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Merge tag 'pxa-fixes-v4.2-rc2' of https://github.com/rjarzmik/linux into fixesD
[uclinux-h8/linux.git] / drivers / gpu / drm / i915 / i915_gem_tiling.c
1 /*
2  * Copyright © 2008 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  *
23  * Authors:
24  *    Eric Anholt <eric@anholt.net>
25  *
26  */
27
28 #include <linux/string.h>
29 #include <linux/bitops.h>
30 #include <drm/drmP.h>
31 #include <drm/i915_drm.h>
32 #include "i915_drv.h"
33
34 /** @file i915_gem_tiling.c
35  *
36  * Support for managing tiling state of buffer objects.
37  *
38  * The idea behind tiling is to increase cache hit rates by rearranging
39  * pixel data so that a group of pixel accesses are in the same cacheline.
40  * Performance improvement from doing this on the back/depth buffer are on
41  * the order of 30%.
42  *
43  * Intel architectures make this somewhat more complicated, though, by
44  * adjustments made to addressing of data when the memory is in interleaved
45  * mode (matched pairs of DIMMS) to improve memory bandwidth.
46  * For interleaved memory, the CPU sends every sequential 64 bytes
47  * to an alternate memory channel so it can get the bandwidth from both.
48  *
49  * The GPU also rearranges its accesses for increased bandwidth to interleaved
50  * memory, and it matches what the CPU does for non-tiled.  However, when tiled
51  * it does it a little differently, since one walks addresses not just in the
52  * X direction but also Y.  So, along with alternating channels when bit
53  * 6 of the address flips, it also alternates when other bits flip --  Bits 9
54  * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
55  * are common to both the 915 and 965-class hardware.
56  *
57  * The CPU also sometimes XORs in higher bits as well, to improve
58  * bandwidth doing strided access like we do so frequently in graphics.  This
59  * is called "Channel XOR Randomization" in the MCH documentation.  The result
60  * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
61  * decode.
62  *
63  * All of this bit 6 XORing has an effect on our memory management,
64  * as we need to make sure that the 3d driver can correctly address object
65  * contents.
66  *
67  * If we don't have interleaved memory, all tiling is safe and no swizzling is
68  * required.
69  *
70  * When bit 17 is XORed in, we simply refuse to tile at all.  Bit
71  * 17 is not just a page offset, so as we page an objet out and back in,
72  * individual pages in it will have different bit 17 addresses, resulting in
73  * each 64 bytes being swapped with its neighbor!
74  *
75  * Otherwise, if interleaved, we have to tell the 3d driver what the address
76  * swizzling it needs to do is, since it's writing with the CPU to the pages
77  * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
78  * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
79  * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
80  * to match what the GPU expects.
81  */
82
83 /**
84  * Detects bit 6 swizzling of address lookup between IGD access and CPU
85  * access through main memory.
86  */
87 void
88 i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
89 {
90         struct drm_i915_private *dev_priv = dev->dev_private;
91         uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
92         uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
93
94         if (INTEL_INFO(dev)->gen >= 8 || IS_VALLEYVIEW(dev)) {
95                 /*
96                  * On BDW+, swizzling is not used. We leave the CPU memory
97                  * controller in charge of optimizing memory accesses without
98                  * the extra address manipulation GPU side.
99                  *
100                  * VLV and CHV don't have GPU swizzling.
101                  */
102                 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
103                 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
104         } else if (INTEL_INFO(dev)->gen >= 6) {
105                 if (dev_priv->preserve_bios_swizzle) {
106                         if (I915_READ(DISP_ARB_CTL) &
107                             DISP_TILE_SURFACE_SWIZZLING) {
108                                 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
109                                 swizzle_y = I915_BIT_6_SWIZZLE_9;
110                         } else {
111                                 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
112                                 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
113                         }
114                 } else {
115                         uint32_t dimm_c0, dimm_c1;
116                         dimm_c0 = I915_READ(MAD_DIMM_C0);
117                         dimm_c1 = I915_READ(MAD_DIMM_C1);
118                         dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
119                         dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
120                         /* Enable swizzling when the channels are populated
121                          * with identically sized dimms. We don't need to check
122                          * the 3rd channel because no cpu with gpu attached
123                          * ships in that configuration. Also, swizzling only
124                          * makes sense for 2 channels anyway. */
125                         if (dimm_c0 == dimm_c1) {
126                                 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
127                                 swizzle_y = I915_BIT_6_SWIZZLE_9;
128                         } else {
129                                 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
130                                 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
131                         }
132                 }
133         } else if (IS_GEN5(dev)) {
134                 /* On Ironlake whatever DRAM config, GPU always do
135                  * same swizzling setup.
136                  */
137                 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
138                 swizzle_y = I915_BIT_6_SWIZZLE_9;
139         } else if (IS_GEN2(dev)) {
140                 /* As far as we know, the 865 doesn't have these bit 6
141                  * swizzling issues.
142                  */
143                 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
144                 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
145         } else if (IS_MOBILE(dev) || (IS_GEN3(dev) && !IS_G33(dev))) {
146                 uint32_t dcc;
147
148                 /* On 9xx chipsets, channel interleave by the CPU is
149                  * determined by DCC.  For single-channel, neither the CPU
150                  * nor the GPU do swizzling.  For dual channel interleaved,
151                  * the GPU's interleave is bit 9 and 10 for X tiled, and bit
152                  * 9 for Y tiled.  The CPU's interleave is independent, and
153                  * can be based on either bit 11 (haven't seen this yet) or
154                  * bit 17 (common).
155                  */
156                 dcc = I915_READ(DCC);
157                 switch (dcc & DCC_ADDRESSING_MODE_MASK) {
158                 case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
159                 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
160                         swizzle_x = I915_BIT_6_SWIZZLE_NONE;
161                         swizzle_y = I915_BIT_6_SWIZZLE_NONE;
162                         break;
163                 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
164                         if (dcc & DCC_CHANNEL_XOR_DISABLE) {
165                                 /* This is the base swizzling by the GPU for
166                                  * tiled buffers.
167                                  */
168                                 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
169                                 swizzle_y = I915_BIT_6_SWIZZLE_9;
170                         } else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
171                                 /* Bit 11 swizzling by the CPU in addition. */
172                                 swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
173                                 swizzle_y = I915_BIT_6_SWIZZLE_9_11;
174                         } else {
175                                 /* Bit 17 swizzling by the CPU in addition. */
176                                 swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
177                                 swizzle_y = I915_BIT_6_SWIZZLE_9_17;
178                         }
179                         break;
180                 }
181
182                 /* check for L-shaped memory aka modified enhanced addressing */
183                 if (IS_GEN4(dev)) {
184                         uint32_t ddc2 = I915_READ(DCC2);
185
186                         if (!(ddc2 & DCC2_MODIFIED_ENHANCED_DISABLE)) {
187                                 /* Since the swizzling may vary within an
188                                  * object, we have no idea what the swizzling
189                                  * is for any page in particular. Thus we
190                                  * cannot migrate tiled pages using the GPU,
191                                  * nor can we tell userspace what the exact
192                                  * swizzling is for any object.
193                                  */
194                                 dev_priv->quirks |= QUIRK_PIN_SWIZZLED_PAGES;
195                                 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
196                                 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
197                         }
198                 }
199
200                 if (dcc == 0xffffffff) {
201                         DRM_ERROR("Couldn't read from MCHBAR.  "
202                                   "Disabling tiling.\n");
203                         swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
204                         swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
205                 }
206         } else {
207                 /* The 965, G33, and newer, have a very flexible memory
208                  * configuration.  It will enable dual-channel mode
209                  * (interleaving) on as much memory as it can, and the GPU
210                  * will additionally sometimes enable different bit 6
211                  * swizzling for tiled objects from the CPU.
212                  *
213                  * Here's what I found on the G965:
214                  *    slot fill         memory size  swizzling
215                  * 0A   0B   1A   1B    1-ch   2-ch
216                  * 512  0    0    0     512    0     O
217                  * 512  0    512  0     16     1008  X
218                  * 512  0    0    512   16     1008  X
219                  * 0    512  0    512   16     1008  X
220                  * 1024 1024 1024 0     2048   1024  O
221                  *
222                  * We could probably detect this based on either the DRB
223                  * matching, which was the case for the swizzling required in
224                  * the table above, or from the 1-ch value being less than
225                  * the minimum size of a rank.
226                  */
227                 if (I915_READ16(C0DRB3) != I915_READ16(C1DRB3)) {
228                         swizzle_x = I915_BIT_6_SWIZZLE_NONE;
229                         swizzle_y = I915_BIT_6_SWIZZLE_NONE;
230                 } else {
231                         swizzle_x = I915_BIT_6_SWIZZLE_9_10;
232                         swizzle_y = I915_BIT_6_SWIZZLE_9;
233                 }
234         }
235
236         dev_priv->mm.bit_6_swizzle_x = swizzle_x;
237         dev_priv->mm.bit_6_swizzle_y = swizzle_y;
238 }
239
240 /* Check pitch constriants for all chips & tiling formats */
241 static bool
242 i915_tiling_ok(struct drm_device *dev, int stride, int size, int tiling_mode)
243 {
244         int tile_width;
245
246         /* Linear is always fine */
247         if (tiling_mode == I915_TILING_NONE)
248                 return true;
249
250         if (IS_GEN2(dev) ||
251             (tiling_mode == I915_TILING_Y && HAS_128_BYTE_Y_TILING(dev)))
252                 tile_width = 128;
253         else
254                 tile_width = 512;
255
256         /* check maximum stride & object size */
257         /* i965+ stores the end address of the gtt mapping in the fence
258          * reg, so dont bother to check the size */
259         if (INTEL_INFO(dev)->gen >= 7) {
260                 if (stride / 128 > GEN7_FENCE_MAX_PITCH_VAL)
261                         return false;
262         } else if (INTEL_INFO(dev)->gen >= 4) {
263                 if (stride / 128 > I965_FENCE_MAX_PITCH_VAL)
264                         return false;
265         } else {
266                 if (stride > 8192)
267                         return false;
268
269                 if (IS_GEN3(dev)) {
270                         if (size > I830_FENCE_MAX_SIZE_VAL << 20)
271                                 return false;
272                 } else {
273                         if (size > I830_FENCE_MAX_SIZE_VAL << 19)
274                                 return false;
275                 }
276         }
277
278         if (stride < tile_width)
279                 return false;
280
281         /* 965+ just needs multiples of tile width */
282         if (INTEL_INFO(dev)->gen >= 4) {
283                 if (stride & (tile_width - 1))
284                         return false;
285                 return true;
286         }
287
288         /* Pre-965 needs power of two tile widths */
289         if (stride & (stride - 1))
290                 return false;
291
292         return true;
293 }
294
295 /* Is the current GTT allocation valid for the change in tiling? */
296 static bool
297 i915_gem_object_fence_ok(struct drm_i915_gem_object *obj, int tiling_mode)
298 {
299         u32 size;
300
301         if (tiling_mode == I915_TILING_NONE)
302                 return true;
303
304         if (INTEL_INFO(obj->base.dev)->gen >= 4)
305                 return true;
306
307         if (INTEL_INFO(obj->base.dev)->gen == 3) {
308                 if (i915_gem_obj_ggtt_offset(obj) & ~I915_FENCE_START_MASK)
309                         return false;
310         } else {
311                 if (i915_gem_obj_ggtt_offset(obj) & ~I830_FENCE_START_MASK)
312                         return false;
313         }
314
315         size = i915_gem_get_gtt_size(obj->base.dev, obj->base.size, tiling_mode);
316         if (i915_gem_obj_ggtt_size(obj) != size)
317                 return false;
318
319         if (i915_gem_obj_ggtt_offset(obj) & (size - 1))
320                 return false;
321
322         return true;
323 }
324
325 /**
326  * Sets the tiling mode of an object, returning the required swizzling of
327  * bit 6 of addresses in the object.
328  */
329 int
330 i915_gem_set_tiling(struct drm_device *dev, void *data,
331                    struct drm_file *file)
332 {
333         struct drm_i915_gem_set_tiling *args = data;
334         struct drm_i915_private *dev_priv = dev->dev_private;
335         struct drm_i915_gem_object *obj;
336         int ret = 0;
337
338         obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
339         if (&obj->base == NULL)
340                 return -ENOENT;
341
342         if (!i915_tiling_ok(dev,
343                             args->stride, obj->base.size, args->tiling_mode)) {
344                 drm_gem_object_unreference_unlocked(&obj->base);
345                 return -EINVAL;
346         }
347
348         mutex_lock(&dev->struct_mutex);
349         if (obj->pin_display || obj->framebuffer_references) {
350                 ret = -EBUSY;
351                 goto err;
352         }
353
354         if (args->tiling_mode == I915_TILING_NONE) {
355                 args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
356                 args->stride = 0;
357         } else {
358                 if (args->tiling_mode == I915_TILING_X)
359                         args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
360                 else
361                         args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
362
363                 /* Hide bit 17 swizzling from the user.  This prevents old Mesa
364                  * from aborting the application on sw fallbacks to bit 17,
365                  * and we use the pread/pwrite bit17 paths to swizzle for it.
366                  * If there was a user that was relying on the swizzle
367                  * information for drm_intel_bo_map()ed reads/writes this would
368                  * break it, but we don't have any of those.
369                  */
370                 if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
371                         args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
372                 if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
373                         args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
374
375                 /* If we can't handle the swizzling, make it untiled. */
376                 if (args->swizzle_mode == I915_BIT_6_SWIZZLE_UNKNOWN) {
377                         args->tiling_mode = I915_TILING_NONE;
378                         args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
379                         args->stride = 0;
380                 }
381         }
382
383         if (args->tiling_mode != obj->tiling_mode ||
384             args->stride != obj->stride) {
385                 /* We need to rebind the object if its current allocation
386                  * no longer meets the alignment restrictions for its new
387                  * tiling mode. Otherwise we can just leave it alone, but
388                  * need to ensure that any fence register is updated before
389                  * the next fenced (either through the GTT or by the BLT unit
390                  * on older GPUs) access.
391                  *
392                  * After updating the tiling parameters, we then flag whether
393                  * we need to update an associated fence register. Note this
394                  * has to also include the unfenced register the GPU uses
395                  * whilst executing a fenced command for an untiled object.
396                  */
397                 if (obj->map_and_fenceable &&
398                     !i915_gem_object_fence_ok(obj, args->tiling_mode))
399                         ret = i915_gem_object_ggtt_unbind(obj);
400
401                 if (ret == 0) {
402                         if (obj->pages &&
403                             obj->madv == I915_MADV_WILLNEED &&
404                             dev_priv->quirks & QUIRK_PIN_SWIZZLED_PAGES) {
405                                 if (args->tiling_mode == I915_TILING_NONE)
406                                         i915_gem_object_unpin_pages(obj);
407                                 if (obj->tiling_mode == I915_TILING_NONE)
408                                         i915_gem_object_pin_pages(obj);
409                         }
410
411                         obj->fence_dirty =
412                                 obj->last_fenced_req ||
413                                 obj->fence_reg != I915_FENCE_REG_NONE;
414
415                         obj->tiling_mode = args->tiling_mode;
416                         obj->stride = args->stride;
417
418                         /* Force the fence to be reacquired for GTT access */
419                         i915_gem_release_mmap(obj);
420                 }
421         }
422         /* we have to maintain this existing ABI... */
423         args->stride = obj->stride;
424         args->tiling_mode = obj->tiling_mode;
425
426         /* Try to preallocate memory required to save swizzling on put-pages */
427         if (i915_gem_object_needs_bit17_swizzle(obj)) {
428                 if (obj->bit_17 == NULL) {
429                         obj->bit_17 = kcalloc(BITS_TO_LONGS(obj->base.size >> PAGE_SHIFT),
430                                               sizeof(long), GFP_KERNEL);
431                 }
432         } else {
433                 kfree(obj->bit_17);
434                 obj->bit_17 = NULL;
435         }
436
437 err:
438         drm_gem_object_unreference(&obj->base);
439         mutex_unlock(&dev->struct_mutex);
440
441         return ret;
442 }
443
444 /**
445  * Returns the current tiling mode and required bit 6 swizzling for the object.
446  */
447 int
448 i915_gem_get_tiling(struct drm_device *dev, void *data,
449                    struct drm_file *file)
450 {
451         struct drm_i915_gem_get_tiling *args = data;
452         struct drm_i915_private *dev_priv = dev->dev_private;
453         struct drm_i915_gem_object *obj;
454
455         obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
456         if (&obj->base == NULL)
457                 return -ENOENT;
458
459         mutex_lock(&dev->struct_mutex);
460
461         args->tiling_mode = obj->tiling_mode;
462         switch (obj->tiling_mode) {
463         case I915_TILING_X:
464                 args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
465                 break;
466         case I915_TILING_Y:
467                 args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
468                 break;
469         case I915_TILING_NONE:
470                 args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
471                 break;
472         default:
473                 DRM_ERROR("unknown tiling mode\n");
474         }
475
476         /* Hide bit 17 from the user -- see comment in i915_gem_set_tiling */
477         args->phys_swizzle_mode = args->swizzle_mode;
478         if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
479                 args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
480         if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
481                 args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
482
483         drm_gem_object_unreference(&obj->base);
484         mutex_unlock(&dev->struct_mutex);
485
486         return 0;
487 }
488
489 /**
490  * Swap every 64 bytes of this page around, to account for it having a new
491  * bit 17 of its physical address and therefore being interpreted differently
492  * by the GPU.
493  */
494 static void
495 i915_gem_swizzle_page(struct page *page)
496 {
497         char temp[64];
498         char *vaddr;
499         int i;
500
501         vaddr = kmap(page);
502
503         for (i = 0; i < PAGE_SIZE; i += 128) {
504                 memcpy(temp, &vaddr[i], 64);
505                 memcpy(&vaddr[i], &vaddr[i + 64], 64);
506                 memcpy(&vaddr[i + 64], temp, 64);
507         }
508
509         kunmap(page);
510 }
511
512 void
513 i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj)
514 {
515         struct sg_page_iter sg_iter;
516         int i;
517
518         if (obj->bit_17 == NULL)
519                 return;
520
521         i = 0;
522         for_each_sg_page(obj->pages->sgl, &sg_iter, obj->pages->nents, 0) {
523                 struct page *page = sg_page_iter_page(&sg_iter);
524                 char new_bit_17 = page_to_phys(page) >> 17;
525                 if ((new_bit_17 & 0x1) !=
526                     (test_bit(i, obj->bit_17) != 0)) {
527                         i915_gem_swizzle_page(page);
528                         set_page_dirty(page);
529                 }
530                 i++;
531         }
532 }
533
534 void
535 i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj)
536 {
537         struct sg_page_iter sg_iter;
538         int page_count = obj->base.size >> PAGE_SHIFT;
539         int i;
540
541         if (obj->bit_17 == NULL) {
542                 obj->bit_17 = kcalloc(BITS_TO_LONGS(page_count),
543                                       sizeof(long), GFP_KERNEL);
544                 if (obj->bit_17 == NULL) {
545                         DRM_ERROR("Failed to allocate memory for bit 17 "
546                                   "record\n");
547                         return;
548                 }
549         }
550
551         i = 0;
552         for_each_sg_page(obj->pages->sgl, &sg_iter, obj->pages->nents, 0) {
553                 if (page_to_phys(sg_page_iter_page(&sg_iter)) & (1 << 17))
554                         __set_bit(i, obj->bit_17);
555                 else
556                         __clear_bit(i, obj->bit_17);
557                 i++;
558         }
559 }