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11 <h1>The Mesa 3D Graphics Library</h1>
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17 <h1>Mesa 9.2.1 Release Notes / (October 4, 2013)</h1>
20 Mesa 9.2.1 is a bug fix release which fixes bugs found since the 9.2 release.
23 Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL 3.1. OpenGL
27 3.1 is <strong>only</strong> available if requested at context creation
28 because GL_ARB_compatibility is not supported.
32 <h2>MD5 checksums</h2>
43 <p>This list is likely incomplete.</p>
47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66779">Bug 66779</a> - Use of uninitialized stack variable with brw_search_cache()</li>
49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68233">Bug 68233</a> - Valgrind errors in mesa</li>
51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68250">Bug 68250</a> - Automatic mipmap generation with texture compression produces borders that fade to black</li>
53 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68637">Bug 68637</a> - [Bisected IVB/HSW]Unigine demo crash</li>
55 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68753">Bug 68753</a> - [regression bisected] GLSL ES: structs members can't have precision qualifiers anymore in 9.2</li>
57 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69525">Bug 69525</a> - [GM45, bisected] Piglit tex-shadow2drect fails</li>
63 <p>The full set of changes can be viewed by using the following GIT command:</p>
66 git log mesa-9.2..mesa-9.2.1
70 <p>Alex Deucher (1):</p>
72 <li>radeon/winsys: pad IBs to a multiple of 8 DWs</li>
75 <p>Andreas Boll (1):</p>
77 <li>os: First check for __GLIBC__ and then for PIPE_OS_BSD</li>
80 <p>Anuj Phogat (1):</p>
82 <li>glsl: Allow precision qualifiers for sampler types</li>
85 <p>Brian Paul (2):</p>
87 <li>docs: minor fixes for 9.2 release notes</li>
88 <li>mesa: check for bufSize > 0 in _mesa_GetSynciv()</li>
91 <p>Carl Worth (3):</p>
93 <li>cherry-ignore: Ignore a commit which appeared twice on master</li>
94 <li>Use -Bsymbolic when linking libEGL.so</li>
95 <li>mesa: Bump version to 9.2.1</li>
98 <p>Chris Forbes (3):</p>
100 <li>i965/fs: Gen4: Zero out extra coordinates when using shadow compare</li>
101 <li>i965: Fix cube array coordinate normalization</li>
102 <li>i965: fix bogus swizzle in brw_cubemap_normalize</li>
105 <p>Christoph Bumiller (2):</p>
107 <li>nvc0/ir: add f32 long immediate cannot saturate</li>
108 <li>nvc0: delete compute object on screen destruction</li>
111 <p>Dave Airlie (1):</p>
113 <li>st/mesa: don't dereference stObj->pt if NULL</li>
116 <p>Dominik Behr (1):</p>
118 <li>glsl: propagate max_array_access through function calls</li>
121 <p>Emil Velikov (1):</p>
123 <li>nouveau: initialise the nouveau_transfer maps</li>
126 <p>Eric Anholt (4):</p>
128 <li>mesa: Rip out more extension checking from texformat.c.</li>
129 <li>mesa: Don't choose S3TC for generic compression if we can't compress.</li>
130 <li>i965/gen4: Fix fragment program rectangle texture shadow compares.</li>
131 <li>i965: Reenable glBitmap() after the sRGB winsys enabling.</li>
134 <p>Ian Romanick (7):</p>
136 <li>docs: Add 9.2 release md5sums</li>
137 <li>Add .cherry-ignore file</li>
138 <li>mesa: Note that 89a665e should not be picked</li>
139 <li>glsl: Reallow precision qualifiers on structure members</li>
140 <li>mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query with ES3</li>
141 <li>mesa: Remove all traces of GL_OES_matrix_get</li>
142 <li>mesa: Don't return any data for GL_SHADER_BINARY_FORMATS</li>
145 <p>Ilia Mirkin (2):</p>
147 <li>nv30: find first unused texcoord rather than bailing if first is used</li>
148 <li>nv30: fix inconsistent setting of push->user_priv</li>
151 <p>Joakim Sindholt (1):</p>
153 <li>nvc0: fix blitctx memory leak</li>
156 <p>Johannes Obermayr (1):</p>
158 <li>st/gbm: Add $(WAYLAND_CFLAGS) for HAVE_EGL_PLATFORM_WAYLAND.</li>
161 <p>Kenneth Graunke (5):</p>
163 <li>i965/vs: Detect GRF sources in split_virtual_grfs send-from-GRF code.</li>
164 <li>i965/fs: Detect GRF sources in split_virtual_grfs send-from-GRF code.</li>
165 <li>i965/vec4: Only zero out unused message components when there are any.</li>
166 <li>i965: Fix brw_vs_prog_data_compare to actually check field members.</li>
167 <li>meta: Set correct viewport and projection in decompress_texture_image.</li>
170 <p>Maarten Lankhorst (2):</p>
172 <li>st/dri: do not create a new context for msaa copy</li>
173 <li>nvc0: restore viewport after blit</li>
176 <p>Marek Olšák (2):</p>
178 <li>r600g: fix constant buffer cache flushing</li>
179 <li>r600g: fix texture buffer object cache flushing</li>
182 <p>Paul Berry (1):</p>
184 <li>i965: Initialize inout_offset parameter to brw_search_cache().</li>
187 <p>Rico Schüller (1):</p>
189 <li>glx: Initialize OpenGL version to 1.0</li>
192 <p>Tiziano Bacocco (1):</p>
194 <li>nvc0/ir: fix use after free in texture barrier insertion pass</li>
197 <p>Torsten Duwe (1):</p>
199 <li>wayland-egl.pc requires wayland-client.pc.</li>