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Merge "Fallback mode when running out of textures for layers" into ics-mr1
[android-x86/external-webkit.git] / Source / WebCore / platform / graphics / android / GraphicsLayerAndroid.cpp
1 /*
2  * Copyright (C) 2009 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16
17 #include "config.h"
18 #include "GraphicsLayerAndroid.h"
19
20 #if USE(ACCELERATED_COMPOSITING)
21
22 #include "AndroidAnimation.h"
23 #include "Animation.h"
24 #include "FloatRect.h"
25 #include "GraphicsContext.h"
26 #include "Image.h"
27 #include "ImagesManager.h"
28 #include "Layer.h"
29 #include "Length.h"
30 #include "MediaLayer.h"
31 #include "PlatformBridge.h"
32 #include "PlatformGraphicsContext.h"
33 #include "RenderLayerBacking.h"
34 #include "RenderView.h"
35 #include "RotateTransformOperation.h"
36 #include "ScaleTransformOperation.h"
37 #include "ScrollableLayerAndroid.h"
38 #include "SkCanvas.h"
39 #include "SkRegion.h"
40 #include "TransformationMatrix.h"
41 #include "TranslateTransformOperation.h"
42
43 #include <cutils/log.h>
44 #include <wtf/CurrentTime.h>
45 #include <wtf/text/CString.h>
46
47 #undef LOG
48 #define LOG(...) android_printLog(ANDROID_LOG_DEBUG, "GraphicsLayer", __VA_ARGS__)
49 #define MLOG(...) android_printLog(ANDROID_LOG_DEBUG, "GraphicsLayer", __VA_ARGS__)
50 #define TLOG(...) android_printLog(ANDROID_LOG_DEBUG, "GraphicsLayer", __VA_ARGS__)
51
52 #undef LOG
53 #define LOG(...)
54 #undef MLOG
55 #define MLOG(...)
56 #undef TLOG
57 #define TLOG(...)
58 #undef LAYER_DEBUG
59
60 using namespace std;
61
62 static bool gPaused;
63 static double gPausedDelay;
64
65 namespace WebCore {
66
67 static int gDebugGraphicsLayerAndroidInstances = 0;
68 inline int GraphicsLayerAndroid::instancesCount()
69 {
70     return gDebugGraphicsLayerAndroidInstances;
71 }
72
73 static String propertyIdToString(AnimatedPropertyID property)
74 {
75     switch (property) {
76     case AnimatedPropertyWebkitTransform:
77         return "transform";
78     case AnimatedPropertyOpacity:
79         return "opacity";
80     case AnimatedPropertyBackgroundColor:
81         return "backgroundColor";
82     case AnimatedPropertyInvalid:
83         ASSERT_NOT_REACHED();
84     }
85     ASSERT_NOT_REACHED();
86     return "";
87 }
88
89 PassOwnPtr<GraphicsLayer> GraphicsLayer::create(GraphicsLayerClient* client)
90 {
91     return new GraphicsLayerAndroid(client);
92 }
93
94 SkLength convertLength(Length len)
95 {
96     SkLength length;
97     length.type = SkLength::Undefined;
98     length.value = 0;
99     if (len.type() == WebCore::Percent) {
100         length.type = SkLength::Percent;
101         length.value = len.percent();
102     }
103     if (len.type() == WebCore::Fixed) {
104         length.type = SkLength::Fixed;
105         length.value = len.value();
106     }
107     return length;
108 }
109
110 static RenderLayer* renderLayerFromClient(GraphicsLayerClient* client)
111 {
112     return client ? client->owningLayer() : 0;
113 }
114
115 GraphicsLayerAndroid::GraphicsLayerAndroid(GraphicsLayerClient* client) :
116     GraphicsLayer(client),
117     m_needsSyncChildren(false),
118     m_needsSyncMask(false),
119     m_needsRepaint(false),
120     m_needsNotifyClient(false),
121     m_haveContents(false),
122     m_haveImage(false),
123     m_newImage(false),
124     m_foregroundLayer(0),
125     m_foregroundClipLayer(0)
126 {
127     RenderLayer* renderLayer = renderLayerFromClient(m_client);
128     m_contentLayer = new LayerAndroid(renderLayer);
129     m_dirtyRegion.setEmpty();
130     gDebugGraphicsLayerAndroidInstances++;
131 }
132
133 GraphicsLayerAndroid::~GraphicsLayerAndroid()
134 {
135     m_contentLayer->unref();
136     SkSafeUnref(m_foregroundLayer);
137     SkSafeUnref(m_foregroundClipLayer);
138     gDebugGraphicsLayerAndroidInstances--;
139 }
140
141 void GraphicsLayerAndroid::setName(const String& name)
142 {
143     GraphicsLayer::setName(name);
144 }
145
146 NativeLayer GraphicsLayerAndroid::nativeLayer() const
147 {
148     LOG("(%x) nativeLayer", this);
149     return 0;
150 }
151
152 bool GraphicsLayerAndroid::setChildren(const Vector<GraphicsLayer*>& children)
153 {
154     bool childrenChanged = GraphicsLayer::setChildren(children);
155     if (childrenChanged) {
156         m_needsSyncChildren = true;
157         askForSync();
158     }
159
160     return childrenChanged;
161 }
162
163 void GraphicsLayerAndroid::addChild(GraphicsLayer* childLayer)
164 {
165 #ifndef NDEBUG
166     const String& name = childLayer->name();
167     LOG("(%x) addChild: %x (%s)", this, childLayer, name.latin1().data());
168 #endif
169     GraphicsLayer::addChild(childLayer);
170     m_needsSyncChildren = true;
171     askForSync();
172 }
173
174 void GraphicsLayerAndroid::addChildAtIndex(GraphicsLayer* childLayer, int index)
175 {
176     LOG("(%x) addChild %x AtIndex %d", this, childLayer, index);
177     GraphicsLayer::addChildAtIndex(childLayer, index);
178     m_needsSyncChildren = true;
179     askForSync();
180 }
181
182 void GraphicsLayerAndroid::addChildBelow(GraphicsLayer* childLayer, GraphicsLayer* sibling)
183 {
184     LOG("(%x) addChild %x Below %x", this, childLayer, sibling);
185     GraphicsLayer::addChildBelow(childLayer, sibling);
186     m_needsSyncChildren = true;
187     askForSync();
188 }
189
190 void GraphicsLayerAndroid::addChildAbove(GraphicsLayer* childLayer, GraphicsLayer* sibling)
191 {
192     LOG("(%x) addChild %x Above %x", this, childLayer, sibling);
193     GraphicsLayer::addChildAbove(childLayer, sibling);
194     m_needsSyncChildren = true;
195     askForSync();
196 }
197
198 bool GraphicsLayerAndroid::replaceChild(GraphicsLayer* oldChild, GraphicsLayer* newChild)
199 {
200     LOG("(%x) replaceChild %x by %x", this, oldChild, newChild);
201     bool ret = GraphicsLayer::replaceChild(oldChild, newChild);
202     if (ret) {
203         m_needsSyncChildren = true;
204         askForSync();
205     }
206     return ret;
207 }
208
209 void GraphicsLayerAndroid::removeFromParent()
210 {
211     LOG("(%x) removeFromParent()", this);
212     GraphicsLayerAndroid* parent = static_cast<GraphicsLayerAndroid*>(m_parent);
213     GraphicsLayer::removeFromParent();
214     // Update the parent's children.
215     if (parent) {
216         parent->m_needsSyncChildren = true;
217         askForSync();
218     }
219 }
220
221 void GraphicsLayerAndroid::updateFixedPosition()
222 {
223     RenderLayer* renderLayer = renderLayerFromClient(m_client);
224     if (!renderLayer)
225         return;
226     RenderView* view = static_cast<RenderView*>(renderLayer->renderer());
227
228     if (!view)
229         return;
230
231     // We will need the Iframe flag in the LayerAndroid tree for fixed position
232     if (view->isRenderIFrame())
233         m_contentLayer->setIsIframe(true);
234     // If we are a fixed position layer, just set it
235     if (view->isPositioned() && view->style()->position() == FixedPosition) {
236         // We need to get the passed CSS properties for the element
237         SkLength left, top, right, bottom;
238         left = convertLength(view->style()->left());
239         top = convertLength(view->style()->top());
240         right = convertLength(view->style()->right());
241         bottom = convertLength(view->style()->bottom());
242
243         // We also need to get the margin...
244         SkLength marginLeft, marginTop, marginRight, marginBottom;
245         marginLeft = convertLength(view->style()->marginLeft());
246         marginTop = convertLength(view->style()->marginTop());
247         marginRight = convertLength(view->style()->marginRight());
248         marginBottom = convertLength(view->style()->marginBottom());
249
250         // In order to compute the fixed element's position, we need the width
251         // and height of the element when bottom or right is defined.
252         // And here we should use the non-overflowed value, that means, the
253         // overflowed content (e.g. outset shadow) will not be counted into the
254         // width and height.
255         int w = view->width();
256         int h = view->height();
257
258         int paintingOffsetX = - offsetFromRenderer().width();
259         int paintingOffsetY = - offsetFromRenderer().height();
260
261         SkRect viewRect;
262         viewRect.set(paintingOffsetX, paintingOffsetY, paintingOffsetX + w, paintingOffsetY + h);
263         IntPoint renderLayerPos(renderLayer->x(), renderLayer->y());
264         m_contentLayer->setFixedPosition(left, top, right, bottom,
265                                          marginLeft, marginTop,
266                                          marginRight, marginBottom,
267                                          renderLayerPos,
268                                          viewRect);
269     }
270 }
271
272 void GraphicsLayerAndroid::setPosition(const FloatPoint& point)
273 {
274     if (point == m_position)
275         return;
276
277     GraphicsLayer::setPosition(point);
278
279 #ifdef LAYER_DEBUG_2
280     LOG("(%x) setPosition(%.2f,%.2f) pos(%.2f, %.2f) anchor(%.2f,%.2f) size(%.2f, %.2f)",
281         this, point.x(), point.y(), m_position.x(), m_position.y(),
282         m_anchorPoint.x(), m_anchorPoint.y(), m_size.width(), m_size.height());
283 #endif
284     m_contentLayer->setPosition(point.x(), point.y());
285     askForSync();
286 }
287
288 void GraphicsLayerAndroid::setPreserves3D(bool preserves3D)
289 {
290     if (preserves3D == m_preserves3D)
291         return;
292
293     GraphicsLayer::setPreserves3D(preserves3D);
294     m_contentLayer->setPreserves3D(preserves3D);
295     askForSync();
296 }
297
298 void GraphicsLayerAndroid::setAnchorPoint(const FloatPoint3D& point)
299 {
300     if (point == m_anchorPoint)
301         return;
302     GraphicsLayer::setAnchorPoint(point);
303     m_contentLayer->setAnchorPoint(point.x(), point.y());
304     m_contentLayer->setAnchorPointZ(point.z());
305     askForSync();
306 }
307
308 void GraphicsLayerAndroid::setSize(const FloatSize& size)
309 {
310     if (size == m_size)
311         return;
312     MLOG("(%x) setSize (%.2f,%.2f)", this, size.width(), size.height());
313     GraphicsLayer::setSize(size);
314
315     // If it is a media layer the size may have changed as a result of the media
316     // element (e.g. plugin) gaining focus. Therefore, we must sync the size of
317     // the focus' outline so that our UI thread can draw accordingly.
318     RenderLayer* layer = renderLayerFromClient(m_client);
319     if (layer && m_contentLayer->isMedia()) {
320         RenderBox* box = layer->renderBox();
321         int outline = box->view()->maximalOutlineSize();
322         static_cast<MediaLayer*>(m_contentLayer)->setOutlineSize(outline);
323         LOG("Media Outline: %d %p %p %p", outline, m_client, layer, box);
324         LOG("Media Size: %g,%g", size.width(), size.height());
325     }
326
327     m_contentLayer->setSize(size.width(), size.height());
328     setNeedsDisplay();
329     askForSync();
330 }
331
332 void GraphicsLayerAndroid::setBackfaceVisibility(bool b)
333 {
334     GraphicsLayer::setBackfaceVisibility(b);
335     m_contentLayer->setBackfaceVisibility(b);
336     askForSync();
337 }
338
339 void GraphicsLayerAndroid::setTransform(const TransformationMatrix& t)
340 {
341     if (t == m_transform)
342         return;
343
344     GraphicsLayer::setTransform(t);
345     m_contentLayer->setTransform(t);
346     askForSync();
347 }
348
349 void GraphicsLayerAndroid::setChildrenTransform(const TransformationMatrix& t)
350 {
351     if (t == m_childrenTransform)
352        return;
353     LOG("(%x) setChildrenTransform", this);
354
355     GraphicsLayer::setChildrenTransform(t);
356     m_contentLayer->setChildrenTransform(t);
357     for (unsigned int i = 0; i < m_children.size(); i++) {
358         GraphicsLayer* layer = m_children[i];
359         layer->setTransform(t);
360         if (layer->children().size())
361             layer->setChildrenTransform(t);
362     }
363     askForSync();
364 }
365
366 void GraphicsLayerAndroid::setMaskLayer(GraphicsLayer* layer)
367 {
368     if (layer == m_maskLayer)
369         return;
370
371     GraphicsLayer::setMaskLayer(layer);
372     m_needsSyncMask = true;
373     askForSync();
374 }
375
376 void GraphicsLayerAndroid::setMasksToBounds(bool masksToBounds)
377 {
378     if (masksToBounds == m_masksToBounds)
379         return;
380     GraphicsLayer::setMasksToBounds(masksToBounds);
381     m_needsSyncMask = true;
382     askForSync();
383 }
384
385 void GraphicsLayerAndroid::setDrawsContent(bool drawsContent)
386 {
387     if (drawsContent == m_drawsContent)
388         return;
389     GraphicsLayer::setDrawsContent(drawsContent);
390     m_contentLayer->setVisible(drawsContent);
391     if (m_drawsContent) {
392         m_haveContents = true;
393         setNeedsDisplay();
394     }
395     askForSync();
396 }
397
398 void GraphicsLayerAndroid::setBackgroundColor(const Color& color)
399 {
400     if (color == m_backgroundColor)
401         return;
402     LOG("(%x) setBackgroundColor", this);
403     GraphicsLayer::setBackgroundColor(color);
404     SkColor c = SkColorSetARGB(color.alpha(), color.red(), color.green(), color.blue());
405     m_contentLayer->setBackgroundColor(c);
406     m_haveContents = true;
407     askForSync();
408 }
409
410 void GraphicsLayerAndroid::clearBackgroundColor()
411 {
412     LOG("(%x) clearBackgroundColor", this);
413     GraphicsLayer::clearBackgroundColor();
414     askForSync();
415 }
416
417 void GraphicsLayerAndroid::setContentsOpaque(bool opaque)
418 {
419     if (opaque == m_contentsOpaque)
420         return;
421     LOG("(%x) setContentsOpaque (%d)", this, opaque);
422     GraphicsLayer::setContentsOpaque(opaque);
423     m_haveContents = true;
424     askForSync();
425 }
426
427 void GraphicsLayerAndroid::setOpacity(float opacity)
428 {
429     LOG("(%x) setOpacity: %.2f", this, opacity);
430     float clampedOpacity = max(0.0f, min(opacity, 1.0f));
431
432     if (clampedOpacity == m_opacity)
433         return;
434
435     MLOG("(%x) setFinalOpacity: %.2f=>%.2f (%.2f)", this,
436         opacity, clampedOpacity, m_opacity);
437     GraphicsLayer::setOpacity(clampedOpacity);
438     m_contentLayer->setOpacity(clampedOpacity);
439     askForSync();
440 }
441
442 void GraphicsLayerAndroid::setNeedsDisplay()
443 {
444     LOG("(%x) setNeedsDisplay()", this);
445     FloatRect rect(0, 0, m_size.width(), m_size.height());
446     setNeedsDisplayInRect(rect);
447 }
448
449 // Helper to set and clear the painting phase as well as auto restore the
450 // original phase.
451 class PaintingPhase {
452 public:
453     PaintingPhase(GraphicsLayer* layer)
454         : m_layer(layer)
455         , m_originalPhase(layer->paintingPhase()) {}
456
457     ~PaintingPhase()
458     {
459         m_layer->setPaintingPhase(m_originalPhase);
460     }
461
462     void set(GraphicsLayerPaintingPhase phase)
463     {
464         m_layer->setPaintingPhase(phase);
465     }
466
467     void clear(GraphicsLayerPaintingPhase phase)
468     {
469         m_layer->setPaintingPhase(
470                 (GraphicsLayerPaintingPhase) (m_originalPhase & ~phase));
471     }
472 private:
473     GraphicsLayer* m_layer;
474     GraphicsLayerPaintingPhase m_originalPhase;
475 };
476
477 void GraphicsLayerAndroid::updateScrollingLayers()
478 {
479 #if ENABLE(ANDROID_OVERFLOW_SCROLL)
480     RenderLayer* layer = renderLayerFromClient(m_client);
481     if (!layer || !m_haveContents)
482         return;
483     bool hasOverflowScroll = m_foregroundLayer || m_contentLayer->contentIsScrollable();
484     bool layerNeedsOverflow = layer->hasOverflowScroll();
485     bool iframeNeedsOverflow = layer->isRootLayer() &&
486         layer->renderer()->frame()->ownerRenderer() &&
487         layer->renderer()->frame()->view()->hasOverflowScroll();
488
489     if (hasOverflowScroll && (layerNeedsOverflow || iframeNeedsOverflow)) {
490         // Already has overflow layers.
491         return;
492     }
493     if (!hasOverflowScroll && !layerNeedsOverflow && !iframeNeedsOverflow) {
494         // Does not need overflow layers.
495         return;
496     }
497     if (layerNeedsOverflow || iframeNeedsOverflow) {
498         ASSERT(!hasOverflowScroll);
499         if (layerNeedsOverflow) {
500             ASSERT(!m_foregroundLayer && !m_foregroundClipLayer);
501             m_foregroundLayer = new ScrollableLayerAndroid(layer);
502             m_foregroundClipLayer = new LayerAndroid(layer);
503             m_foregroundClipLayer->setMasksToBounds(true);
504             m_foregroundClipLayer->addChild(m_foregroundLayer);
505             m_contentLayer->addChild(m_foregroundClipLayer);
506             m_contentLayer->setHasOverflowChildren(true);
507         } else {
508             ASSERT(iframeNeedsOverflow && !m_contentLayer->contentIsScrollable());
509             // No need to copy the children as they will be removed and synced.
510             m_contentLayer->removeChildren();
511             // Replace the content layer with a scrollable layer.
512             LayerAndroid* layer = new ScrollableLayerAndroid(*m_contentLayer);
513             m_contentLayer->unref();
514             m_contentLayer = layer;
515             if (m_parent) {
516                 // The content layer has changed so the parent needs to sync
517                 // children.
518                 static_cast<GraphicsLayerAndroid*>(m_parent)->m_needsSyncChildren = true;
519             }
520         }
521         // Need to rebuild our children based on the new structure.
522         m_needsSyncChildren = true;
523     } else {
524         ASSERT(hasOverflowScroll && !layerNeedsOverflow && !iframeNeedsOverflow);
525         ASSERT(m_contentLayer);
526         // Remove the foreground layers.
527         if (m_foregroundLayer) {
528             m_foregroundLayer->unref();
529             m_foregroundLayer = 0;
530             m_foregroundClipLayer->unref();
531             m_foregroundClipLayer = 0;
532         }
533         // No need to copy over children.
534         m_contentLayer->removeChildren();
535         LayerAndroid* layer = new LayerAndroid(*m_contentLayer);
536         m_contentLayer->unref();
537         m_contentLayer = layer;
538         if (m_parent) {
539             // The content layer has changed so the parent needs to sync
540             // children.
541             static_cast<GraphicsLayerAndroid*>(m_parent)->m_needsSyncChildren = true;
542         }
543         // Children are all re-parented.
544         m_needsSyncChildren = true;
545     }
546 #endif
547 }
548
549 bool GraphicsLayerAndroid::repaint()
550 {
551     LOG("(%x) repaint(), gPaused(%d) m_needsRepaint(%d) m_haveContents(%d) ",
552         this, gPaused, m_needsRepaint, m_haveContents);
553
554     if (!gPaused && m_haveContents && m_needsRepaint && !m_haveImage) {
555         // with SkPicture, we request the entire layer's content.
556         IntRect layerBounds(0, 0, m_size.width(), m_size.height());
557
558         RenderLayer* layer = renderLayerFromClient(m_client);
559         if (!layer)
560             return false;
561         if (m_foregroundLayer) {
562             PaintingPhase phase(this);
563             // Paint the background into a separate context.
564             phase.set(GraphicsLayerPaintBackground);
565             if (!paintContext(m_contentLayer->recordContext(), layerBounds))
566                 return false;
567             m_contentLayer->checkTextPresence();
568
569             // Construct the foreground layer and draw.
570             RenderBox* box = layer->renderBox();
571             int outline = box->view()->maximalOutlineSize();
572             IntRect contentsRect(0, 0,
573                                  box->borderLeft() + box->borderRight() + layer->scrollWidth(),
574                                  box->borderTop() + box->borderBottom() + layer->scrollHeight());
575             contentsRect.inflate(outline);
576             // Update the foreground layer size.
577             m_foregroundLayer->setSize(contentsRect.width(), contentsRect.height());
578             // Paint everything else into the main recording canvas.
579             phase.clear(GraphicsLayerPaintBackground);
580
581             // Paint at 0,0.
582             IntSize scroll = layer->scrolledContentOffset();
583             layer->scrollToOffset(0, 0);
584             // At this point, it doesn't matter if painting failed.
585             (void) paintContext(m_foregroundLayer->recordContext(), contentsRect);
586             m_foregroundLayer->checkTextPresence();
587             layer->scrollToOffset(scroll.width(), scroll.height());
588
589             // Construct the clip layer for masking the contents.
590             IntRect clip = layer->renderer()->absoluteBoundingBoxRect();
591             // absoluteBoundingBoxRect does not include the outline so we need
592             // to offset the position.
593             int x = box->borderLeft() + outline;
594             int y = box->borderTop() + outline;
595             int width = clip.width() - box->borderLeft() - box->borderRight();
596             int height = clip.height() - box->borderTop() - box->borderBottom();
597             m_foregroundClipLayer->setPosition(x, y);
598             m_foregroundClipLayer->setSize(width, height);
599
600             // Need to offset the foreground layer by the clip layer in order
601             // for the contents to be in the correct position.
602             m_foregroundLayer->setPosition(-x, -y);
603             // Set the scrollable bounds of the layer.
604             m_foregroundLayer->setScrollLimits(-x, -y, m_size.width(), m_size.height());
605             m_foregroundLayer->markAsDirty(m_dirtyRegion);
606             m_foregroundLayer->needsRepaint();
607         } else {
608             // If there is no contents clip, we can draw everything into one
609             // picture.
610             if (!paintContext(m_contentLayer->recordContext(), layerBounds))
611                 return false;
612             m_contentLayer->checkTextPresence();
613             // Check for a scrollable iframe and report the scrolling
614             // limits based on the view size.
615             if (m_contentLayer->contentIsScrollable()) {
616                 FrameView* view = layer->renderer()->frame()->view();
617                 static_cast<ScrollableLayerAndroid*>(m_contentLayer)->setScrollLimits(
618                     m_position.x(), m_position.y(), view->layoutWidth(), view->layoutHeight());
619             }
620         }
621
622         LOG("(%x) repaint() on (%.2f,%.2f) contentlayer(%.2f,%.2f,%.2f,%.2f)paintGraphicsLayer called!",
623             this, m_size.width(), m_size.height(),
624             m_contentLayer->getPosition().fX,
625             m_contentLayer->getPosition().fY,
626             m_contentLayer->getSize().width(),
627             m_contentLayer->getSize().height());
628
629         m_contentLayer->markAsDirty(m_dirtyRegion);
630         m_dirtyRegion.setEmpty();
631         m_contentLayer->needsRepaint();
632         m_needsRepaint = false;
633
634         return true;
635     }
636     if (m_needsRepaint && m_haveImage && m_newImage) {
637         // We need to tell the GL thread that we will need to repaint the
638         // texture. Only do so if we effectively have a new image!
639         m_contentLayer->markAsDirty(m_dirtyRegion);
640         m_dirtyRegion.setEmpty();
641         m_contentLayer->needsRepaint();
642         m_newImage = false;
643         m_needsRepaint = false;
644         return true;
645     }
646     return false;
647 }
648
649 bool GraphicsLayerAndroid::paintContext(SkPicture* context,
650                                         const IntRect& rect)
651 {
652     SkAutoPictureRecord arp(context, rect.width(), rect.height());
653     SkCanvas* canvas = arp.getRecordingCanvas();
654
655     if (!canvas)
656         return false;
657
658     PlatformGraphicsContext platformContext(canvas);
659     GraphicsContext graphicsContext(&platformContext);
660
661     paintGraphicsLayerContents(graphicsContext, rect);
662     return true;
663 }
664
665 void GraphicsLayerAndroid::setNeedsDisplayInRect(const FloatRect& rect)
666 {
667     // rect is in the render object coordinates
668
669     if (!m_haveImage && !drawsContent()) {
670         LOG("(%x) setNeedsDisplay(%.2f,%.2f,%.2f,%.2f) doesn't have content, bypass...",
671             this, rect.x(), rect.y(), rect.width(), rect.height());
672         return;
673     }
674
675     SkRegion region;
676     region.setRect(rect.x(), rect.y(),
677                    rect.x() + rect.width(),
678                    rect.y() + rect.height());
679     m_dirtyRegion.op(region, SkRegion::kUnion_Op);
680
681     m_needsRepaint = true;
682     askForSync();
683 }
684
685 void GraphicsLayerAndroid::pauseDisplay(bool state)
686 {
687     gPaused = state;
688     if (gPaused)
689         gPausedDelay = WTF::currentTime() + 1;
690 }
691
692 bool GraphicsLayerAndroid::addAnimation(const KeyframeValueList& valueList,
693                                         const IntSize& boxSize,
694                                         const Animation* anim,
695                                         const String& keyframesName,
696                                         double beginTime)
697 {
698     if (!anim || anim->isEmptyOrZeroDuration() || valueList.size() < 2)
699         return false;
700
701     bool createdAnimations = false;
702     if (valueList.property() == AnimatedPropertyWebkitTransform) {
703         createdAnimations = createTransformAnimationsFromKeyframes(valueList,
704                                                                    anim,
705                                                                    keyframesName,
706                                                                    beginTime,
707                                                                    boxSize);
708     } else {
709         createdAnimations = createAnimationFromKeyframes(valueList,
710                                                          anim,
711                                                          keyframesName,
712                                                          beginTime);
713     }
714     if (createdAnimations)
715         askForSync();
716     return createdAnimations;
717 }
718
719 bool GraphicsLayerAndroid::createAnimationFromKeyframes(const KeyframeValueList& valueList,
720      const Animation* animation, const String& keyframesName, double beginTime)
721 {
722     bool isKeyframe = valueList.size() > 2;
723     TLOG("createAnimationFromKeyframes(%d), name(%s) beginTime(%.2f)",
724         isKeyframe, keyframesName.latin1().data(), beginTime);
725
726     switch (valueList.property()) {
727     case AnimatedPropertyInvalid: break;
728     case AnimatedPropertyWebkitTransform: break;
729     case AnimatedPropertyBackgroundColor: break;
730     case AnimatedPropertyOpacity: {
731         MLOG("ANIMATEDPROPERTYOPACITY");
732
733         KeyframeValueList* operationsList = new KeyframeValueList(AnimatedPropertyOpacity);
734         for (unsigned int i = 0; i < valueList.size(); i++) {
735             FloatAnimationValue* originalValue = (FloatAnimationValue*)valueList.at(i);
736             PassRefPtr<TimingFunction> timingFunction(const_cast<TimingFunction*>(originalValue->timingFunction()));
737             FloatAnimationValue* value = new FloatAnimationValue(originalValue->keyTime(),
738                                                                  originalValue->value(),
739                                                                  timingFunction);
740             operationsList->insert(value);
741         }
742
743         RefPtr<AndroidOpacityAnimation> anim = AndroidOpacityAnimation::create(animation,
744                                                                                operationsList,
745                                                                                beginTime);
746         if (keyframesName.isEmpty())
747             anim->setName(propertyIdToString(valueList.property()));
748         else
749             anim->setName(keyframesName);
750
751         m_contentLayer->addAnimation(anim.release());
752         needsNotifyClient();
753         return true;
754     } break;
755     }
756     return false;
757 }
758
759 void GraphicsLayerAndroid::needsNotifyClient()
760 {
761     m_needsNotifyClient = true;
762     askForSync();
763 }
764
765 bool GraphicsLayerAndroid::createTransformAnimationsFromKeyframes(const KeyframeValueList& valueList,
766                                                                   const Animation* animation,
767                                                                   const String& keyframesName,
768                                                                   double beginTime,
769                                                                   const IntSize& boxSize)
770 {
771     ASSERT(valueList.property() == AnimatedPropertyWebkitTransform);
772     TLOG("createTransformAnimationFromKeyframes, name(%s) beginTime(%.2f)",
773         keyframesName.latin1().data(), beginTime);
774
775     KeyframeValueList* operationsList = new KeyframeValueList(AnimatedPropertyWebkitTransform);
776     for (unsigned int i = 0; i < valueList.size(); i++) {
777         TransformAnimationValue* originalValue = (TransformAnimationValue*)valueList.at(i);
778         PassRefPtr<TimingFunction> timingFunction(const_cast<TimingFunction*>(originalValue->timingFunction()));
779         TransformAnimationValue* value = new TransformAnimationValue(originalValue->keyTime(),
780                                                                      originalValue->value(),
781                                                                      timingFunction);
782         operationsList->insert(value);
783     }
784
785     RefPtr<AndroidTransformAnimation> anim = AndroidTransformAnimation::create(animation,
786                                                                                operationsList,
787                                                                                beginTime);
788
789     if (keyframesName.isEmpty())
790         anim->setName(propertyIdToString(valueList.property()));
791     else
792         anim->setName(keyframesName);
793
794
795     m_contentLayer->addAnimation(anim.release());
796
797     needsNotifyClient();
798     return true;
799 }
800
801 void GraphicsLayerAndroid::removeAnimationsForProperty(AnimatedPropertyID anID)
802 {
803     TLOG("NRO removeAnimationsForProperty(%d)", anID);
804     m_contentLayer->removeAnimationsForProperty(anID);
805     askForSync();
806 }
807
808 void GraphicsLayerAndroid::removeAnimationsForKeyframes(const String& keyframesName)
809 {
810     TLOG("NRO removeAnimationsForKeyframes(%s)", keyframesName.latin1().data());
811     m_contentLayer->removeAnimationsForKeyframes(keyframesName);
812     askForSync();
813 }
814
815 void GraphicsLayerAndroid::pauseAnimation(const String& keyframesName)
816 {
817     TLOG("NRO pauseAnimation(%s)", keyframesName.latin1().data());
818 }
819
820 void GraphicsLayerAndroid::suspendAnimations(double time)
821 {
822     TLOG("NRO suspendAnimations(%.2f)", time);
823 }
824
825 void GraphicsLayerAndroid::resumeAnimations()
826 {
827     TLOG("NRO resumeAnimations()");
828 }
829
830 void GraphicsLayerAndroid::setContentsToImage(Image* image)
831 {
832     TLOG("(%x) setContentsToImage", this, image);
833     if (image) {
834         m_haveContents = true;
835         m_haveImage = true;
836         m_newImage = true;
837         m_contentLayer->setContentsImage(image->nativeImageForCurrentFrame());
838     }
839     if (m_haveImage && !image)
840         m_contentLayer->setContentsImage(0);
841
842     setNeedsDisplay();
843     askForSync();
844 }
845
846 void GraphicsLayerAndroid::setContentsToMedia(PlatformLayer* mediaLayer)
847 {
848     // Only fullscreen video on Android, so media doesn't get it's own layer.
849     // We might still have other layers though.
850     if (m_contentLayer != mediaLayer && mediaLayer) {
851
852         // TODO add a copy method to LayerAndroid to sync everything
853         // copy data from the original content layer to the new one
854         mediaLayer->setPosition(m_contentLayer->getPosition().fX,
855                                 m_contentLayer->getPosition().fY);
856         mediaLayer->setSize(m_contentLayer->getWidth(), m_contentLayer->getHeight());
857         mediaLayer->setDrawTransform(*m_contentLayer->drawTransform());
858
859         mediaLayer->ref();
860         m_contentLayer->unref();
861         m_contentLayer = mediaLayer;
862
863         // If the parent exists then notify it to re-sync it's children
864         if (m_parent) {
865             GraphicsLayerAndroid* parent = static_cast<GraphicsLayerAndroid*>(m_parent);
866             parent->m_needsSyncChildren = true;
867         }
868         m_needsSyncChildren = true;
869
870         setNeedsDisplay();
871         askForSync();
872     }
873 }
874
875 PlatformLayer* GraphicsLayerAndroid::platformLayer() const
876 {
877     LOG("platformLayer");
878     return m_contentLayer;
879 }
880
881 #ifndef NDEBUG
882 void GraphicsLayerAndroid::setDebugBackgroundColor(const Color& color)
883 {
884 }
885
886 void GraphicsLayerAndroid::setDebugBorder(const Color& color, float borderWidth)
887 {
888 }
889 #endif
890
891 void GraphicsLayerAndroid::setZPosition(float position)
892 {
893     if (position == m_zPosition)
894         return;
895     LOG("(%x) setZPosition: %.2f", this, position);
896     GraphicsLayer::setZPosition(position);
897     askForSync();
898 }
899
900 void GraphicsLayerAndroid::askForSync()
901 {
902     if (!m_client)
903         return;
904
905     if (m_client)
906         m_client->notifySyncRequired(this);
907 }
908
909 void GraphicsLayerAndroid::syncChildren()
910 {
911     if (m_needsSyncChildren) {
912         m_contentLayer->removeChildren();
913         LayerAndroid* layer = m_contentLayer;
914         if (m_foregroundClipLayer) {
915             m_contentLayer->addChild(m_foregroundClipLayer);
916             // Use the scrollable content layer as the parent of the children so
917             // that they move with the content.
918             layer = m_foregroundLayer;
919             layer->removeChildren();
920         }
921         for (unsigned int i = 0; i < m_children.size(); i++)
922             layer->addChild(m_children[i]->platformLayer());
923         m_needsSyncChildren = false;
924     }
925 }
926
927 void GraphicsLayerAndroid::syncMask()
928 {
929     if (m_needsSyncMask) {
930         if (m_maskLayer) {
931             LayerAndroid* mask = m_maskLayer->platformLayer();
932             m_contentLayer->setMaskLayer(mask);
933         } else
934             m_contentLayer->setMaskLayer(0);
935
936         m_contentLayer->setMasksToBounds(m_masksToBounds);
937         m_needsSyncMask = false;
938     }
939 }
940
941 void GraphicsLayerAndroid::syncCompositingState()
942 {
943     for (unsigned int i = 0; i < m_children.size(); i++)
944         m_children[i]->syncCompositingState();
945
946     updateScrollingLayers();
947     updateFixedPosition();
948     syncChildren();
949     syncMask();
950
951     if (!gPaused || WTF::currentTime() >= gPausedDelay)
952         repaint();
953 }
954
955 void GraphicsLayerAndroid::notifyClientAnimationStarted()
956 {
957     for (unsigned int i = 0; i < m_children.size(); i++)
958         static_cast<GraphicsLayerAndroid*>(m_children[i])->notifyClientAnimationStarted();
959
960     if (m_needsNotifyClient) {
961         if (client())
962             client()->notifyAnimationStarted(this, WTF::currentTime());
963         m_needsNotifyClient = false;
964     }
965 }
966
967 } // namespace WebCore
968
969 #endif // USE(ACCELERATED_COMPOSITING)