3 <TITLE>Mesa News</TITLE>
5 <head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
9 <body bgcolor="#eeeeee">
14 <h2>July 17, 2009</h2>
16 <a href="relnotes-7.5.html">Mesa 7.5</a> is released.
17 This is a new features release. People especially concerned about
18 stability may want to wait for the follow-on 7.5.1 bug-fix release.
22 <h2>June 23, 2009</h2>
24 <a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released.
25 This is a stable release that fixes a regression in the i915/i965 drivers
26 that slipped into the 7.4.3 release.
30 <h2>June 19, 2009</h2>
32 <a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released.
33 This is a stable release fixing bugs since the 7.4.2 release.
39 <a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released.
40 This is a stable release fixing bugs since the 7.4.1 release.
44 <h2>April 18, 2009</h2>
46 <a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released.
47 This is a stable release fixing bugs since the 7.4 release.
51 <h2>March 27, 2009</h2>
53 <a href="relnotes-7.4.html">Mesa 7.4</a> is released.
54 This is a stable release fixing bugs since the 7.3 release.
58 <h2>January 22, 2009</h2>
60 <a href="relnotes-7.3.html">Mesa 7.3</a> is released.
61 This is a new development release.
62 Mesa 7.4 will follow and will have bug fixes relative to 7.3.
66 <h2>September 20, 2008</h2>
68 <a href="relnotes-7.2.html">Mesa 7.2</a> is released.
69 This is a stable, bug-fix release.
73 <h2>August 26, 2008</h2>
75 <a href="relnotes-7.1.html">Mesa 7.1</a> is released.
76 This is a new development release.
77 It should be relatively stable, but those especially concerned about
78 stability should wait for the 7.2 release or use Mesa 7.0.4 (the
79 previous stable release).
83 <h2>August 16, 2008</h2>
85 <a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
86 This is a bug-fix release.
90 <h2>April 4, 2008</h2>
92 <a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
93 This is a bug-fix release.
97 <h2>January 24, 2008</h2>
100 Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
105 <h2>November 13, 2007</h2>
108 Gallium3D is the codename for the new Mesa device driver architecture
109 which is currently under development.
110 A <a href="http://wiki.freedesktop.org/wiki/Software/gallium"
111 target="_parent"> summary</a> of the architecture can be found on the
112 Tungsten Graphics website.
115 Gallium3D development is taking place on the <em>gallium-0.1</em> branch
116 of the git repository.
117 Currently, there's only a software-only driver and an Intel i915/945 driver
118 but other drivers will be coming...
122 <h2>November 10, 2007</h2>
124 <a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
125 This is a bug-fix release.
129 <h2>August 3, 2007</h2>
131 <a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
132 This is a bug-fix release.
136 <h2>June 22, 2007</h2>
138 <a href="relnotes-7.0.html">Mesa 7.0</a> is released.
139 This is a stable release featuring OpenGL 2.1 support.
143 <h2>April 27, 2007</h2>
145 <a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
146 This is a development release which will lead up to the Mesa 7.0 release
147 (which will advertise OpenGL 2.1 API support).
151 <h2>March 26, 2007</h2>
153 The new Shading Language compiler branch has been merged into the git
154 master branch. This is a step toward hardware support for the OpenGL
155 2.0 Shading Language and will be included in the next Mesa release.
156 In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
157 </a> has been updated with a new test that does over 130 tests of the
158 shading language and built-in functions.
163 Thomas Hellström of
164 <a href="http://www.tungstengraphics.com" target="_parent">
165 Tungsten Graphics</a> has written a whitepaper describing the new
166 <a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management
170 <h2>December 5, 2006</h2>
172 Mesa is now using git as its source code management system.
173 The previous CVS repository should no longer be used.
174 See the <a href="repository.html">repository page</a> for more information.
177 <h2>December 2, 2006</h2>
179 <a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
180 This is a new development release.
183 <h2>September 15, 2006</h2>
185 <a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
186 This is a new development release.
189 <h2>March 31, 2006</h2>
191 <a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
192 This is a new development release.
196 <h2>February 2, 2006</h2>
198 <a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
199 This is stable, bug-fix release.
203 <h2>November 29, 2005</h2>
205 <a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
206 This is stable, bug-fix release.
211 <h2>October 24, 2005</h2>
213 <a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
214 This is stable, bug-fix release.
218 <h2>August 19, 2005</h2>
220 Mesa 6.3.2 has been released.
221 Note: there was no public release of version 6.3.1.
223 <a href="versions.html#6.3.2">Changes in version 6.3.1</a>
225 The MD5 checksums are:
228 98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
229 0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
230 ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
231 9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
232 96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
233 c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
237 <h2>July 20, 2005</h2>
239 Mesa 6.3 has been released.
240 This is a development release with new features, changes and bug fixes.
244 - GL_EXT_framebuffer_object extension
245 - GL_ARB_draw_buffers extension
246 - GL_ARB_pixel_buffer_object extension
247 - GL_OES_read_format extension (Ian Romanick)
248 - DirectFB driver (Claudio Ciccani)
249 - x86_64 vertex transformation code (Mikko T.)
251 - added -stereo option for glxgears demo (Jacek Rosik)
252 - updated the PBuffer demo code in xdemos/ directory
253 - glDeleteTextures/Programs/Buffers() now makes the object ID
254 available for immediate re-use
255 - assorted 64-bit clean-ups fixes (x86_64 and Win64)
256 - lots of internal changes for GL_EXT_framebuffer_object
258 - some functions didn't support PBO functionality
259 - glGetTexImage didn't convert color index images to RGBA as required
260 - fragment program texcoords were sometimes wrong for points and lines
261 - fixed problem with negative dot product in arbfplight, fplight demos
262 - fixed bug in perspective correction of antialiased, textured lines
263 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
264 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
265 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
266 - fixed float parsing bug in ARB frag/vert programs (bug 2520)
267 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
268 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
269 - glXChooseFBConfig() crashed if attribList pointer was NULL
270 - program state.light[n].spot.direction.w was wrong value (bug 3083)
271 - fragment program fog option required glEnable(GL_FOG) - wrong.
272 - glColorTable() could produce a Mesa implementation error (bug 3135)
273 - RasterPos could get corrupted by color index rendering path
274 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
275 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
276 - fixed a few Darwin compilation problems
279 The MD5 checksums are:
282 0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
283 60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
284 ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
285 25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
286 9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
287 8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
291 <h2>December 9, 2004</h2>
293 Mesa 6.2.1 has been released.
294 This is a stable release which just fixes bugs since the 6.2 release.
298 - don't apply regular fog or color sum when using a fragment program
299 - glProgramEnvParameter4fARB always generated an error on
300 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
301 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
302 - fixed width/height mix-up in glSeparableFilter2D()
303 - fixed regression in glCopyPixels + convolution
304 - glReadPixels from a clipped front color buffer didn't always work
305 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
306 - Attempting queries/accesses of VBO 0 weren't detected as errors
307 - paletted textures failed if the palette had fewer than 256 entries
309 - fixed a bunch of compiler warnings found with gcc 3.4
310 - bug reports should to go bugzilla.freedesktop.org
313 The MD5 checksums are:
316 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
317 f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
318 dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
319 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
320 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
321 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
325 <h2>October 2, 2004</h2>
327 Mesa 6.2 has been released.
328 This is a stable release which just fixes bugs since the 6.1 release.
332 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
333 - updated Doxygen support (Jose Fonseca)
335 - some GGI driver updates (Christoph Egger, bug 1025977)
337 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
338 - fixed a few compilation issues on IRIX
339 - fixed a matrix classification bug (reported by Wes Bethel)
340 - we weren't reseting the vertex/fragment program error state
341 before parsing (Dave Reveman)
342 - adjust texcoords for sampling texture rectangles (Dave Reveman)
343 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
344 - repeated calls to glDeleteTexture(t) could lead to a crash
345 - fixed potential ref count bugs in VBOs and vertex/fragment programs
346 - spriteblast demo didn't handle window size changes correctly
347 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
348 - fixed color index mode glDrawPixels bug (Karl Schultz)
351 The MD5 checksums are:
354 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
355 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
356 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
357 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
358 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
359 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
363 <h2>August 18, 2004</h2>
365 Mesa 6.1 has been released.
366 This is a new development release (version 6.2 will be a stabilization
371 - Revamped Makefile system
372 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
373 - internal driver interface changes related to texture object
374 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
375 - option to walk triangle edges with double-precision floats
376 (Justin Novosad of Discreet) (see config.h file)
377 - support for AUX buffers in software GLX driver
378 - updated glext.h to version 24 and glxext.h to version 6
379 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
380 - updated BeOS support (Philippe Houdoin)
382 - fragment fog interpolation is perspective corrected now
383 - new glTexImage code, much cleaner, may be a bit faster
385 - glArrayElement in display lists didn't handle generic vertex attribs
386 - glFogCoord didn't always work properly
387 - ARB_fragment_program fog options didn't work
388 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
389 - ARB frag prog TEX and TEXP instructions now use LOD=0
390 - glTexEnviv in display lists didn't work
391 - glRasterPos didn't do texgen or apply texture matrix
392 - GL_DOUBLE-valued vertex arrays were broken in some cases
393 - fixed texture rectangle edge/border sampling bugs
394 - sampling an incomplete texture in a fragment program would segfault
395 - glTexImage was missing a few error checks
396 - fixed some minor glGetTexParameter glitches
397 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
398 - fragment program writes to RC/HC register were broken
399 - fixed a few glitches in GL_HP_occlusion_test extension
400 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
401 - vertex program state references were broken
402 - fixed triangle color interpolation bug on AIX (Shane Blackett)
403 - fixed a number of minor memory leaks (bug #1002030)
405 The MD5 checksums are:
408 c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
409 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
410 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
411 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
412 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
413 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
418 <h2>April 2, 2004</h2>
421 Mesa 6.0.1 has been released.
422 This release basically just fixes bugs since the 6.0. release.
426 - upgraded glext.h to version 22
427 - new build targets (Dan Schikore)
428 - new linux-x86-opteron build target (Heath Feather)
430 - glBindProgramARB didn't update all necessary state
431 - fixed build problems on OpenBSD
432 - omit CVS directories from tarballs
433 - glGetTexImage(GL_COLOR_INDEX) was broken
434 - fixed an infinite loop in t&l module
435 - silenced some valgrind warnings about using unitialized memory
436 - fixed some compilation/link glitches on IRIX (Mike Stephens)
437 - glBindProgram wasn't getting compiled into display lists
438 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
439 - two-sided lighting and vertex program didn't work (bug 887330)
440 - stores to program parameter registers in vertex state programs
442 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
443 - glXCreateWindow() wasn't fully implemented (bug 890894)
444 - generic vertex attribute arrays didn't work in display lists
445 - vertex buffer objects' default usage and access fields were wrong
446 - glDrawArrays with start!=0 was broken
447 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
448 - linux-osmesa16-static config didn't work
449 - fixed a few color index rendering problems (bug 910687)
450 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
451 - OSMesa RGB and BGR modes were broken
452 - glProgramStringARB mistakenly required a null-terminated string
453 - fragment program XPD instruction was incorrect
454 - glGetMaterial() didn't work reliably
456 The MD5 checksums are:
459 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
460 b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
461 bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
462 b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
463 dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
464 eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
469 <h2>January 16, 2004</h2>
472 Mesa 6.0 has been released. This is a stabilization of the 5.1 release
473 and primarily just incorporates bug fixes.
477 - full OpenGL 1.5 support
478 - updated GL/glext.h file to version 21
480 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
482 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
484 - updated suno5-gcc configs
485 - glColor3 functions sometimes resulted in undefined alpha values
486 - fixed FP divide by zero error seen on VMS with xlockmore, others
487 - fixed vertex/fragment program debug problem (bug 873011)
488 - building on AIX with gcc works now
489 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
490 - glDrawRangeElements tried to modify potentially read-only storage
491 - updated files for building on Windows
496 <h2>December 28, 2003</h2>
499 The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
501 freedesktop.org</a> because of problems with SourceForge's anonymous
505 <p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
509 <h2>December 17, 2003</h2>
512 Mesa 5.1 has been released. This is a new development release.
513 Mesa 6.0 will be the next stable release and will support all
518 - reorganized directory tree
519 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
520 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
521 - GL_SGI_texture_color_table extension (Eric Plante)
522 - GL_NV_fragment_program extension
523 - GL_NV_light_max_exponent extension
524 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
525 - GL_ARB_occlusion_query extension
526 - GL_ARB_point_sprite extension
527 - GL_ARB_texture_non_power_of_two extension
528 - GL_IBM_multimode_draw_arrays extension
529 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
530 - GL_ARB_vertex_buffer_object extension
531 - new X86 feature detection code (Petr Sebor)
532 - less memory used for display lists and vertex buffers
533 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
534 - new version (18) of glext.h header
535 - new spriteblast.c demo of GL_ARB_point_sprite
536 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
537 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
539 - really enable OpenGL 1.4 features in DOS driver.
540 - fixed issues in glDrawPixels and glCopyPixels for very wide images
541 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
542 - fixed some texgen bugs reported by Daniel Borca
543 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
544 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
545 - fixed RGBA blend enable bug (Ville Syrjala)
546 - glAccum is supposed to be a no-op in selection/feedback mode
547 - fixed texgen bug #597589 (John Popplewell)
549 - dropped API trace feature (src/Trace/)
550 - documentation overhaul. merged with website content. more html.
551 - glxgears.c demo updated to use GLX swap rate extensions
552 - glTexImage1/2/3D now allows width/height/depth = 0
553 - disable SPARC asm code on Linux (bug 852204)
556 The MD5 checksums are:
559 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
560 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
561 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
562 e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
563 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
564 d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
568 <H2>November 12, 2003</H2>
571 New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
572 number of automake/libtool problems.
575 The new MD5 checksums are:
578 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
579 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
580 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
581 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
582 b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
583 a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
588 <h2>September 5, 2003</h2>
591 Mesa 5.0.2 has been released. This is a stable, bug-fix release.
595 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
596 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
597 - GL_CURRENT_MATRIX_NV query was wrong
598 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
599 - GL_LIST_MODE query wasn't correct
600 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
601 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
602 - blended, wide lines didn't always work correctly (bug 711595)
603 - glVertexAttrib4svNV w component was always 1
604 - fixed bug in GL_IBM_rasterpos_clip (missing return)
605 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
606 - a few Solaris compilation fixes
607 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
608 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
609 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
610 - glFog() didn't clamp fog colors
611 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
612 gl[Get]TexParameteri[v] functions
613 - fixed invalid memory references in glTexGen functions (bug 781602)
614 - integer-valued color arrays weren't handled correctly
615 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
616 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
618 - build GLUT with -fexceptions so C++ apps propogate exceptions
626 Mesa's directory tree has been overhauled.
627 Things are better organized now with some thought toward future needs.
630 In CVS, the latest Mesa 5.1 development code is now rooted under the
631 <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
632 holds the Mesa 5.0.x code which will be abandoned at some point.
637 <h2>March 30, 2003</h2>
640 Mesa 5.0.1 has been released. This is a stable, bug-fix release.
644 - DOS driver updates from Daniel Borca
645 - updated GL/gl_mangle.h file (Bill Hoffman)
647 - auto mipmap generation for cube maps was broken (bug 641363)
648 - writing/clearing software alpha channels was unreliable
649 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
650 - fixed some bad assertions found with shadowtex demo
651 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
652 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
653 - fixed potential segfault in texture object validation (bug 659012)
654 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
655 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
656 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
657 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
658 - fixed compilation problem on Solaris7/x86 (bug 536406)
659 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
660 - fixed NeXT build problem (FABSF macro)
661 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
662 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
663 - AA line and triangle Z values are now rounded, not truncated
664 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
665 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
666 - fixed a minor GL_COLOR_MATERIAL bug
667 - NV vertex program EXP instruction was broken
668 - glColorMask misbehaved with X window / pixmap rendering
669 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
670 - attempt to fix GGI compilation problem when MesaDemos not present
671 - NV vertex program ARL-relative fetches didn't work
673 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
674 - updated winpos and pointblast demos to use ARB extensions
675 - disable SPARC normal transformation code (bug 673938)
676 - GLU fixes for OS/2 (Evgeny Kotsuba)
679 MD5 checksums follow:
682 b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
683 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
684 eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
685 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
686 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
687 becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
692 <h2>March 7, 2003</h2>
694 Website and documentation overhaul.
697 The website content and Mesa documentation (from the doc/ directory) have
698 been merged together.
699 All the documentation files have been entered into the CVS repository.
700 Many of the old plain-text files have been converted to html and modernized.
704 <h2>November 13, 2002</h2>
705 <p>Mesa 5.0 has been released. This is a stable release which
706 implements the OpenGL 1.4 specification.
708 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
709 - removed some overlooked debugging code
710 - glxinfo updated to support GLX_ARB_multisample
711 - GLUT now support GLX_ARB_multisample
712 - updated DOS driver (Daniel Borca)
714 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
715 - fixed potential bug in _mesa_align_malloc/calloc()
716 - fixed missing triangle bug when running vertex programs
717 - fixed a few HPUX compilation problems
718 - FX (Glide) driver didn't compile
719 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
720 - a few EXT functions, like glGenTexturesEXT, were no-ops
721 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
722 glMultiDrawArrays and glMultiDrawElements were missing
723 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
724 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
725 - fixed one-bit error in point/line fragment Z calculation
726 - fixed potential segfault in fakeglx code
727 - fixed color overflow problem in DOT3 texture env mode
731 <h2>October 29, 2002</h2>
732 <p>Mesa 4.1 has been released. This is a new development release.
733 For a stable release, get 4.0.4.
735 - GL_NV_vertex_program extension
736 - GL_NV_vertex_program1_1 extension
737 - GL_ARB_window_pos extension
738 - GL_ARB_depth_texture extension
739 - GL_ARB_shadow extension
740 - GL_ARB_shadow_ambient extension
741 - GL_EXT_shadow_funcs extension
742 - GL_ARB_point_parameters extension
743 - GL_ARB_texture_env_crossbar
744 - GL_NV_point_sprite extension
745 - GL_NV_texture_rectangle extension
746 - GL_EXT_multi_draw_arrays extension
747 - GL_EXT_stencil_two_side extension
748 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
749 - GL_ATI_texture_mirror_once extension (Ian Romanick)
750 - massive overhaul/simplification of software rasterizer module,
751 many contributions from Klaus Niederkrueger
752 - faster software texturing in some cases (i.e. trilinear filtering)
753 - new OSMesaGetProcAddress() function
754 - more blend modes implemented with MMX code (Jose Fonseca)
755 - added glutGetProcAddress() to GLUT
756 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
757 - pbinfo and pbdemo PBuffer programs
758 - glxinfo -v prints transprent pixel info (Gerd Sussner)
760 - better mipmap LOD computation (prevents excessive blurriness)
761 - OSMesaMakeCurrent() didn't recognize buffer size changes
762 - assorted conformance fixes for 16-bit/channel rendering
763 - texcombine alpha subtraction mode was broken
764 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
765 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
766 - fixed divide by zero error in NURBS tessellator (Jon Perry)
767 - fixed GL_LINEAR fog bug by adding clamping
768 - fixed FP exceptions found using Alpha CPU
769 - 3dfx/glide driver render-to-window feature was broken
770 - added missing GLX_TRANSPARENT_RGB token to glx.h
771 - fixed error checking related to paletted textures
772 - fixed reference count error in glDeleteTextures (Randy Fayan)
774 - New spec file and Python code to generate some GL dispatch files
775 - Glide driver defaults to "no" with autoconf/automake
776 - floating point color channels now clamped to [0,inf)
777 - updated demos/stex3d with new options
781 <h2>October 4, 2002</h2>
783 The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
786 <h2>October 3, 2002</h2>
787 <p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
789 - GL_NV_texture_rectangle extension
790 - updated glext.h header (version 17)
791 - updated DOS driver (Daniel Borca)
792 - updated BeOS R5 driver (Philippe Houdoin)
793 - added GL_IBM_texture_mirror_repeat
794 - glxinfo now takes -l option to print interesting OpenGL limits info
795 - GL_MESA_ycbcr_texture extension
796 - GL_APPLE_client_storage extension (for some DRI drivers only)
797 - GL_MESA_pack_invert extension
799 - fixed GL_LINEAR fog bug by adding clamping
800 - fixed FP exceptions found using Alpha CPU
801 - 3dfx MESA_GLX_FX=window (render to window) didn't work
802 - fixed memory leak in wglCreateContest (Karl Schultz)
803 - define GLAPIENTRY and GLAPI if undefined in glu.h
804 - wglGetProcAddress didn't handle all API functions
805 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
806 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
807 - error checking in compressed tex image functions had some glitches
808 - fixed AIX compile problem in src/config.c
809 - glGetTexImage was using pixel unpacking instead of packing params
810 - auto-mipmap generation for cube maps was incorrect
812 - max texture units reduced to six to accomodate texture rectangles
813 - removed unfinished GL_MESA_sprite_point extension code
816 <h2>June 25, 2002</h2>
817 <p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
819 - updated GL/glext.h file (version 15)
820 - corrected MMX blend code (Jose Fonseca)
821 - support for software-based alpha planes in Windows driver
822 - updated GGI driver (Filip Spacek)
824 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
825 - OSMesaMakeCurrent() didn't recognize buffer size changes
826 - assorted conformance fixes for 16-bit/channel rendering
827 - texcombine alpha subtraction mode was broken
828 - fixed lighting bug with non-uniform scaling and display lists
829 - fixed bug when deleting shared display lists
830 - disabled SPARC cliptest assembly code (Mesa bug 544665)
831 - fixed a couple Solaris compilation/link problems
832 - blending clipped glDrawPixels didn't always work
833 - glGetTexImage() didn't accept packed pixel types
834 - glPixelMapu[is]v() could explode given too large of pixelmap
835 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
836 - glXCopyContext() could lead to segfaults
837 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
839 - lots of C++ (g++) code clean-ups
840 - lots of T&L updates for the Radeon DRI driver
842 - mipmap LOD computation (fixed for Mesa 4.1)
845 <h2>April 2, 2002</h2>
846 <p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
848 - New DOS (DJGPP) driver written by Daniel Borca
849 - New driver interface functions for TCL drivers (such as Radeon DRI)
850 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
851 if using deep color channels
852 - latest GL/glext.h and GL/glxext.h headers from SGI
854 - GL_BLEND with non-black texture env color wasn't always correct
855 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
856 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
857 - glReadPixels was sometimes mistakenly clipped by the scissor box
858 - glDraw/ReadPixels didn't catch all the errors that they should have
859 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
860 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
861 - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP)
862 - glColorMask as sometimes effecting glXSwapBuffers()
863 - fixed a potential bug in XMesaGarbageCollect()
864 - N threads rendering into one window didn't work reliably
865 - glCopyPixels didn't work for deep color channels
866 - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma)
867 - glPopAttrib() didn't correctly restore user clip planes
868 - user clip planes failed for some perspective projections (Chromium)
871 <h2>December 17, 2001</h2>
872 <p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
874 - better sub-pixel sample positions for AA triangles (Ray Tice)
875 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
877 - added missing break statements in glGet*() for multisample cases
878 - fixed uninitialized hash table mutex bug (display lists / texobjs)
879 - fixed bad teximage error check conditional (bug 476846)
880 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
881 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
882 - silence some compiler warnings (gcc 2.96)
883 - enable the #define GL_VERSION_1_3 in GL/gl.h
884 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
885 - fixed glu.h typedef problem found with MSDev 6.0
886 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
887 - added missing 'const' to glXGetContextIDEXT() in glxext.h
888 - fixed a few glXGetProcAddress() errors (texture compression, etc)
889 - fixed start index bug in compiled vertex arrays (Keith)
890 - fixed compilation problems in src/SPARC/glapi_sparc.S
891 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
892 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
893 - provoking vertex of flat-shaded, color-index triangles was wrong
894 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
895 - glTexParameter didn't flush the vertex buffer (Ray Tice)
896 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
897 - fixed bug in normal length caching (ParaView lighting bug)
900 <h2>October 22, 2001</h2>
901 <p>Mesa 4.0 has been released. This is a stable release.
903 - Mesa 4.0 implements the OpenGL 1.3 specification
904 - GL_IBM_rasterpos_clip extension
905 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
906 - GL_ARB_texture_mirrored_repeat extension
907 - WindML UGL driver (Stephane Raimbault)
908 - added OSMESA_MAX_WIDTH/HEIGHT queries
909 - attempted compiliation fixes for Solaris 5, 7 and 8
910 - updated glext.h and glxext.h files
911 - updated Windows driver (Karl Schultz)
913 - added some missing GLX 1.3 tokens to include/GL/glx.h
914 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
915 - glCopyPixels with scale and bias was broken
916 - glRasterPos with lighting could segfault
917 - glDeleteTextures could leave a dangling pointer
918 - Proxy textures for cube maps didn't work
919 - fixed a number of 16-bit color channel bugs
920 - fixed a few minor memory leaks
921 - GLX context sharing was broken in 3.5
922 - fixed state-update bugs in glPopClientAttrib()
923 - fixed glDrawRangeElements() bug
924 - fixed a glPush/PopAttrib() bug related to texture binding
925 - flat-shaded, textured lines were broken
926 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
927 - lighting didn't always produce the correct alpha value
928 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
932 <h2>June 21, 2001</h2>
933 <p>Mesa 3.5 has been released. This is a new development release.
935 - internals of Mesa divided into modular pieces (Keith Whitwell)
936 - 100% OpenGL 1.2 conformance (passes all conformance tests)
937 - new AA line algorithm
938 - GL_EXT_convolution extension
939 - GL_ARB_imaging subset
940 - OSMesaCreateContextExt() function
941 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
942 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
943 - GL_EXT_fog_coord extension (Keith Whitwell)
944 - GL_EXT_secondary_color extension (Keith Whitwell)
945 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
946 - GL_SGIX_depth_texture extension
947 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
948 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
949 - GL_ARB_texture_env_combine extension
950 - GL_ARB_texture_env_dot3 extension
951 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
952 - OSMesaCreateContextExt() function
953 - libOSMesa.so library, contains the OSMesa driver interface
954 - GL/glxext.h header file for GLX extensions
955 - somewhat faster software texturing, fogging, depth testing
956 - all color-index conformance tests now pass (only 8bpp tested)
957 - SPARC assembly language TCL optimizations (David Miller)
958 - GL_SGIS_generate_mipmap extension
960 - fbiRev and tmuRev were unitialized when using Glide3
961 - fixed a few color index mode conformance failures; all pass now
962 - now appling antialiasing coverage to alpha after texturing
963 - colors weren't getting clamped to [0,1] before color table lookup
964 - fixed RISC alignment errors caused by COPY_4UBV macro
965 - drawing wide, flat-shaded lines could cause a segfault
966 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
968 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
969 - new libOSMesa.so library, contains the OSMesa driver interface
973 <h2>May 17, 2001</h2>
974 <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
975 Here's what's new:</p>
977 - deleting the currently bound texture could cause bad problems
978 - using fog could result in random vertex alpha values
979 - AA triangle rendering could touch pixels outside right window bound
980 - fixed byteswapping problem in clear_32bit_ximage() function
981 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
982 - fixed memory leak in glXUseXFont()
983 - fragment sampling in AA triangle function was off by 1/2 pixel
984 - Windows: reading pixels from framebuffer didn't always work
985 - glConvolutionFilter2D could segfault or cause FP exception
986 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
987 - GL_NAND logicop didn't work right in RGBA mode
988 - fixed a memory corruption bug in vertex buffer reset code
989 - clearing the softwara alpha buffer with scissoring was broken
990 - fixed a few color index mode fog bugs
991 - fixed some bad assertions in color index mode
992 - fixed FX line 'stipple' bug #420091
994 - optimized writing mono-colored pixel spans to X pixmaps
995 - increased max viewport size to 2048 x 2048
999 <h2>April 29, 2001</h2>
1000 <p>New Mesa website</p>
1001 <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
1004 <h2>February 14, 2001</h2>
1005 <p>Mesa 3.4.1 has been released. Here's what's new:</p>
1007 - fixed some Linux build problems
1008 - fixed some Windows build problems
1009 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
1011 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
1012 - various state-update code changes needed for DRI bugs
1013 - disabled pixel transfer ops in glColorTable commands, not needed
1014 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
1015 - updated sources and fixed compile problems in widgets-mesa/
1016 - GLX_PBUFFER enum value was wrong in glx.h
1017 - fixed a glColorMaterial lighting bug
1018 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
1019 - glXCopySubBufferMESA() Y position was off by one
1020 - Error checking of glTexSubImage3D() was broken (bug 128775)
1021 - glPopAttrib() didn't restore all derived Mesa state correctly
1022 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
1023 conformance problems at 16bpp.
1024 - clearing depth buffer with scissoring was broken, would segfault
1025 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
1026 - fixed a line clipping bug (reported by Craig McDaniel)
1027 - fixed RGB color over/underflow bug for very tiny triangles
1029 - NURBS or evaluator surfaces inside display lists don't always work
1032 </p><h2>November 3, 2000</h2>
1033 <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
1035 - optimized glDrawPixels for glPixelZoom(1,-1)
1037 - widgets-mesa/src/*.c files were missing from 3.3 distro
1038 - include/GL/mesa_wgl.h file was missing from 3.3 distro
1039 - fixed some Win32 compile problems
1040 - texture object priorities weren't getting initialized to 1.0
1041 - glAreTexturesResident return value was wrong when using hardware
1042 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
1043 - glReadPixels with GLushort packed types was broken
1044 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
1045 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
1046 - fixed some typos/bugs in the VB code
1047 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
1048 - optimized glDrawPixels paths weren't being used
1049 - per-fragment fog calculation didn't work without a Z buffer
1050 - improved blending accuracy, fixes Glean blendFunc test failures
1051 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
1052 - glXGetProcAddressARB() didn't always return the right address
1053 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
1054 - texture matrix changes weren't always detected (GLUT projtex demo)
1055 - fixed random color problem in vertex fog code
1056 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
1058 - finished internal support for compressed textures for DRI
1061 </p><h2>April 24, 2000</h2>
1062 <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
1064 - fixed memcpy bugs in span.c
1065 - fixed missing glEnd problem in demos/tessdemo.c
1066 - fixed bug when clearing 24bpp Ximages
1067 - fixed clipping problem found in Unreal Tournament
1068 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
1069 - fixed Loki's 3dfx RGB vs BGR bug
1070 - fixed Loki's 3dfx smooth/flat shading bug in SoF
1072 - updated docs/README file
1073 - use bcopy() optimizations on FreeBSD
1074 - re-enabled the optimized persp_textured_triangle() function
1077 </p><h2>March 23, 2000</h2>
1078 <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
1079 <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
1081 <p>Here's what's changed:
1086 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
1087 - added missing glHintPGI() function<br>
1088 - fixed a polygon culling bug<br>
1089 - fixed bugs in gluPartialDisk()<br>
1090 - Z values in selection mode were wrong<br>
1091 - added missing tokens:
1093 GL_SMOOTH_POINT_SIZE_RANGE<br>
1094 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
1095 GL_SMOOTH_LINE_WIDTH_RANGE<br>
1096 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
1097 GL_ALIASED_POINT_SIZE_RANGE<br>
1098 GL_ALIASED_LINE_WIDTH_RANGE
1100 - fixed glCopyPixels when copying from back to front buffer<br>
1101 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
1102 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
1103 - glDeleteTextures() didn't decrement reference count correctly<br>
1104 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
1105 - Actual depth of transformation matrix stacks was off by one<br>
1106 - 24bpp visuals didn't address pixels correctly<br>
1107 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
1108 - 101691 - Polygon clipping and GL_LINE<br>
1109 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
1110 - 101808 - Non-glVertexArrays tristrip bug<br>
1111 - 101971 - find_last_3f on Dec OSF (worked around)<br>
1112 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
1113 - 102893 - orientations of modelview cause segfault
1117 - updated SVGA Linux driver<br>
1118 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
1119 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
1120 - changed -O2 to -O3 for a number of gcc configs
1124 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
1128 <p>Please report any problems with this release ASAP. Bugs should be filed on the
1129 Mesa3D website at sourceforge.<br>
1130 After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
1133 </p><h2>December 17, 1999</h2>
1134 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1135 can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
1137 </p><h2>December 14, 1999</h2>
1138 <p>Mesa 3.1 is released!</p>
1140 </p><h2>September 21, 1999</h2>
1141 <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
1142 and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
1143 that seem to be... yes, I've just received confirmation from the beta center, they
1144 are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
1145 Keith Whitwell for preparing these for us during Brian's absence.</p>
1147 </p><h2>August 30, 1999</h2>
1148 <p>I'm pleased to announce that I've accepted a position with Precision Insight,
1149 Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
1150 <p>I've been working on Mesa in my spare time for over five years. With Precision
1151 Insight I now have the opportunity to devote my full attention to advancing Mesa
1152 and OpenGL on Linux.</p>
1153 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1154 my work will continue to be open sourced and available to any other programmers who
1155 may want to contribute to it, or use it for other projects or platforms</p>
1156 <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
1158 </p><h2>August 23, 1999</h2>
1159 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1160 Note that this is a new archive, so you will need to re-checkout the archive. That
1161 means don't <i>cvs update</i> from a previous download.</p>
1163 </p><h2>August 17, 1999</h2>
1164 <p>A report from the SIGGRAPH '99 Linux/OpenGL
1165 BOF meeting is now available.</p>
1168 </p><h2>August 14, 1999</h2>
1169 <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1170 systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1174 </p><h2>June 7, 1999</h2>
1175 <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1177 </p><h2>June 2, 1999</h2>
1178 <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1179 xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1180 based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1182 </p><h2>May 24, 1999</h2>
1183 <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1184 If you are into the quake scene, you may want to try this out, as it contains some
1185 optimizations specifically in the Q3A rendering path.
1187 </p><h2>May 13, 1999</h2>
1188 <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
1189 has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
1191 </p><h2>May 13, 1999</h2>
1192 <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1193 US$10,000 to the Mesa project to support its continuing development.
1194 Mesa is a free implementation of the OpenGL 3D graphics library and id's
1195 newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1197 The donation will go to Keith Whitwell, who has been optimizing Mesa to
1198 improve performance on 3d hardware. Thanks to Keith's work, many
1199 applications using Mesa 3.1 will see a dramatic performance increase
1200 over Mesa 3.0. The donation will allow Keith to continue working on
1201 Mesa full time for some time to come.
1203 For more information about Mesa see www.mesa3d.org. For more
1204 information about id Software, Inc. see www.idsoftware.com.
1206 --------------------------------
1208 This donation from John/id is very generous. Keith and I are very
1213 </p><h2>May 1, 1999</h2>
1214 <p>John Carmack made an interesting .plan update yesterday:
1217 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
1218 should be helpful to the various Linux 3D teams. <br>
1219 </i>http://www.quake3arena.com/news/glopt.html</i>"
1223 </p><h2>April 7, 1999</h2>
1224 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1226 </p><h2>March 18, 1999</h2>
1227 <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1228 For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
1230 </p><h2>February 16, 1999</h2>
1231 <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1232 source code</a>.</p>
1234 </p><h2>January 22, 1999</h2>
1235 <p>www.mesa3d.org established</p>