3 * Copyright 2012, 2013 MinGW.org project
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
26 #pragma GCC system_header
33 #define FOREGROUND_BLUE 1
34 #define FOREGROUND_GREEN 2
35 #define FOREGROUND_RED 4
36 #define FOREGROUND_INTENSITY 8
37 #define BACKGROUND_BLUE 16
38 #define BACKGROUND_GREEN 32
39 #define BACKGROUND_RED 64
40 #define BACKGROUND_INTENSITY 128
42 #define CTRL_C_EVENT 0
43 #define CTRL_BREAK_EVENT 1
44 #define CTRL_CLOSE_EVENT 2
45 #define CTRL_LOGOFF_EVENT 5
46 #define CTRL_SHUTDOWN_EVENT 6
47 #define ENABLE_LINE_INPUT 2
48 #define ENABLE_ECHO_INPUT 4
49 #define ENABLE_PROCESSED_INPUT 1
50 #define ENABLE_WINDOW_INPUT 8
51 #define ENABLE_MOUSE_INPUT 16
52 #define ENABLE_INSERT_MODE 32
53 #define ENABLE_QUICK_EDIT_MODE 64
54 #define ENABLE_EXTENDED_FLAGS 128
55 #define ENABLE_AUTO_POSITION 256
56 #define ENABLE_PROCESSED_OUTPUT 1
57 #define ENABLE_WRAP_AT_EOL_OUTPUT 2
60 #define WINDOW_BUFFER_SIZE_EVENT 4
62 #define FOCUS_EVENT 16
63 #define CAPSLOCK_ON 128
64 #define ENHANCED_KEY 256
65 #define RIGHT_ALT_PRESSED 1
66 #define LEFT_ALT_PRESSED 2
67 #define RIGHT_CTRL_PRESSED 4
68 #define LEFT_CTRL_PRESSED 8
69 #define SHIFT_PRESSED 16
71 #define SCROLLLOCK_ON 64
72 #define FROM_LEFT_1ST_BUTTON_PRESSED 1
73 #define RIGHTMOST_BUTTON_PRESSED 2
74 #define FROM_LEFT_2ND_BUTTON_PRESSED 4
75 #define FROM_LEFT_3RD_BUTTON_PRESSED 8
76 #define FROM_LEFT_4TH_BUTTON_PRESSED 16
78 #define DOUBLE_CLICK 2
79 #define MOUSE_WHEELED 4
81 typedef struct _CHAR_INFO {
87 } CHAR_INFO, *PCHAR_INFO;
88 typedef struct _SMALL_RECT {
93 } SMALL_RECT, *PSMALL_RECT;
94 typedef struct _CONSOLE_CURSOR_INFO {
97 } CONSOLE_CURSOR_INFO,*PCONSOLE_CURSOR_INFO;
98 typedef struct _COORD {
102 typedef struct _CONSOLE_FONT_INFO {
105 } CONSOLE_FONT_INFO, *PCONSOLE_FONT_INFO;
106 typedef struct _CONSOLE_SCREEN_BUFFER_INFO {
108 COORD dwCursorPosition;
111 COORD dwMaximumWindowSize;
112 } CONSOLE_SCREEN_BUFFER_INFO,*PCONSOLE_SCREEN_BUFFER_INFO;
113 typedef BOOL(CALLBACK *PHANDLER_ROUTINE)(DWORD);
114 typedef struct _KEY_EVENT_RECORD {
117 WORD wVirtualKeyCode;
118 WORD wVirtualScanCode;
123 DWORD dwControlKeyState;
124 } __attribute__((packed)) KEY_EVENT_RECORD;
126 typedef struct _MOUSE_EVENT_RECORD {
127 COORD dwMousePosition;
129 DWORD dwControlKeyState;
131 } MOUSE_EVENT_RECORD;
132 typedef struct _WINDOW_BUFFER_SIZE_RECORD { COORD dwSize; } WINDOW_BUFFER_SIZE_RECORD;
133 typedef struct _MENU_EVENT_RECORD { UINT dwCommandId; } MENU_EVENT_RECORD,*PMENU_EVENT_RECORD;
134 typedef struct _FOCUS_EVENT_RECORD { BOOL bSetFocus; } FOCUS_EVENT_RECORD;
135 typedef struct _INPUT_RECORD {
138 KEY_EVENT_RECORD KeyEvent;
139 MOUSE_EVENT_RECORD MouseEvent;
140 WINDOW_BUFFER_SIZE_RECORD WindowBufferSizeEvent;
141 MENU_EVENT_RECORD MenuEvent;
142 FOCUS_EVENT_RECORD FocusEvent;
144 } INPUT_RECORD,*PINPUT_RECORD;
146 BOOL WINAPI AllocConsole(void);
148 HANDLE WINAPI CreateConsoleScreenBuffer(DWORD,DWORD,CONST SECURITY_ATTRIBUTES*,DWORD,LPVOID);
149 BOOL WINAPI FillConsoleOutputAttribute(HANDLE,WORD,DWORD,COORD,PDWORD);
150 BOOL WINAPI FillConsoleOutputCharacterA(HANDLE,CHAR,DWORD,COORD,PDWORD);
151 BOOL WINAPI FillConsoleOutputCharacterW(HANDLE,WCHAR,DWORD,COORD,PDWORD);
152 BOOL WINAPI FlushConsoleInputBuffer(HANDLE);
153 BOOL WINAPI FreeConsole(void);
154 BOOL WINAPI GenerateConsoleCtrlEvent(DWORD,DWORD);
155 UINT WINAPI GetConsoleCP(void);
156 BOOL WINAPI GetConsoleCursorInfo(HANDLE,PCONSOLE_CURSOR_INFO);
157 BOOL WINAPI GetConsoleMode(HANDLE,PDWORD);
158 UINT WINAPI GetConsoleOutputCP(void);
159 BOOL WINAPI GetConsoleScreenBufferInfo(HANDLE,PCONSOLE_SCREEN_BUFFER_INFO);
160 DWORD WINAPI GetConsoleTitleA(LPSTR,DWORD);
161 DWORD WINAPI GetConsoleTitleW(LPWSTR,DWORD);
163 COORD WINAPI GetLargestConsoleWindowSize(HANDLE);
164 BOOL WINAPI GetNumberOfConsoleInputEvents(HANDLE,PDWORD);
165 BOOL WINAPI GetNumberOfConsoleMouseButtons(PDWORD);
166 BOOL WINAPI PeekConsoleInputA(HANDLE,PINPUT_RECORD,DWORD,PDWORD);
167 BOOL WINAPI PeekConsoleInputW(HANDLE,PINPUT_RECORD,DWORD,PDWORD);
168 BOOL WINAPI ReadConsoleA(HANDLE,PVOID,DWORD,PDWORD,PVOID);
169 BOOL WINAPI ReadConsoleW(HANDLE,PVOID,DWORD,PDWORD,PVOID);
170 BOOL WINAPI ReadConsoleInputA(HANDLE,PINPUT_RECORD,DWORD,PDWORD);
171 BOOL WINAPI ReadConsoleInputW(HANDLE,PINPUT_RECORD,DWORD,PDWORD);
172 BOOL WINAPI ReadConsoleOutputAttribute(HANDLE,LPWORD,DWORD,COORD,LPDWORD);
173 BOOL WINAPI ReadConsoleOutputCharacterA(HANDLE,LPSTR,DWORD,COORD,PDWORD);
174 BOOL WINAPI ReadConsoleOutputCharacterW(HANDLE,LPWSTR,DWORD,COORD,PDWORD);
175 BOOL WINAPI ReadConsoleOutputA(HANDLE,PCHAR_INFO,COORD,COORD,PSMALL_RECT);
176 BOOL WINAPI ReadConsoleOutputW(HANDLE,PCHAR_INFO,COORD,COORD,PSMALL_RECT);
177 BOOL WINAPI ScrollConsoleScreenBufferA(HANDLE,const SMALL_RECT*,const SMALL_RECT*,COORD,const CHAR_INFO*);
178 BOOL WINAPI ScrollConsoleScreenBufferW(HANDLE,const SMALL_RECT*,const SMALL_RECT*,COORD,const CHAR_INFO*);
179 BOOL WINAPI SetConsoleActiveScreenBuffer(HANDLE);
180 BOOL WINAPI SetConsoleCP(UINT);
181 BOOL WINAPI SetConsoleCtrlHandler(PHANDLER_ROUTINE,BOOL);
182 BOOL WINAPI SetConsoleCursorInfo(HANDLE,const CONSOLE_CURSOR_INFO*);
183 BOOL WINAPI SetConsoleCursorPosition(HANDLE,COORD);
185 BOOL WINAPI SetConsoleMode(HANDLE,DWORD);
186 BOOL WINAPI SetConsoleOutputCP(UINT);
187 BOOL WINAPI SetConsoleScreenBufferSize(HANDLE,COORD);
188 BOOL WINAPI SetConsoleTextAttribute(HANDLE,WORD);
189 BOOL WINAPI SetConsoleTitleA(LPCSTR);
190 BOOL WINAPI SetConsoleTitleW(LPCWSTR);
191 BOOL WINAPI SetConsoleWindowInfo(HANDLE,BOOL,const SMALL_RECT*);
192 BOOL WINAPI WriteConsoleA(HANDLE,PCVOID,DWORD,PDWORD,PVOID);
193 BOOL WINAPI WriteConsoleW(HANDLE,PCVOID,DWORD,PDWORD,PVOID);
194 BOOL WINAPI WriteConsoleInputA(HANDLE,const INPUT_RECORD*,DWORD,PDWORD);
195 BOOL WINAPI WriteConsoleInputW(HANDLE,const INPUT_RECORD*,DWORD,PDWORD);
196 BOOL WINAPI WriteConsoleOutputA(HANDLE,const CHAR_INFO*,COORD,COORD,PSMALL_RECT);
197 BOOL WINAPI WriteConsoleOutputW(HANDLE,const CHAR_INFO*,COORD,COORD,PSMALL_RECT);
198 BOOL WINAPI WriteConsoleOutputAttribute(HANDLE,const WORD*,DWORD,COORD,PDWORD);
199 BOOL WINAPI WriteConsoleOutputCharacterA(HANDLE,LPCSTR,DWORD,COORD,PDWORD);
200 BOOL WINAPI WriteConsoleOutputCharacterW(HANDLE,LPCWSTR,DWORD,COORD,PDWORD);
202 #define FillConsoleOutputCharacter __AW(FillConsoleOutputCharacter)
203 #define GetConsoleTitle __AW(GetConsoleTitle)
204 #define PeekConsoleInput __AW(PeekConsoleInput)
205 #define ReadConsole __AW(ReadConsole)
206 #define ReadConsoleInput __AW(ReadConsoleInput)
207 #define ReadConsoleOutput __AW(ReadConsoleOutput)
208 #define ReadConsoleOutputCharacter __AW(ReadConsoleOutputCharacter)
209 #define ScrollConsoleScreenBuffer __AW(ScrollConsoleScreenBuffer)
210 #define SetConsoleTitle __AW(SetConsoleTitle)
211 #define WriteConsole __AW(WriteConsole)
212 #define WriteConsoleInput __AW(WriteConsoleInput)
213 #define WriteConsoleOutput __AW(WriteConsoleOutput)
214 #define WriteConsoleOutputCharacter __AW(WriteConsoleOutputCharacter)
216 #if (_WIN32_WINNT >= _WIN32_WINNT_WIN2K)
217 BOOL WINAPI GetConsoleDisplayMode(LPDWORD);
218 HWND WINAPI GetConsoleWindow(void);
219 #endif /* (_WIN32_WINNT >= _WIN32_WINNT_WIN2K) */
221 #if (_WIN32_WINNT >= _WIN32_WINNT_WINXP)
222 #define CONSOLE_FULLSCREEN_MODE 1
223 #define CONSOLE_WINDOWED_MODE 2
224 #define ATTACH_PARENT_PROCESS ((DWORD)-1)
225 BOOL WINAPI AttachConsole(DWORD);
226 DWORD WINAPI GetConsoleProcessList(LPDWORD, DWORD);
227 BOOL WINAPI SetConsoleDisplayMode(HANDLE,DWORD,PCOORD);
228 #endif /* (_WIN32_WINNT >= _WIN32_WINNT_WINXP) */