2 * Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public License
15 * along with this library; see the file COPYING.LIB. If not, write to
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 * Boston, MA 02110-1301, USA.
21 #ifndef WMLInputElement_h
22 #define WMLInputElement_h
25 #include "WMLFormControlElement.h"
26 #include "InputElement.h"
32 class WMLInputElement : public WMLFormControlElement, public InputElement {
34 static PassRefPtr<WMLInputElement> create(const QualifiedName&, Document*);
36 WMLInputElement(const QualifiedName& tagName, Document*);
37 virtual ~WMLInputElement();
39 virtual bool isKeyboardFocusable(KeyboardEvent*) const;
40 virtual bool isMouseFocusable() const;
41 virtual void dispatchFocusEvent();
42 virtual void dispatchBlurEvent();
43 virtual void updateFocusAppearance(bool restorePreviousSelection);
44 virtual void aboutToUnload();
46 virtual bool shouldUseInputMethod() const { return !m_isPasswordField; }
47 virtual bool isChecked() const { return false; }
48 virtual bool isAutofilled() const { return false; }
49 virtual bool isIndeterminate() const { return false; }
50 virtual bool isTextFormControl() const { return true; }
51 virtual bool isRadioButton() const { return false; }
52 virtual bool isCheckbox() const { return false; }
53 virtual bool isTextField() const { return true; }
54 virtual bool isSearchField() const { return false; }
55 virtual bool isInputTypeHidden() const { return false; }
56 virtual bool isPasswordField() const { return m_isPasswordField; }
57 virtual bool searchEventsShouldBeDispatched() const { return false; }
59 virtual int size() const;
60 virtual const AtomicString& formControlType() const;
61 virtual const AtomicString& formControlName() const;
62 virtual const String& suggestedValue() const;
63 virtual String value() const;
64 virtual void setValue(const String&, bool sendChangeEvent = false);
65 virtual void setValueForUser(const String&);
66 virtual void setValueFromRenderer(const String&);
68 virtual bool saveFormControlState(String& value) const;
69 virtual void restoreFormControlState(const String&);
71 virtual void select();
72 virtual void accessKeyAction(bool sendToAnyElement);
73 virtual void parseMappedAttribute(Attribute*);
75 virtual void copyNonAttributeProperties(const Element* source);
77 virtual RenderObject* createRenderer(RenderArena*, RenderStyle*);
78 virtual void detach();
79 virtual bool appendFormData(FormDataList&, bool);
82 virtual void defaultEventHandler(Event*);
83 virtual void cacheSelection(int start, int end);
85 virtual bool isAcceptableValue(const String&) const { return true; }
86 virtual String sanitizeValue(const String& proposedValue) const { return constrainValue(proposedValue); }
88 virtual void documentDidBecomeActive();
90 virtual void willMoveToNewOwnerDocument();
91 virtual void didMoveToNewOwnerDocument();
93 bool isConformedToInputMask(const String&);
94 bool isConformedToInputMask(UChar, unsigned, bool isUserInput = true);
96 virtual InputElementData data() const { return m_data; }
100 friend class WMLCardElement;
103 virtual bool supportsMaxLength() const { return true; }
104 String validateInputMask(const String&);
105 unsigned cursorPositionToMaskIndex(unsigned);
106 String constrainValue(const String&) const;
108 InputElementData m_data;
109 bool m_isPasswordField;
112 unsigned m_numOfCharsAllowedByMask;