4 #include <LibGeo/Path.h>
6 #include <C2/graph/MaterialSamples.h>
7 #include <C2/gl/GlApiExt.h>
9 #include <C2/util/string_util.h>
16 #include <boost/algorithm/string.hpp>
18 #include "Format/GeomReaderBuilder.h"
22 SceneMain::SceneMain(void)
25 m_ConstantColorStrength = 1.0f;
28 void SceneMain::Initialize(void)
30 m_DefaultMaterial = lib_graph::MaterialSamples::GetSilver();
32 m_DefaultAlphaMaterial = m_DefaultMaterial;
33 m_DefaultAlphaMaterial.SetAlphaAll( 0.75f );
35 m_DefaultTexture.InitializeTexture();
39 m_EnvImg.InitEnvMap();
42 void SceneMain::FinalizeScene(void)
44 m_DefaultTexture.FinalizeTexture();
51 void SceneMain::ClearObjects(void)
53 for (GeomObject& obj : m_Objects)
59 m_Cursor3d.ResetCloseFace();
61 ReportDoneEditGeometry();
65 void SceneMain::ImportFileAutoFmt(const QString& path)
67 geom::GeomFileFormat fmt = FormatType::GetGeomFileTypeFromPath(path);
68 if (fmt == GeomFileFormat::None)
69 throw FileLoadErrorException("Unknown format");
71 std::string f = path.toLocal8Bit().data();
72 if (!ImportFile(f, fmt))
73 throw FileLoadErrorException("Failed Load Geometry");
76 bool SceneMain::ImportFile(const std::string& filename, geom::GeomFileFormat fmt)
78 std::auto_ptr<GeomFileReader> reader;
79 reader.reset(GeomReaderBuilder::Create(fmt));
80 if (reader.get() == NULL)
88 return reader->Load(*this, filename);
91 GeomObject* SceneMain::CreateNewGeometry(void)
93 GeomObject* geom = new GeomObject();
94 m_Objects.push_back(geom);
101 void SceneMain::SetFrame(int frame)
104 for (GeomObject& g : m_Objects)
112 int SceneMain::GetMaxFrame(void) const
114 size_t max_frame = 0;
115 //for (const GeomObject& g : m_Objects)
117 // for (const MeshBuf& m : g.m_MeshAry)
119 // for (const Bone& b : m.m_Bones.m_Bones)
121 // max_frame = (std::max)(max_frame, b.m_Translate.size());
122 // max_frame = (std::max)(max_frame, b.m_Scale.size());
123 // max_frame = (std::max)(max_frame, b.m_Rotate.size());
132 void SceneMain::UpdateTransform(void)
134 SceneTransform& t = m_WorldTransform;
137 t.m_Translate.set_zero();
139 if (m_Config.m_EnableAutoCentering)
141 lm::range3f r = GetSceneBBox();
143 t.m_Translate = -r.mid_point();
146 if (m_Config.m_EnableAutoReisze)
148 lm::range3f r = GetSceneBBoxIni();
150 t.SetScale(1.0f / r.max_length());
155 void SceneMain::LoadDefaultMatTexture(const std::string& filename)
157 m_DefaultTexture.LoadTextureFromFile(filename.c_str(), true);
158 m_DefaultTexture.SetTextureGLAndReleaseImage(m_TexConfig);
162 //!
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163 //!
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164 void SceneMain::AddObserver(SceneObserver* observer)
166 m_Observers.push_back(observer);
169 bool SceneMain::RemoveObserver(size_t idx)
171 assert(idx < m_Observers.size());
172 if (idx < m_Observers.size())
175 std::vector<SceneObserver*>::iterator i = m_Observers.begin();
176 std::advance(i, idx);
177 m_Observers.erase(i);
182 bool SceneMain::RemoveObserver(SceneObserver* registered_observer)
184 for (size_t i = 0; i < m_Observers.size(); ++i)
186 if (m_Observers[i] == registered_observer)
187 return RemoveObserver(i);
195 void SceneMain::ReportDoneEditGeometry(void)
197 for (SceneObserver* o : m_Observers)
199 o->OnGeometryBuild(*this);
203 lm::range3f SceneMain::GetSceneBBox(void) const
208 for (const GeomObject& obj : m_Objects)
210 bbox.expand(obj.GetGeomBBox(false));
216 lm::range3f SceneMain::GetSceneBBoxIni(void) const
221 for (const GeomObject& obj : m_Objects)
223 bbox.expand(obj.GetGeomBBox(true));
230 lm::range3f SceneMain::GetSceneTransformedBBox(void) const
232 lm::range3f bbox = GetSceneBBox();
236 tbb.expand(m_WorldTransform.TransformVec(bbox.min_point()));
237 tbb.expand(m_WorldTransform.TransformVec(bbox.max_point()));
243 GeomObject* SceneMain::GetPrimaryObject(void)
245 if (!m_Sels.IsObjectSelected())
248 if (m_Objects.empty())
251 return &m_Objects[m_Sels.GetSelObjectIdx()];
254 const GeomObject* SceneMain::GetPrimaryObject(void) const
256 if (!m_Sels.IsObjectSelected())
259 if (m_Objects.empty())
262 return &m_Objects[m_Sels.GetSelObjectIdx()];
266 void SceneMain::GetSelectedMeshes(std::vector<MeshBuf*>& meshes)
268 GeomObject* obj = GetPrimaryObject();
272 if (m_Sels.IsMBufSelected())
274 meshes.resize(1, &obj->m_MeshAry[m_Sels.GetMBufIdx()]);
278 meshes.reserve(obj->m_MeshAry.size());
279 for (MeshBuf& m : obj->m_MeshAry)
281 meshes.push_back(&m);
286 MeshBuf* SceneMain::GetPrimaryMeshbuf(void)
288 GeomObject* obj = GetPrimaryObject();
292 if (!m_Sels.IsMBufSelected())
295 return &obj->m_MeshAry[m_Sels.GetMBufIdx()];
298 const MeshBuf* SceneMain::GetPrimaryMeshbuf(void) const
300 const GeomObject* obj = GetPrimaryObject();
304 if (!m_Sels.IsMBufSelected())
307 return &obj->m_MeshAry[m_Sels.GetMBufIdx()];
310 GeomTextureSet* SceneMain::GetSelectedTexture(void)
312 int idx = GetSelectedMatIdx();
316 return GetPrimaryMeshbuf()->GetTexture(idx);
319 lib_geo::BaseMaterial* SceneMain::GetSelectedMaterial(void)
321 int idx = GetSelectedMatIdx();
325 return GetPrimaryMeshbuf()->GetMaterial(idx);
328 int SceneMain::GetSelectedMatIdx(void)
330 MeshBuf* mbuf = GetPrimaryMeshbuf();
334 int idx = m_Sels.GetSelMat();
335 if (!mbuf->IsValidMaterialIdx(idx))
342 void SceneMain::RemoveItem(int sel_idx)
344 boost::ptr_vector<GeomObject>::iterator i;
345 i = m_Objects.begin();
348 if (i->IsInChild(m_Cursor3d.CloseFaceMBuf))
349 m_Cursor3d.ResetCloseFace();
353 m_Sels.ClearSelect();
355 RefreshObjectIndex();
359 void SceneMain::CreateSampleTexture(SampleTextureBuilder::TextureType tex_type)
361 SDL_Surface* tex = SampleTextureBuilder::CreateTexture(tex_type, 256);
365 m_DefaultTexture.SetFromSDLSurface( tex );
366 m_DefaultTexture.SetTextureGLAndReleaseImage(m_TexConfig);
370 void SceneMain::RefreshObjectIndex(void)
372 for (size_t i = 0; i < m_Objects.size(); ++i)
374 GeomObject& o = m_Objects[i];
375 o.m_ObjectIndex = (int)i;
376 for (size_t j = 0; j < o.m_MeshAry.size(); ++j)
378 MeshBuf& m = o.m_MeshAry[j];
379 m.m_MBufIdx = (int)j;
385 bool SceneMain::ReloadObject(GeomObject* obj)
387 if(!obj->IsFileObject())
390 int idx = FindObjectIdx(obj);
397 geom::GeomFileFormat fmt = obj->m_FileFormat;
398 const std::string filename = obj->m_FilePath;
402 return ImportFile(filename, fmt);
405 int SceneMain::FindObjectIdx(const GeomObject* obj) const
407 for (const GeomObject& o : m_Objects)
410 return o.GetObjectIndex();
417 void SceneMain::ShowAllObject(void)
419 for (GeomObject& o : m_Objects)
422 for (MeshBuf& m : o.m_MeshAry)
427 void SceneMain::HideAllObject(void)
429 for (GeomObject& o : m_Objects)
432 for (MeshBuf& m : o.m_MeshAry)
437 void SceneMain::ClearAllVertSelect(void)
439 for (GeomObject& obj : m_Objects)
441 for (MeshBuf& mbuf : obj.m_MeshAry)
449 void SceneMain::AddCrossSectionRecord()
451 UpdateCrossSectionIfRequire(true);
453 for (GeomObject& obj : m_Objects)
455 for (MeshBuf& mbuf : obj.m_MeshAry)
457 mbuf.m_CrossSectionLog.push_back(lib_geo::CrossSection());
458 std::swap(mbuf.m_CrossSectionLog.back(), mbuf.m_CrossSection);
463 void SceneMain::ClearCrossSectionRecord()
465 for (GeomObject& obj : m_Objects)
467 for (MeshBuf& mbuf : obj.m_MeshAry)
469 mbuf.m_CrossSectionLog.clear();
474 void SceneMain::GetFreeCutParam(lm::vec3f& p, lm::vec3f& n)
476 Cursor3D& c = m_Cursor3d;
481 void SceneMain::UpdateCrossSectionIfRequire(bool force_update)
483 const CrossSectionConfig& conf = m_CrossSectionConfig;
487 if (!conf.IsRequireUpdateCS())
491 lib_geo::Plane cutplane;
493 if (conf.IsFreeCut())
494 GetFreeCutParam(cutplane.origin, cutplane.normal);
496 conf.GetCutPlane(GetSceneBBox(), cutplane);
498 bool cs_group = conf.m_EnableCrossSectionGroup;
500 for (GeomObject& obj : m_Objects)
502 for (MeshBuf& mbuf : obj.m_MeshAry)
504 mbuf.UpdateCrossSection(cs_group, cutplane);
509 std::vector<MeshBuf*> SceneMain::GetCurSelMeshes(void)
511 MeshBuf* mbuf = GetPrimaryMeshbuf();
513 std::vector<MeshBuf*>(1, mbuf);
515 GeomObject* geo = GetPrimaryObject();
516 std::vector<MeshBuf*> mv;
519 for (MeshBuf& m : geo->m_MeshAry)
528 void SceneMain::FlipCurselFace(bool normal_only)
530 std::vector<MeshBuf*> mv = GetCurSelMeshes();
531 for (MeshBuf* m : mv)
533 m->FlipFace(normal_only);
537 int SceneMain::GetKeyframeMax(void) const