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Merge "Initial support for serializing the view state"
[android-x86/external-webkit.git] / Source / WebCore / rendering / RenderObjectChildList.cpp
1 /*
2  * Copyright (C) 2009, 2010 Apple Inc. All rights reserved.
3  * Copyright (C) Research In Motion Limited 2010. All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  *
14  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
25  */
26
27 #include "config.h"
28 #include "RenderObjectChildList.h"
29
30 #include "AXObjectCache.h"
31 #include "ContentData.h"
32 #include "RenderBlock.h"
33 #include "RenderCounter.h"
34 #include "RenderImage.h"
35 #include "RenderImageResourceStyleImage.h"
36 #include "RenderInline.h"
37 #include "RenderLayer.h"
38 #include "RenderListItem.h"
39 #include "RenderQuote.h"
40 #include "RenderStyle.h"
41 #include "RenderTextFragment.h"
42 #include "RenderView.h"
43
44 namespace WebCore {
45
46 void RenderObjectChildList::destroyLeftoverChildren()
47 {
48     while (firstChild()) {
49         if (firstChild()->isListMarker() || (firstChild()->style()->styleType() == FIRST_LETTER && !firstChild()->isText()))
50             firstChild()->remove();  // List markers are owned by their enclosing list and so don't get destroyed by this container. Similarly, first letters are destroyed by their remaining text fragment.
51         else if (firstChild()->isRunIn() && firstChild()->node()) {
52             firstChild()->node()->setRenderer(0);
53             firstChild()->node()->setNeedsStyleRecalc();
54             firstChild()->destroy();
55         } else {
56             // Destroy any anonymous children remaining in the render tree, as well as implicit (shadow) DOM elements like those used in the engine-based text fields.
57             if (firstChild()->node())
58                 firstChild()->node()->setRenderer(0);
59             firstChild()->destroy();
60         }
61     }
62 }
63
64 RenderObject* RenderObjectChildList::removeChildNode(RenderObject* owner, RenderObject* oldChild, bool fullRemove)
65 {
66     ASSERT(oldChild->parent() == owner);
67
68     // So that we'll get the appropriate dirty bit set (either that a normal flow child got yanked or
69     // that a positioned child got yanked).  We also repaint, so that the area exposed when the child
70     // disappears gets repainted properly.
71     if (!owner->documentBeingDestroyed() && fullRemove && oldChild->m_everHadLayout) {
72         oldChild->setNeedsLayoutAndPrefWidthsRecalc();
73         if (oldChild->isBody())
74             owner->view()->repaint();
75         else
76             oldChild->repaint();
77     }
78
79     // If we have a line box wrapper, delete it.
80     if (oldChild->isBox())
81         toRenderBox(oldChild)->deleteLineBoxWrapper();
82
83     if (!owner->documentBeingDestroyed() && fullRemove) {
84         // if we remove visible child from an invisible parent, we don't know the layer visibility any more
85         RenderLayer* layer = 0;
86         if (owner->style()->visibility() != VISIBLE && oldChild->style()->visibility() == VISIBLE && !oldChild->hasLayer()) {
87             layer = owner->enclosingLayer();
88             layer->dirtyVisibleContentStatus();
89         }
90
91          // Keep our layer hierarchy updated.
92         if (oldChild->firstChild() || oldChild->hasLayer()) {
93             if (!layer)
94                 layer = owner->enclosingLayer();
95             oldChild->removeLayers(layer);
96         }
97
98         if (oldChild->isListItem())
99             toRenderListItem(oldChild)->updateListMarkerNumbers();
100
101         if (oldChild->isPositioned() && owner->childrenInline())
102             owner->dirtyLinesFromChangedChild(oldChild);
103
104 #if ENABLE(SVG)
105         // Update cached boundaries in SVG renderers, if a child is removed.
106         owner->setNeedsBoundariesUpdate();
107 #endif
108     }
109     
110     // If oldChild is the start or end of the selection, then clear the selection to
111     // avoid problems of invalid pointers.
112     // FIXME: The SelectionController should be responsible for this when it
113     // is notified of DOM mutations.
114     if (!owner->documentBeingDestroyed() && oldChild->isSelectionBorder())
115         owner->view()->clearSelection();
116
117     // remove the child
118     if (oldChild->previousSibling())
119         oldChild->previousSibling()->setNextSibling(oldChild->nextSibling());
120     if (oldChild->nextSibling())
121         oldChild->nextSibling()->setPreviousSibling(oldChild->previousSibling());
122
123     if (firstChild() == oldChild)
124         setFirstChild(oldChild->nextSibling());
125     if (lastChild() == oldChild)
126         setLastChild(oldChild->previousSibling());
127
128     oldChild->setPreviousSibling(0);
129     oldChild->setNextSibling(0);
130     oldChild->setParent(0);
131
132     if (oldChild->m_hasCounterNodeMap)
133         RenderCounter::destroyCounterNodes(oldChild);
134     RenderQuote::rendererRemovedFromTree(oldChild);
135
136     if (AXObjectCache::accessibilityEnabled())
137         owner->document()->axObjectCache()->childrenChanged(owner);
138
139     return oldChild;
140 }
141
142 void RenderObjectChildList::appendChildNode(RenderObject* owner, RenderObject* newChild, bool fullAppend)
143 {
144     ASSERT(newChild->parent() == 0);
145     ASSERT(!owner->isBlockFlow() || (!newChild->isTableSection() && !newChild->isTableRow() && !newChild->isTableCell()));
146
147     newChild->setParent(owner);
148     RenderObject* lChild = lastChild();
149
150     if (lChild) {
151         newChild->setPreviousSibling(lChild);
152         lChild->setNextSibling(newChild);
153     } else
154         setFirstChild(newChild);
155
156     setLastChild(newChild);
157     
158     if (fullAppend) {
159         // Keep our layer hierarchy updated.  Optimize for the common case where we don't have any children
160         // and don't have a layer attached to ourselves.
161         RenderLayer* layer = 0;
162         if (newChild->firstChild() || newChild->hasLayer()) {
163             layer = owner->enclosingLayer();
164             newChild->addLayers(layer, newChild);
165         }
166
167         // if the new child is visible but this object was not, tell the layer it has some visible content
168         // that needs to be drawn and layer visibility optimization can't be used
169         if (owner->style()->visibility() != VISIBLE && newChild->style()->visibility() == VISIBLE && !newChild->hasLayer()) {
170             if (!layer)
171                 layer = owner->enclosingLayer();
172             if (layer)
173                 layer->setHasVisibleContent(true);
174         }
175
176         if (newChild->isListItem())
177             toRenderListItem(newChild)->updateListMarkerNumbers();
178
179         if (!newChild->isFloatingOrPositioned() && owner->childrenInline())
180             owner->dirtyLinesFromChangedChild(newChild);
181     }
182     RenderCounter::rendererSubtreeAttached(newChild);
183     RenderQuote::rendererSubtreeAttached(newChild);
184     newChild->setNeedsLayoutAndPrefWidthsRecalc(); // Goes up the containing block hierarchy.
185     if (!owner->normalChildNeedsLayout())
186         owner->setChildNeedsLayout(true); // We may supply the static position for an absolute positioned child.
187     
188     if (AXObjectCache::accessibilityEnabled())
189         owner->document()->axObjectCache()->childrenChanged(owner);
190 }
191
192 void RenderObjectChildList::insertChildNode(RenderObject* owner, RenderObject* child, RenderObject* beforeChild, bool fullInsert)
193 {
194     if (!beforeChild) {
195         appendChildNode(owner, child, fullInsert);
196         return;
197     }
198
199     ASSERT(!child->parent());
200     while (beforeChild->parent() != owner && beforeChild->parent()->isAnonymousBlock())
201         beforeChild = beforeChild->parent();
202     ASSERT(beforeChild->parent() == owner);
203
204     ASSERT(!owner->isBlockFlow() || (!child->isTableSection() && !child->isTableRow() && !child->isTableCell()));
205
206     if (beforeChild == firstChild())
207         setFirstChild(child);
208
209     RenderObject* prev = beforeChild->previousSibling();
210     child->setNextSibling(beforeChild);
211     beforeChild->setPreviousSibling(child);
212     if (prev)
213         prev->setNextSibling(child);
214     child->setPreviousSibling(prev);
215
216     child->setParent(owner);
217     
218     if (fullInsert) {
219         // Keep our layer hierarchy updated.  Optimize for the common case where we don't have any children
220         // and don't have a layer attached to ourselves.
221         RenderLayer* layer = 0;
222         if (child->firstChild() || child->hasLayer()) {
223             layer = owner->enclosingLayer();
224             child->addLayers(layer, child);
225         }
226
227         // if the new child is visible but this object was not, tell the layer it has some visible content
228         // that needs to be drawn and layer visibility optimization can't be used
229         if (owner->style()->visibility() != VISIBLE && child->style()->visibility() == VISIBLE && !child->hasLayer()) {
230             if (!layer)
231                 layer = owner->enclosingLayer();
232             if (layer)
233                 layer->setHasVisibleContent(true);
234         }
235
236         if (child->isListItem())
237             toRenderListItem(child)->updateListMarkerNumbers();
238
239         if (!child->isFloating() && owner->childrenInline())
240             owner->dirtyLinesFromChangedChild(child);
241     }
242
243     RenderCounter::rendererSubtreeAttached(child);
244     RenderQuote::rendererSubtreeAttached(child);
245     child->setNeedsLayoutAndPrefWidthsRecalc();
246     if (!owner->normalChildNeedsLayout())
247         owner->setChildNeedsLayout(true); // We may supply the static position for an absolute positioned child.
248     
249     if (AXObjectCache::accessibilityEnabled())
250         owner->document()->axObjectCache()->childrenChanged(owner);
251 }
252
253 static RenderObject* findBeforeAfterParent(RenderObject* object)
254 {
255     // Only table parts need to search for the :before or :after parent
256     if (!(object->isTable() || object->isTableSection() || object->isTableRow()))
257         return object;
258
259     RenderObject* beforeAfterParent = object;
260     while (beforeAfterParent && !(beforeAfterParent->isText() || beforeAfterParent->isImage()))
261         beforeAfterParent = beforeAfterParent->firstChild();
262     return beforeAfterParent;
263 }
264
265 static void invalidateCountersInContainer(RenderObject* container, const AtomicString& identifier)
266 {
267     if (!container)
268         return;
269     container = findBeforeAfterParent(container);
270     if (!container)
271         return;
272     // Sometimes the counter is attached directly on the container.
273     if (container->isCounter()) {
274         toRenderCounter(container)->invalidate(identifier);
275         return;
276     }
277     for (RenderObject* content = container->firstChild(); content; content = content->nextSibling()) {
278         if (content->isCounter())
279             toRenderCounter(content)->invalidate(identifier);
280     }
281 }
282
283 void RenderObjectChildList::invalidateCounters(const RenderObject* owner, const AtomicString& identifier)
284 {
285     ASSERT(!owner->documentBeingDestroyed());
286     invalidateCountersInContainer(beforePseudoElementRenderer(owner), identifier);
287     invalidateCountersInContainer(afterPseudoElementRenderer(owner), identifier);
288 }
289
290 RenderObject* RenderObjectChildList::beforePseudoElementRenderer(const RenderObject* owner) const
291 {
292     // An anonymous (generated) inline run-in that has PseudoId BEFORE must come from a grandparent.
293     // Therefore we should skip these generated run-ins when checking our immediate children.
294     // If we don't find our :before child immediately, then we should check if we own a
295     // generated inline run-in in the next level of children.
296     RenderObject* first = const_cast<RenderObject*>(owner);
297     do {
298         // Skip list markers and generated run-ins
299         first = first->firstChild();
300         while (first && (first->isListMarker() || (first->isRenderInline() && first->isRunIn() && first->isAnonymous())))
301             first = first->nextSibling();
302     } while (first && first->isAnonymous() && first->style()->styleType() == NOPSEUDO);
303
304     if (!first)
305         return 0;
306
307     if (first->style()->styleType() == BEFORE)
308         return first;
309
310     // Check for a possible generated run-in, using run-in positioning rules.
311     // Skip inlines and floating / positioned blocks, and place as the first child.
312     first = owner->firstChild();
313     if (!first->isRenderBlock())
314         return 0;
315     while (first && first->isFloatingOrPositioned())
316         first = first->nextSibling();
317     if (first) {
318         first = first->firstChild();
319         // We still need to skip any list markers that could exist before the run-in.
320         while (first && first->isListMarker())
321             first = first->nextSibling();
322         if (first && first->style()->styleType() == BEFORE && first->isRenderInline() && first->isRunIn() && first->isAnonymous())
323             return first;
324     }
325     return 0;
326 }
327
328 RenderObject* RenderObjectChildList::afterPseudoElementRenderer(const RenderObject* owner) const
329 {
330     RenderObject* last = const_cast<RenderObject*>(owner);
331     do {
332         last = last->lastChild();
333     } while (last && last->isAnonymous() && last->style()->styleType() == NOPSEUDO && !last->isListMarker());
334     if (last && last->style()->styleType() != AFTER)
335         return 0;
336     return last;
337 }
338
339 void RenderObjectChildList::updateBeforeAfterContent(RenderObject* owner, PseudoId type, const RenderObject* styledObject)
340 {
341     // Double check that the document did in fact use generated content rules.  Otherwise we should not have been called.
342     ASSERT(owner->document()->usesBeforeAfterRules());
343
344     // In CSS2, before/after pseudo-content cannot nest.  Check this first.
345     if (owner->style()->styleType() == BEFORE || owner->style()->styleType() == AFTER)
346         return;
347     
348     if (!styledObject)
349         styledObject = owner;
350
351     RenderStyle* pseudoElementStyle = styledObject->getCachedPseudoStyle(type);
352     RenderObject* child;
353     switch (type) {
354     case BEFORE:
355         child = beforePseudoElementRenderer(owner);
356         break;
357     case AFTER:
358         child = afterPseudoElementRenderer(owner);
359         break;
360     default:
361         ASSERT_NOT_REACHED();
362         return;
363     }
364
365     // Whether or not we currently have generated content attached.
366     bool oldContentPresent = child;
367
368     // Whether or not we now want generated content.
369     bool newContentWanted = pseudoElementStyle && pseudoElementStyle->display() != NONE;
370
371     // For <q><p/></q>, if this object is the inline continuation of the <q>, we only want to generate
372     // :after content and not :before content.
373     if (newContentWanted && type == BEFORE && owner->isElementContinuation())
374         newContentWanted = false;
375
376     // Similarly, if we're the beginning of a <q>, and there's an inline continuation for our object,
377     // then we don't generate the :after content.
378     if (newContentWanted && type == AFTER && owner->virtualContinuation())
379         newContentWanted = false;
380     
381     // If we don't want generated content any longer, or if we have generated content, but it's no longer
382     // identical to the new content data we want to build render objects for, then we nuke all
383     // of the old generated content.
384     if (oldContentPresent && (!newContentWanted || Node::diff(child->style(), pseudoElementStyle) == Node::Detach)) {
385         // Nuke the child. 
386         if (child->style()->styleType() == type) {
387             oldContentPresent = false;
388             child->destroy();
389             child = (type == BEFORE) ? owner->virtualChildren()->firstChild() : owner->virtualChildren()->lastChild();
390         }
391     }
392
393     // If we have no pseudo-element style or if the pseudo-element style's display type is NONE, then we
394     // have no generated content and can now return.
395     if (!newContentWanted)
396         return;
397
398     if (owner->isRenderInline() && !pseudoElementStyle->isDisplayInlineType() && pseudoElementStyle->floating() == FNONE &&
399         !(pseudoElementStyle->position() == AbsolutePosition || pseudoElementStyle->position() == FixedPosition))
400         // According to the CSS2 spec (the end of section 12.1), the only allowed
401         // display values for the pseudo style are NONE and INLINE for inline flows.
402         // FIXME: CSS2.1 lifted this restriction, but block display types will crash.
403         // For now we at least relax the restriction to allow all inline types like inline-block
404         // and inline-table.
405         pseudoElementStyle->setDisplay(INLINE);
406
407     if (oldContentPresent) {
408         if (child && child->style()->styleType() == type) {
409             // We have generated content present still.  We want to walk this content and update our
410             // style information with the new pseudo-element style.
411             child->setStyle(pseudoElementStyle);
412
413             RenderObject* beforeAfterParent = findBeforeAfterParent(child);
414             if (!beforeAfterParent)
415                 return;
416
417             // Note that if we ever support additional types of generated content (which should be way off
418             // in the future), this code will need to be patched.
419             for (RenderObject* genChild = beforeAfterParent->firstChild(); genChild; genChild = genChild->nextSibling()) {
420                 if (genChild->isText())
421                     // Generated text content is a child whose style also needs to be set to the pseudo-element style.
422                     genChild->setStyle(pseudoElementStyle);
423                 else if (genChild->isImage()) {
424                     // Images get an empty style that inherits from the pseudo.
425                     RefPtr<RenderStyle> style = RenderStyle::create();
426                     style->inheritFrom(pseudoElementStyle);
427                     genChild->setStyle(style.release());
428                 } else {
429                     // RenderListItem may insert a list marker here. We do not need to care about this case.
430                     // Otherwise, genChild must be a first-letter container. updateFirstLetter() will take care of it.
431                     ASSERT(genChild->isListMarker() || genChild->style()->styleType() == FIRST_LETTER);
432                 }
433             }
434         }
435         return; // We've updated the generated content. That's all we needed to do.
436     }
437     
438     RenderObject* insertBefore = (type == BEFORE) ? owner->virtualChildren()->firstChild() : 0;
439
440     // Generated content consists of a single container that houses multiple children (specified
441     // by the content property).  This generated content container gets the pseudo-element style set on it.
442     RenderObject* generatedContentContainer = 0;
443     
444     // Walk our list of generated content and create render objects for each.
445     for (const ContentData* content = pseudoElementStyle->contentData(); content; content = content->next()) {
446         RenderObject* renderer = 0;
447         switch (content->type()) {
448             case CONTENT_NONE:
449                 break;
450             case CONTENT_TEXT:
451                 renderer = new (owner->renderArena()) RenderTextFragment(owner->document() /* anonymous object */, content->text());
452                 renderer->setStyle(pseudoElementStyle);
453                 break;
454             case CONTENT_OBJECT: {
455                 RenderImage* image = new (owner->renderArena()) RenderImage(owner->document()); // anonymous object
456                 RefPtr<RenderStyle> style = RenderStyle::create();
457                 style->inheritFrom(pseudoElementStyle);
458                 image->setStyle(style.release());
459                 if (StyleImage* styleImage = content->image())
460                     image->setImageResource(RenderImageResourceStyleImage::create(styleImage));
461                 else
462                     image->setImageResource(RenderImageResource::create());
463                 renderer = image;
464                 break;
465             }
466         case CONTENT_COUNTER:
467             renderer = new (owner->renderArena()) RenderCounter(owner->document(), *content->counter());
468             renderer->setStyle(pseudoElementStyle);
469             break;
470         case CONTENT_QUOTE:
471             renderer = new (owner->renderArena()) RenderQuote(owner->document(), content->quote());
472             renderer->setStyle(pseudoElementStyle);
473             break;
474         }
475
476         if (renderer) {
477             if (!generatedContentContainer) {
478                 // Make a generated box that might be any display type now that we are able to drill down into children
479                 // to find the original content properly.
480                 generatedContentContainer = RenderObject::createObject(owner->document(), pseudoElementStyle);
481                 ASSERT(styledObject->node()); // The styled object cannot be anonymous or else it could not have ':before' or ':after' pseudo elements.
482                 generatedContentContainer->setNode(styledObject->node()); // This allows access to the generatingNode.
483                 generatedContentContainer->setStyle(pseudoElementStyle);
484                 owner->addChild(generatedContentContainer, insertBefore);
485             }
486             if (generatedContentContainer->isChildAllowed(renderer, pseudoElementStyle))
487                 generatedContentContainer->addChild(renderer);
488             else
489                 renderer->destroy();
490         }
491     }
492 }
493
494 } // namespace WebCore