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11 <h1>The Mesa 3D Graphics Library</h1>
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17 <h1>Mesa 17.0.3 Release Notes / April 1, 2017</h1>
20 Mesa 17.0.3 is a bug fix release which fixes bugs found since the 17.0.2 release.
23 Mesa 17.0.3 implements the OpenGL 4.5 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL 4.5. OpenGL
27 4.5 is <strong>only</strong> available if requested at context creation
28 because compatibility contexts are not supported.
32 <h2>SHA256 checksums</h2>
34 8253edf1bdd7b14ab63d5982349143a5c9ac3767f39a63257cc9d7e7d92f60f1 mesa-17.0.3.tar.gz
35 ca646f5075a002d60ef9123c8a4331cede155c01712ef945a65c59a5e69fe7ed mesa-17.0.3.tar.xz
47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96743">Bug 96743</a> - [BYT, HSW, SKL, BXT, KBL] GPU hangs with GfxBench 4.0 CarChase</li>
49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99246">Bug 99246</a> - [d3dadapter+radeonsi & bisect] EVE-Online : hang on wormhole sight</li>
51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100061">Bug 100061</a> - LODQ instruction generated with invalid dst mask</li>
53 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100182">Bug 100182</a> - Flickering in The Talos Principle on Sky Lake GT4.</li>
55 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100201">Bug 100201</a> - Windows scons build with MSVC toolchain and LLVM 4.0 fails</li>
62 <p>Alex Deucher (1):</p>
64 <li>radeonsi: add new polaris12 pci id</li>
67 <p>Andres Gomez (5):</p>
69 <li>glsl: on UBO/SSBOs link error reset the number of active blocks to 0</li>
70 <li>cherry-ignore: add the Invalidate L2 for TRANSFER_WRITE barriers fix</li>
71 <li>cherry-ignore: add the Flush after unmap in gbm/dri fix</li>
72 <li>cherry-ignore: corrected typo in the Flush after unmap in gbm/dri fix</li>
73 <li>Update version to 17.0.3</li>
78 <li>st/nine: Resolve deadlock in surface/volume dtors when using csmt</li>
79 <li>st/nine: Use atomics for available_texture_mem</li>
82 <p>Bas Nieuwenhuizen (1):</p>
84 <li>radv: flush DB cache before and after HTILE decompress.</li>
87 <p>Dave Airlie (1):</p>
89 <li>radv: fix primitive reset index emission</li>
92 <p>Emil Velikov (1):</p>
94 <li>docs: add sha256 checksums for 17.0.2</li>
97 <p>Ilia Mirkin (1):</p>
99 <li>st/mesa: set result writemask based on ir type</li>
102 <p>Jan Vesely (1):</p>
104 <li>clover: use pipe_resource references</li>
107 <p>Jason Ekstrand (9):</p>
109 <li>anv/query: Invalidate the correct range</li>
110 <li>anv/GetQueryPoolResults: Actually implement the spec</li>
111 <li>anv/image: Return early when unbinding an image</li>
112 <li>anv/query: Fix the location of timestamp availability</li>
113 <li>anv: Make anv_get_layerCount a macro</li>
114 <li>anv/blorp: Use anv_get_layerCount everywhere</li>
115 <li>anv/cmd_buffer: Apply flush operations prior to executing secondaries</li>
116 <li>anv/cmd_buffer: Fix bad indentation</li>
117 <li>anv: Flush caches prior to PIPELINE_SELECT on all gens</li>
120 <p>José Fonseca (1):</p>
122 <li>c11/threads: Include thr/xtimec.h for xtime definition when building with MSVC.</li>
125 <p>Juan A. Suarez Romero (1):</p>
127 <li>tests/cache_test: allow crossing mount points</li>
130 <p>Karol Herbst (1):</p>
132 <li>nvc0/ir: treat FMA like MAD for operand propagation</li>
135 <p>Kenneth Graunke (1):</p>
137 <li>i965: Fall back to GL 4.2/4.3 on Haswell if the kernel isn't new enough.</li>
140 <p>Marek Olšák (1):</p>
142 <li>radeonsi: don't hang on shader compile failure</li>
145 <p>Matt Turner (1):</p>
147 <li>i965/fs: Don't emit SEL instructions for type-converting MOVs.</li>
150 <p>Nanley Chery (1):</p>
152 <li>intel: Correct the BDW surface state size</li>
155 <p>Nicolai Hähnle (1):</p>
157 <li>mesa/main: fix MultiDrawElements[BaseVertex] validation of primcount</li>
160 <p>Rob Clark (1):</p>
162 <li>freedreno: fix memory leak</li>
165 <p>Tim Rowley (1):</p>
167 <li>swr: [rasterizer jitter] fix llvm >= 5.0 build break</li>
170 <p>Timothy Arceri (2):</p>
172 <li>glsl: fix lower jumps for returns when loop is inside an if</li>
173 <li>mesa: update lower_jumps tests after bug fix</li>
176 <p>Topi Pohjolainen (1):</p>
178 <li>i965/gen8+: Do full stall when switching pipeline</li>
183 <li>anv/blorp: Fix a crash in CmdClearColorImage</li>
184 <li>anv/genX: Solve the vkCreateGraphicsPipelines crash</li>