1 2008-03-08 Daigo Moriwaki <daigo at debian dot org>
4 - Added an option --wdoor. In this mode, a rate expected at Shogi
5 Club 24 is calculated from YSS's rating (he is 2400 now).
7 2008-03-04 Daigo Moriwaki <daigo at debian dot org>
10 - If the computed ratings do not stabilize, then mk_rate aborts.
11 $ ./mk_rate dir && ./mk_rate dir > players.yaml
12 can avoid rewriting the invalid ratings to the file.
14 2008-02-23 Daigo Moriwaki <daigo at debian dot org>
17 - A comment is converted to EUC-JP and then written in a log.
18 Note that this conversion guesses the input encoding. Clients
19 are recommended to send EUC-JP compatible strings to the
22 2008-02-21 Daigo Moriwaki <daigo at debian dot org>
24 * [util/players-graph.rb]
25 - Released. Draw a chart for a player's rating score.
27 2008-02-17 Daigo Moriwaki <daigo at debian dot org>
30 - An illegal teban specified for Floodgate login could crash the
31 server. This issue has been fixed.
33 2008-02-16 Daigo Moriwaki <daigo at debian dot org>
36 - Thread.abort_on_exception is now false, meaning that
37 a thread's abort does not affect the others.
38 - The uchifuzume check did not generate promoting moves, which
39 could crash the server with illegal moves. This issue has
42 2008-02-14 Daigo Moriwaki <daigo at debian dot org>
45 - Added a new pairing variation, Swiss-like style. Winners at the
46 previous games (his/her point of view, not the server's) are
47 paired first, and then the others are matched. This is the
49 - Pairing classes are located in a separate source file,
50 pairing.rb. The file is 'load'ed each time to be used,
51 meaning that modifying the code will be applied to a running
53 - You can specify a single player who will be out of pairing
54 when there are odd players waiting for Floodgate.
56 2008-02-13 Daigo Moriwaki <daigo at debian dot org>
59 - When there are odd players wating for Floodgate, the random
60 pairing deletes the player who has ever played the most games.
62 2008-02-08 Daigo Moriwaki <daigo at debian dot org>
65 - For the Not-Yet-Rated group, those who have not connected
66 recently are not listed.
68 - Floodgate's thread checks the current time each 10 secs.
70 2008-02-05 Daigo Moriwaki <daigo at debian dot org>
73 - Display not-yet-rated players as well.
75 - Use Yahoo! UI Library.
77 2008-02-04 Daigo Moriwaki <daigo at debian dot org>
79 * [shogi-server] [webserver]
80 - In the daemon mode, if the specified directory was a relative
81 path, the server could fail to start with a permission denied
82 error. This issue has been fixed. The path is interpreted as
83 an absolute path before switching to daemon.
84 - In the daemon mode, a wrong process id was written in
85 '--pid-file'. This issue has been fixed. Also, the pid file
86 will be removed when the server shuts down.
88 2008-02-03 Daigo Moriwaki <daigo at debian dot org>
91 - Game names that are recognized as the floodgate mode are now
92 /^floodgate-\d+-\d+$/.
93 - Floodgate could not schedule the next time when it was the next
94 day. This issue has been fixed.
96 2008-02-02 Daigo Moriwaki <daigo at debian dot org>
99 - Implemented a new feature, Floodgate mode, for covenience with
100 public rating games. Now there is a special game "wdoor-900-0".
101 Matching players for that game is scheduled each 30 minitues.
103 2007-11-03 Daigo Moriwaki <daigo at debian dot org>
106 - Support Ruby 1.8.6 patch level 111 (or higher) and GSL 1.10 (or higher).
107 It may not work with lower verions.
109 2007-09-06 Daigo Moriwaki <daigo at debian dot org>
112 - The logic to detect Oute-Sennichite was not complete. Both players
113 (checking side and escaping side) may cause Oute-Sennichite. The old
114 logic only cared for the checking player. This issue has been fixed.
116 2007-06-16 Daigo Moriwaki <daigo at debian dot org>
119 - Initial version. This web server is an interface between HTTP and
120 shogi-server. Shogi-server commands will be available over HTTP. As
121 of now %%LIST and %%WHO commands are supported.
123 - Bumped up GAME_LIMIT (from 10) to 15 because the calculation of
124 rates sometimes went wrong (infinite values).
126 2007-04-21 Daigo Moriwaki <daigo at debian dot org>
129 - Implemented `CHALLENGE' command, and the server will respond with
130 `CHALLENGE ACCEPTED'. Note that this command is dummy for this server
131 because it is only available for CSA's official testing server and does
132 not belong to the CSA standard protocol. Therefor, when clients receive
133 `CHALLENGE ACCEPTED' from this server, they must ignore it.
134 - Show revision in a start up message.
136 2007-04-01 Daigo Moriwaki <daigo at debian dot org>
139 - Implemented one of the keepalive protocol in CSA protocol; If clients
140 send LF, the server sends back LF.
141 - More care for socket errors.
143 2007-03-27 Daigo Moriwaki <daigo at debian dot org>
145 * [mk_rate] When there were too few games to rate players (i.e. no
146 player to rate), mk_rate caused an error. Now it no longer shows
149 2007-03-10 Daigo Moriwaki <daigo at debian dot org>
151 * [mk_html] Popup shows additional information.
153 2007-03-02 Daigo Moriwaki <daigo at debian dot org>
156 - Use WEBrick for server framework.
157 - Daemon mode is available.
159 2007-02-26 Daigo Moriwaki <daigo at debian dot org>
162 - Failed to show usage. This issue has been fixed.
163 - Initial start of the server failed beacause of empty players.yaml.
164 This issues has been fixed.
166 2007-02-18 Daigo Moriwaki <daigo at debian dot org>
169 - Show groups in the order specified in players.html.
170 - Players who gamed recently have a background color.
172 - Implemented half-life effect. Numbers of win/lose decrease by this effect.
174 2006-11-26 Daigo Moriwaki <daigo at debian dot org>
176 * [shogi-server] Sente (gote) was able to move gote's (sente's) hand.
177 That move should be illegal. This issue has been fixed.
179 2006-11-01 Daigo Moriwaki <daigo at debian dot org>
181 * [mk_rate] Skip "abnormal" games, which were finished because of
182 network failure or communication error. Recently some programs seem
183 to have a lot of tries to connect to the Shogi Server at wdoor for
184 debugging. We should ignore such games for a while to get a meaningful
187 2006-10-30 Daigo Moriwaki <daigo at debian dot org>
190 - Put players into "connected" groups in order to
191 show a correct, meaningful rating. In the group, each player has at
192 least a game with other players.
193 - The format of players.yaml was updated.
194 * [shogi-server] Followed the new format of players.yaml.
196 2006-10-08 Daigo Moriwaki <daigo at debian dot org>
198 * [mk_rate] Corrected making win_loss_matrix.
200 2006-10-02 Daigo Moriwaki <daigo at debian dot org>
202 * [mk_rate] players who never win or lose are not rated in order
203 the calculation to complete.
205 2006-09-30 Daigo Moriwaki <daigo at debian dot org>
207 * [shogi-server] The CSA mode supports the trip in a password.
209 2006-09-22 Daigo Moriwaki <daigo at debian dot org>
211 * [shogi-server] Refactored the login procedures.
213 2006-09-21 Daigo Moriwaki <daigo at debian dot org>
215 * [mk_rate] It failed parse draw games. Now this bug has been fixed.
216 * [mk_html] Add CSS to look better.
218 2006-09-15 Daigo Moriwaki <daigo at debian dot org>
221 - Remove the trip in a password. Now the password is hashed.
223 - Support @NORATE syntax in a name, which avoids the player is
226 2006-09-09 Daigo Moriwaki <daigo at debian dot org>
229 - Support a new command, %%VERSION. It shows the server's revision#.
231 2006-09-07 Daigo Moriwaki <daigo at debian dot org>
234 - Re-design: trip is now a suffix of the password, not name.
235 - Simplified the output of %%RATING.
237 - Support "@" indentificaton in a name; players with same
238 before-@-names are mapped to one.
240 2006-09-05 Daigo Moriwaki <daigo at debian dot org>
242 * [mk_rate] Fix a bug. It solves the correct rate.
244 2006-08-18 Daigo Moriwaki <daigo at debian dot org>
246 * [mk_rate] Re-design.
247 - Correct the equations.
248 - Apply deaccelerated Newton method.
250 2006-08-16 Daigo Moriwaki <daigo at debian dot org>
253 - Fix a bug. Now it can see black/white players in a csa file.
255 - Add a space in the output of %%RATING.
257 2006-08-14 Daigo Moriwaki <daigo at debian dot org>
259 * [mk_rate] Record numbers of win/loss games.
260 * Add mk_html, which generates html from players.yaml
261 * Fix test/test_board.rb. Now it works.
262 * Add test/TC_ALL.rb to run all test cases.
263 * [shogi-server] Fix a bug. Now it can show %%RATING even if it has no
266 2006-08-11 Daigo Moriwaki <daigo at debian dot org>
268 * Add mk_rate, which calculate rating scores.
270 2006-08-10 Daigo Moriwaki <daigo at debian dot org>
272 * Change the style of a comment line on the rated game.
274 2006-08-07 Daigo Moriwaki <daigo at debian dot org>
276 * Change the player id, which is now <name>+<hash_of_the_trip>.
277 * Fix the max length of the login name with a trip.
278 * Add a comment line about the rated game status in the CSA file.
279 * Remove the rating system, which will be calculated by another
282 2006-08-01 Daigo Moriwaki <daigo at debian dot org>
284 * Add a command, %%RATING, to show a ranking sorted by rates.
286 2006-07-31 Daigo Moriwaki <daigo at debian dot org>
288 * Add a simple rating system.
290 2006-07-30 Daigo Moriwaki <daigo at debian dot org>
292 * Add a @move_counter in Board class, which is used by Shogi Viewer
295 2006-04-28 Daigo Moriwaki <daigo at debian dot org>
297 * Jishogi kachi declaration did not work. This bug has been fixed.
298 Add debug lines to show a jishogi state.
300 2006-04-08 Daigo Moriwaki <daigo at debian dot org>
302 * Support CSA Protocol Version 1.1.
303 * Change the declaration of Jishogi 1.1.
305 2006-03-10 Daigo Moriwaki <daigo at debian dot org>
307 * Kifu logs are always written in separate files.
308 * Add a test case, test/TC_functional.rb