1 # NetHack 3.6 knox.des $NHDT-Date: 1432512784 2015/05/25 00:13:04 $ $NHDT-Branch: master $:$NHDT-Revision: 1.9 $
2 # Copyright (c) 1989 by Jean-Christophe Collet
3 # Copyright (c) 1992 by Izchak Miller
4 # NetHack may be freely redistributed. See license for details.
10 ----------------------------------------------------------------------------
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14 | |........}}}}}}}....................}}}}}}}..........|..........|..|
15 | |........}-----}....................}-----}..........--+--+--...|..|
16 | ---........}|...|}}}}}}}}}}}}}}}}}}}}}}|...|}.................|...|..|
17 | |..........}---S------------------------S---}.................|...|..|
18 | |..........}}}|...............|..........|}}}.................+...|..|
19 | -------..........}|...............S..........|}...................|...|..|
20 | |.....|..........}|...............|......\...S}...................|...|..|
21 | |.....+........}}}|...............|..........|}}}.................+...|..|
22 | |.....|........}---S------------------------S---}.................|...|..|
23 | |.....|........}|...|}}}}}}}}}}}}}}}}}}}}}}|...|}.................|...|..|
24 | |..-S----......}-----}....................}-----}..........--+--+--...|..|
25 | |..|....|......}}}}}}}....................}}}}}}}..........|..........|..|
26 | |..|....|..................................................|..........|..|
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29 ----------------------------------------------------------------------------
32 NON_DIGGABLE:(00,00,75,19)
33 # Portal arrival point
34 BRANCH:(08,16,08,16),(0,0,0,0)
35 # accessible via ^V in wizard mode; arrive near the portal
36 TELEPORT_REGION:(06,16,09,17),(0,0,0,0),up
37 TELEPORT_REGION:(06,16,09,17),(0,0,0,0),down
38 # Throne room, with Croesus on the throne
39 REGION:(37,08,46,11),lit,"throne"
40 MONSTER:('@',"Croesus"),(43,10),hostile
42 # Using unfilled morgue for
43 # identification in mkmaze.c
44 REGION:(21,08,35,11),lit,"morgue",unfilled
46 REGION:(19,06,21,06),lit,"ordinary"
47 REGION:(46,06,48,06),lit,"ordinary"
48 REGION:(19,13,21,13),lit,"ordinary"
49 REGION:(46,13,48,13),lit,"ordinary"
50 # A welcoming committee
51 REGION:(03,10,07,13),lit,"zoo",filled,irregular
52 # arrival chamber; needs to be a real room to control migrating monsters,
53 # and `unfilled' is a kludge to force an ordinary room to remain a room
54 REGION:(06,15,09,16),unlit,"ordinary",unfilled
56 REGION:(62,03,71,04),lit,"barracks",filled,irregular
67 # Soldiers guarding the fort
68 MONSTER:('@',"soldier"),(12,14)
69 MONSTER:('@',"soldier"),(12,13)
70 MONSTER:('@',"soldier"),(11,10)
71 MONSTER:('@',"soldier"),(13,02)
72 MONSTER:('@',"soldier"),(14,03)
73 MONSTER:('@',"soldier"),(20,02)
74 MONSTER:('@',"soldier"),(30,02)
75 MONSTER:('@',"soldier"),(40,02)
76 MONSTER:('@',"soldier"),(30,16)
77 MONSTER:('@',"soldier"),(32,16)
78 MONSTER:('@',"soldier"),(40,16)
79 MONSTER:('@',"soldier"),(54,16)
80 MONSTER:('@',"soldier"),(54,14)
81 MONSTER:('@',"soldier"),(54,13)
82 MONSTER:('@',"soldier"),(57,10)
83 MONSTER:('@',"soldier"),(57,09)
84 MONSTER:('@',"lieutenant"),(15,08)
85 # Four dragons guarding each side
91 MONSTER:(';',"giant eel"),(17,08)
92 MONSTER:(';',"giant eel"),(17,11)
93 MONSTER:(';',"giant eel"),(48,08)
94 MONSTER:(';',"giant eel"),(48,11)
95 # The corner rooms treasures
96 OBJECT:('*',"diamond"),(19,06)
97 OBJECT:('*',"diamond"),(20,06)
98 OBJECT:('*',"diamond"),(21,06)
99 OBJECT:('*',"emerald"),(19,13)
100 OBJECT:('*',"emerald"),(20,13)
101 OBJECT:('*',"emerald"),(21,13)
102 OBJECT:('*',"ruby"),(46,06)
103 OBJECT:('*',"ruby"),(47,06)
104 OBJECT:('*',"ruby"),(48,06)
105 OBJECT:('*',"amethyst"),(46,13)
106 OBJECT:('*',"amethyst"),(47,13)
107 OBJECT:('*',"amethyst"),(48,13)