1 2007-04-21 Daigo Moriwaki <daigo at debian dot org>
4 - Implemented `CHALLENGE' command, and the server will respond with
5 `CHALLENGE ACCEPTED'. Note that this command is dummy for this server
6 because it is only available for CSA's official testing server and does
7 not belong to the CSA standard protocol. Therefor, when clients receive
8 `CHALLENGE ACCEPTED' from this server, they must ignore it.
9 - Show revision in a start up messeage.
11 2007-04-01 Daigo Moriwaki <daigo at debian dot org>
14 - Implemented one of the keepalive protocol in CSA protocol; If clients
15 send LF, the server sends back LF.
16 - More care for socket errors.
18 2007-03-27 Daigo Moriwaki <daigo at debian dot org>
20 * [mk_rate] When there were too few games to rate players (i.e. no
21 player to rate), mk_rate caused an error. Now it no longer shows
24 2007-03-10 Daigo Moriwaki <daigo at debian dot org>
26 * [mk_html] Popup shows additional information.
28 2007-03-02 Daigo Moriwaki <daigo at debian dot org>
31 - Use WEBrick for server framework.
32 - Daemon mode is available.
34 2007-02-26 Daigo Moriwaki <daigo at debian dot org>
37 - Failed to show usage. This issue has been fixed.
38 - Initial start of the server failed beacause of empty players.yaml.
39 This issues has been fixed.
41 2007-02-18 Daigo Moriwaki <daigo at debian dot org>
44 - Show groups in the order specified in players.html.
45 - Players who gamed recently have a background color.
47 - Implemented half-life effect. Numbers of win/lose decrease by this effect.
49 2006-11-26 Daigo Moriwaki <daigo at debian dot org>
51 * [shogi-server] Sente (gote) was able to move gote's (sente's) hand.
52 That move should be illegal. This issue has been fixed.
54 2006-11-01 Daigo Moriwaki <daigo at debian dot org>
56 * [mk_rate] Skip "abnormal" games, which were finished because of
57 network failure or communication error. Recently some programs seem
58 to have a lot of tries to connect to the Shogi Server at wdoor for
59 debugging. We should ignore such games for a while to get a meaningful
62 2006-10-30 Daigo Moriwaki <daigo at debian dot org>
65 - Put players into "connected" groups in order to
66 show a correct, meaningful rating. In the group, each player has at
67 least a game with other players.
68 - The format of players.yaml was updated.
69 * [shogi-server] Followed the new format of players.yaml.
71 2006-10-08 Daigo Moriwaki <daigo at debian dot org>
73 * [mk_rate] Corrected making win_loss_matrix.
75 2006-10-02 Daigo Moriwaki <daigo at debian dot org>
77 * [mk_rate] players who never win or lose are not rated in order
78 the calculation to complete.
80 2006-09-30 Daigo Moriwaki <daigo at debian dot org>
82 * [shogi-server] The CSA mode supports the trip in a password.
84 2006-09-22 Daigo Moriwaki <daigo at debian dot org>
86 * [shogi-server] Refactored the login procedures.
88 2006-09-21 Daigo Moriwaki <daigo at debian dot org>
90 * [mk_rate] It failed parse draw games. Now this bug has been fixed.
91 * [mk_html] Add CSS to look better.
93 2006-09-15 Daigo Moriwaki <daigo at debian dot org>
96 - Remove the trip in a password. Now the password is hashed.
98 - Support @NORATE syntax in a name, which avoids the player is
101 2006-09-09 Daigo Moriwaki <daigo at debian dot org>
104 - Support a new command, %%VERSION. It shows the server's revision#.
106 2006-09-07 Daigo Moriwaki <daigo at debian dot org>
109 - Re-design: trip is now a suffix of the password, not name.
110 - Simplified the output of %%RATING.
112 - Support "@" indentificaton in a name; players with same
113 before-@-names are mapped to one.
115 2006-09-05 Daigo Moriwaki <daigo at debian dot org>
117 * [mk_rate] Fix a bug. It solves the correct rate.
119 2006-08-18 Daigo Moriwaki <daigo at debian dot org>
121 * [mk_rate] Re-design.
122 - Correct the equations.
123 - Apply deaccelerated Newton method.
125 2006-08-16 Daigo Moriwaki <daigo at debian dot org>
128 - Fix a bug. Now it can see black/white players in a csa file.
130 - Add a space in the output of %%RATING.
132 2006-08-14 Daigo Moriwaki <daigo at debian dot org>
134 * [mk_rate] Record numbers of win/loss games.
135 * Add mk_html, which generates html from players.yaml
136 * Fix test/test_board.rb. Now it works.
137 * Add test/TC_ALL.rb to run all test cases.
138 * [shogi-server] Fix a bug. Now it can show %%RATING even if it has no
141 2006-08-11 Daigo Moriwaki <daigo at debian dot org>
143 * Add mk_rate, which calculate rating scores.
145 2006-08-10 Daigo Moriwaki <daigo at debian dot org>
147 * Change the style of a comment line on the rated game.
149 2006-08-07 Daigo Moriwaki <daigo at debian dot org>
151 * Change the player id, which is now <name>+<hash_of_the_trip>.
152 * Fix the max length of the login name with a trip.
153 * Add a comment line about the rated game status in the CSA file.
154 * Remove the rating system, which will be calculated by another
157 2006-08-01 Daigo Moriwaki <daigo at debian dot org>
159 * Add a command, %%RATING, to show a ranking sorted by rates.
161 2006-07-31 Daigo Moriwaki <daigo at debian dot org>
163 * Add a simple rating system.
165 2006-07-30 Daigo Moriwaki <daigo at debian dot org>
167 * Add a @move_counter in Board class, which is used by Shogi Viewer
170 2006-04-28 Daigo Moriwaki <daigo at debian dot org>
172 * Jishogi kachi declaration did not work. This bug has been fixed.
173 Add debug lines to show a jishogi state.
175 2006-04-08 Daigo Moriwaki <daigo at debian dot org>
177 * Support CSA Protocol Version 1.1.
178 * Change the declaration of Jishogi 1.1.
180 2006-03-10 Daigo Moriwaki <daigo at debian dot org>
182 * Kifu logs are always written in separate files.
183 * Add a test case, test/TC_functional.rb