaque(opaque);
423 m_haveContents = true;
427 void GraphicsLayerAndroid::setOpacity(float opacity)
429 LOG("(%x) setOpacity: %.2f", this, opacity);
430 float clampedOpacity = max(0.0f, min(opacity, 1.0f));
432 if (clampedOpacity == m_opacity)
435 MLOG("(%x) setFinalOpacity: %.2f=>%.2f (%.2f)", this,
436 opacity, clampedOpacity, m_opacity);
437 GraphicsLayer::setOpacity(clampedOpacity);
438 m_contentLayer->setOpacity(clampedOpacity);
442 void GraphicsLayerAndroid::setNeedsDisplay()
444 LOG("(%x) setNeedsDisplay()", this);
445 FloatRect rect(0, 0, m_size.width(), m_size.height());
446 setNeedsDisplayInRect(rect);
449 // Helper to set and clear the painting phase as well as auto restore the
451 class PaintingPhase {
453 PaintingPhase(GraphicsLayer* layer)
455 , m_originalPhase(layer->paintingPhase()) {}
459 m_layer->setPaintingPhase(m_originalPhase);
462 void set(GraphicsLayerPaintingPhase phase)
464 m_layer->setPaintingPhase(phase);
467 void clear(GraphicsLayerPaintingPhase phase)
469 m_layer->setPaintingPhase(
470 (GraphicsLayerPaintingPhase) (m_originalPhase & ~phase));
473 GraphicsLayer* m_layer;
474 GraphicsLayerPaintingPhase m_originalPhase;
477 void GraphicsLayerAndroid::updateScrollingLayers()
479 #if ENABLE(ANDROID_OVERFLOW_SCROLL)
480 RenderLayer* layer = renderLayerFromClient(m_client);
481 if (!layer || !m_haveContents)
483 bool hasOverflowScroll = m_foregroundLayer || m_contentLayer->contentIsScrollable();
484 bool layerNeedsOverflow = layer->hasOverflowScroll();
485 bool iframeNeedsOverflow = layer->isRootLayer() &&
486 layer->renderer()->frame()->ownerRenderer() &&
487 layer->renderer()->frame()->view()->hasOverflowScroll();
489 if (hasOverflowScroll && (layerNeedsOverflow || iframeNeedsOverflow)) {
490 // Already has overflow layers.
493 if (!hasOverflowScroll && !layerNeedsOverflow && !iframeNeedsOverflow) {
494 // Does not need overflow layers.
497 if (layerNeedsOverflow || iframeNeedsOverflow) {
498 ASSERT(!hasOverflowScroll);
499 if (layerNeedsOverflow) {
500 ASSERT(!m_foregroundLayer && !m_foregroundClipLayer);
501 m_foregroundLayer = new ScrollableLayerAndroid(layer);
502 m_foregroundClipLayer = new LayerAndroid(layer);
503 m_foregroundClipLayer->setMasksToBounds(true);
504 m_foregroundClipLayer->addChild(m_foregroundLayer);
505 m_contentLayer->addChild(m_foregroundClipLayer);
506 m_contentLayer->setHasOverflowChildren(true);
508 ASSERT(iframeNeedsOverflow && !m_contentLayer->contentIsScrollable());
509 // No need to copy the children as they will be removed and synced.
510 m_contentLayer->removeChildren();
511 // Replace the content layer with a scrollable layer.
512 LayerAndroid* layer = new ScrollableLayerAndroid(*m_contentLayer);
513 m_contentLayer->unref();
514 m_contentLayer = layer;
516 // The content layer has changed so the parent needs to sync
518 static_cast<GraphicsLayerAndroid*>(m_parent)->m_needsSyncChildren = true;
521 // Need to rebuild our children based on the new structure.
522 m_needsSyncChildren = true;
524 ASSERT(hasOverflowScroll && !layerNeedsOverflow && !iframeNeedsOverflow);
525 ASSERT(m_contentLayer);
526 // Remove the foreground layers.
527 if (m_foregroundLayer) {
528 m_foregroundLayer->unref();
529 m_foregroundLayer = 0;
530 m_foregroundClipLayer->unref();
531 m_foregroundClipLayer = 0;
533 // No need to copy over children.
534 m_contentLayer->removeChildren();
535 LayerAndroid* layer = new LayerAndroid(*m_contentLayer);
536 m_contentLayer->unref();
537 m_contentLayer = layer;
539 // The content layer has changed so the parent needs to sync
541 static_cast<GraphicsLayerAndroid*>(m_parent)->m_needsSyncChildren = true;
543 // Children are all re-parented.
544 m_needsSyncChildren = true;
549 bool GraphicsLayerAndroid::repaint()
551 LOG("(%x) repaint(), gPaused(%d) m_needsRepaint(%d) m_haveContents(%d) ",
552 this, gPaused, m_needsRepaint, m_haveContents);
554 if (!gPaused && m_haveContents && m_needsRepaint && !m_haveImage) {
555 // with SkPicture, we request the entire layer's content.
556 IntRect layerBounds(0, 0, m_size.width(), m_size.height());
558 RenderLayer* layer = renderLayerFromClient(m_client);
561 if (m_foregroundLayer) {
562 PaintingPhase phase(this);
563 // Paint the background into a separate context.
564 phase.set(GraphicsLayerPaintBackground);
565 if (!paintContext(m_contentLayer->recordContext(), layerBounds))
568 // Construct the foreground layer and draw.
569 RenderBox* box = layer->renderBox();
570 int outline = box->view()->maximalOutlineSize();
571 IntRect contentsRect(0, 0,
572 box->borderLeft() + box->borderRight() + layer->scrollWidth(),
573 box->borderTop() + box->borderBottom() + layer->scrollHeight());
574 contentsRect.inflate(outline);
575 // Update the foreground layer size.
576 m_foregroundLayer->setSize(contentsRect.width(), contentsRect.height());
577 // Paint everything else into the main recording canvas.
578 phase.clear(GraphicsLayerPaintBackground);
581 IntSize scroll = layer->scrolledContentOffset();
582 layer->scrollToOffset(0, 0);
583 // At this point, it doesn't matter if painting failed.
584 (void) paintContext(m_foregroundLayer->recordContext(), contentsRect);
585 layer->scrollToOffset(scroll.width(), scroll.height());
587 // Construct the clip layer for masking the contents.
588 IntRect clip = layer->renderer()->absoluteBoundingBoxRect();
589 // absoluteBoundingBoxRect does not include the outline so we need
590 // to offset the position.
591 int x = box->borderLeft() + outline;
592 int y = box->borderTop() + outline;
593 int width = clip.width() - box->borderLeft() - box->borderRight();
594 int height = clip.height() - box->borderTop() - box->borderBottom();
595 m_foregroundClipLayer->setPosition(x, y);
596 m_foregroundClipLayer->setSize(width, height);
598 // Need to offset the foreground layer by the clip layer in order
599 // for the contents to be in the correct position.
600 m_foregroundLayer->setPosition(-x, -y);
601 // Set the scrollable bounds of the layer.
602 m_foregroundLayer->setScrollLimits(-x, -y, m_size.width(), m_size.height());
603 m_foregroundLayer->markAsDirty(m_dirtyRegion);
604 m_foregroundLayer->needsRepaint();
606 // If there is no contents clip, we can draw everything into one
608 if (!paintContext(m_contentLayer->recordContext(), layerBounds))
610 // Check for a scrollable iframe and report the scrolling
611 // limits based on the view size.
612 if (m_contentLayer->contentIsScrollable()) {
613 FrameView* view = layer->renderer()->frame()->view();
614 static_cast<ScrollableLayerAndroid*>(m_contentLayer)->setScrollLimits(
615 m_position.x(), m_position.y(), view->layoutWidth(), view->layoutHeight());
619 LOG("(%x) repaint() on (%.2f,%.2f) contentlayer(%.2f,%.2f,%.2f,%.2f)paintGraphicsLayer called!",
620 this, m_size.width(), m_size.height(),
621 m_contentLayer->getPosition().fX,
622 m_contentLayer->getPosition().fY,
623 m_contentLayer->getSize().width(),
624 m_contentLayer->getSize().height());
626 m_contentLayer->markAsDirty(m_dirtyRegion);
627 m_dirtyRegion.setEmpty();
628 m_contentLayer->needsRepaint();
629 m_needsRepaint = false;
633 if (m_needsRepaint && m_haveImage && m_newImage) {
634 // We need to tell the GL thread that we will need to repaint the
635 // texture. Only do so if we effectively have a new image!
636 m_contentLayer->markAsDirty(m_dirtyRegion);
637 m_dirtyRegion.setEmpty();
638 m_contentLayer->needsRepaint();
640 m_needsRepaint = false;
646 bool GraphicsLayerAndroid::paintContext(SkPicture* context,
649 SkAutoPictureRecord arp(context, rect.width(), rect.height());
650 SkCanvas* canvas = arp.getRecordingCanvas();
655 PlatformGraphicsContext platformContext(canvas);
656 GraphicsContext graphicsContext(&platformContext);
658 paintGraphicsLayerContents(graphicsContext, rect);
662 void GraphicsLayerAndroid::setNeedsDisplayInRect(const FloatRect& rect)
664 // rect is in the render object coordinates
666 if (!m_haveImage && !drawsContent()) {
667 LOG("(%x) setNeedsDisplay(%.2f,%.2f,%.2f,%.2f) doesn't have content, bypass...",
668 this, rect.x(), rect.y(), rect.width(), rect.height());
673 region.setRect(rect.x(), rect.y(),
674 rect.x() + rect.width(),
675 rect.y() + rect.height());
676 m_dirtyRegion.op(region, SkRegion::kUnion_Op);
678 m_needsRepaint = true;
682 void GraphicsLayerAndroid::pauseDisplay(bool state)
686 gPausedDelay = WTF::currentTime() + 1;
689 bool GraphicsLayerAndroid::addAnimation(const KeyframeValueList& valueList,
690 const IntSize& boxSize,
691 const Animation* anim,
692 const String& keyframesName,
695 if (!anim || anim->isEmptyOrZeroDuration() || valueList.size() < 2)
698 bool createdAnimations = false;
699 if (valueList.property() == AnimatedPropertyWebkitTransform) {
700 createdAnimations = createTransformAnimationsFromKeyframes(valueList,
706 createdAnimations = createAnimationFromKeyframes(valueList,
711 if (createdAnimations)
713 return createdAnimations;
716 bool GraphicsLayerAndroid::createAnimationFromKeyframes(const KeyframeValueList& valueList,
717 const Animation* animation, const String& keyframesName, double beginTime)
719 bool isKeyframe = valueList.size() > 2;
720 TLOG("createAnimationFromKeyframes(%d), name(%s) beginTime(%.2f)",
721 isKeyframe, keyframesName.latin1().data(), beginTime);
723 switch (valueList.property()) {
724 case AnimatedPropertyInvalid: break;
725 case AnimatedPropertyWebkitTransform: break;
726 case AnimatedPropertyBackgroundColor: break;
727 case AnimatedPropertyOpacity: {
728 MLOG("ANIMATEDPROPERTYOPACITY");
730 KeyframeValueList* operationsList = new KeyframeValueList(AnimatedPropertyOpacity);
731 for (unsigned int i = 0; i < valueList.size(); i++) {
732 FloatAnimationValue* originalValue = (FloatAnimationValue*)valueList.at(i);
733 PassRefPtr<TimingFunction> timingFunction(const_cast<TimingFunction*>(originalValue->timingFunction()));
734 FloatAnimationValue* value = new FloatAnimationValue(originalValue->keyTime(),
735 originalValue->value(),
737 operationsList->insert(value);
740 RefPtr<AndroidOpacityAnimation> anim = AndroidOpacityAnimation::create(animation,
743 if (keyframesName.isEmpty())
744 anim->setName(propertyIdToString(valueList.property()));
746 anim->setName(keyframesName);
748 m_contentLayer->addAnimation(anim.release());
756 void GraphicsLayerAndroid::needsNotifyClient()
758 m_needsNotifyClient = true;
762 bool GraphicsLayerAndroid::createTransformAnimationsFromKeyframes(const KeyframeValueList& valueList,
763 const Animation* animation,
764 const String& keyframesName,
766 const IntSize& boxSize)
768 ASSERT(valueList.property() == AnimatedPropertyWebkitTransform);
769 TLOG("createTransformAnimationFromKeyframes, name(%s) beginTime(%.2f)",
770 keyframesName.latin1().data(), beginTime);
772 KeyframeValueList* operationsList = new KeyframeValueList(AnimatedPropertyWebkitTransform);
773 for (unsigned int i = 0; i < valueList.size(); i++) {
774 TransformAnimationValue* originalValue = (TransformAnimationValue*)valueList.at(i);
775 PassRefPtr<TimingFunction> timingFunction(const_cast<TimingFunction*>(originalValue->timingFunction()));
776 TransformAnimationValue* value = new TransformAnimationValue(originalValue->keyTime(),
777 originalValue->value(),
779 operationsList->insert(value);
782 RefPtr<AndroidTransformAnimation> anim = AndroidTransformAnimation::create(animation,
786 if (keyframesName.isEmpty())
787 anim->setName(propertyIdToString(valueList.property()));
789 anim->setName(keyframesName);
792 m_contentLayer->addAnimation(anim.release());
798 void GraphicsLayerAndroid::removeAnimationsForProperty(AnimatedPropertyID anID)
800 TLOG("NRO removeAnimationsForProperty(%d)", anID);
801 m_contentLayer->removeAnimationsForProperty(anID);
805 void GraphicsLayerAndroid::removeAnimationsForKeyframes(const String& keyframesName)
807 TLOG("NRO removeAnimationsForKeyframes(%s)", keyframesName.latin1().data());
808 m_contentLayer->removeAnimationsForKeyframes(keyframesName);
812 void GraphicsLayerAndroid::pauseAnimation(const String& keyframesName)
814 TLOG("NRO pauseAnimation(%s)", keyframesName.latin1().data());
817 void GraphicsLayerAndroid::suspendAnimations(double time)
819 TLOG("NRO suspendAnimations(%.2f)", time);
822 void GraphicsLayerAndroid::resumeAnimations()
824 TLOG("NRO resumeAnimations()");
827 void GraphicsLayerAndroid::setContentsToImage(Image* image)
829 TLOG("(%x) setContentsToImage", this, image);
831 m_haveContents = true;
834 m_contentLayer->setContentsImage(image->nativeImageForCurrentFrame());
836 if (m_haveImage && !image)
837 m_contentLayer->setContentsImage(0);
843 void GraphicsLayerAndroid::setContentsToMedia(PlatformLayer* mediaLayer)
845 // Only fullscreen video on Android, so media doesn't get it's own layer.
846 // We might still have other layers though.
847 if (m_contentLayer != mediaLayer && mediaLayer) {
849 // TODO add a copy method to LayerAndroid to sync everything
850 // copy data from the original content layer to the new one
851 mediaLayer->setPosition(m_contentLayer->getPosition().fX,
852 m_contentLayer->getPosition().fY);
853 mediaLayer->setSize(m_contentLayer->getWidth(), m_contentLayer->getHeight());
854 mediaLayer->setDrawTransform(*m_contentLayer->drawTransform());
857 m_contentLayer->unref();
858 m_contentLayer = mediaLayer;
860 // If the parent exists then notify it to re-sync it's children
862 GraphicsLayerAndroid* parent = static_cast<GraphicsLayerAndroid*>(m_parent);
863 parent->m_needsSyncChildren = true;
865 m_needsSyncChildren = true;
872 PlatformLayer* GraphicsLayerAndroid::platformLayer() const
874 LOG("platformLayer");
875 return m_contentLayer;
879 void GraphicsLayerAndroid::setDebugBackgroundColor(const Color& color)
883 void GraphicsLayerAndroid::setDebugBorder(const Color& color, float borderWidth)
888 void GraphicsLayerAndroid::setZPosition(float position)
890 if (position == m_zPosition)
892 LOG("(%x) setZPosition: %.2f", this, position);
893 GraphicsLayer::setZPosition(position);
897 void GraphicsLayerAndroid::askForSync()
903 m_client->notifySyncRequired(this);
906 void GraphicsLayerAndroid::syncChildren()
908 if (m_needsSyncChildren) {
909 m_contentLayer->removeChildren();
910 LayerAndroid* layer = m_contentLayer;
911 if (m_foregroundClipLayer) {
912 m_contentLayer->addChild(m_foregroundClipLayer);
913 // Use the scrollable content layer as the parent of the children so
914 // that they move with the content.
915 layer = m_foregroundLayer;
916 layer->removeChildren();
918 for (unsigned int i = 0; i < m_children.size(); i++)
919 layer->addChild(m_children[i]->platformLayer());
920 m_needsSyncChildren = false;
924 void GraphicsLayerAndroid::syncMask()
926 if (m_needsSyncMask) {
928 LayerAndroid* mask = m_maskLayer->platformLayer();
929 m_contentLayer->setMaskLayer(mask);
931 m_contentLayer->setMaskLayer(0);
933 m_contentLayer->setMasksToBounds(m_masksToBounds);
934 m_needsSyncMask = false;
938 void GraphicsLayerAndroid::syncCompositingState()
940 for (unsigned int i = 0; i < m_children.size(); i++)
941 m_children[i]->syncCompositingState();
943 updateScrollingLayers();
944 updateFixedPosition();
948 if (!gPaused || WTF::currentTime() >= gPausedDelay)
952 void GraphicsLayerAndroid::notifyClientAnimationStarted()
954 for (unsigned int i = 0; i < m_children.size(); i++)
955 static_cast<GraphicsLayerAndroid*>(m_children[i])->notifyClientAnimationStarted();
957 if (m_needsNotifyClient) {
959 client()->notifyAnimationStarted(this, WTF::currentTime());
960 m_needsNotifyClient = false;
964 } // namespace WebCore
966 #endif // USE(ACCELERATED_COMPOSITING)