1 /* ----------------------------------------------------------------------------
\r
2 * This file was automatically generated by SWIG (http://www.swig.org).
\r
5 * Do not make changes to this file unless you know what you are doing--modify
\r
6 * the SWIG interface file instead.
\r
7 * ----------------------------------------------------------------------------- */
\r
9 package com.badlogic.gdx.physics.bullet;
\r
11 import com.badlogic.gdx.math.Vector3;
\r
12 import com.badlogic.gdx.math.Quaternion;
\r
13 import com.badlogic.gdx.math.Matrix3;
\r
14 import com.badlogic.gdx.math.Matrix4;
\r
16 public class btSolverConstraint extends BulletBase {
\r
17 private long swigCPtr;
\r
19 protected btSolverConstraint(final String className, long cPtr, boolean cMemoryOwn) {
\r
20 super(className, cPtr, cMemoryOwn);
\r
24 protected btSolverConstraint(long cPtr, boolean cMemoryOwn) {
\r
25 this("btSolverConstraint", cPtr, cMemoryOwn);
\r
29 public static long getCPtr(btSolverConstraint obj) {
\r
30 return (obj == null) ? 0 : obj.swigCPtr;
\r
34 protected void finalize() throws Throwable {
\r
40 @Override protected synchronized void delete() {
\r
41 if (swigCPtr != 0) {
\r
43 swigCMemOwn = false;
\r
44 gdxBulletJNI.delete_btSolverConstraint(swigCPtr);
\r
51 public void setRelpos1CrossNormal(btVector3 value) {
\r
52 gdxBulletJNI.btSolverConstraint_relpos1CrossNormal_set(swigCPtr, this, btVector3.getCPtr(value), value);
\r
55 public btVector3 getRelpos1CrossNormal() {
\r
56 long cPtr = gdxBulletJNI.btSolverConstraint_relpos1CrossNormal_get(swigCPtr, this);
\r
57 return (cPtr == 0) ? null : new btVector3(cPtr, false);
\r
60 public void setContactNormal(btVector3 value) {
\r
61 gdxBulletJNI.btSolverConstraint_contactNormal_set(swigCPtr, this, btVector3.getCPtr(value), value);
\r
64 public btVector3 getContactNormal() {
\r
65 long cPtr = gdxBulletJNI.btSolverConstraint_contactNormal_get(swigCPtr, this);
\r
66 return (cPtr == 0) ? null : new btVector3(cPtr, false);
\r
69 public void setRelpos2CrossNormal(btVector3 value) {
\r
70 gdxBulletJNI.btSolverConstraint_relpos2CrossNormal_set(swigCPtr, this, btVector3.getCPtr(value), value);
\r
73 public btVector3 getRelpos2CrossNormal() {
\r
74 long cPtr = gdxBulletJNI.btSolverConstraint_relpos2CrossNormal_get(swigCPtr, this);
\r
75 return (cPtr == 0) ? null : new btVector3(cPtr, false);
\r
78 public void setAngularComponentA(btVector3 value) {
\r
79 gdxBulletJNI.btSolverConstraint_angularComponentA_set(swigCPtr, this, btVector3.getCPtr(value), value);
\r
82 public btVector3 getAngularComponentA() {
\r
83 long cPtr = gdxBulletJNI.btSolverConstraint_angularComponentA_get(swigCPtr, this);
\r
84 return (cPtr == 0) ? null : new btVector3(cPtr, false);
\r
87 public void setAngularComponentB(btVector3 value) {
\r
88 gdxBulletJNI.btSolverConstraint_angularComponentB_set(swigCPtr, this, btVector3.getCPtr(value), value);
\r
91 public btVector3 getAngularComponentB() {
\r
92 long cPtr = gdxBulletJNI.btSolverConstraint_angularComponentB_get(swigCPtr, this);
\r
93 return (cPtr == 0) ? null : new btVector3(cPtr, false);
\r
96 public void setAppliedPushImpulse(float value) {
\r
97 gdxBulletJNI.btSolverConstraint_appliedPushImpulse_set(swigCPtr, this, value);
\r
100 public float getAppliedPushImpulse() {
\r
101 return gdxBulletJNI.btSolverConstraint_appliedPushImpulse_get(swigCPtr, this);
\r
104 public void setAppliedImpulse(float value) {
\r
105 gdxBulletJNI.btSolverConstraint_appliedImpulse_set(swigCPtr, this, value);
\r
108 public float getAppliedImpulse() {
\r
109 return gdxBulletJNI.btSolverConstraint_appliedImpulse_get(swigCPtr, this);
\r
112 public void setFriction(float value) {
\r
113 gdxBulletJNI.btSolverConstraint_friction_set(swigCPtr, this, value);
\r
116 public float getFriction() {
\r
117 return gdxBulletJNI.btSolverConstraint_friction_get(swigCPtr, this);
\r
120 public void setJacDiagABInv(float value) {
\r
121 gdxBulletJNI.btSolverConstraint_jacDiagABInv_set(swigCPtr, this, value);
\r
124 public float getJacDiagABInv() {
\r
125 return gdxBulletJNI.btSolverConstraint_jacDiagABInv_get(swigCPtr, this);
\r
128 public void setRhs(float value) {
\r
129 gdxBulletJNI.btSolverConstraint_rhs_set(swigCPtr, this, value);
\r
132 public float getRhs() {
\r
133 return gdxBulletJNI.btSolverConstraint_rhs_get(swigCPtr, this);
\r
136 public void setCfm(float value) {
\r
137 gdxBulletJNI.btSolverConstraint_cfm_set(swigCPtr, this, value);
\r
140 public float getCfm() {
\r
141 return gdxBulletJNI.btSolverConstraint_cfm_get(swigCPtr, this);
\r
144 public void setLowerLimit(float value) {
\r
145 gdxBulletJNI.btSolverConstraint_lowerLimit_set(swigCPtr, this, value);
\r
148 public float getLowerLimit() {
\r
149 return gdxBulletJNI.btSolverConstraint_lowerLimit_get(swigCPtr, this);
\r
152 public void setUpperLimit(float value) {
\r
153 gdxBulletJNI.btSolverConstraint_upperLimit_set(swigCPtr, this, value);
\r
156 public float getUpperLimit() {
\r
157 return gdxBulletJNI.btSolverConstraint_upperLimit_get(swigCPtr, this);
\r
160 public void setRhsPenetration(float value) {
\r
161 gdxBulletJNI.btSolverConstraint_rhsPenetration_set(swigCPtr, this, value);
\r
164 public float getRhsPenetration() {
\r
165 return gdxBulletJNI.btSolverConstraint_rhsPenetration_get(swigCPtr, this);
\r
168 public void setOverrideNumSolverIterations(int value) {
\r
169 gdxBulletJNI.btSolverConstraint_overrideNumSolverIterations_set(swigCPtr, this, value);
\r
172 public int getOverrideNumSolverIterations() {
\r
173 return gdxBulletJNI.btSolverConstraint_overrideNumSolverIterations_get(swigCPtr, this);
\r
176 public void setFrictionIndex(int value) {
\r
177 gdxBulletJNI.btSolverConstraint_frictionIndex_set(swigCPtr, this, value);
\r
180 public int getFrictionIndex() {
\r
181 return gdxBulletJNI.btSolverConstraint_frictionIndex_get(swigCPtr, this);
\r
184 public void setSolverBodyIdA(int value) {
\r
185 gdxBulletJNI.btSolverConstraint_solverBodyIdA_set(swigCPtr, this, value);
\r
188 public int getSolverBodyIdA() {
\r
189 return gdxBulletJNI.btSolverConstraint_solverBodyIdA_get(swigCPtr, this);
\r
192 public void setSolverBodyIdB(int value) {
\r
193 gdxBulletJNI.btSolverConstraint_solverBodyIdB_set(swigCPtr, this, value);
\r
196 public int getSolverBodyIdB() {
\r
197 return gdxBulletJNI.btSolverConstraint_solverBodyIdB_get(swigCPtr, this);
\r
200 public btSolverConstraint() {
\r
201 this(gdxBulletJNI.new_btSolverConstraint(), true);
\r
204 public final static class btSolverConstraintType {
\r
205 public final static int BT_SOLVER_CONTACT_1D = 0;
\r
206 public final static int BT_SOLVER_FRICTION_1D = BT_SOLVER_CONTACT_1D + 1;
\r