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Merge tag 'acpi-5.1-rc4' of git://git.kernel.org/pub/scm/linux/kernel/git/rafael...
[uclinux-h8/linux.git] / drivers / hid / hid-steam.c
1 // SPDX-License-Identifier: GPL-2.0+
2 /*
3  * HID driver for Valve Steam Controller
4  *
5  * Copyright (c) 2018 Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>
6  *
7  * Supports both the wired and wireless interfaces.
8  *
9  * This controller has a builtin emulation of mouse and keyboard: the right pad
10  * can be used as a mouse, the shoulder buttons are mouse buttons, A and B
11  * buttons are ENTER and ESCAPE, and so on. This is implemented as additional
12  * HID interfaces.
13  *
14  * This is known as the "lizard mode", because apparently lizards like to use
15  * the computer from the coach, without a proper mouse and keyboard.
16  *
17  * This driver will disable the lizard mode when the input device is opened
18  * and re-enable it when the input device is closed, so as not to break user
19  * mode behaviour. The lizard_mode parameter can be used to change that.
20  *
21  * There are a few user space applications (notably Steam Client) that use
22  * the hidraw interface directly to create input devices (XTest, uinput...).
23  * In order to avoid breaking them this driver creates a layered hidraw device,
24  * so it can detect when the client is running and then:
25  *  - it will not send any command to the controller.
26  *  - this input device will be removed, to avoid double input of the same
27  *    user action.
28  * When the client is closed, this input device will be created again.
29  *
30  * For additional functions, such as changing the right-pad margin or switching
31  * the led, you can use the user-space tool at:
32  *
33  *   https://github.com/rodrigorc/steamctrl
34  */
35
36 #include <linux/device.h>
37 #include <linux/input.h>
38 #include <linux/hid.h>
39 #include <linux/module.h>
40 #include <linux/workqueue.h>
41 #include <linux/mutex.h>
42 #include <linux/rcupdate.h>
43 #include <linux/delay.h>
44 #include <linux/power_supply.h>
45 #include "hid-ids.h"
46
47 MODULE_LICENSE("GPL");
48 MODULE_AUTHOR("Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>");
49
50 static bool lizard_mode = true;
51
52 static DEFINE_MUTEX(steam_devices_lock);
53 static LIST_HEAD(steam_devices);
54
55 #define STEAM_QUIRK_WIRELESS            BIT(0)
56
57 /* Touch pads are 40 mm in diameter and 65535 units */
58 #define STEAM_PAD_RESOLUTION 1638
59 /* Trigger runs are about 5 mm and 256 units */
60 #define STEAM_TRIGGER_RESOLUTION 51
61 /* Joystick runs are about 5 mm and 256 units */
62 #define STEAM_JOYSTICK_RESOLUTION 51
63
64 #define STEAM_PAD_FUZZ 256
65
66 /*
67  * Commands that can be sent in a feature report.
68  * Thanks to Valve for some valuable hints.
69  */
70 #define STEAM_CMD_SET_MAPPINGS          0x80
71 #define STEAM_CMD_CLEAR_MAPPINGS        0x81
72 #define STEAM_CMD_GET_MAPPINGS          0x82
73 #define STEAM_CMD_GET_ATTRIB            0x83
74 #define STEAM_CMD_GET_ATTRIB_LABEL      0x84
75 #define STEAM_CMD_DEFAULT_MAPPINGS      0x85
76 #define STEAM_CMD_FACTORY_RESET         0x86
77 #define STEAM_CMD_WRITE_REGISTER        0x87
78 #define STEAM_CMD_CLEAR_REGISTER        0x88
79 #define STEAM_CMD_READ_REGISTER         0x89
80 #define STEAM_CMD_GET_REGISTER_LABEL    0x8a
81 #define STEAM_CMD_GET_REGISTER_MAX      0x8b
82 #define STEAM_CMD_GET_REGISTER_DEFAULT  0x8c
83 #define STEAM_CMD_SET_MODE              0x8d
84 #define STEAM_CMD_DEFAULT_MOUSE         0x8e
85 #define STEAM_CMD_FORCEFEEDBAK          0x8f
86 #define STEAM_CMD_REQUEST_COMM_STATUS   0xb4
87 #define STEAM_CMD_GET_SERIAL            0xae
88
89 /* Some useful register ids */
90 #define STEAM_REG_LPAD_MODE             0x07
91 #define STEAM_REG_RPAD_MODE             0x08
92 #define STEAM_REG_RPAD_MARGIN           0x18
93 #define STEAM_REG_LED                   0x2d
94 #define STEAM_REG_GYRO_MODE             0x30
95
96 /* Raw event identifiers */
97 #define STEAM_EV_INPUT_DATA             0x01
98 #define STEAM_EV_CONNECT                0x03
99 #define STEAM_EV_BATTERY                0x04
100
101 /* Values for GYRO_MODE (bitmask) */
102 #define STEAM_GYRO_MODE_OFF             0x0000
103 #define STEAM_GYRO_MODE_STEERING        0x0001
104 #define STEAM_GYRO_MODE_TILT            0x0002
105 #define STEAM_GYRO_MODE_SEND_ORIENTATION        0x0004
106 #define STEAM_GYRO_MODE_SEND_RAW_ACCEL          0x0008
107 #define STEAM_GYRO_MODE_SEND_RAW_GYRO           0x0010
108
109 /* Other random constants */
110 #define STEAM_SERIAL_LEN 10
111
112 struct steam_device {
113         struct list_head list;
114         spinlock_t lock;
115         struct hid_device *hdev, *client_hdev;
116         struct mutex mutex;
117         bool client_opened;
118         struct input_dev __rcu *input;
119         unsigned long quirks;
120         struct work_struct work_connect;
121         bool connected;
122         char serial_no[STEAM_SERIAL_LEN + 1];
123         struct power_supply_desc battery_desc;
124         struct power_supply __rcu *battery;
125         u8 battery_charge;
126         u16 voltage;
127 };
128
129 static int steam_recv_report(struct steam_device *steam,
130                 u8 *data, int size)
131 {
132         struct hid_report *r;
133         u8 *buf;
134         int ret;
135
136         r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
137         if (hid_report_len(r) < 64)
138                 return -EINVAL;
139
140         buf = hid_alloc_report_buf(r, GFP_KERNEL);
141         if (!buf)
142                 return -ENOMEM;
143
144         /*
145          * The report ID is always 0, so strip the first byte from the output.
146          * hid_report_len() is not counting the report ID, so +1 to the length
147          * or else we get a EOVERFLOW. We are safe from a buffer overflow
148          * because hid_alloc_report_buf() allocates +7 bytes.
149          */
150         ret = hid_hw_raw_request(steam->hdev, 0x00,
151                         buf, hid_report_len(r) + 1,
152                         HID_FEATURE_REPORT, HID_REQ_GET_REPORT);
153         if (ret > 0)
154                 memcpy(data, buf + 1, min(size, ret - 1));
155         kfree(buf);
156         return ret;
157 }
158
159 static int steam_send_report(struct steam_device *steam,
160                 u8 *cmd, int size)
161 {
162         struct hid_report *r;
163         u8 *buf;
164         unsigned int retries = 50;
165         int ret;
166
167         r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
168         if (hid_report_len(r) < 64)
169                 return -EINVAL;
170
171         buf = hid_alloc_report_buf(r, GFP_KERNEL);
172         if (!buf)
173                 return -ENOMEM;
174
175         /* The report ID is always 0 */
176         memcpy(buf + 1, cmd, size);
177
178         /*
179          * Sometimes the wireless controller fails with EPIPE
180          * when sending a feature report.
181          * Doing a HID_REQ_GET_REPORT and waiting for a while
182          * seems to fix that.
183          */
184         do {
185                 ret = hid_hw_raw_request(steam->hdev, 0,
186                                 buf, size + 1,
187                                 HID_FEATURE_REPORT, HID_REQ_SET_REPORT);
188                 if (ret != -EPIPE)
189                         break;
190                 msleep(20);
191         } while (--retries);
192
193         kfree(buf);
194         if (ret < 0)
195                 hid_err(steam->hdev, "%s: error %d (%*ph)\n", __func__,
196                                 ret, size, cmd);
197         return ret;
198 }
199
200 static inline int steam_send_report_byte(struct steam_device *steam, u8 cmd)
201 {
202         return steam_send_report(steam, &cmd, 1);
203 }
204
205 static int steam_write_registers(struct steam_device *steam,
206                 /* u8 reg, u16 val */...)
207 {
208         /* Send: 0x87 len (reg valLo valHi)* */
209         u8 reg;
210         u16 val;
211         u8 cmd[64] = {STEAM_CMD_WRITE_REGISTER, 0x00};
212         va_list args;
213
214         va_start(args, steam);
215         for (;;) {
216                 reg = va_arg(args, int);
217                 if (reg == 0)
218                         break;
219                 val = va_arg(args, int);
220                 cmd[cmd[1] + 2] = reg;
221                 cmd[cmd[1] + 3] = val & 0xff;
222                 cmd[cmd[1] + 4] = val >> 8;
223                 cmd[1] += 3;
224         }
225         va_end(args);
226
227         return steam_send_report(steam, cmd, 2 + cmd[1]);
228 }
229
230 static int steam_get_serial(struct steam_device *steam)
231 {
232         /*
233          * Send: 0xae 0x15 0x01
234          * Recv: 0xae 0x15 0x01 serialnumber (10 chars)
235          */
236         int ret;
237         u8 cmd[] = {STEAM_CMD_GET_SERIAL, 0x15, 0x01};
238         u8 reply[3 + STEAM_SERIAL_LEN + 1];
239
240         ret = steam_send_report(steam, cmd, sizeof(cmd));
241         if (ret < 0)
242                 return ret;
243         ret = steam_recv_report(steam, reply, sizeof(reply));
244         if (ret < 0)
245                 return ret;
246         if (reply[0] != 0xae || reply[1] != 0x15 || reply[2] != 0x01)
247                 return -EIO;
248         reply[3 + STEAM_SERIAL_LEN] = 0;
249         strlcpy(steam->serial_no, reply + 3, sizeof(steam->serial_no));
250         return 0;
251 }
252
253 /*
254  * This command requests the wireless adaptor to post an event
255  * with the connection status. Useful if this driver is loaded when
256  * the controller is already connected.
257  */
258 static inline int steam_request_conn_status(struct steam_device *steam)
259 {
260         return steam_send_report_byte(steam, STEAM_CMD_REQUEST_COMM_STATUS);
261 }
262
263 static void steam_set_lizard_mode(struct steam_device *steam, bool enable)
264 {
265         if (enable) {
266                 /* enable esc, enter, cursors */
267                 steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MAPPINGS);
268                 /* enable mouse */
269                 steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MOUSE);
270                 steam_write_registers(steam,
271                         STEAM_REG_RPAD_MARGIN, 0x01, /* enable margin */
272                         0);
273         } else {
274                 /* disable esc, enter, cursor */
275                 steam_send_report_byte(steam, STEAM_CMD_CLEAR_MAPPINGS);
276                 steam_write_registers(steam,
277                         STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */
278                         STEAM_REG_RPAD_MARGIN, 0x00, /* disable margin */
279                         0);
280         }
281 }
282
283 static int steam_input_open(struct input_dev *dev)
284 {
285         struct steam_device *steam = input_get_drvdata(dev);
286
287         mutex_lock(&steam->mutex);
288         if (!steam->client_opened && lizard_mode)
289                 steam_set_lizard_mode(steam, false);
290         mutex_unlock(&steam->mutex);
291         return 0;
292 }
293
294 static void steam_input_close(struct input_dev *dev)
295 {
296         struct steam_device *steam = input_get_drvdata(dev);
297
298         mutex_lock(&steam->mutex);
299         if (!steam->client_opened && lizard_mode)
300                 steam_set_lizard_mode(steam, true);
301         mutex_unlock(&steam->mutex);
302 }
303
304 static enum power_supply_property steam_battery_props[] = {
305         POWER_SUPPLY_PROP_PRESENT,
306         POWER_SUPPLY_PROP_SCOPE,
307         POWER_SUPPLY_PROP_VOLTAGE_NOW,
308         POWER_SUPPLY_PROP_CAPACITY,
309 };
310
311 static int steam_battery_get_property(struct power_supply *psy,
312                                 enum power_supply_property psp,
313                                 union power_supply_propval *val)
314 {
315         struct steam_device *steam = power_supply_get_drvdata(psy);
316         unsigned long flags;
317         s16 volts;
318         u8 batt;
319         int ret = 0;
320
321         spin_lock_irqsave(&steam->lock, flags);
322         volts = steam->voltage;
323         batt = steam->battery_charge;
324         spin_unlock_irqrestore(&steam->lock, flags);
325
326         switch (psp) {
327         case POWER_SUPPLY_PROP_PRESENT:
328                 val->intval = 1;
329                 break;
330         case POWER_SUPPLY_PROP_SCOPE:
331                 val->intval = POWER_SUPPLY_SCOPE_DEVICE;
332                 break;
333         case POWER_SUPPLY_PROP_VOLTAGE_NOW:
334                 val->intval = volts * 1000; /* mV -> uV */
335                 break;
336         case POWER_SUPPLY_PROP_CAPACITY:
337                 val->intval = batt;
338                 break;
339         default:
340                 ret = -EINVAL;
341                 break;
342         }
343         return ret;
344 }
345
346 static int steam_battery_register(struct steam_device *steam)
347 {
348         struct power_supply *battery;
349         struct power_supply_config battery_cfg = { .drv_data = steam, };
350         unsigned long flags;
351         int ret;
352
353         steam->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY;
354         steam->battery_desc.properties = steam_battery_props;
355         steam->battery_desc.num_properties = ARRAY_SIZE(steam_battery_props);
356         steam->battery_desc.get_property = steam_battery_get_property;
357         steam->battery_desc.name = devm_kasprintf(&steam->hdev->dev,
358                         GFP_KERNEL, "steam-controller-%s-battery",
359                         steam->serial_no);
360         if (!steam->battery_desc.name)
361                 return -ENOMEM;
362
363         /* avoid the warning of 0% battery while waiting for the first info */
364         spin_lock_irqsave(&steam->lock, flags);
365         steam->voltage = 3000;
366         steam->battery_charge = 100;
367         spin_unlock_irqrestore(&steam->lock, flags);
368
369         battery = power_supply_register(&steam->hdev->dev,
370                         &steam->battery_desc, &battery_cfg);
371         if (IS_ERR(battery)) {
372                 ret = PTR_ERR(battery);
373                 hid_err(steam->hdev,
374                                 "%s:power_supply_register failed with error %d\n",
375                                 __func__, ret);
376                 return ret;
377         }
378         rcu_assign_pointer(steam->battery, battery);
379         power_supply_powers(battery, &steam->hdev->dev);
380         return 0;
381 }
382
383 static int steam_input_register(struct steam_device *steam)
384 {
385         struct hid_device *hdev = steam->hdev;
386         struct input_dev *input;
387         int ret;
388
389         rcu_read_lock();
390         input = rcu_dereference(steam->input);
391         rcu_read_unlock();
392         if (input) {
393                 dbg_hid("%s: already connected\n", __func__);
394                 return 0;
395         }
396
397         input = input_allocate_device();
398         if (!input)
399                 return -ENOMEM;
400
401         input_set_drvdata(input, steam);
402         input->dev.parent = &hdev->dev;
403         input->open = steam_input_open;
404         input->close = steam_input_close;
405
406         input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ?
407                 "Wireless Steam Controller" :
408                 "Steam Controller";
409         input->phys = hdev->phys;
410         input->uniq = steam->serial_no;
411         input->id.bustype = hdev->bus;
412         input->id.vendor = hdev->vendor;
413         input->id.product = hdev->product;
414         input->id.version = hdev->version;
415
416         input_set_capability(input, EV_KEY, BTN_TR2);
417         input_set_capability(input, EV_KEY, BTN_TL2);
418         input_set_capability(input, EV_KEY, BTN_TR);
419         input_set_capability(input, EV_KEY, BTN_TL);
420         input_set_capability(input, EV_KEY, BTN_Y);
421         input_set_capability(input, EV_KEY, BTN_B);
422         input_set_capability(input, EV_KEY, BTN_X);
423         input_set_capability(input, EV_KEY, BTN_A);
424         input_set_capability(input, EV_KEY, BTN_DPAD_UP);
425         input_set_capability(input, EV_KEY, BTN_DPAD_RIGHT);
426         input_set_capability(input, EV_KEY, BTN_DPAD_LEFT);
427         input_set_capability(input, EV_KEY, BTN_DPAD_DOWN);
428         input_set_capability(input, EV_KEY, BTN_SELECT);
429         input_set_capability(input, EV_KEY, BTN_MODE);
430         input_set_capability(input, EV_KEY, BTN_START);
431         input_set_capability(input, EV_KEY, BTN_GEAR_DOWN);
432         input_set_capability(input, EV_KEY, BTN_GEAR_UP);
433         input_set_capability(input, EV_KEY, BTN_THUMBR);
434         input_set_capability(input, EV_KEY, BTN_THUMBL);
435         input_set_capability(input, EV_KEY, BTN_THUMB);
436         input_set_capability(input, EV_KEY, BTN_THUMB2);
437
438         input_set_abs_params(input, ABS_HAT2Y, 0, 255, 0, 0);
439         input_set_abs_params(input, ABS_HAT2X, 0, 255, 0, 0);
440         input_set_abs_params(input, ABS_X, -32767, 32767, 0, 0);
441         input_set_abs_params(input, ABS_Y, -32767, 32767, 0, 0);
442         input_set_abs_params(input, ABS_RX, -32767, 32767,
443                         STEAM_PAD_FUZZ, 0);
444         input_set_abs_params(input, ABS_RY, -32767, 32767,
445                         STEAM_PAD_FUZZ, 0);
446         input_set_abs_params(input, ABS_HAT0X, -32767, 32767,
447                         STEAM_PAD_FUZZ, 0);
448         input_set_abs_params(input, ABS_HAT0Y, -32767, 32767,
449                         STEAM_PAD_FUZZ, 0);
450         input_abs_set_res(input, ABS_X, STEAM_JOYSTICK_RESOLUTION);
451         input_abs_set_res(input, ABS_Y, STEAM_JOYSTICK_RESOLUTION);
452         input_abs_set_res(input, ABS_RX, STEAM_PAD_RESOLUTION);
453         input_abs_set_res(input, ABS_RY, STEAM_PAD_RESOLUTION);
454         input_abs_set_res(input, ABS_HAT0X, STEAM_PAD_RESOLUTION);
455         input_abs_set_res(input, ABS_HAT0Y, STEAM_PAD_RESOLUTION);
456         input_abs_set_res(input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION);
457         input_abs_set_res(input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION);
458
459         ret = input_register_device(input);
460         if (ret)
461                 goto input_register_fail;
462
463         rcu_assign_pointer(steam->input, input);
464         return 0;
465
466 input_register_fail:
467         input_free_device(input);
468         return ret;
469 }
470
471 static void steam_input_unregister(struct steam_device *steam)
472 {
473         struct input_dev *input;
474         rcu_read_lock();
475         input = rcu_dereference(steam->input);
476         rcu_read_unlock();
477         if (!input)
478                 return;
479         RCU_INIT_POINTER(steam->input, NULL);
480         synchronize_rcu();
481         input_unregister_device(input);
482 }
483
484 static void steam_battery_unregister(struct steam_device *steam)
485 {
486         struct power_supply *battery;
487
488         rcu_read_lock();
489         battery = rcu_dereference(steam->battery);
490         rcu_read_unlock();
491
492         if (!battery)
493                 return;
494         RCU_INIT_POINTER(steam->battery, NULL);
495         synchronize_rcu();
496         power_supply_unregister(battery);
497 }
498
499 static int steam_register(struct steam_device *steam)
500 {
501         int ret;
502         bool client_opened;
503
504         /*
505          * This function can be called several times in a row with the
506          * wireless adaptor, without steam_unregister() between them, because
507          * another client send a get_connection_status command, for example.
508          * The battery and serial number are set just once per device.
509          */
510         if (!steam->serial_no[0]) {
511                 /*
512                  * Unlikely, but getting the serial could fail, and it is not so
513                  * important, so make up a serial number and go on.
514                  */
515                 mutex_lock(&steam->mutex);
516                 if (steam_get_serial(steam) < 0)
517                         strlcpy(steam->serial_no, "XXXXXXXXXX",
518                                         sizeof(steam->serial_no));
519                 mutex_unlock(&steam->mutex);
520
521                 hid_info(steam->hdev, "Steam Controller '%s' connected",
522                                 steam->serial_no);
523
524                 /* ignore battery errors, we can live without it */
525                 if (steam->quirks & STEAM_QUIRK_WIRELESS)
526                         steam_battery_register(steam);
527
528                 mutex_lock(&steam_devices_lock);
529                 list_add(&steam->list, &steam_devices);
530                 mutex_unlock(&steam_devices_lock);
531         }
532
533         mutex_lock(&steam->mutex);
534         client_opened = steam->client_opened;
535         if (!client_opened)
536                 steam_set_lizard_mode(steam, lizard_mode);
537         mutex_unlock(&steam->mutex);
538
539         if (!client_opened)
540                 ret = steam_input_register(steam);
541         else
542                 ret = 0;
543
544         return ret;
545 }
546
547 static void steam_unregister(struct steam_device *steam)
548 {
549         steam_battery_unregister(steam);
550         steam_input_unregister(steam);
551         if (steam->serial_no[0]) {
552                 hid_info(steam->hdev, "Steam Controller '%s' disconnected",
553                                 steam->serial_no);
554                 mutex_lock(&steam_devices_lock);
555                 list_del(&steam->list);
556                 mutex_unlock(&steam_devices_lock);
557                 steam->serial_no[0] = 0;
558         }
559 }
560
561 static void steam_work_connect_cb(struct work_struct *work)
562 {
563         struct steam_device *steam = container_of(work, struct steam_device,
564                                                         work_connect);
565         unsigned long flags;
566         bool connected;
567         int ret;
568
569         spin_lock_irqsave(&steam->lock, flags);
570         connected = steam->connected;
571         spin_unlock_irqrestore(&steam->lock, flags);
572
573         if (connected) {
574                 ret = steam_register(steam);
575                 if (ret) {
576                         hid_err(steam->hdev,
577                                 "%s:steam_register failed with error %d\n",
578                                 __func__, ret);
579                 }
580         } else {
581                 steam_unregister(steam);
582         }
583 }
584
585 static bool steam_is_valve_interface(struct hid_device *hdev)
586 {
587         struct hid_report_enum *rep_enum;
588
589         /*
590          * The wired device creates 3 interfaces:
591          *  0: emulated mouse.
592          *  1: emulated keyboard.
593          *  2: the real game pad.
594          * The wireless device creates 5 interfaces:
595          *  0: emulated keyboard.
596          *  1-4: slots where up to 4 real game pads will be connected to.
597          * We know which one is the real gamepad interface because they are the
598          * only ones with a feature report.
599          */
600         rep_enum = &hdev->report_enum[HID_FEATURE_REPORT];
601         return !list_empty(&rep_enum->report_list);
602 }
603
604 static int steam_client_ll_parse(struct hid_device *hdev)
605 {
606         struct steam_device *steam = hdev->driver_data;
607
608         return hid_parse_report(hdev, steam->hdev->dev_rdesc,
609                         steam->hdev->dev_rsize);
610 }
611
612 static int steam_client_ll_start(struct hid_device *hdev)
613 {
614         return 0;
615 }
616
617 static void steam_client_ll_stop(struct hid_device *hdev)
618 {
619 }
620
621 static int steam_client_ll_open(struct hid_device *hdev)
622 {
623         struct steam_device *steam = hdev->driver_data;
624
625         mutex_lock(&steam->mutex);
626         steam->client_opened = true;
627         mutex_unlock(&steam->mutex);
628
629         steam_input_unregister(steam);
630
631         return 0;
632 }
633
634 static void steam_client_ll_close(struct hid_device *hdev)
635 {
636         struct steam_device *steam = hdev->driver_data;
637
638         unsigned long flags;
639         bool connected;
640
641         spin_lock_irqsave(&steam->lock, flags);
642         connected = steam->connected;
643         spin_unlock_irqrestore(&steam->lock, flags);
644
645         mutex_lock(&steam->mutex);
646         steam->client_opened = false;
647         if (connected)
648                 steam_set_lizard_mode(steam, lizard_mode);
649         mutex_unlock(&steam->mutex);
650
651         if (connected)
652                 steam_input_register(steam);
653 }
654
655 static int steam_client_ll_raw_request(struct hid_device *hdev,
656                                 unsigned char reportnum, u8 *buf,
657                                 size_t count, unsigned char report_type,
658                                 int reqtype)
659 {
660         struct steam_device *steam = hdev->driver_data;
661
662         return hid_hw_raw_request(steam->hdev, reportnum, buf, count,
663                         report_type, reqtype);
664 }
665
666 static struct hid_ll_driver steam_client_ll_driver = {
667         .parse = steam_client_ll_parse,
668         .start = steam_client_ll_start,
669         .stop = steam_client_ll_stop,
670         .open = steam_client_ll_open,
671         .close = steam_client_ll_close,
672         .raw_request = steam_client_ll_raw_request,
673 };
674
675 static struct hid_device *steam_create_client_hid(struct hid_device *hdev)
676 {
677         struct hid_device *client_hdev;
678
679         client_hdev = hid_allocate_device();
680         if (IS_ERR(client_hdev))
681                 return client_hdev;
682
683         client_hdev->ll_driver = &steam_client_ll_driver;
684         client_hdev->dev.parent = hdev->dev.parent;
685         client_hdev->bus = hdev->bus;
686         client_hdev->vendor = hdev->vendor;
687         client_hdev->product = hdev->product;
688         client_hdev->version = hdev->version;
689         client_hdev->type = hdev->type;
690         client_hdev->country = hdev->country;
691         strlcpy(client_hdev->name, hdev->name,
692                         sizeof(client_hdev->name));
693         strlcpy(client_hdev->phys, hdev->phys,
694                         sizeof(client_hdev->phys));
695         /*
696          * Since we use the same device info than the real interface to
697          * trick userspace, we will be calling steam_probe recursively.
698          * We need to recognize the client interface somehow.
699          */
700         client_hdev->group = HID_GROUP_STEAM;
701         return client_hdev;
702 }
703
704 static int steam_probe(struct hid_device *hdev,
705                                 const struct hid_device_id *id)
706 {
707         struct steam_device *steam;
708         int ret;
709
710         ret = hid_parse(hdev);
711         if (ret) {
712                 hid_err(hdev,
713                         "%s:parse of hid interface failed\n", __func__);
714                 return ret;
715         }
716
717         /*
718          * The virtual client_dev is only used for hidraw.
719          * Also avoid the recursive probe.
720          */
721         if (hdev->group == HID_GROUP_STEAM)
722                 return hid_hw_start(hdev, HID_CONNECT_HIDRAW);
723         /*
724          * The non-valve interfaces (mouse and keyboard emulation) are
725          * connected without changes.
726          */
727         if (!steam_is_valve_interface(hdev))
728                 return hid_hw_start(hdev, HID_CONNECT_DEFAULT);
729
730         steam = devm_kzalloc(&hdev->dev, sizeof(*steam), GFP_KERNEL);
731         if (!steam) {
732                 ret = -ENOMEM;
733                 goto steam_alloc_fail;
734         }
735         steam->hdev = hdev;
736         hid_set_drvdata(hdev, steam);
737         spin_lock_init(&steam->lock);
738         mutex_init(&steam->mutex);
739         steam->quirks = id->driver_data;
740         INIT_WORK(&steam->work_connect, steam_work_connect_cb);
741
742         steam->client_hdev = steam_create_client_hid(hdev);
743         if (IS_ERR(steam->client_hdev)) {
744                 ret = PTR_ERR(steam->client_hdev);
745                 goto client_hdev_fail;
746         }
747         steam->client_hdev->driver_data = steam;
748
749         /*
750          * With the real steam controller interface, do not connect hidraw.
751          * Instead, create the client_hid and connect that.
752          */
753         ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW);
754         if (ret)
755                 goto hid_hw_start_fail;
756
757         ret = hid_add_device(steam->client_hdev);
758         if (ret)
759                 goto client_hdev_add_fail;
760
761         ret = hid_hw_open(hdev);
762         if (ret) {
763                 hid_err(hdev,
764                         "%s:hid_hw_open\n",
765                         __func__);
766                 goto hid_hw_open_fail;
767         }
768
769         if (steam->quirks & STEAM_QUIRK_WIRELESS) {
770                 hid_info(hdev, "Steam wireless receiver connected");
771                 steam_request_conn_status(steam);
772         } else {
773                 ret = steam_register(steam);
774                 if (ret) {
775                         hid_err(hdev,
776                                 "%s:steam_register failed with error %d\n",
777                                 __func__, ret);
778                         goto input_register_fail;
779                 }
780         }
781
782         return 0;
783
784 input_register_fail:
785 hid_hw_open_fail:
786 client_hdev_add_fail:
787         hid_hw_stop(hdev);
788 hid_hw_start_fail:
789         hid_destroy_device(steam->client_hdev);
790 client_hdev_fail:
791         cancel_work_sync(&steam->work_connect);
792 steam_alloc_fail:
793         hid_err(hdev, "%s: failed with error %d\n",
794                         __func__, ret);
795         return ret;
796 }
797
798 static void steam_remove(struct hid_device *hdev)
799 {
800         struct steam_device *steam = hid_get_drvdata(hdev);
801
802         if (!steam || hdev->group == HID_GROUP_STEAM) {
803                 hid_hw_stop(hdev);
804                 return;
805         }
806
807         hid_destroy_device(steam->client_hdev);
808         steam->client_opened = false;
809         cancel_work_sync(&steam->work_connect);
810         if (steam->quirks & STEAM_QUIRK_WIRELESS) {
811                 hid_info(hdev, "Steam wireless receiver disconnected");
812         }
813         hid_hw_close(hdev);
814         hid_hw_stop(hdev);
815         steam_unregister(steam);
816 }
817
818 static void steam_do_connect_event(struct steam_device *steam, bool connected)
819 {
820         unsigned long flags;
821         bool changed;
822
823         spin_lock_irqsave(&steam->lock, flags);
824         changed = steam->connected != connected;
825         steam->connected = connected;
826         spin_unlock_irqrestore(&steam->lock, flags);
827
828         if (changed && schedule_work(&steam->work_connect) == 0)
829                 dbg_hid("%s: connected=%d event already queued\n",
830                                 __func__, connected);
831 }
832
833 /*
834  * Some input data in the protocol has the opposite sign.
835  * Clamp the values to 32767..-32767 so that the range is
836  * symmetrical and can be negated safely.
837  */
838 static inline s16 steam_le16(u8 *data)
839 {
840         s16 x = (s16) le16_to_cpup((__le16 *)data);
841
842         return x == -32768 ? -32767 : x;
843 }
844
845 /*
846  * The size for this message payload is 60.
847  * The known values are:
848  *  (* values are not sent through wireless)
849  *  (* accelerator/gyro is disabled by default)
850  *  Offset| Type  | Mapped to |Meaning
851  * -------+-------+-----------+--------------------------
852  *  4-7   | u32   | --        | sequence number
853  *  8-10  | 24bit | see below | buttons
854  *  11    | u8    | ABS_HAT2Y | left trigger
855  *  12    | u8    | ABS_HAT2X | right trigger
856  *  13-15 | --    | --        | always 0
857  *  16-17 | s16   | ABS_X/ABS_HAT0X     | X value
858  *  18-19 | s16   | ABS_Y/ABS_HAT0Y     | Y value
859  *  20-21 | s16   | ABS_RX    | right-pad X value
860  *  22-23 | s16   | ABS_RY    | right-pad Y value
861  *  24-25 | s16   | --        | * left trigger
862  *  26-27 | s16   | --        | * right trigger
863  *  28-29 | s16   | --        | * accelerometer X value
864  *  30-31 | s16   | --        | * accelerometer Y value
865  *  32-33 | s16   | --        | * accelerometer Z value
866  *  34-35 | s16   | --        | gyro X value
867  *  36-36 | s16   | --        | gyro Y value
868  *  38-39 | s16   | --        | gyro Z value
869  *  40-41 | s16   | --        | quaternion W value
870  *  42-43 | s16   | --        | quaternion X value
871  *  44-45 | s16   | --        | quaternion Y value
872  *  46-47 | s16   | --        | quaternion Z value
873  *  48-49 | --    | --        | always 0
874  *  50-51 | s16   | --        | * left trigger (uncalibrated)
875  *  52-53 | s16   | --        | * right trigger (uncalibrated)
876  *  54-55 | s16   | --        | * joystick X value (uncalibrated)
877  *  56-57 | s16   | --        | * joystick Y value (uncalibrated)
878  *  58-59 | s16   | --        | * left-pad X value
879  *  60-61 | s16   | --        | * left-pad Y value
880  *  62-63 | u16   | --        | * battery voltage
881  *
882  * The buttons are:
883  *  Bit  | Mapped to  | Description
884  * ------+------------+--------------------------------
885  *  8.0  | BTN_TR2    | right trigger fully pressed
886  *  8.1  | BTN_TL2    | left trigger fully pressed
887  *  8.2  | BTN_TR     | right shoulder
888  *  8.3  | BTN_TL     | left shoulder
889  *  8.4  | BTN_Y      | button Y
890  *  8.5  | BTN_B      | button B
891  *  8.6  | BTN_X      | button X
892  *  8.7  | BTN_A      | button A
893  *  9.0  | BTN_DPAD_UP    | lef-pad up
894  *  9.1  | BTN_DPAD_RIGHT | lef-pad right
895  *  9.2  | BTN_DPAD_LEFT  | lef-pad left
896  *  9.3  | BTN_DPAD_DOWN  | lef-pad down
897  *  9.4  | BTN_SELECT | menu left
898  *  9.5  | BTN_MODE   | steam logo
899  *  9.6  | BTN_START  | menu right
900  *  9.7  | BTN_GEAR_DOWN | left back lever
901  * 10.0  | BTN_GEAR_UP   | right back lever
902  * 10.1  | --         | left-pad clicked
903  * 10.2  | BTN_THUMBR | right-pad clicked
904  * 10.3  | BTN_THUMB  | left-pad touched (but see explanation below)
905  * 10.4  | BTN_THUMB2 | right-pad touched
906  * 10.5  | --         | unknown
907  * 10.6  | BTN_THUMBL | joystick clicked
908  * 10.7  | --         | lpad_and_joy
909  */
910
911 static void steam_do_input_event(struct steam_device *steam,
912                 struct input_dev *input, u8 *data)
913 {
914         /* 24 bits of buttons */
915         u8 b8, b9, b10;
916         s16 x, y;
917         bool lpad_touched, lpad_and_joy;
918
919         b8 = data[8];
920         b9 = data[9];
921         b10 = data[10];
922
923         input_report_abs(input, ABS_HAT2Y, data[11]);
924         input_report_abs(input, ABS_HAT2X, data[12]);
925
926         /*
927          * These two bits tells how to interpret the values X and Y.
928          * lpad_and_joy tells that the joystick and the lpad are used at the
929          * same time.
930          * lpad_touched tells whether X/Y are to be read as lpad coord or
931          * joystick values.
932          * (lpad_touched || lpad_and_joy) tells if the lpad is really touched.
933          */
934         lpad_touched = b10 & BIT(3);
935         lpad_and_joy = b10 & BIT(7);
936         x = steam_le16(data + 16);
937         y = -steam_le16(data + 18);
938
939         input_report_abs(input, lpad_touched ? ABS_HAT0X : ABS_X, x);
940         input_report_abs(input, lpad_touched ? ABS_HAT0Y : ABS_Y, y);
941         /* Check if joystick is centered */
942         if (lpad_touched && !lpad_and_joy) {
943                 input_report_abs(input, ABS_X, 0);
944                 input_report_abs(input, ABS_Y, 0);
945         }
946         /* Check if lpad is untouched */
947         if (!(lpad_touched || lpad_and_joy)) {
948                 input_report_abs(input, ABS_HAT0X, 0);
949                 input_report_abs(input, ABS_HAT0Y, 0);
950         }
951
952         input_report_abs(input, ABS_RX, steam_le16(data + 20));
953         input_report_abs(input, ABS_RY, -steam_le16(data + 22));
954
955         input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0)));
956         input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1)));
957         input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2)));
958         input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3)));
959         input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4)));
960         input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5)));
961         input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6)));
962         input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7)));
963         input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4)));
964         input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5)));
965         input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6)));
966         input_event(input, EV_KEY, BTN_GEAR_DOWN, !!(b9 & BIT(7)));
967         input_event(input, EV_KEY, BTN_GEAR_UP, !!(b10 & BIT(0)));
968         input_event(input, EV_KEY, BTN_THUMBR, !!(b10 & BIT(2)));
969         input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6)));
970         input_event(input, EV_KEY, BTN_THUMB, lpad_touched || lpad_and_joy);
971         input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(4)));
972         input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0)));
973         input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1)));
974         input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2)));
975         input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3)));
976
977         input_sync(input);
978 }
979
980 /*
981  * The size for this message payload is 11.
982  * The known values are:
983  *  Offset| Type  | Meaning
984  * -------+-------+---------------------------
985  *  4-7   | u32   | sequence number
986  *  8-11  | --    | always 0
987  *  12-13 | u16   | voltage (mV)
988  *  14    | u8    | battery percent
989  */
990 static void steam_do_battery_event(struct steam_device *steam,
991                 struct power_supply *battery, u8 *data)
992 {
993         unsigned long flags;
994
995         s16 volts = steam_le16(data + 12);
996         u8 batt = data[14];
997
998         /* Creating the battery may have failed */
999         rcu_read_lock();
1000         battery = rcu_dereference(steam->battery);
1001         if (likely(battery)) {
1002                 spin_lock_irqsave(&steam->lock, flags);
1003                 steam->voltage = volts;
1004                 steam->battery_charge = batt;
1005                 spin_unlock_irqrestore(&steam->lock, flags);
1006                 power_supply_changed(battery);
1007         }
1008         rcu_read_unlock();
1009 }
1010
1011 static int steam_raw_event(struct hid_device *hdev,
1012                         struct hid_report *report, u8 *data,
1013                         int size)
1014 {
1015         struct steam_device *steam = hid_get_drvdata(hdev);
1016         struct input_dev *input;
1017         struct power_supply *battery;
1018
1019         if (!steam)
1020                 return 0;
1021
1022         if (steam->client_opened)
1023                 hid_input_report(steam->client_hdev, HID_FEATURE_REPORT,
1024                                 data, size, 0);
1025         /*
1026          * All messages are size=64, all values little-endian.
1027          * The format is:
1028          *  Offset| Meaning
1029          * -------+--------------------------------------------
1030          *  0-1   | always 0x01, 0x00, maybe protocol version?
1031          *  2     | type of message
1032          *  3     | length of the real payload (not checked)
1033          *  4-n   | payload data, depends on the type
1034          *
1035          * There are these known types of message:
1036          *  0x01: input data (60 bytes)
1037          *  0x03: wireless connect/disconnect (1 byte)
1038          *  0x04: battery status (11 bytes)
1039          */
1040
1041         if (size != 64 || data[0] != 1 || data[1] != 0)
1042                 return 0;
1043
1044         switch (data[2]) {
1045         case STEAM_EV_INPUT_DATA:
1046                 if (steam->client_opened)
1047                         return 0;
1048                 rcu_read_lock();
1049                 input = rcu_dereference(steam->input);
1050                 if (likely(input))
1051                         steam_do_input_event(steam, input, data);
1052                 rcu_read_unlock();
1053                 break;
1054         case STEAM_EV_CONNECT:
1055                 /*
1056                  * The payload of this event is a single byte:
1057                  *  0x01: disconnected.
1058                  *  0x02: connected.
1059                  */
1060                 switch (data[4]) {
1061                 case 0x01:
1062                         steam_do_connect_event(steam, false);
1063                         break;
1064                 case 0x02:
1065                         steam_do_connect_event(steam, true);
1066                         break;
1067                 }
1068                 break;
1069         case STEAM_EV_BATTERY:
1070                 if (steam->quirks & STEAM_QUIRK_WIRELESS) {
1071                         rcu_read_lock();
1072                         battery = rcu_dereference(steam->battery);
1073                         if (likely(battery)) {
1074                                 steam_do_battery_event(steam, battery, data);
1075                         } else {
1076                                 dbg_hid(
1077                                         "%s: battery data without connect event\n",
1078                                         __func__);
1079                                 steam_do_connect_event(steam, true);
1080                         }
1081                         rcu_read_unlock();
1082                 }
1083                 break;
1084         }
1085         return 0;
1086 }
1087
1088 static int steam_param_set_lizard_mode(const char *val,
1089                                         const struct kernel_param *kp)
1090 {
1091         struct steam_device *steam;
1092         int ret;
1093
1094         ret = param_set_bool(val, kp);
1095         if (ret)
1096                 return ret;
1097
1098         mutex_lock(&steam_devices_lock);
1099         list_for_each_entry(steam, &steam_devices, list) {
1100                 mutex_lock(&steam->mutex);
1101                 if (!steam->client_opened)
1102                         steam_set_lizard_mode(steam, lizard_mode);
1103                 mutex_unlock(&steam->mutex);
1104         }
1105         mutex_unlock(&steam_devices_lock);
1106         return 0;
1107 }
1108
1109 static const struct kernel_param_ops steam_lizard_mode_ops = {
1110         .set    = steam_param_set_lizard_mode,
1111         .get    = param_get_bool,
1112 };
1113
1114 module_param_cb(lizard_mode, &steam_lizard_mode_ops, &lizard_mode, 0644);
1115 MODULE_PARM_DESC(lizard_mode,
1116         "Enable mouse and keyboard emulation (lizard mode) when the gamepad is not in use");
1117
1118 static const struct hid_device_id steam_controllers[] = {
1119         { /* Wired Steam Controller */
1120           HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1121                 USB_DEVICE_ID_STEAM_CONTROLLER)
1122         },
1123         { /* Wireless Steam Controller */
1124           HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1125                 USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS),
1126           .driver_data = STEAM_QUIRK_WIRELESS
1127         },
1128         {}
1129 };
1130
1131 MODULE_DEVICE_TABLE(hid, steam_controllers);
1132
1133 static struct hid_driver steam_controller_driver = {
1134         .name = "hid-steam",
1135         .id_table = steam_controllers,
1136         .probe = steam_probe,
1137         .remove = steam_remove,
1138         .raw_event = steam_raw_event,
1139 };
1140
1141 module_hid_driver(steam_controller_driver);