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11 <h1>The Mesa 3D Graphics Library</h1>
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17 <h1>Mesa 11.1.1 Release Notes / January 13, 2016</h1>
20 Mesa 11.1.1 is a bug fix release which fixes bugs found since the 11.1.0 release.
23 Mesa 11.1.1 implements the OpenGL 4.1 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL 4.1. OpenGL
27 4.1 is <strong>only</strong> available if requested at context creation
28 because compatibility contexts are not supported.
32 <h2>SHA256 checksums</h2>
34 b15089817540ba0bffd0aad323ecf3a8ff6779568451827c7274890b4a269d58 mesa-11.1.1.tar.gz
35 64db074fc514136b5fb3890111f0d50604db52f0b1e94ba3fcb0fe8668a7fd20 mesa-11.1.1.tar.xz
44 <p>This list is likely incomplete.</p>
48 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91806">Bug 91806</a> - configure does not test whether assembler supports sse4.1</li>
50 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92229">Bug 92229</a> - [APITRACE] SOMA have serious graphical errors</li>
52 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92233">Bug 92233</a> - Unigine Heaven 4.0 silhuette run</li>
54 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93004">Bug 93004</a> - Guild Wars 2 crash on nouveau DX11 cards</li>
56 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93215">Bug 93215</a> - [Regression bisected] Ogles1conform Automatic mipmap generation test is fail</li>
58 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93257">Bug 93257</a> - [SKL, bisected] ASTC dEQP tests segfault</li>
65 <p>Brian Paul (1):</p>
67 <li>st/mesa: check state->mesa in early return check in st_validate_state()</li>
70 <p>Dave Airlie (6):</p>
72 <li>mesa/varray: set double arrays to non-normalised.</li>
73 <li>mesa/shader: return correct attribute location for double matrix arrays</li>
74 <li>glsl: pass stage into mark function</li>
75 <li>glsl/fp64: add helper for dual slot double detection.</li>
76 <li>glsl: fix count_attribute_slots to allow for different 64-bit handling</li>
77 <li>glsl: only update doubles inputs for vertex inputs.</li>
80 <p>Emil Velikov (4):</p>
82 <li>docs: add sha256 checksums for 11.0.1</li>
83 <li>cherry-ignore: drop the "re-enable" DCC on Stoney</li>
84 <li>cherry-ignore: don't pick a specific i965 formats patch</li>
85 <li>Update version to 11.1.1</li>
88 <p>Eric Anholt (2):</p>
90 <li>vc4: Warn instead of abort()ing on exec ioctl failures.</li>
91 <li>vc4: Keep sample mask writes from being reordered after TLB writes</li>
94 <p>Grazvydas Ignotas (1):</p>
96 <li>r600: fix constant buffer size programming</li>
99 <p>Ian Romanick (1):</p>
101 <li>meta/generate_mipmap: Work-around GLES 1.x problem with GL_DRAW_FRAMEBUFFER</li>
104 <p>Ilia Mirkin (9):</p>
106 <li>nv50/ir: can't have predication and immediates</li>
107 <li>gk104/ir: simplify and fool-proof texbar algorithm</li>
108 <li>glsl: assign varying locations to tess shaders when doing SSO</li>
109 <li>glx/dri3: a drawable might not be bound at wait time</li>
110 <li>nvc0: don't forget to reset VTX_TMP bufctx slot after blit completion</li>
111 <li>nv50/ir: float(s32 & 0xff) = float(u8), not s8</li>
112 <li>nv50,nvc0: make sure there's pushbuf space and that we ref the bo early</li>
113 <li>nv50,nvc0: fix crash when increasing bsp bo size for h264</li>
114 <li>nvc0: scale up inter_bo size so that it's 16M for a 4K video</li>
117 <p>Jonathan Gray (2):</p>
119 <li>configure.ac: use pkg-config for libelf</li>
120 <li>configure: check for python2.7 for PYTHON2</li>
123 <p>Kenneth Graunke (5):</p>
125 <li>ralloc: Fix ralloc_adopt() to the old context's last child's parent.</li>
126 <li>drirc: Disable ARB_blend_func_extended for Heaven 4.0/Valley 1.0.</li>
127 <li>glsl: Fix varying struct locations when varying packing is disabled.</li>
128 <li>nvc0: Set winding order regardless of domain.</li>
129 <li>nir: Add a lower_fdiv option, turn fdiv into fmul/frcp.</li>
132 <p>Marek Olšák (7):</p>
134 <li>tgsi/scan: add flag colors_written</li>
135 <li>r600g: write all MRTs only if there is exactly one output (fixes a hang)</li>
136 <li>radeonsi: don't call of u_prims_for_vertices for patches and rectangles</li>
137 <li>radeonsi: apply the streamout workaround to Fiji as well</li>
138 <li>gallium/radeon: fix Hyper-Z hangs by programming PA_SC_MODE_CNTL_1 correctly</li>
139 <li>program: add _mesa_reserve_parameter_storage</li>
140 <li>st/mesa: fix GLSL uniform updates for glBitmap & glDrawPixels (v2)</li>
143 <p>Mark Janes (1):</p>
145 <li>Add missing platform information for KBL</li>
148 <p>Miklós Máté (1):</p>
150 <li>mesa: Don't leak ATIfs instructions in DeleteFragmentShader</li>
153 <p>Neil Roberts (3):</p>
155 <li>i965: Add MESA_FORMAT_B8G8R8X8_SRGB to brw_format_for_mesa_format</li>
156 <li>i965: Add B8G8R8X8_SRGB to the alpha format override</li>
157 <li>i965: Fix crash when calling glViewport with no surface bound</li>
160 <p>Nicolai Hähnle (2):</p>
162 <li>gallium/radeon: only dispose locally created target machine in radeon_llvm_compile</li>
163 <li>gallium/radeon: fix regression in a number of driver queries</li>
166 <p>Oded Gabbay (1):</p>
168 <li>configura.ac: fix test for SSE4.1 assembler support</li>
171 <p>Patrick Rudolph (2):</p>
173 <li>nv50,nvc0: fix use-after-free when vertex buffers are unbound</li>
174 <li>gallium/util: return correct number of bound vertex buffers</li>
177 <p>Rob Herring (1):</p>
179 <li>freedreno/ir3: fix 32-bit builds with pointer-to-int-cast error enabled</li>
182 <p>Samuel Pitoiset (3):</p>
184 <li>nvc0: free memory allocated by the prog which reads MP perf counters</li>
185 <li>nv50,nvc0: free memory allocated by performance metrics</li>
186 <li>nv50: free memory allocated by the prog which reads MP perf counters</li>
189 <p>Sarah Sharp (1):</p>
191 <li>mesa: Add KBL PCI IDs and platform information.</li>