3 <TITLE>Mesa News</TITLE>
5 <head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
9 <body bgcolor="#eeeeee">
14 <h2>March 28, 2010</h2>
16 <a href="relnotes-7.7.1.html">Mesa 7.7.1</a> is released. This is a bug-fix
17 release fixing issues found in the 7.7 release.
20 Also, <a href="relnotes-7.8.html">Mesa 7.8</a> is released. This is a new
26 <h2>December 21, 2009</h2>
28 <a href="relnotes-7.6.1.html">Mesa 7.6.1</a> is released. This is a bug-fix
29 release fixing issues found in the 7.6 release.
32 Also, <a href="relnotes-7.7.html">Mesa 7.7</a> is released. This is a new
37 <h2>September 28, 2009</h2>
39 <a href="relnotes-7.6.html">Mesa 7.6</a> is released. This is a new feature
40 release. Those especially concerned about stability may want to wait for the
41 follow-on 7.6.1 bug-fix release.
44 <a href="relnotes-7.5.2.html">Mesa 7.5.2</a> is also released.
45 This is a stable release fixing bugs since the 7.5.1 release.
49 <h2>September 3, 2009</h2>
51 <a href="relnotes-7.5.1.html">Mesa 7.5.1</a> is released.
52 This is a bug-fix release which fixes bugs found in version 7.5.
56 <h2>July 17, 2009</h2>
58 <a href="relnotes-7.5.html">Mesa 7.5</a> is released.
59 This is a new features release. People especially concerned about
60 stability may want to wait for the follow-on 7.5.1 bug-fix release.
64 <h2>June 23, 2009</h2>
66 <a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released.
67 This is a stable release that fixes a regression in the i915/i965 drivers
68 that slipped into the 7.4.3 release.
72 <h2>June 19, 2009</h2>
74 <a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released.
75 This is a stable release fixing bugs since the 7.4.2 release.
81 <a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released.
82 This is a stable release fixing bugs since the 7.4.1 release.
86 <h2>April 18, 2009</h2>
88 <a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released.
89 This is a stable release fixing bugs since the 7.4 release.
93 <h2>March 27, 2009</h2>
95 <a href="relnotes-7.4.html">Mesa 7.4</a> is released.
96 This is a stable release fixing bugs since the 7.3 release.
100 <h2>January 22, 2009</h2>
102 <a href="relnotes-7.3.html">Mesa 7.3</a> is released.
103 This is a new development release.
104 Mesa 7.4 will follow and will have bug fixes relative to 7.3.
108 <h2>September 20, 2008</h2>
110 <a href="relnotes-7.2.html">Mesa 7.2</a> is released.
111 This is a stable, bug-fix release.
115 <h2>August 26, 2008</h2>
117 <a href="relnotes-7.1.html">Mesa 7.1</a> is released.
118 This is a new development release.
119 It should be relatively stable, but those especially concerned about
120 stability should wait for the 7.2 release or use Mesa 7.0.4 (the
121 previous stable release).
125 <h2>August 16, 2008</h2>
127 <a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
128 This is a bug-fix release.
132 <h2>April 4, 2008</h2>
134 <a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
135 This is a bug-fix release.
139 <h2>January 24, 2008</h2>
142 Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
147 <h2>November 13, 2007</h2>
150 Gallium3D is the codename for the new Mesa device driver architecture
151 which is currently under development.
152 A <a href="http://wiki.freedesktop.org/wiki/Software/gallium"
153 target="_parent"> summary</a> of the architecture can be found on the
154 Tungsten Graphics website.
157 Gallium3D development is taking place on the <em>gallium-0.1</em> branch
158 of the git repository.
159 Currently, there's only a software-only driver and an Intel i915/945 driver
160 but other drivers will be coming...
164 <h2>November 10, 2007</h2>
166 <a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
167 This is a bug-fix release.
171 <h2>August 3, 2007</h2>
173 <a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
174 This is a bug-fix release.
178 <h2>June 22, 2007</h2>
180 <a href="relnotes-7.0.html">Mesa 7.0</a> is released.
181 This is a stable release featuring OpenGL 2.1 support.
185 <h2>April 27, 2007</h2>
187 <a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
188 This is a development release which will lead up to the Mesa 7.0 release
189 (which will advertise OpenGL 2.1 API support).
193 <h2>March 26, 2007</h2>
195 The new Shading Language compiler branch has been merged into the git
196 master branch. This is a step toward hardware support for the OpenGL
197 2.0 Shading Language and will be included in the next Mesa release.
198 In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
199 </a> has been updated with a new test that does over 130 tests of the
200 shading language and built-in functions.
205 Thomas Hellström of
206 <a href="http://www.tungstengraphics.com" target="_parent">
207 Tungsten Graphics</a> has written a whitepaper describing the new
208 <a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management
212 <h2>December 5, 2006</h2>
214 Mesa is now using git as its source code management system.
215 The previous CVS repository should no longer be used.
216 See the <a href="repository.html">repository page</a> for more information.
219 <h2>December 2, 2006</h2>
221 <a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
222 This is a new development release.
225 <h2>September 15, 2006</h2>
227 <a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
228 This is a new development release.
231 <h2>March 31, 2006</h2>
233 <a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
234 This is a new development release.
238 <h2>February 2, 2006</h2>
240 <a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
241 This is stable, bug-fix release.
245 <h2>November 29, 2005</h2>
247 <a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
248 This is stable, bug-fix release.
253 <h2>October 24, 2005</h2>
255 <a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
256 This is stable, bug-fix release.
260 <h2>August 19, 2005</h2>
262 Mesa 6.3.2 has been released.
263 Note: there was no public release of version 6.3.1.
265 <a href="versions.html#6.3.2">Changes in version 6.3.1</a>
267 The MD5 checksums are:
270 98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
271 0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
272 ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
273 9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
274 96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
275 c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
279 <h2>July 20, 2005</h2>
281 Mesa 6.3 has been released.
282 This is a development release with new features, changes and bug fixes.
286 - GL_EXT_framebuffer_object extension
287 - GL_ARB_draw_buffers extension
288 - GL_ARB_pixel_buffer_object extension
289 - GL_OES_read_format extension (Ian Romanick)
290 - DirectFB driver (Claudio Ciccani)
291 - x86_64 vertex transformation code (Mikko T.)
293 - added -stereo option for glxgears demo (Jacek Rosik)
294 - updated the PBuffer demo code in xdemos/ directory
295 - glDeleteTextures/Programs/Buffers() now makes the object ID
296 available for immediate re-use
297 - assorted 64-bit clean-ups fixes (x86_64 and Win64)
298 - lots of internal changes for GL_EXT_framebuffer_object
300 - some functions didn't support PBO functionality
301 - glGetTexImage didn't convert color index images to RGBA as required
302 - fragment program texcoords were sometimes wrong for points and lines
303 - fixed problem with negative dot product in arbfplight, fplight demos
304 - fixed bug in perspective correction of antialiased, textured lines
305 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
306 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
307 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
308 - fixed float parsing bug in ARB frag/vert programs (bug 2520)
309 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
310 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
311 - glXChooseFBConfig() crashed if attribList pointer was NULL
312 - program state.light[n].spot.direction.w was wrong value (bug 3083)
313 - fragment program fog option required glEnable(GL_FOG) - wrong.
314 - glColorTable() could produce a Mesa implementation error (bug 3135)
315 - RasterPos could get corrupted by color index rendering path
316 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
317 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
318 - fixed a few Darwin compilation problems
321 The MD5 checksums are:
324 0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
325 60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
326 ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
327 25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
328 9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
329 8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
333 <h2>December 9, 2004</h2>
335 Mesa 6.2.1 has been released.
336 This is a stable release which just fixes bugs since the 6.2 release.
340 - don't apply regular fog or color sum when using a fragment program
341 - glProgramEnvParameter4fARB always generated an error on
342 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
343 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
344 - fixed width/height mix-up in glSeparableFilter2D()
345 - fixed regression in glCopyPixels + convolution
346 - glReadPixels from a clipped front color buffer didn't always work
347 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
348 - Attempting queries/accesses of VBO 0 weren't detected as errors
349 - paletted textures failed if the palette had fewer than 256 entries
351 - fixed a bunch of compiler warnings found with gcc 3.4
352 - bug reports should to go bugzilla.freedesktop.org
355 The MD5 checksums are:
358 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
359 f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
360 dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
361 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
362 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
363 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
367 <h2>October 2, 2004</h2>
369 Mesa 6.2 has been released.
370 This is a stable release which just fixes bugs since the 6.1 release.
374 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
375 - updated Doxygen support (Jose Fonseca)
377 - some GGI driver updates (Christoph Egger, bug 1025977)
379 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
380 - fixed a few compilation issues on IRIX
381 - fixed a matrix classification bug (reported by Wes Bethel)
382 - we weren't reseting the vertex/fragment program error state
383 before parsing (Dave Reveman)
384 - adjust texcoords for sampling texture rectangles (Dave Reveman)
385 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
386 - repeated calls to glDeleteTexture(t) could lead to a crash
387 - fixed potential ref count bugs in VBOs and vertex/fragment programs
388 - spriteblast demo didn't handle window size changes correctly
389 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
390 - fixed color index mode glDrawPixels bug (Karl Schultz)
393 The MD5 checksums are:
396 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
397 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
398 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
399 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
400 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
401 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
405 <h2>August 18, 2004</h2>
407 Mesa 6.1 has been released.
408 This is a new development release (version 6.2 will be a stabilization
413 - Revamped Makefile system
414 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
415 - internal driver interface changes related to texture object
416 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
417 - option to walk triangle edges with double-precision floats
418 (Justin Novosad of Discreet) (see config.h file)
419 - support for AUX buffers in software GLX driver
420 - updated glext.h to version 24 and glxext.h to version 6
421 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
422 - updated BeOS support (Philippe Houdoin)
424 - fragment fog interpolation is perspective corrected now
425 - new glTexImage code, much cleaner, may be a bit faster
427 - glArrayElement in display lists didn't handle generic vertex attribs
428 - glFogCoord didn't always work properly
429 - ARB_fragment_program fog options didn't work
430 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
431 - ARB frag prog TEX and TEXP instructions now use LOD=0
432 - glTexEnviv in display lists didn't work
433 - glRasterPos didn't do texgen or apply texture matrix
434 - GL_DOUBLE-valued vertex arrays were broken in some cases
435 - fixed texture rectangle edge/border sampling bugs
436 - sampling an incomplete texture in a fragment program would segfault
437 - glTexImage was missing a few error checks
438 - fixed some minor glGetTexParameter glitches
439 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
440 - fragment program writes to RC/HC register were broken
441 - fixed a few glitches in GL_HP_occlusion_test extension
442 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
443 - vertex program state references were broken
444 - fixed triangle color interpolation bug on AIX (Shane Blackett)
445 - fixed a number of minor memory leaks (bug #1002030)
447 The MD5 checksums are:
450 c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
451 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
452 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
453 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
454 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
455 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
460 <h2>April 2, 2004</h2>
463 Mesa 6.0.1 has been released.
464 This release basically just fixes bugs since the 6.0. release.
468 - upgraded glext.h to version 22
469 - new build targets (Dan Schikore)
470 - new linux-x86-opteron build target (Heath Feather)
472 - glBindProgramARB didn't update all necessary state
473 - fixed build problems on OpenBSD
474 - omit CVS directories from tarballs
475 - glGetTexImage(GL_COLOR_INDEX) was broken
476 - fixed an infinite loop in t&l module
477 - silenced some valgrind warnings about using unitialized memory
478 - fixed some compilation/link glitches on IRIX (Mike Stephens)
479 - glBindProgram wasn't getting compiled into display lists
480 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
481 - two-sided lighting and vertex program didn't work (bug 887330)
482 - stores to program parameter registers in vertex state programs
484 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
485 - glXCreateWindow() wasn't fully implemented (bug 890894)
486 - generic vertex attribute arrays didn't work in display lists
487 - vertex buffer objects' default usage and access fields were wrong
488 - glDrawArrays with start!=0 was broken
489 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
490 - linux-osmesa16-static config didn't work
491 - fixed a few color index rendering problems (bug 910687)
492 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
493 - OSMesa RGB and BGR modes were broken
494 - glProgramStringARB mistakenly required a null-terminated string
495 - fragment program XPD instruction was incorrect
496 - glGetMaterial() didn't work reliably
498 The MD5 checksums are:
501 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
502 b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
503 bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
504 b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
505 dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
506 eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
511 <h2>January 16, 2004</h2>
514 Mesa 6.0 has been released. This is a stabilization of the 5.1 release
515 and primarily just incorporates bug fixes.
519 - full OpenGL 1.5 support
520 - updated GL/glext.h file to version 21
522 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
524 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
526 - updated suno5-gcc configs
527 - glColor3 functions sometimes resulted in undefined alpha values
528 - fixed FP divide by zero error seen on VMS with xlockmore, others
529 - fixed vertex/fragment program debug problem (bug 873011)
530 - building on AIX with gcc works now
531 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
532 - glDrawRangeElements tried to modify potentially read-only storage
533 - updated files for building on Windows
538 <h2>December 28, 2003</h2>
541 The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
543 freedesktop.org</a> because of problems with SourceForge's anonymous
547 <p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
551 <h2>December 17, 2003</h2>
554 Mesa 5.1 has been released. This is a new development release.
555 Mesa 6.0 will be the next stable release and will support all
560 - reorganized directory tree
561 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
562 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
563 - GL_SGI_texture_color_table extension (Eric Plante)
564 - GL_NV_fragment_program extension
565 - GL_NV_light_max_exponent extension
566 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
567 - GL_ARB_occlusion_query extension
568 - GL_ARB_point_sprite extension
569 - GL_ARB_texture_non_power_of_two extension
570 - GL_IBM_multimode_draw_arrays extension
571 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
572 - GL_ARB_vertex_buffer_object extension
573 - new X86 feature detection code (Petr Sebor)
574 - less memory used for display lists and vertex buffers
575 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
576 - new version (18) of glext.h header
577 - new spriteblast.c demo of GL_ARB_point_sprite
578 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
579 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
581 - really enable OpenGL 1.4 features in DOS driver.
582 - fixed issues in glDrawPixels and glCopyPixels for very wide images
583 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
584 - fixed some texgen bugs reported by Daniel Borca
585 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
586 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
587 - fixed RGBA blend enable bug (Ville Syrjala)
588 - glAccum is supposed to be a no-op in selection/feedback mode
589 - fixed texgen bug #597589 (John Popplewell)
591 - dropped API trace feature (src/Trace/)
592 - documentation overhaul. merged with website content. more html.
593 - glxgears.c demo updated to use GLX swap rate extensions
594 - glTexImage1/2/3D now allows width/height/depth = 0
595 - disable SPARC asm code on Linux (bug 852204)
598 The MD5 checksums are:
601 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
602 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
603 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
604 e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
605 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
606 d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
610 <H2>November 12, 2003</H2>
613 New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
614 number of automake/libtool problems.
617 The new MD5 checksums are:
620 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
621 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
622 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
623 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
624 b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
625 a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
630 <h2>September 5, 2003</h2>
633 Mesa 5.0.2 has been released. This is a stable, bug-fix release.
637 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
638 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
639 - GL_CURRENT_MATRIX_NV query was wrong
640 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
641 - GL_LIST_MODE query wasn't correct
642 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
643 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
644 - blended, wide lines didn't always work correctly (bug 711595)
645 - glVertexAttrib4svNV w component was always 1
646 - fixed bug in GL_IBM_rasterpos_clip (missing return)
647 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
648 - a few Solaris compilation fixes
649 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
650 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
651 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
652 - glFog() didn't clamp fog colors
653 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
654 gl[Get]TexParameteri[v] functions
655 - fixed invalid memory references in glTexGen functions (bug 781602)
656 - integer-valued color arrays weren't handled correctly
657 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
658 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
660 - build GLUT with -fexceptions so C++ apps propogate exceptions
668 Mesa's directory tree has been overhauled.
669 Things are better organized now with some thought toward future needs.
672 In CVS, the latest Mesa 5.1 development code is now rooted under the
673 <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
674 holds the Mesa 5.0.x code which will be abandoned at some point.
679 <h2>March 30, 2003</h2>
682 Mesa 5.0.1 has been released. This is a stable, bug-fix release.
686 - DOS driver updates from Daniel Borca
687 - updated GL/gl_mangle.h file (Bill Hoffman)
689 - auto mipmap generation for cube maps was broken (bug 641363)
690 - writing/clearing software alpha channels was unreliable
691 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
692 - fixed some bad assertions found with shadowtex demo
693 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
694 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
695 - fixed potential segfault in texture object validation (bug 659012)
696 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
697 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
698 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
699 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
700 - fixed compilation problem on Solaris7/x86 (bug 536406)
701 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
702 - fixed NeXT build problem (FABSF macro)
703 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
704 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
705 - AA line and triangle Z values are now rounded, not truncated
706 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
707 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
708 - fixed a minor GL_COLOR_MATERIAL bug
709 - NV vertex program EXP instruction was broken
710 - glColorMask misbehaved with X window / pixmap rendering
711 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
712 - attempt to fix GGI compilation problem when MesaDemos not present
713 - NV vertex program ARL-relative fetches didn't work
715 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
716 - updated winpos and pointblast demos to use ARB extensions
717 - disable SPARC normal transformation code (bug 673938)
718 - GLU fixes for OS/2 (Evgeny Kotsuba)
721 MD5 checksums follow:
724 b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
725 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
726 eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
727 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
728 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
729 becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
734 <h2>March 7, 2003</h2>
736 Website and documentation overhaul.
739 The website content and Mesa documentation (from the doc/ directory) have
740 been merged together.
741 All the documentation files have been entered into the CVS repository.
742 Many of the old plain-text files have been converted to html and modernized.
746 <h2>November 13, 2002</h2>
747 <p>Mesa 5.0 has been released. This is a stable release which
748 implements the OpenGL 1.4 specification.
750 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
751 - removed some overlooked debugging code
752 - glxinfo updated to support GLX_ARB_multisample
753 - GLUT now support GLX_ARB_multisample
754 - updated DOS driver (Daniel Borca)
756 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
757 - fixed potential bug in _mesa_align_malloc/calloc()
758 - fixed missing triangle bug when running vertex programs
759 - fixed a few HPUX compilation problems
760 - FX (Glide) driver didn't compile
761 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
762 - a few EXT functions, like glGenTexturesEXT, were no-ops
763 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
764 glMultiDrawArrays and glMultiDrawElements were missing
765 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
766 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
767 - fixed one-bit error in point/line fragment Z calculation
768 - fixed potential segfault in fakeglx code
769 - fixed color overflow problem in DOT3 texture env mode
773 <h2>October 29, 2002</h2>
774 <p>Mesa 4.1 has been released. This is a new development release.
775 For a stable release, get 4.0.4.
777 - GL_NV_vertex_program extension
778 - GL_NV_vertex_program1_1 extension
779 - GL_ARB_window_pos extension
780 - GL_ARB_depth_texture extension
781 - GL_ARB_shadow extension
782 - GL_ARB_shadow_ambient extension
783 - GL_EXT_shadow_funcs extension
784 - GL_ARB_point_parameters extension
785 - GL_ARB_texture_env_crossbar
786 - GL_NV_point_sprite extension
787 - GL_NV_texture_rectangle extension
788 - GL_EXT_multi_draw_arrays extension
789 - GL_EXT_stencil_two_side extension
790 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
791 - GL_ATI_texture_mirror_once extension (Ian Romanick)
792 - massive overhaul/simplification of software rasterizer module,
793 many contributions from Klaus Niederkrueger
794 - faster software texturing in some cases (i.e. trilinear filtering)
795 - new OSMesaGetProcAddress() function
796 - more blend modes implemented with MMX code (Jose Fonseca)
797 - added glutGetProcAddress() to GLUT
798 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
799 - pbinfo and pbdemo PBuffer programs
800 - glxinfo -v prints transprent pixel info (Gerd Sussner)
802 - better mipmap LOD computation (prevents excessive blurriness)
803 - OSMesaMakeCurrent() didn't recognize buffer size changes
804 - assorted conformance fixes for 16-bit/channel rendering
805 - texcombine alpha subtraction mode was broken
806 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
807 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
808 - fixed divide by zero error in NURBS tessellator (Jon Perry)
809 - fixed GL_LINEAR fog bug by adding clamping
810 - fixed FP exceptions found using Alpha CPU
811 - 3dfx/glide driver render-to-window feature was broken
812 - added missing GLX_TRANSPARENT_RGB token to glx.h
813 - fixed error checking related to paletted textures
814 - fixed reference count error in glDeleteTextures (Randy Fayan)
816 - New spec file and Python code to generate some GL dispatch files
817 - Glide driver defaults to "no" with autoconf/automake
818 - floating point color channels now clamped to [0,inf)
819 - updated demos/stex3d with new options
823 <h2>October 4, 2002</h2>
825 The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
828 <h2>October 3, 2002</h2>
829 <p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
831 - GL_NV_texture_rectangle extension
832 - updated glext.h header (version 17)
833 - updated DOS driver (Daniel Borca)
834 - updated BeOS R5 driver (Philippe Houdoin)
835 - added GL_IBM_texture_mirror_repeat
836 - glxinfo now takes -l option to print interesting OpenGL limits info
837 - GL_MESA_ycbcr_texture extension
838 - GL_APPLE_client_storage extension (for some DRI drivers only)
839 - GL_MESA_pack_invert extension
841 - fixed GL_LINEAR fog bug by adding clamping
842 - fixed FP exceptions found using Alpha CPU
843 - 3dfx MESA_GLX_FX=window (render to window) didn't work
844 - fixed memory leak in wglCreateContest (Karl Schultz)
845 - define GLAPIENTRY and GLAPI if undefined in glu.h
846 - wglGetProcAddress didn't handle all API functions
847 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
848 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
849 - error checking in compressed tex image functions had some glitches
850 - fixed AIX compile problem in src/config.c
851 - glGetTexImage was using pixel unpacking instead of packing params
852 - auto-mipmap generation for cube maps was incorrect
854 - max texture units reduced to six to accomodate texture rectangles
855 - removed unfinished GL_MESA_sprite_point extension code
858 <h2>June 25, 2002</h2>
859 <p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
861 - updated GL/glext.h file (version 15)
862 - corrected MMX blend code (Jose Fonseca)
863 - support for software-based alpha planes in Windows driver
864 - updated GGI driver (Filip Spacek)
866 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
867 - OSMesaMakeCurrent() didn't recognize buffer size changes
868 - assorted conformance fixes for 16-bit/channel rendering
869 - texcombine alpha subtraction mode was broken
870 - fixed lighting bug with non-uniform scaling and display lists
871 - fixed bug when deleting shared display lists
872 - disabled SPARC cliptest assembly code (Mesa bug 544665)
873 - fixed a couple Solaris compilation/link problems
874 - blending clipped glDrawPixels didn't always work
875 - glGetTexImage() didn't accept packed pixel types
876 - glPixelMapu[is]v() could explode given too large of pixelmap
877 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
878 - glXCopyContext() could lead to segfaults
879 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
881 - lots of C++ (g++) code clean-ups
882 - lots of T&L updates for the Radeon DRI driver
884 - mipmap LOD computation (fixed for Mesa 4.1)
887 <h2>April 2, 2002</h2>
888 <p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
890 - New DOS (DJGPP) driver written by Daniel Borca
891 - New driver interface functions for TCL drivers (such as Radeon DRI)
892 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
893 if using deep color channels
894 - latest GL/glext.h and GL/glxext.h headers from SGI
896 - GL_BLEND with non-black texture env color wasn't always correct
897 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
898 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
899 - glReadPixels was sometimes mistakenly clipped by the scissor box
900 - glDraw/ReadPixels didn't catch all the errors that they should have
901 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
902 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
903 - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP)
904 - glColorMask as sometimes effecting glXSwapBuffers()
905 - fixed a potential bug in XMesaGarbageCollect()
906 - N threads rendering into one window didn't work reliably
907 - glCopyPixels didn't work for deep color channels
908 - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma)
909 - glPopAttrib() didn't correctly restore user clip planes
910 - user clip planes failed for some perspective projections (Chromium)
913 <h2>December 17, 2001</h2>
914 <p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
916 - better sub-pixel sample positions for AA triangles (Ray Tice)
917 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
919 - added missing break statements in glGet*() for multisample cases
920 - fixed uninitialized hash table mutex bug (display lists / texobjs)
921 - fixed bad teximage error check conditional (bug 476846)
922 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
923 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
924 - silence some compiler warnings (gcc 2.96)
925 - enable the #define GL_VERSION_1_3 in GL/gl.h
926 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
927 - fixed glu.h typedef problem found with MSDev 6.0
928 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
929 - added missing 'const' to glXGetContextIDEXT() in glxext.h
930 - fixed a few glXGetProcAddress() errors (texture compression, etc)
931 - fixed start index bug in compiled vertex arrays (Keith)
932 - fixed compilation problems in src/SPARC/glapi_sparc.S
933 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
934 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
935 - provoking vertex of flat-shaded, color-index triangles was wrong
936 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
937 - glTexParameter didn't flush the vertex buffer (Ray Tice)
938 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
939 - fixed bug in normal length caching (ParaView lighting bug)
942 <h2>October 22, 2001</h2>
943 <p>Mesa 4.0 has been released. This is a stable release.
945 - Mesa 4.0 implements the OpenGL 1.3 specification
946 - GL_IBM_rasterpos_clip extension
947 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
948 - GL_ARB_texture_mirrored_repeat extension
949 - WindML UGL driver (Stephane Raimbault)
950 - added OSMESA_MAX_WIDTH/HEIGHT queries
951 - attempted compiliation fixes for Solaris 5, 7 and 8
952 - updated glext.h and glxext.h files
953 - updated Windows driver (Karl Schultz)
955 - added some missing GLX 1.3 tokens to include/GL/glx.h
956 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
957 - glCopyPixels with scale and bias was broken
958 - glRasterPos with lighting could segfault
959 - glDeleteTextures could leave a dangling pointer
960 - Proxy textures for cube maps didn't work
961 - fixed a number of 16-bit color channel bugs
962 - fixed a few minor memory leaks
963 - GLX context sharing was broken in 3.5
964 - fixed state-update bugs in glPopClientAttrib()
965 - fixed glDrawRangeElements() bug
966 - fixed a glPush/PopAttrib() bug related to texture binding
967 - flat-shaded, textured lines were broken
968 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
969 - lighting didn't always produce the correct alpha value
970 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
974 <h2>June 21, 2001</h2>
975 <p>Mesa 3.5 has been released. This is a new development release.
977 - internals of Mesa divided into modular pieces (Keith Whitwell)
978 - 100% OpenGL 1.2 conformance (passes all conformance tests)
979 - new AA line algorithm
980 - GL_EXT_convolution extension
981 - GL_ARB_imaging subset
982 - OSMesaCreateContextExt() function
983 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
984 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
985 - GL_EXT_fog_coord extension (Keith Whitwell)
986 - GL_EXT_secondary_color extension (Keith Whitwell)
987 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
988 - GL_SGIX_depth_texture extension
989 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
990 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
991 - GL_ARB_texture_env_combine extension
992 - GL_ARB_texture_env_dot3 extension
993 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
994 - OSMesaCreateContextExt() function
995 - libOSMesa.so library, contains the OSMesa driver interface
996 - GL/glxext.h header file for GLX extensions
997 - somewhat faster software texturing, fogging, depth testing
998 - all color-index conformance tests now pass (only 8bpp tested)
999 - SPARC assembly language TCL optimizations (David Miller)
1000 - GL_SGIS_generate_mipmap extension
1002 - fbiRev and tmuRev were unitialized when using Glide3
1003 - fixed a few color index mode conformance failures; all pass now
1004 - now appling antialiasing coverage to alpha after texturing
1005 - colors weren't getting clamped to [0,1] before color table lookup
1006 - fixed RISC alignment errors caused by COPY_4UBV macro
1007 - drawing wide, flat-shaded lines could cause a segfault
1008 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
1010 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
1011 - new libOSMesa.so library, contains the OSMesa driver interface
1015 <h2>May 17, 2001</h2>
1016 <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
1017 Here's what's new:</p>
1019 - deleting the currently bound texture could cause bad problems
1020 - using fog could result in random vertex alpha values
1021 - AA triangle rendering could touch pixels outside right window bound
1022 - fixed byteswapping problem in clear_32bit_ximage() function
1023 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
1024 - fixed memory leak in glXUseXFont()
1025 - fragment sampling in AA triangle function was off by 1/2 pixel
1026 - Windows: reading pixels from framebuffer didn't always work
1027 - glConvolutionFilter2D could segfault or cause FP exception
1028 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
1029 - GL_NAND logicop didn't work right in RGBA mode
1030 - fixed a memory corruption bug in vertex buffer reset code
1031 - clearing the softwara alpha buffer with scissoring was broken
1032 - fixed a few color index mode fog bugs
1033 - fixed some bad assertions in color index mode
1034 - fixed FX line 'stipple' bug #420091
1036 - optimized writing mono-colored pixel spans to X pixmaps
1037 - increased max viewport size to 2048 x 2048
1041 <h2>April 29, 2001</h2>
1042 <p>New Mesa website</p>
1043 <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
1046 <h2>February 14, 2001</h2>
1047 <p>Mesa 3.4.1 has been released. Here's what's new:</p>
1049 - fixed some Linux build problems
1050 - fixed some Windows build problems
1051 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
1053 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
1054 - various state-update code changes needed for DRI bugs
1055 - disabled pixel transfer ops in glColorTable commands, not needed
1056 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
1057 - updated sources and fixed compile problems in widgets-mesa/
1058 - GLX_PBUFFER enum value was wrong in glx.h
1059 - fixed a glColorMaterial lighting bug
1060 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
1061 - glXCopySubBufferMESA() Y position was off by one
1062 - Error checking of glTexSubImage3D() was broken (bug 128775)
1063 - glPopAttrib() didn't restore all derived Mesa state correctly
1064 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
1065 conformance problems at 16bpp.
1066 - clearing depth buffer with scissoring was broken, would segfault
1067 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
1068 - fixed a line clipping bug (reported by Craig McDaniel)
1069 - fixed RGB color over/underflow bug for very tiny triangles
1071 - NURBS or evaluator surfaces inside display lists don't always work
1074 </p><h2>November 3, 2000</h2>
1075 <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
1077 - optimized glDrawPixels for glPixelZoom(1,-1)
1079 - widgets-mesa/src/*.c files were missing from 3.3 distro
1080 - include/GL/mesa_wgl.h file was missing from 3.3 distro
1081 - fixed some Win32 compile problems
1082 - texture object priorities weren't getting initialized to 1.0
1083 - glAreTexturesResident return value was wrong when using hardware
1084 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
1085 - glReadPixels with GLushort packed types was broken
1086 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
1087 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
1088 - fixed some typos/bugs in the VB code
1089 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
1090 - optimized glDrawPixels paths weren't being used
1091 - per-fragment fog calculation didn't work without a Z buffer
1092 - improved blending accuracy, fixes Glean blendFunc test failures
1093 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
1094 - glXGetProcAddressARB() didn't always return the right address
1095 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
1096 - texture matrix changes weren't always detected (GLUT projtex demo)
1097 - fixed random color problem in vertex fog code
1098 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
1100 - finished internal support for compressed textures for DRI
1103 </p><h2>April 24, 2000</h2>
1104 <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
1106 - fixed memcpy bugs in span.c
1107 - fixed missing glEnd problem in demos/tessdemo.c
1108 - fixed bug when clearing 24bpp Ximages
1109 - fixed clipping problem found in Unreal Tournament
1110 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
1111 - fixed Loki's 3dfx RGB vs BGR bug
1112 - fixed Loki's 3dfx smooth/flat shading bug in SoF
1114 - updated docs/README file
1115 - use bcopy() optimizations on FreeBSD
1116 - re-enabled the optimized persp_textured_triangle() function
1119 </p><h2>March 23, 2000</h2>
1120 <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
1121 <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
1123 <p>Here's what's changed:
1128 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
1129 - added missing glHintPGI() function<br>
1130 - fixed a polygon culling bug<br>
1131 - fixed bugs in gluPartialDisk()<br>
1132 - Z values in selection mode were wrong<br>
1133 - added missing tokens:
1135 GL_SMOOTH_POINT_SIZE_RANGE<br>
1136 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
1137 GL_SMOOTH_LINE_WIDTH_RANGE<br>
1138 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
1139 GL_ALIASED_POINT_SIZE_RANGE<br>
1140 GL_ALIASED_LINE_WIDTH_RANGE
1142 - fixed glCopyPixels when copying from back to front buffer<br>
1143 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
1144 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
1145 - glDeleteTextures() didn't decrement reference count correctly<br>
1146 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
1147 - Actual depth of transformation matrix stacks was off by one<br>
1148 - 24bpp visuals didn't address pixels correctly<br>
1149 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
1150 - 101691 - Polygon clipping and GL_LINE<br>
1151 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
1152 - 101808 - Non-glVertexArrays tristrip bug<br>
1153 - 101971 - find_last_3f on Dec OSF (worked around)<br>
1154 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
1155 - 102893 - orientations of modelview cause segfault
1159 - updated SVGA Linux driver<br>
1160 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
1161 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
1162 - changed -O2 to -O3 for a number of gcc configs
1166 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
1170 <p>Please report any problems with this release ASAP. Bugs should be filed on the
1171 Mesa3D website at sourceforge.<br>
1172 After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
1175 </p><h2>December 17, 1999</h2>
1176 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1177 can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
1179 </p><h2>December 14, 1999</h2>
1180 <p>Mesa 3.1 is released!</p>
1182 </p><h2>September 21, 1999</h2>
1183 <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
1184 and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
1185 that seem to be... yes, I've just received confirmation from the beta center, they
1186 are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
1187 Keith Whitwell for preparing these for us during Brian's absence.</p>
1189 </p><h2>August 30, 1999</h2>
1190 <p>I'm pleased to announce that I've accepted a position with Precision Insight,
1191 Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
1192 <p>I've been working on Mesa in my spare time for over five years. With Precision
1193 Insight I now have the opportunity to devote my full attention to advancing Mesa
1194 and OpenGL on Linux.</p>
1195 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1196 my work will continue to be open sourced and available to any other programmers who
1197 may want to contribute to it, or use it for other projects or platforms</p>
1198 <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
1200 </p><h2>August 23, 1999</h2>
1201 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1202 Note that this is a new archive, so you will need to re-checkout the archive. That
1203 means don't <i>cvs update</i> from a previous download.</p>
1205 </p><h2>August 17, 1999</h2>
1206 <p>A report from the SIGGRAPH '99 Linux/OpenGL
1207 BOF meeting is now available.</p>
1210 </p><h2>August 14, 1999</h2>
1211 <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1212 systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1216 </p><h2>June 7, 1999</h2>
1217 <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1219 </p><h2>June 2, 1999</h2>
1220 <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1221 xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1222 based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1224 </p><h2>May 24, 1999</h2>
1225 <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1226 If you are into the quake scene, you may want to try this out, as it contains some
1227 optimizations specifically in the Q3A rendering path.
1229 </p><h2>May 13, 1999</h2>
1230 <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
1231 has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
1233 </p><h2>May 13, 1999</h2>
1234 <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1235 US$10,000 to the Mesa project to support its continuing development.
1236 Mesa is a free implementation of the OpenGL 3D graphics library and id's
1237 newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1239 The donation will go to Keith Whitwell, who has been optimizing Mesa to
1240 improve performance on 3d hardware. Thanks to Keith's work, many
1241 applications using Mesa 3.1 will see a dramatic performance increase
1242 over Mesa 3.0. The donation will allow Keith to continue working on
1243 Mesa full time for some time to come.
1245 For more information about Mesa see www.mesa3d.org. For more
1246 information about id Software, Inc. see www.idsoftware.com.
1248 --------------------------------
1250 This donation from John/id is very generous. Keith and I are very
1255 </p><h2>May 1, 1999</h2>
1256 <p>John Carmack made an interesting .plan update yesterday:
1259 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
1260 should be helpful to the various Linux 3D teams. <br>
1261 </i>http://www.quake3arena.com/news/glopt.html</i>"
1265 </p><h2>April 7, 1999</h2>
1266 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1268 </p><h2>March 18, 1999</h2>
1269 <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1270 For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
1272 </p><h2>February 16, 1999</h2>
1273 <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1274 source code</a>.</p>
1276 </p><h2>January 22, 1999</h2>
1277 <p>www.mesa3d.org established</p>