2 * Copyright © 2009-2011 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
31 #include "intel_chipset.h"
32 #include "intel_bufmgr.h"
34 /* Struct for tracking drm_intel_decode state. */
35 struct drm_intel_decode {
36 /** stdio file where the output should land. Defaults to stdout. */
42 /** GPU address of the start of the current packet. */
44 /** CPU virtual address of the start of the current packet. */
46 /** DWORDs of remaining batchbuffer data starting from the packet. */
49 /** GPU address of the start of the batchbuffer data. */
50 uint32_t base_hw_offset;
51 /** CPU Virtual address of the start of the batchbuffer data. */
53 /** Number of DWORDs of batchbuffer data. */
57 * GPU head and tail pointers, which will be noted in the dump, or ~0.
63 * Whether to dump the dwords after MI_BATCHBUFFER_END.
65 * This sometimes provides clues in corrupted batchbuffers,
66 * and is used by the intel-gpu-tools.
72 static uint32_t saved_s2 = 0, saved_s4 = 0;
73 static char saved_s2_set = 0, saved_s4_set = 0;
74 static uint32_t head_offset = 0xffffffff; /* undefined */
75 static uint32_t tail_offset = 0xffffffff; /* undefined */
78 #define ARRAY_SIZE(A) (sizeof(A)/sizeof(A[0]))
81 #define BUFFER_FAIL(_count, _len, _name) do { \
82 fprintf(out, "Buffer size too small in %s (%d < %d)\n", \
83 (_name), (_count), (_len)); \
87 static float int_as_float(uint32_t intval)
99 instr_out(struct drm_intel_decode *ctx, unsigned int index,
100 const char *fmt, ...) __attribute__((format(__printf__, 3, 4)));
103 instr_out(struct drm_intel_decode *ctx, unsigned int index,
104 const char *fmt, ...)
107 const char *parseinfo;
108 uint32_t offset = ctx->hw_offset + index * 4;
110 if (offset == head_offset)
112 else if (offset == tail_offset)
117 fprintf(out, "0x%08x: %s 0x%08x: %s", offset, parseinfo,
118 ctx->data[index], index == 0 ? "" : " ");
120 vfprintf(out, fmt, va);
125 decode_mi(struct drm_intel_decode *ctx)
127 unsigned int opcode, len = -1;
128 const char *post_sync_op = "";
129 uint32_t *data = ctx->data;
130 uint32_t count = ctx->count;
135 unsigned int min_len;
136 unsigned int max_len;
139 { 0x08, 0, 1, 1, "MI_ARB_ON_OFF" },
140 { 0x0a, 0, 1, 1, "MI_BATCH_BUFFER_END" },
141 { 0x30, 0x3f, 3, 3, "MI_BATCH_BUFFER" },
142 { 0x31, 0x3f, 2, 2, "MI_BATCH_BUFFER_START" },
143 { 0x14, 0x3f, 3, 3, "MI_DISPLAY_BUFFER_INFO" },
144 { 0x04, 0, 1, 1, "MI_FLUSH" },
145 { 0x22, 0x1f, 3, 3, "MI_LOAD_REGISTER_IMM" },
146 { 0x13, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" },
147 { 0x12, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_INCL" },
148 { 0x00, 0, 1, 1, "MI_NOOP" },
149 { 0x11, 0x3f, 2, 2, "MI_OVERLAY_FLIP" },
150 { 0x07, 0, 1, 1, "MI_REPORT_HEAD" },
151 { 0x18, 0x3f, 2, 2, "MI_SET_CONTEXT" },
152 { 0x20, 0x3f, 3, 4, "MI_STORE_DATA_IMM" },
153 { 0x21, 0x3f, 3, 4, "MI_STORE_DATA_INDEX" },
154 { 0x24, 0x3f, 3, 3, "MI_STORE_REGISTER_MEM" },
155 { 0x02, 0, 1, 1, "MI_USER_INTERRUPT" },
156 { 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT" },
157 { 0x16, 0x7f, 3, 3, "MI_SEMAPHORE_MBOX" },
158 { 0x26, 0x1f, 3, 4, "MI_FLUSH_DW" },
159 { 0x0b, 0, 1, 1, "MI_SUSPEND_FLUSH"},
162 /* check instruction length */
163 for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
165 if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
167 if (opcodes_mi[opcode].max_len > 1) {
169 (data[0] & opcodes_mi[opcode].len_mask) + 2;
170 if (len < opcodes_mi[opcode].min_len
171 || len > opcodes_mi[opcode].max_len) {
173 "Bad length (%d) in %s, [%d, %d]\n",
174 len, opcodes_mi[opcode].name,
175 opcodes_mi[opcode].min_len,
176 opcodes_mi[opcode].max_len);
183 switch ((data[0] & 0x1f800000) >> 23) {
185 instr_out(ctx, 0, "MI_BATCH_BUFFER_END\n");
188 instr_out(ctx, 0, "MI_SEMAPHORE_MBOX%s%s%s%s %u\n",
189 data[0] & (1 << 22) ? " global gtt," : "",
190 data[0] & (1 << 21) ? " update semaphore," : "",
191 data[0] & (1 << 20) ? " compare semaphore," : "",
192 data[0] & (1 << 18) ? " use compare reg" : "",
193 (data[0] & (0x3 << 16)) >> 16);
194 instr_out(ctx, 1, "value\n");
195 instr_out(ctx, 2, "address\n");
198 instr_out(ctx, 0, "MI_STORE_DATA_INDEX%s\n",
199 data[0] & (1 << 21) ? " use per-process HWS," : "");
200 instr_out(ctx, 1, "index\n");
201 instr_out(ctx, 2, "dword\n");
203 instr_out(ctx, 3, "upper dword\n");
206 if (data[0] & (1 << 22))
208 "MI_NOOP write NOPID reg, val=0x%x\n",
209 data[0] & ((1 << 22) - 1));
211 instr_out(ctx, 0, "MI_NOOP\n");
214 switch (data[0] & (0x3 << 14)) {
216 post_sync_op = "no write";
219 post_sync_op = "write data";
222 post_sync_op = "reserved";
225 post_sync_op = "write TIMESTAMP";
229 "MI_FLUSH_DW%s%s%s%s post_sync_op='%s' %s%s\n",
230 data[0] & (1 << 22) ?
231 " enable protected mem (BCS-only)," : "",
232 data[0] & (1 << 21) ? " store in hws," : "",
233 data[0] & (1 << 18) ? " invalidate tlb," : "",
234 data[0] & (1 << 17) ? " flush gfdt," : "",
236 data[0] & (1 << 8) ? " enable notify interrupt," : "",
238 " invalidate video state (BCS-only)," : "");
239 if (data[0] & (1 << 21))
240 instr_out(ctx, 1, "hws index\n");
242 instr_out(ctx, 1, "address\n");
243 instr_out(ctx, 2, "dword\n");
245 instr_out(ctx, 3, "upper dword\n");
249 for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
251 if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
254 instr_out(ctx, 0, "%s\n",
255 opcodes_mi[opcode].name);
256 for (i = 1; i < len; i++) {
258 BUFFER_FAIL(count, len,
259 opcodes_mi[opcode].name);
260 instr_out(ctx, i, "dword %d\n", i);
267 instr_out(ctx, 0, "MI UNKNOWN\n");
272 decode_2d_br00(struct drm_intel_decode *ctx, const char *cmd)
275 "%s (rgb %sabled, alpha %sabled, src tile %d, dst tile %d)\n",
277 (ctx->data[0] & (1 << 20)) ? "en" : "dis",
278 (ctx->data[0] & (1 << 21)) ? "en" : "dis",
279 (ctx->data[0] >> 15) & 1,
280 (ctx->data[0] >> 11) & 1);
284 decode_2d_br01(struct drm_intel_decode *ctx)
287 switch ((ctx->data[1] >> 24) & 0x3) {
303 "format %s, pitch %d, rop 0x%02x, "
304 "clipping %sabled, %s%s \n",
306 (short)(ctx->data[1] & 0xffff),
307 (ctx->data[1] >> 16) & 0xff,
308 ctx->data[1] & (1 << 30) ? "en" : "dis",
309 ctx->data[1] & (1 << 31) ? "solid pattern enabled, " : "",
310 ctx->data[1] & (1 << 31) ?
311 "mono pattern transparency enabled, " : "");
316 decode_2d(struct drm_intel_decode *ctx)
318 unsigned int opcode, len;
319 uint32_t *data = ctx->data;
320 uint32_t count = ctx->count;
324 unsigned int min_len;
325 unsigned int max_len;
328 { 0x40, 5, 5, "COLOR_BLT" },
329 { 0x43, 6, 6, "SRC_COPY_BLT" },
330 { 0x01, 8, 8, "XY_SETUP_BLT" },
331 { 0x11, 9, 9, "XY_SETUP_MONO_PATTERN_SL_BLT" },
332 { 0x03, 3, 3, "XY_SETUP_CLIP_BLT" },
333 { 0x24, 2, 2, "XY_PIXEL_BLT" },
334 { 0x25, 3, 3, "XY_SCANLINES_BLT" },
335 { 0x26, 4, 4, "Y_TEXT_BLT" },
336 { 0x31, 5, 134, "XY_TEXT_IMMEDIATE_BLT" },
337 { 0x50, 6, 6, "XY_COLOR_BLT" },
338 { 0x51, 6, 6, "XY_PAT_BLT" },
339 { 0x76, 8, 8, "XY_PAT_CHROMA_BLT" },
340 { 0x72, 7, 135, "XY_PAT_BLT_IMMEDIATE" },
341 { 0x77, 9, 137, "XY_PAT_CHROMA_BLT_IMMEDIATE" },
342 { 0x52, 9, 9, "XY_MONO_PAT_BLT" },
343 { 0x59, 7, 7, "XY_MONO_PAT_FIXED_BLT" },
344 { 0x53, 8, 8, "XY_SRC_COPY_BLT" },
345 { 0x54, 8, 8, "XY_MONO_SRC_COPY_BLT" },
346 { 0x71, 9, 137, "XY_MONO_SRC_COPY_IMMEDIATE_BLT" },
347 { 0x55, 9, 9, "XY_FULL_BLT" },
348 { 0x55, 9, 137, "XY_FULL_IMMEDIATE_PATTERN_BLT" },
349 { 0x56, 9, 9, "XY_FULL_MONO_SRC_BLT" },
350 { 0x75, 10, 138, "XY_FULL_MONO_SRC_IMMEDIATE_PATTERN_BLT" },
351 { 0x57, 12, 12, "XY_FULL_MONO_PATTERN_BLT" },
352 { 0x58, 12, 12, "XY_FULL_MONO_PATTERN_MONO_SRC_BLT"},
355 switch ((data[0] & 0x1fc00000) >> 22) {
358 "XY_SCANLINES_BLT (pattern seed (%d, %d), dst tile %d)\n",
359 (data[0] >> 12) & 0x8,
360 (data[0] >> 8) & 0x8, (data[0] >> 11) & 1);
362 len = (data[0] & 0x000000ff) + 2;
364 fprintf(out, "Bad count in XY_SCANLINES_BLT\n");
366 BUFFER_FAIL(count, len, "XY_SCANLINES_BLT");
368 instr_out(ctx, 1, "dest (%d,%d)\n",
369 data[1] & 0xffff, data[1] >> 16);
370 instr_out(ctx, 2, "dest (%d,%d)\n",
371 data[2] & 0xffff, data[2] >> 16);
374 decode_2d_br00(ctx, "XY_SETUP_BLT");
376 len = (data[0] & 0x000000ff) + 2;
378 fprintf(out, "Bad count in XY_SETUP_BLT\n");
380 BUFFER_FAIL(count, len, "XY_SETUP_BLT");
383 instr_out(ctx, 2, "cliprect (%d,%d)\n",
384 data[2] & 0xffff, data[2] >> 16);
385 instr_out(ctx, 3, "cliprect (%d,%d)\n",
386 data[3] & 0xffff, data[3] >> 16);
387 instr_out(ctx, 4, "setup dst offset 0x%08x\n",
389 instr_out(ctx, 5, "setup background color\n");
390 instr_out(ctx, 6, "setup foreground color\n");
391 instr_out(ctx, 7, "color pattern offset\n");
394 decode_2d_br00(ctx, "XY_SETUP_CLIP_BLT");
396 len = (data[0] & 0x000000ff) + 2;
398 fprintf(out, "Bad count in XY_SETUP_CLIP_BLT\n");
400 BUFFER_FAIL(count, len, "XY_SETUP_CLIP_BLT");
402 instr_out(ctx, 1, "cliprect (%d,%d)\n",
403 data[1] & 0xffff, data[2] >> 16);
404 instr_out(ctx, 2, "cliprect (%d,%d)\n",
405 data[2] & 0xffff, data[3] >> 16);
408 decode_2d_br00(ctx, "XY_SETUP_MONO_PATTERN_SL_BLT");
410 len = (data[0] & 0x000000ff) + 2;
413 "Bad count in XY_SETUP_MONO_PATTERN_SL_BLT\n");
415 BUFFER_FAIL(count, len, "XY_SETUP_MONO_PATTERN_SL_BLT");
418 instr_out(ctx, 2, "cliprect (%d,%d)\n",
419 data[2] & 0xffff, data[2] >> 16);
420 instr_out(ctx, 3, "cliprect (%d,%d)\n",
421 data[3] & 0xffff, data[3] >> 16);
422 instr_out(ctx, 4, "setup dst offset 0x%08x\n",
424 instr_out(ctx, 5, "setup background color\n");
425 instr_out(ctx, 6, "setup foreground color\n");
426 instr_out(ctx, 7, "mono pattern dw0\n");
427 instr_out(ctx, 8, "mono pattern dw1\n");
430 decode_2d_br00(ctx, "XY_COLOR_BLT");
432 len = (data[0] & 0x000000ff) + 2;
434 fprintf(out, "Bad count in XY_COLOR_BLT\n");
436 BUFFER_FAIL(count, len, "XY_COLOR_BLT");
439 instr_out(ctx, 2, "(%d,%d)\n",
440 data[2] & 0xffff, data[2] >> 16);
441 instr_out(ctx, 3, "(%d,%d)\n",
442 data[3] & 0xffff, data[3] >> 16);
443 instr_out(ctx, 4, "offset 0x%08x\n", data[4]);
444 instr_out(ctx, 5, "color\n");
447 decode_2d_br00(ctx, "XY_SRC_COPY_BLT");
449 len = (data[0] & 0x000000ff) + 2;
451 fprintf(out, "Bad count in XY_SRC_COPY_BLT\n");
453 BUFFER_FAIL(count, len, "XY_SRC_COPY_BLT");
456 instr_out(ctx, 2, "dst (%d,%d)\n",
457 data[2] & 0xffff, data[2] >> 16);
458 instr_out(ctx, 3, "dst (%d,%d)\n",
459 data[3] & 0xffff, data[3] >> 16);
460 instr_out(ctx, 4, "dst offset 0x%08x\n", data[4]);
461 instr_out(ctx, 5, "src (%d,%d)\n",
462 data[5] & 0xffff, data[5] >> 16);
463 instr_out(ctx, 6, "src pitch %d\n",
464 (short)(data[6] & 0xffff));
465 instr_out(ctx, 7, "src offset 0x%08x\n", data[7]);
469 for (opcode = 0; opcode < sizeof(opcodes_2d) / sizeof(opcodes_2d[0]);
471 if ((data[0] & 0x1fc00000) >> 22 == opcodes_2d[opcode].opcode) {
475 instr_out(ctx, 0, "%s\n",
476 opcodes_2d[opcode].name);
477 if (opcodes_2d[opcode].max_len > 1) {
478 len = (data[0] & 0x000000ff) + 2;
479 if (len < opcodes_2d[opcode].min_len ||
480 len > opcodes_2d[opcode].max_len) {
481 fprintf(out, "Bad count in %s\n",
482 opcodes_2d[opcode].name);
486 for (i = 1; i < len; i++) {
488 BUFFER_FAIL(count, len,
489 opcodes_2d[opcode].name);
490 instr_out(ctx, i, "dword %d\n", i);
497 instr_out(ctx, 0, "2D UNKNOWN\n");
502 decode_3d_1c(struct drm_intel_decode *ctx)
504 uint32_t *data = ctx->data;
507 opcode = (data[0] & 0x00f80000) >> 19;
512 "3DSTATE_DEPTH_SUBRECTANGLE_DISABLE\n");
515 instr_out(ctx, 0, "3DSTATE_SCISSOR_ENABLE %s\n",
516 data[0] & 1 ? "enabled" : "disabled");
519 instr_out(ctx, 0, "3DSTATE_MAP_COORD_SET_I830\n");
522 instr_out(ctx, 0, "3DSTATE_MAP_CUBE_I830\n");
525 instr_out(ctx, 0, "3DSTATE_MAP_TEX_STREAM_I830\n");
529 instr_out(ctx, 0, "3D UNKNOWN: 3d_1c opcode = 0x%x\n",
534 /** Sets the string dstname to describe the destination of the PS instruction */
536 i915_get_instruction_dst(uint32_t *data, int i, char *dstname, int do_mask)
538 uint32_t a0 = data[i];
539 int dst_nr = (a0 >> 14) & 0xf;
544 if (((a0 >> 10) & 0xf) == 0xf) {
547 int dstmask_index = 0;
549 dstmask[dstmask_index++] = '.';
551 dstmask[dstmask_index++] = 'x';
553 dstmask[dstmask_index++] = 'y';
555 dstmask[dstmask_index++] = 'z';
557 dstmask[dstmask_index++] = 'w';
558 dstmask[dstmask_index++] = 0;
570 switch ((a0 >> 19) & 0x7) {
573 fprintf(out, "bad destination reg R%d\n", dst_nr);
574 sprintf(dstname, "R%d%s%s", dst_nr, dstmask, sat);
578 fprintf(out, "bad destination reg oC%d\n", dst_nr);
579 sprintf(dstname, "oC%s%s", dstmask, sat);
583 fprintf(out, "bad destination reg oD%d\n", dst_nr);
584 sprintf(dstname, "oD%s%s", dstmask, sat);
588 fprintf(out, "bad destination reg U%d\n", dst_nr);
589 sprintf(dstname, "U%d%s%s", dst_nr, dstmask, sat);
592 sprintf(dstname, "RESERVED");
598 i915_get_channel_swizzle(uint32_t select)
600 switch (select & 0x7) {
602 return (select & 8) ? "-x" : "x";
604 return (select & 8) ? "-y" : "y";
606 return (select & 8) ? "-z" : "z";
608 return (select & 8) ? "-w" : "w";
610 return (select & 8) ? "-0" : "0";
612 return (select & 8) ? "-1" : "1";
614 return (select & 8) ? "-bad" : "bad";
619 i915_get_instruction_src_name(uint32_t src_type, uint32_t src_nr, char *name)
623 sprintf(name, "R%d", src_nr);
625 fprintf(out, "bad src reg %s\n", name);
629 sprintf(name, "T%d", src_nr);
630 else if (src_nr == 8)
631 sprintf(name, "DIFFUSE");
632 else if (src_nr == 9)
633 sprintf(name, "SPECULAR");
634 else if (src_nr == 10)
635 sprintf(name, "FOG");
637 fprintf(out, "bad src reg T%d\n", src_nr);
638 sprintf(name, "RESERVED");
642 sprintf(name, "C%d", src_nr);
644 fprintf(out, "bad src reg %s\n", name);
649 fprintf(out, "bad src reg oC%d\n", src_nr);
654 fprintf(out, "bad src reg oD%d\n", src_nr);
657 sprintf(name, "U%d", src_nr);
659 fprintf(out, "bad src reg %s\n", name);
662 fprintf(out, "bad src reg type %d\n", src_type);
663 sprintf(name, "RESERVED");
668 static void i915_get_instruction_src0(uint32_t *data, int i, char *srcname)
670 uint32_t a0 = data[i];
671 uint32_t a1 = data[i + 1];
672 int src_nr = (a0 >> 2) & 0x1f;
673 const char *swizzle_x = i915_get_channel_swizzle((a1 >> 28) & 0xf);
674 const char *swizzle_y = i915_get_channel_swizzle((a1 >> 24) & 0xf);
675 const char *swizzle_z = i915_get_channel_swizzle((a1 >> 20) & 0xf);
676 const char *swizzle_w = i915_get_channel_swizzle((a1 >> 16) & 0xf);
679 i915_get_instruction_src_name((a0 >> 7) & 0x7, src_nr, srcname);
680 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z,
682 if (strcmp(swizzle, ".xyzw") != 0)
683 strcat(srcname, swizzle);
686 static void i915_get_instruction_src1(uint32_t *data, int i, char *srcname)
688 uint32_t a1 = data[i + 1];
689 uint32_t a2 = data[i + 2];
690 int src_nr = (a1 >> 8) & 0x1f;
691 const char *swizzle_x = i915_get_channel_swizzle((a1 >> 4) & 0xf);
692 const char *swizzle_y = i915_get_channel_swizzle((a1 >> 0) & 0xf);
693 const char *swizzle_z = i915_get_channel_swizzle((a2 >> 28) & 0xf);
694 const char *swizzle_w = i915_get_channel_swizzle((a2 >> 24) & 0xf);
697 i915_get_instruction_src_name((a1 >> 13) & 0x7, src_nr, srcname);
698 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z,
700 if (strcmp(swizzle, ".xyzw") != 0)
701 strcat(srcname, swizzle);
704 static void i915_get_instruction_src2(uint32_t *data, int i, char *srcname)
706 uint32_t a2 = data[i + 2];
707 int src_nr = (a2 >> 16) & 0x1f;
708 const char *swizzle_x = i915_get_channel_swizzle((a2 >> 12) & 0xf);
709 const char *swizzle_y = i915_get_channel_swizzle((a2 >> 8) & 0xf);
710 const char *swizzle_z = i915_get_channel_swizzle((a2 >> 4) & 0xf);
711 const char *swizzle_w = i915_get_channel_swizzle((a2 >> 0) & 0xf);
714 i915_get_instruction_src_name((a2 >> 21) & 0x7, src_nr, srcname);
715 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z,
717 if (strcmp(swizzle, ".xyzw") != 0)
718 strcat(srcname, swizzle);
722 i915_get_instruction_addr(uint32_t src_type, uint32_t src_nr, char *name)
726 sprintf(name, "R%d", src_nr);
728 fprintf(out, "bad src reg %s\n", name);
732 sprintf(name, "T%d", src_nr);
733 else if (src_nr == 8)
734 sprintf(name, "DIFFUSE");
735 else if (src_nr == 9)
736 sprintf(name, "SPECULAR");
737 else if (src_nr == 10)
738 sprintf(name, "FOG");
740 fprintf(out, "bad src reg T%d\n", src_nr);
741 sprintf(name, "RESERVED");
747 fprintf(out, "bad src reg oC%d\n", src_nr);
752 fprintf(out, "bad src reg oD%d\n", src_nr);
755 fprintf(out, "bad src reg type %d\n", src_type);
756 sprintf(name, "RESERVED");
762 i915_decode_alu1(struct drm_intel_decode *ctx,
763 int i, char *instr_prefix, const char *op_name)
765 char dst[100], src0[100];
767 i915_get_instruction_dst(ctx->data, i, dst, 1);
768 i915_get_instruction_src0(ctx->data, i, src0);
770 instr_out(ctx, i++, "%s: %s %s, %s\n", instr_prefix,
772 instr_out(ctx, i++, "%s\n", instr_prefix);
773 instr_out(ctx, i++, "%s\n", instr_prefix);
777 i915_decode_alu2(struct drm_intel_decode *ctx,
778 int i, char *instr_prefix, const char *op_name)
780 char dst[100], src0[100], src1[100];
782 i915_get_instruction_dst(ctx->data, i, dst, 1);
783 i915_get_instruction_src0(ctx->data, i, src0);
784 i915_get_instruction_src1(ctx->data, i, src1);
786 instr_out(ctx, i++, "%s: %s %s, %s, %s\n", instr_prefix,
787 op_name, dst, src0, src1);
788 instr_out(ctx, i++, "%s\n", instr_prefix);
789 instr_out(ctx, i++, "%s\n", instr_prefix);
793 i915_decode_alu3(struct drm_intel_decode *ctx,
794 int i, char *instr_prefix, const char *op_name)
796 char dst[100], src0[100], src1[100], src2[100];
798 i915_get_instruction_dst(ctx->data, i, dst, 1);
799 i915_get_instruction_src0(ctx->data, i, src0);
800 i915_get_instruction_src1(ctx->data, i, src1);
801 i915_get_instruction_src2(ctx->data, i, src2);
803 instr_out(ctx, i++, "%s: %s %s, %s, %s, %s\n", instr_prefix,
804 op_name, dst, src0, src1, src2);
805 instr_out(ctx, i++, "%s\n", instr_prefix);
806 instr_out(ctx, i++, "%s\n", instr_prefix);
810 i915_decode_tex(struct drm_intel_decode *ctx, int i,
811 const char *instr_prefix, const char *tex_name)
813 uint32_t t0 = ctx->data[i];
814 uint32_t t1 = ctx->data[i + 1];
819 i915_get_instruction_dst(ctx->data, i, dst_name, 0);
820 i915_get_instruction_addr((t1 >> 24) & 0x7,
821 (t1 >> 17) & 0xf, addr_name);
822 sampler_nr = t0 & 0xf;
824 instr_out(ctx, i++, "%s: %s %s, S%d, %s\n", instr_prefix,
825 tex_name, dst_name, sampler_nr, addr_name);
826 instr_out(ctx, i++, "%s\n", instr_prefix);
827 instr_out(ctx, i++, "%s\n", instr_prefix);
831 i915_decode_dcl(struct drm_intel_decode *ctx, int i, char *instr_prefix)
833 uint32_t d0 = ctx->data[i];
834 const char *sampletype;
835 int dcl_nr = (d0 >> 14) & 0xf;
836 const char *dcl_x = d0 & (1 << 10) ? "x" : "";
837 const char *dcl_y = d0 & (1 << 11) ? "y" : "";
838 const char *dcl_z = d0 & (1 << 12) ? "z" : "";
839 const char *dcl_w = d0 & (1 << 13) ? "w" : "";
842 switch ((d0 >> 19) & 0x3) {
844 sprintf(dcl_mask, ".%s%s%s%s", dcl_x, dcl_y, dcl_z, dcl_w);
845 if (strcmp(dcl_mask, ".") == 0)
846 fprintf(out, "bad (empty) dcl mask\n");
849 fprintf(out, "bad T%d dcl register number\n", dcl_nr);
851 if (strcmp(dcl_mask, ".x") != 0 &&
852 strcmp(dcl_mask, ".xy") != 0 &&
853 strcmp(dcl_mask, ".xz") != 0 &&
854 strcmp(dcl_mask, ".w") != 0 &&
855 strcmp(dcl_mask, ".xyzw") != 0) {
856 fprintf(out, "bad T%d.%s dcl mask\n", dcl_nr,
859 instr_out(ctx, i++, "%s: DCL T%d%s\n",
860 instr_prefix, dcl_nr, dcl_mask);
862 if (strcmp(dcl_mask, ".xz") == 0)
863 fprintf(out, "errataed bad dcl mask %s\n",
865 else if (strcmp(dcl_mask, ".xw") == 0)
866 fprintf(out, "errataed bad dcl mask %s\n",
868 else if (strcmp(dcl_mask, ".xzw") == 0)
869 fprintf(out, "errataed bad dcl mask %s\n",
874 "%s: DCL DIFFUSE%s\n", instr_prefix,
876 } else if (dcl_nr == 9) {
878 "%s: DCL SPECULAR%s\n", instr_prefix,
880 } else if (dcl_nr == 10) {
882 "%s: DCL FOG%s\n", instr_prefix,
886 instr_out(ctx, i++, "%s\n", instr_prefix);
887 instr_out(ctx, i++, "%s\n", instr_prefix);
890 switch ((d0 >> 22) & 0x3) {
901 sampletype = "RESERVED";
905 fprintf(out, "bad S%d dcl register number\n", dcl_nr);
906 instr_out(ctx, i++, "%s: DCL S%d %s\n",
907 instr_prefix, dcl_nr, sampletype);
908 instr_out(ctx, i++, "%s\n", instr_prefix);
909 instr_out(ctx, i++, "%s\n", instr_prefix);
912 instr_out(ctx, i++, "%s: DCL RESERVED%d\n",
913 instr_prefix, dcl_nr);
914 instr_out(ctx, i++, "%s\n", instr_prefix);
915 instr_out(ctx, i++, "%s\n", instr_prefix);
920 i915_decode_instruction(struct drm_intel_decode *ctx,
921 int i, char *instr_prefix)
923 switch ((ctx->data[i] >> 24) & 0x1f) {
925 instr_out(ctx, i++, "%s: NOP\n", instr_prefix);
926 instr_out(ctx, i++, "%s\n", instr_prefix);
927 instr_out(ctx, i++, "%s\n", instr_prefix);
930 i915_decode_alu2(ctx, i, instr_prefix, "ADD");
933 i915_decode_alu1(ctx, i, instr_prefix, "MOV");
936 i915_decode_alu2(ctx, i, instr_prefix, "MUL");
939 i915_decode_alu3(ctx, i, instr_prefix, "MAD");
942 i915_decode_alu3(ctx, i, instr_prefix, "DP2ADD");
945 i915_decode_alu2(ctx, i, instr_prefix, "DP3");
948 i915_decode_alu2(ctx, i, instr_prefix, "DP4");
951 i915_decode_alu1(ctx, i, instr_prefix, "FRC");
954 i915_decode_alu1(ctx, i, instr_prefix, "RCP");
957 i915_decode_alu1(ctx, i, instr_prefix, "RSQ");
960 i915_decode_alu1(ctx, i, instr_prefix, "EXP");
963 i915_decode_alu1(ctx, i, instr_prefix, "LOG");
966 i915_decode_alu2(ctx, i, instr_prefix, "CMP");
969 i915_decode_alu2(ctx, i, instr_prefix, "MIN");
972 i915_decode_alu2(ctx, i, instr_prefix, "MAX");
975 i915_decode_alu1(ctx, i, instr_prefix, "FLR");
978 i915_decode_alu1(ctx, i, instr_prefix, "MOD");
981 i915_decode_alu1(ctx, i, instr_prefix, "TRC");
984 i915_decode_alu2(ctx, i, instr_prefix, "SGE");
987 i915_decode_alu2(ctx, i, instr_prefix, "SLT");
990 i915_decode_tex(ctx, i, instr_prefix, "TEXLD");
993 i915_decode_tex(ctx, i, instr_prefix, "TEXLDP");
996 i915_decode_tex(ctx, i, instr_prefix, "TEXLDB");
999 i915_decode_dcl(ctx, i, instr_prefix);
1002 instr_out(ctx, i++, "%s: unknown\n", instr_prefix);
1003 instr_out(ctx, i++, "%s\n", instr_prefix);
1004 instr_out(ctx, i++, "%s\n", instr_prefix);
1010 decode_compare_func(uint32_t op)
1034 decode_stencil_op(uint32_t op)
1059 decode_logic_op(uint32_t op)
1100 decode_blend_fact(uint32_t op)
1110 return "inv_src_colr";
1114 return "inv_src_alpha";
1118 return "inv_dst_alpha";
1122 return "inv_dst_colr";
1124 return "src_alpha_sat";
1128 return "inv_cnst_colr";
1130 return "cnst_alpha";
1132 return "inv_const_alpha";
1138 decode_tex_coord_mode(uint32_t mode)
1140 switch (mode & 0x7) {
1146 return "clamp_edge";
1150 return "clamp_border";
1152 return "mirror_once";
1158 decode_sample_filter(uint32_t mode)
1160 switch (mode & 0x7) {
1166 return "anisotropic";
1180 decode_3d_1d(struct drm_intel_decode *ctx)
1182 unsigned int len, i, c, idx, word, map, sampler, instr;
1183 const char *format, *zformat, *type;
1185 uint32_t *data = ctx->data;
1186 uint32_t count = ctx->count;
1187 uint32_t devid = ctx->devid;
1192 unsigned int min_len;
1193 unsigned int max_len;
1195 } opcodes_3d_1d[] = {
1196 { 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" },
1197 { 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" },
1198 { 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" },
1199 { 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" },
1200 { 0x98, 0, 2, 2, "3DSTATE_DEFAULT_Z" },
1201 { 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" },
1202 { 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" },
1203 { 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" },
1204 { 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" },
1205 { 0x8f, 0, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" },
1206 { 0x83, 0, 2, 2, "3DSTATE_SPAN_STIPPLE" },
1207 { 0x8c, 1, 2, 2, "3DSTATE_MAP_COORD_TRANSFORM_I830" },
1208 { 0x8b, 1, 2, 2, "3DSTATE_MAP_VERTEX_TRANSFORM_I830" },
1209 { 0x8d, 1, 3, 3, "3DSTATE_W_STATE_I830" },
1210 { 0x01, 1, 2, 2, "3DSTATE_COLOR_FACTOR_I830" },
1211 { 0x02, 1, 2, 2, "3DSTATE_MAP_COORD_SETBIND_I830"},
1214 opcode = (data[0] & 0x00ff0000) >> 16;
1218 /* This instruction is unusual. A 0 length means just
1219 * 1 DWORD instead of 2. The 0 length is specified in
1220 * one place to be unsupported, but stated to be
1221 * required in another, and 0 length LOAD_INDIRECTs
1222 * appear to cause no harm at least.
1224 instr_out(ctx, 0, "3DSTATE_LOAD_INDIRECT\n");
1225 len = (data[0] & 0x000000ff) + 1;
1227 if (data[0] & (0x01 << 8)) {
1229 BUFFER_FAIL(count, len,
1230 "3DSTATE_LOAD_INDIRECT");
1231 instr_out(ctx, i++, "SIS.0\n");
1232 instr_out(ctx, i++, "SIS.1\n");
1234 if (data[0] & (0x02 << 8)) {
1236 BUFFER_FAIL(count, len,
1237 "3DSTATE_LOAD_INDIRECT");
1238 instr_out(ctx, i++, "DIS.0\n");
1240 if (data[0] & (0x04 << 8)) {
1242 BUFFER_FAIL(count, len,
1243 "3DSTATE_LOAD_INDIRECT");
1244 instr_out(ctx, i++, "SSB.0\n");
1245 instr_out(ctx, i++, "SSB.1\n");
1247 if (data[0] & (0x08 << 8)) {
1249 BUFFER_FAIL(count, len,
1250 "3DSTATE_LOAD_INDIRECT");
1251 instr_out(ctx, i++, "MSB.0\n");
1252 instr_out(ctx, i++, "MSB.1\n");
1254 if (data[0] & (0x10 << 8)) {
1256 BUFFER_FAIL(count, len,
1257 "3DSTATE_LOAD_INDIRECT");
1258 instr_out(ctx, i++, "PSP.0\n");
1259 instr_out(ctx, i++, "PSP.1\n");
1261 if (data[0] & (0x20 << 8)) {
1263 BUFFER_FAIL(count, len,
1264 "3DSTATE_LOAD_INDIRECT");
1265 instr_out(ctx, i++, "PSC.0\n");
1266 instr_out(ctx, i++, "PSC.1\n");
1269 fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
1275 "3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
1276 len = (data[0] & 0x0000000f) + 2;
1278 for (word = 0; word <= 8; word++) {
1279 if (data[0] & (1 << (4 + word))) {
1281 BUFFER_FAIL(count, len,
1282 "3DSTATE_LOAD_STATE_IMMEDIATE_1");
1284 /* save vertex state for decode */
1285 if (!IS_GEN2(devid)) {
1300 "S0: vbo offset: 0x%08x%s\n",
1303 ", auto cache invalidate disabled"
1308 "S1: vertex width: %i, vertex pitch: %i\n",
1316 "S2: texcoord formats: ");
1318 tex_num < 8; tex_num++) {
1364 "S3: not documented\n");
1368 const char *cullmode = "";
1369 const char *vfmt_xyzw = "";
1370 switch ((data[i] >> 13)
1407 case 1 << 6 | 1 << 2:
1411 case 2 << 6 | 1 << 2:
1415 case 3 << 6 | 1 << 2:
1419 case 4 << 6 | 1 << 2:
1425 "S4: point_width=%i, line_width=%.1f,"
1426 "%s%s%s%s%s cullmode=%s, vfmt=%s%s%s%s%s%s "
1489 "force default diffuse, "
1495 "force default specular, "
1501 "local depth ofs enable, "
1507 "point sprite enable, "
1521 "%s%s%s%s stencil_ref=0x%x, stencil_test=%s, "
1522 "stencil_fail=%s, stencil_pass_z_fail=%s, "
1523 "stencil_pass_z_pass=%s, %s%s%s%s\n",
1553 " force default point size,"
1559 " last pixel enable,"
1565 " global depth ofs enable,"
1591 "stencil write enable, "
1597 "stencil test enable, "
1603 "color dither enable, "
1615 "S6: %salpha_test=%s, alpha_ref=0x%x, "
1616 "depth_test=%s, %ssrc_blnd_fct=%s, dst_blnd_fct=%s, "
1617 "%s%stristrip_provoking_vertex=%i\n",
1618 data[i] & (1 << 31) ?
1619 "alpha test enable, "
1627 data[i] & (1 << 15) ?
1628 "cbuf blend enable, "
1630 decode_blend_fact(data
1634 decode_blend_fact(data
1638 data[i] & (1 << 3) ?
1639 "depth write enable, "
1641 data[i] & (1 << 2) ?
1642 "cbuf write enable, "
1648 "S7: depth offset constant: 0x%08x\n",
1654 "S%d: 0x%08x\n", i, data[i]);
1661 "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
1666 "3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
1667 len = (data[0] & 0x0000000f) + 2;
1669 for (word = 6; word <= 14; word++) {
1670 if (data[0] & (1 << word)) {
1672 BUFFER_FAIL(count, len,
1673 "3DSTATE_LOAD_STATE_IMMEDIATE_2");
1678 else if (word >= 7 && word <= 10) {
1680 "TB%dC\n", word - 7);
1682 "TB%dA\n", word - 7);
1683 } else if (word >= 11 && word <= 14) {
1685 "TM%dS0: offset=0x%08x, %s\n",
1687 data[i] & 0xfffffffe,
1688 data[i] & 1 ? "use fence" :
1692 "TM%dS1: height=%i, width=%i, %s\n",
1693 word - 11, data[i] >> 21,
1694 (data[i] >> 10) & 0x3ff,
1695 data[i] & 2 ? (data[i] & 1 ?
1701 "TM%dS2: pitch=%i, \n",
1703 ((data[i] >> 21) + 1) * 4);
1706 "TM%dS3\n", word - 11);
1708 "TM%dS4: dflt color\n",
1715 "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
1719 instr_out(ctx, 0, "3DSTATE_MAP_STATE\n");
1720 len = (data[0] & 0x0000003f) + 2;
1721 instr_out(ctx, 1, "mask\n");
1724 for (map = 0; map <= 15; map++) {
1725 if (data[1] & (1 << map)) {
1726 int width, height, pitch, dword;
1730 BUFFER_FAIL(count, len,
1731 "3DSTATE_MAP_STATE");
1735 "map %d MS2 %s%s%s\n", map,
1737 "untrusted surface, " : "",
1739 "vertical line stride enable, " : "",
1741 "vertical ofs enable, " : "");
1744 width = ((dword >> 10) & ((1 << 11) - 1)) + 1;
1745 height = ((dword >> 21) & ((1 << 11) - 1)) + 1;
1748 if (dword & (1 << 2))
1750 else if (dword & (1 << 1))
1751 tiling = dword & (1 << 0) ? "Y" : "X";
1754 switch ((dword >> 7) & 0x7) {
1757 switch ((dword >> 3) & 0xf) {
1774 switch ((dword >> 3) & 0xf) {
1779 format = " argb1555";
1782 format = " argb4444";
1788 format = " bump655";
1803 switch ((dword >> 3) & 0xf) {
1805 format = " argb8888";
1808 format = " abgr8888";
1811 format = " xrgb8888";
1814 format = " xbgr8888";
1817 format = " qwvu8888";
1820 format = " axvu8888";
1823 format = " lxvu8888";
1826 format = " xlvu8888";
1829 format = " argb2101010";
1832 format = " abgr2101010";
1835 format = " awvu2101010";
1856 switch ((dword >> 3) & 0xf) {
1858 format = " yuv_swapy";
1864 format = " yuv_swapuv";
1867 format = " yuv_swapuvy";
1872 type = "compressed";
1873 switch ((dword >> 3) & 0x7) {
1887 format = " dxt1_rb";
1892 type = "4b indexed";
1893 switch ((dword >> 3) & 0xf) {
1895 format = " argb8888";
1902 "map %d MS3 [width=%d, height=%d, format=%s%s, tiling=%s%s]\n",
1903 map, width, height, type, format,
1905 dword & (1 << 9) ? " palette select" :
1910 4 * (((dword >> 21) & ((1 << 11) - 1)) + 1);
1912 "map %d MS4 [pitch=%d, max_lod=%i, vol_depth=%i, cube_face_ena=%x, %s]\n",
1913 map, pitch, (dword >> 9) & 0x3f,
1914 dword & 0xff, (dword >> 15) & 0x3f,
1915 dword & (1 << 8) ? "miplayout legacy"
1916 : "miplayout right");
1920 fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n");
1926 "3DSTATE_PIXEL_SHADER_CONSTANTS\n");
1927 len = (data[0] & 0x000000ff) + 2;
1930 for (c = 0; c <= 31; c++) {
1931 if (data[1] & (1 << c)) {
1933 BUFFER_FAIL(count, len,
1934 "3DSTATE_PIXEL_SHADER_CONSTANTS");
1935 instr_out(ctx, i, "C%d.X = %f\n", c,
1936 int_as_float(data[i]));
1938 instr_out(ctx, i, "C%d.Y = %f\n",
1939 c, int_as_float(data[i]));
1941 instr_out(ctx, i, "C%d.Z = %f\n",
1942 c, int_as_float(data[i]));
1944 instr_out(ctx, i, "C%d.W = %f\n",
1945 c, int_as_float(data[i]));
1951 "Bad count in 3DSTATE_PIXEL_SHADER_CONSTANTS\n");
1955 instr_out(ctx, 0, "3DSTATE_PIXEL_SHADER_PROGRAM\n");
1956 len = (data[0] & 0x000000ff) + 2;
1957 if ((len - 1) % 3 != 0 || len > 370) {
1959 "Bad count in 3DSTATE_PIXEL_SHADER_PROGRAM\n");
1962 for (instr = 0; instr < (len - 1) / 3; instr++) {
1963 char instr_prefix[10];
1966 BUFFER_FAIL(count, len,
1967 "3DSTATE_PIXEL_SHADER_PROGRAM");
1968 sprintf(instr_prefix, "PS%03d", instr);
1969 i915_decode_instruction(ctx, i,
1977 instr_out(ctx, 0, "3DSTATE_SAMPLER_STATE\n");
1978 instr_out(ctx, 1, "mask\n");
1979 len = (data[0] & 0x0000003f) + 2;
1981 for (sampler = 0; sampler <= 15; sampler++) {
1982 if (data[1] & (1 << sampler)) {
1984 const char *mip_filter = "";
1986 BUFFER_FAIL(count, len,
1987 "3DSTATE_SAMPLER_STATE");
1989 switch ((dword >> 20) & 0x3) {
1991 mip_filter = "none";
1994 mip_filter = "nearest";
1997 mip_filter = "linear";
2001 "sampler %d SS2:%s%s%s "
2002 "base_mip_level=%i, mip_filter=%s, mag_filter=%s, min_filter=%s "
2003 "lod_bias=%.2f,%s max_aniso=%i, shadow_func=%s\n",
2005 dword & (1 << 31) ? " reverse gamma,"
2007 dword & (1 << 30) ? " packed2planar,"
2010 " colorspace conversion," : "",
2011 (dword >> 22) & 0x1f, mip_filter,
2012 decode_sample_filter(dword >> 17),
2013 decode_sample_filter(dword >> 14),
2014 ((dword >> 5) & 0x1ff) / (0x10 * 1.0),
2015 dword & (1 << 4) ? " shadow," : "",
2016 dword & (1 << 3) ? 4 : 2,
2017 decode_compare_func(dword));
2020 "sampler %d SS3: min_lod=%.2f,%s "
2021 "tcmode_x=%s, tcmode_y=%s, tcmode_z=%s,%s texmap_idx=%i,%s\n",
2023 ((dword >> 24) & 0xff) / (0x10 * 1.0),
2025 " kill pixel enable," : "",
2026 decode_tex_coord_mode(dword >> 12),
2027 decode_tex_coord_mode(dword >> 9),
2028 decode_tex_coord_mode(dword >> 6),
2030 " normalized coords," : "",
2032 dword & (1 << 0) ? " deinterlacer," :
2036 "sampler %d SS4: border color\n",
2041 fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE\n");
2045 len = (data[0] & 0x0000000f) + 2;
2049 "Bad count in 3DSTATE_DEST_BUFFER_VARIABLES\n");
2051 BUFFER_FAIL(count, len,
2052 "3DSTATE_DEST_BUFFER_VARIABLES");
2055 "3DSTATE_DEST_BUFFER_VARIABLES\n");
2057 switch ((data[1] >> 8) & 0xf) {
2062 format = "x1r5g5b5";
2068 format = "a8r8g8b8";
2071 format = "ycrcb_swapy";
2074 format = "ycrcb_normal";
2077 format = "ycrcb_swapuv";
2080 format = "ycrcb_swapuvy";
2083 format = "a4r4g4b4";
2086 format = "a1r5g5b5";
2089 format = "a2r10g10b10";
2095 switch ((data[1] >> 2) & 0x3) {
2110 "%s format, %s depth format, early Z %sabled\n",
2112 (data[1] & (1 << 31)) ? "en" : "dis");
2117 const char *name, *tiling;
2119 len = (data[0] & 0x0000000f) + 2;
2122 "Bad count in 3DSTATE_BUFFER_INFO\n");
2124 BUFFER_FAIL(count, len, "3DSTATE_BUFFER_INFO");
2126 switch ((data[1] >> 24) & 0x7) {
2139 if (data[1] & (1 << 23))
2141 else if (data[1] & (1 << 22))
2142 tiling = data[1] & (1 << 21) ? "Y" : "X";
2144 instr_out(ctx, 0, "3DSTATE_BUFFER_INFO\n");
2146 "%s, tiling = %s, pitch=%d\n", name, tiling,
2149 instr_out(ctx, 2, "address\n");
2153 len = (data[0] & 0x0000000f) + 2;
2157 "Bad count in 3DSTATE_SCISSOR_RECTANGLE\n");
2159 BUFFER_FAIL(count, len, "3DSTATE_SCISSOR_RECTANGLE");
2161 instr_out(ctx, 0, "3DSTATE_SCISSOR_RECTANGLE\n");
2162 instr_out(ctx, 1, "(%d,%d)\n",
2163 data[1] & 0xffff, data[1] >> 16);
2164 instr_out(ctx, 2, "(%d,%d)\n",
2165 data[2] & 0xffff, data[2] >> 16);
2169 len = (data[0] & 0x0000000f) + 2;
2173 "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
2175 BUFFER_FAIL(count, len, "3DSTATE_DRAWING_RECTANGLE");
2177 instr_out(ctx, 0, "3DSTATE_DRAWING_RECTANGLE\n");
2178 instr_out(ctx, 1, "%s\n",
2179 data[1] & (1 << 30) ? "depth ofs disabled " : "");
2180 instr_out(ctx, 2, "(%d,%d)\n",
2181 data[2] & 0xffff, data[2] >> 16);
2182 instr_out(ctx, 3, "(%d,%d)\n",
2183 data[3] & 0xffff, data[3] >> 16);
2184 instr_out(ctx, 4, "(%d,%d)\n",
2185 data[4] & 0xffff, data[4] >> 16);
2189 len = (data[0] & 0x0000000f) + 2;
2192 fprintf(out, "Bad count in 3DSTATE_CLEAR_PARAMETERS\n");
2194 BUFFER_FAIL(count, len, "3DSTATE_CLEAR_PARAMETERS");
2196 instr_out(ctx, 0, "3DSTATE_CLEAR_PARAMETERS\n");
2197 instr_out(ctx, 1, "prim_type=%s, clear=%s%s%s\n",
2198 data[1] & (1 << 16) ? "CLEAR_RECT" : "ZONE_INIT",
2199 data[1] & (1 << 2) ? "color," : "",
2200 data[1] & (1 << 1) ? "depth," : "",
2201 data[1] & (1 << 0) ? "stencil," : "");
2202 instr_out(ctx, 2, "clear color\n");
2203 instr_out(ctx, 3, "clear depth/stencil\n");
2204 instr_out(ctx, 4, "color value (rgba8888)\n");
2205 instr_out(ctx, 5, "depth value %f\n",
2206 int_as_float(data[5]));
2207 instr_out(ctx, 6, "clear stencil\n");
2211 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d_1d); idx++) {
2212 opcode_3d_1d = &opcodes_3d_1d[idx];
2213 if (opcode_3d_1d->i830_only && !IS_GEN2(devid))
2216 if (((data[0] & 0x00ff0000) >> 16) == opcode_3d_1d->opcode) {
2219 instr_out(ctx, 0, "%s\n",
2220 opcode_3d_1d->name);
2221 if (opcode_3d_1d->max_len > 1) {
2222 len = (data[0] & 0x0000ffff) + 2;
2223 if (len < opcode_3d_1d->min_len ||
2224 len > opcode_3d_1d->max_len) {
2225 fprintf(out, "Bad count in %s\n",
2226 opcode_3d_1d->name);
2230 for (i = 1; i < len; i++) {
2232 BUFFER_FAIL(count, len,
2233 opcode_3d_1d->name);
2234 instr_out(ctx, i, "dword %d\n", i);
2241 instr_out(ctx, 0, "3D UNKNOWN: 3d_1d opcode = 0x%x\n",
2247 decode_3d_primitive(struct drm_intel_decode *ctx)
2249 uint32_t *data = ctx->data;
2250 uint32_t count = ctx->count;
2251 char immediate = (data[0] & (1 << 23)) == 0;
2252 unsigned int len, i, j, ret;
2253 const char *primtype;
2254 int original_s2 = saved_s2;
2255 int original_s4 = saved_s4;
2257 switch ((data[0] >> 18) & 0xf) {
2259 primtype = "TRILIST";
2262 primtype = "TRISTRIP";
2265 primtype = "TRISTRIP_REVERSE";
2268 primtype = "TRIFAN";
2271 primtype = "POLYGON";
2274 primtype = "LINELIST";
2277 primtype = "LINESTRIP";
2280 primtype = "RECTLIST";
2283 primtype = "POINTLIST";
2289 primtype = "CLEAR_RECT";
2294 primtype = "unknown";
2298 /* XXX: 3DPRIM_DIB not supported */
2300 len = (data[0] & 0x0003ffff) + 2;
2301 instr_out(ctx, 0, "3DPRIMITIVE inline %s\n",
2304 BUFFER_FAIL(count, len, "3DPRIMITIVE inline");
2305 if (!saved_s2_set || !saved_s4_set) {
2306 fprintf(out, "unknown vertex format\n");
2307 for (i = 1; i < len; i++) {
2309 " vertex data (%f float)\n",
2310 int_as_float(data[i]));
2313 unsigned int vertex = 0;
2314 for (i = 1; i < len;) {
2317 #define VERTEX_OUT(fmt, ...) do { \
2319 instr_out(ctx, i, " V%d."fmt"\n", vertex, __VA_ARGS__); \
2321 fprintf(out, " missing data in V%d\n", vertex); \
2325 VERTEX_OUT("X = %f", int_as_float(data[i]));
2326 VERTEX_OUT("Y = %f", int_as_float(data[i]));
2327 switch (saved_s4 >> 6 & 0x7) {
2329 VERTEX_OUT("Z = %f",
2330 int_as_float(data[i]));
2333 VERTEX_OUT("Z = %f",
2334 int_as_float(data[i]));
2335 VERTEX_OUT("W = %f",
2336 int_as_float(data[i]));
2341 VERTEX_OUT("W = %f",
2342 int_as_float(data[i]));
2345 fprintf(out, "bad S4 position mask\n");
2348 if (saved_s4 & (1 << 10)) {
2350 ("color = (A=0x%02x, R=0x%02x, G=0x%02x, "
2351 "B=0x%02x)", data[i] >> 24,
2352 (data[i] >> 16) & 0xff,
2353 (data[i] >> 8) & 0xff,
2356 if (saved_s4 & (1 << 11)) {
2358 ("spec = (A=0x%02x, R=0x%02x, G=0x%02x, "
2359 "B=0x%02x)", data[i] >> 24,
2360 (data[i] >> 16) & 0xff,
2361 (data[i] >> 8) & 0xff,
2364 if (saved_s4 & (1 << 12))
2365 VERTEX_OUT("width = 0x%08x)", data[i]);
2367 for (tc = 0; tc <= 7; tc++) {
2368 switch ((saved_s2 >> (tc * 4)) & 0xf) {
2370 VERTEX_OUT("T%d.X = %f", tc,
2373 VERTEX_OUT("T%d.Y = %f", tc,
2378 VERTEX_OUT("T%d.X = %f", tc,
2381 VERTEX_OUT("T%d.Y = %f", tc,
2384 VERTEX_OUT("T%d.Z = %f", tc,
2389 VERTEX_OUT("T%d.X = %f", tc,
2392 VERTEX_OUT("T%d.Y = %f", tc,
2395 VERTEX_OUT("T%d.Z = %f", tc,
2398 VERTEX_OUT("T%d.W = %f", tc,
2403 VERTEX_OUT("T%d.X = %f", tc,
2409 ("T%d.XY = 0x%08x half-float",
2414 ("T%d.XY = 0x%08x half-float",
2417 ("T%d.ZW = 0x%08x half-float",
2424 "bad S2.T%d format\n",
2434 /* indirect vertices */
2435 len = data[0] & 0x0000ffff; /* index count */
2436 if (data[0] & (1 << 17)) {
2437 /* random vertex access */
2438 if (count < (len + 1) / 2 + 1) {
2439 BUFFER_FAIL(count, (len + 1) / 2 + 1,
2440 "3DPRIMITIVE random indirect");
2443 "3DPRIMITIVE random indirect %s (%d)\n",
2446 /* vertex indices continue until 0xffff is
2449 for (i = 1; i < count; i++) {
2450 if ((data[i] & 0xffff) == 0xffff) {
2452 " indices: (terminator)\n");
2455 } else if ((data[i] >> 16) == 0xffff) {
2457 " indices: 0x%04x, (terminator)\n",
2463 " indices: 0x%04x, 0x%04x\n",
2469 "3DPRIMITIVE: no terminator found in index buffer\n");
2473 /* fixed size vertex index buffer */
2474 for (j = 1, i = 0; i < len; i += 2, j++) {
2475 if (i * 2 == len - 1) {
2477 " indices: 0x%04x\n",
2481 " indices: 0x%04x, 0x%04x\n",
2487 ret = (len + 1) / 2 + 1;
2490 /* sequential vertex access */
2492 BUFFER_FAIL(count, 2,
2493 "3DPRIMITIVE seq indirect");
2495 "3DPRIMITIVE sequential indirect %s, %d starting from "
2496 "%d\n", primtype, len, data[1] & 0xffff);
2497 instr_out(ctx, 1, " start\n");
2504 saved_s2 = original_s2;
2505 saved_s4 = original_s4;
2510 decode_3d(struct drm_intel_decode *ctx)
2514 uint32_t *data = ctx->data;
2515 uint32_t count = ctx->count;
2519 unsigned int min_len;
2520 unsigned int max_len;
2523 { 0x06, 1, 1, "3DSTATE_ANTI_ALIASING" },
2524 { 0x08, 1, 1, "3DSTATE_BACKFACE_STENCIL_OPS" },
2525 { 0x09, 1, 1, "3DSTATE_BACKFACE_STENCIL_MASKS" },
2526 { 0x16, 1, 1, "3DSTATE_COORD_SET_BINDINGS" },
2527 { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
2528 { 0x0b, 1, 1, "3DSTATE_INDEPENDENT_ALPHA_BLEND" },
2529 { 0x0d, 1, 1, "3DSTATE_MODES_4" },
2530 { 0x0c, 1, 1, "3DSTATE_MODES_5" },
2531 { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES"},
2534 opcode = (data[0] & 0x1f000000) >> 24;
2538 return decode_3d_primitive(ctx);
2540 return decode_3d_1d(ctx);
2542 return decode_3d_1c(ctx);
2545 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
2546 opcode_3d = &opcodes_3d[idx];
2547 if (opcode == opcode_3d->opcode) {
2548 unsigned int len = 1, i;
2550 instr_out(ctx, 0, "%s\n", opcode_3d->name);
2551 if (opcode_3d->max_len > 1) {
2552 len = (data[0] & 0xff) + 2;
2553 if (len < opcode_3d->min_len ||
2554 len > opcode_3d->max_len) {
2555 fprintf(out, "Bad count in %s\n",
2560 for (i = 1; i < len; i++) {
2562 BUFFER_FAIL(count, len,
2564 instr_out(ctx, i, "dword %d\n", i);
2570 instr_out(ctx, 0, "3D UNKNOWN: 3d opcode = 0x%x\n", opcode);
2574 static const char *get_965_surfacetype(unsigned int surfacetype)
2576 switch (surfacetype) {
2594 static const char *get_965_depthformat(unsigned int depthformat)
2596 switch (depthformat) {
2598 return "s8_z24float";
2610 static const char *get_965_element_component(uint32_t data, int component)
2612 uint32_t component_control = (data >> (16 + (3 - component) * 4)) & 0x7;
2614 switch (component_control) {
2618 switch (component) {
2643 static const char *get_965_prim_type(uint32_t data)
2645 uint32_t primtype = (data >> 10) & 0x1f;
2649 return "point list";
2653 return "line strip";
2663 return "quad strip";
2665 return "line list adj";
2667 return "line strip adj";
2669 return "tri list adj";
2671 return "tri strip adj";
2673 return "tri strip reverse";
2681 return "point list bf";
2683 return "line strip cont";
2685 return "line strip bf";
2687 return "line strip cont bf";
2689 return "tri fan no stipple";
2696 i965_decode_urb_fence(struct drm_intel_decode *ctx, int len)
2698 uint32_t vs_fence, clip_fence, gs_fence, sf_fence, vfe_fence, cs_fence;
2699 uint32_t *data = ctx->data;
2702 fprintf(out, "Bad count in URB_FENCE\n");
2704 BUFFER_FAIL(ctx->count, len, "URB_FENCE");
2706 vs_fence = data[1] & 0x3ff;
2707 gs_fence = (data[1] >> 10) & 0x3ff;
2708 clip_fence = (data[1] >> 20) & 0x3ff;
2709 sf_fence = data[2] & 0x3ff;
2710 vfe_fence = (data[2] >> 10) & 0x3ff;
2711 cs_fence = (data[2] >> 20) & 0x7ff;
2713 instr_out(ctx, 0, "URB_FENCE: %s%s%s%s%s%s\n",
2714 (data[0] >> 13) & 1 ? "cs " : "",
2715 (data[0] >> 12) & 1 ? "vfe " : "",
2716 (data[0] >> 11) & 1 ? "sf " : "",
2717 (data[0] >> 10) & 1 ? "clip " : "",
2718 (data[0] >> 9) & 1 ? "gs " : "",
2719 (data[0] >> 8) & 1 ? "vs " : "");
2721 "vs fence: %d, clip_fence: %d, gs_fence: %d\n",
2722 vs_fence, clip_fence, gs_fence);
2724 "sf fence: %d, vfe_fence: %d, cs_fence: %d\n",
2725 sf_fence, vfe_fence, cs_fence);
2726 if (gs_fence < vs_fence)
2727 fprintf(out, "gs fence < vs fence!\n");
2728 if (clip_fence < gs_fence)
2729 fprintf(out, "clip fence < gs fence!\n");
2730 if (sf_fence < clip_fence)
2731 fprintf(out, "sf fence < clip fence!\n");
2732 if (cs_fence < sf_fence)
2733 fprintf(out, "cs fence < sf fence!\n");
2739 state_base_out(struct drm_intel_decode *ctx, unsigned int index,
2742 if (ctx->data[index] & 1) {
2743 instr_out(ctx, index,
2744 "%s state base address 0x%08x\n", name,
2745 ctx->data[index] & ~1);
2747 instr_out(ctx, index, "%s state base not updated\n",
2753 state_max_out(struct drm_intel_decode *ctx, unsigned int index,
2756 if (ctx->data[index] & 1) {
2757 if (ctx->data[index] == 1) {
2758 instr_out(ctx, index,
2759 "%s state upper bound disabled\n", name);
2761 instr_out(ctx, index,
2762 "%s state upper bound 0x%08x\n", name,
2763 ctx->data[index] & ~1);
2766 instr_out(ctx, index,
2767 "%s state upper bound not updated\n", name);
2772 decode_3d_965(struct drm_intel_decode *ctx)
2775 unsigned int idx, len;
2776 unsigned int i, j, sba_len;
2777 const char *desc1 = NULL;
2778 uint32_t *data = ctx->data;
2779 uint32_t count = ctx->count;
2780 uint32_t devid = ctx->devid;
2784 int unsigned min_len;
2785 int unsigned max_len;
2788 { 0x6000, 3, 3, "URB_FENCE" },
2789 { 0x6001, 2, 2, "CS_URB_STATE" },
2790 { 0x6002, 2, 2, "CONSTANT_BUFFER" },
2791 { 0x6101, 6, 6, "STATE_BASE_ADDRESS" },
2792 { 0x6102, 2, 2, "STATE_SIP" },
2793 { 0x6104, 1, 1, "3DSTATE_PIPELINE_SELECT" },
2794 { 0x680b, 1, 1, "3DSTATE_VF_STATISTICS" },
2795 { 0x6904, 1, 1, "3DSTATE_PIPELINE_SELECT" },
2796 { 0x7800, 7, 7, "3DSTATE_PIPELINED_POINTERS" },
2797 { 0x7801, 6, 6, "3DSTATE_BINDING_TABLE_POINTERS" },
2798 { 0x7808, 5, 257, "3DSTATE_VERTEX_BUFFERS" },
2799 { 0x7809, 3, 256, "3DSTATE_VERTEX_ELEMENTS" },
2800 { 0x780a, 3, 3, "3DSTATE_INDEX_BUFFER" },
2801 { 0x780b, 1, 1, "3DSTATE_VF_STATISTICS" },
2802 { 0x7900, 4, 4, "3DSTATE_DRAWING_RECTANGLE" },
2803 { 0x7901, 5, 5, "3DSTATE_CONSTANT_COLOR" },
2804 { 0x7905, 5, 7, "3DSTATE_DEPTH_BUFFER" },
2805 { 0x7906, 2, 2, "3DSTATE_POLY_STIPPLE_OFFSET" },
2806 { 0x7907, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" },
2807 { 0x7908, 3, 3, "3DSTATE_LINE_STIPPLE" },
2808 { 0x7909, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" },
2809 { 0x7909, 2, 2, "3DSTATE_CLEAR_PARAMS" },
2810 { 0x790a, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" },
2811 { 0x790b, 4, 4, "3DSTATE_GS_SVB_INDEX" },
2812 { 0x790d, 3, 3, "3DSTATE_MULTISAMPLE" },
2813 { 0x7910, 2, 2, "3DSTATE_CLEAR_PARAMS" },
2814 { 0x7b00, 6, 6, "3DPRIMITIVE" },
2815 { 0x7802, 4, 4, "3DSTATE_SAMPLER_STATE_POINTERS" },
2816 { 0x7805, 3, 3, "3DSTATE_URB" },
2817 { 0x780d, 4, 4, "3DSTATE_VIEWPORT_STATE_POINTERS" },
2818 { 0x780e, 4, 4, "3DSTATE_CC_STATE_POINTERS" },
2819 { 0x780f, 2, 2, "3DSTATE_SCISSOR_STATE_POINTERS" },
2820 { 0x7810, 6, 6, "3DSTATE_VS_STATE" },
2821 { 0x7811, 7, 7, "3DSTATE_GS_STATE" },
2822 { 0x7812, 4, 4, "3DSTATE_CLIP_STATE" },
2823 { 0x7813, 20, 20, "3DSTATE_SF_STATE" },
2824 { 0x7814, 9, 9, "3DSTATE_WM_STATE" },
2825 { 0x7815, 5, 5, "3DSTATE_CONSTANT_VS_STATE" },
2826 { 0x7816, 5, 5, "3DSTATE_CONSTANT_GS_STATE" },
2827 { 0x7817, 5, 5, "3DSTATE_CONSTANT_PS_STATE" },
2828 { 0x7818, 2, 2, "3DSTATE_SAMPLE_MASK"},
2831 len = (data[0] & 0x0000ffff) + 2;
2833 opcode = (data[0] & 0xffff0000) >> 16;
2836 len = (data[0] & 0x000000ff) + 2;
2837 return i965_decode_urb_fence(ctx, len);
2839 instr_out(ctx, 0, "CS_URB_STATE\n");
2841 "entry_size: %d [%d bytes], n_entries: %d\n",
2842 (data[1] >> 4) & 0x1f,
2843 (((data[1] >> 4) & 0x1f) + 1) * 64, data[1] & 0x7);
2846 len = (data[0] & 0x000000ff) + 2;
2847 instr_out(ctx, 0, "CONSTANT_BUFFER: %s\n",
2848 (data[0] >> 8) & 1 ? "valid" : "invalid");
2850 "offset: 0x%08x, length: %d bytes\n", data[1] & ~0x3f,
2851 ((data[1] & 0x3f) + 1) * 64);
2855 instr_out(ctx, 0, "STATE_BASE_ADDRESS\n");
2858 if (IS_GEN6(devid) || IS_GEN7(devid))
2860 else if (IS_GEN5(devid))
2865 fprintf(out, "Bad count in STATE_BASE_ADDRESS\n");
2867 BUFFER_FAIL(count, len, "STATE_BASE_ADDRESS");
2869 state_base_out(ctx, i++, "general");
2870 state_base_out(ctx, i++, "surface");
2871 if (IS_GEN6(devid) || IS_GEN7(devid))
2872 state_base_out(ctx, i++, "dynamic");
2873 state_base_out(ctx, i++, "indirect");
2874 if (IS_GEN5(devid) || IS_GEN6(devid) || IS_GEN7(devid))
2875 state_base_out(ctx, i++, "instruction");
2877 state_max_out(ctx, i++, "general");
2878 if (IS_GEN6(devid) || IS_GEN7(devid))
2879 state_max_out(ctx, i++, "dynamic");
2880 state_max_out(ctx, i++, "indirect");
2881 if (IS_GEN5(devid) || IS_GEN6(devid) || IS_GEN7(devid))
2882 state_max_out(ctx, i++, "instruction");
2888 "Bad count in 3DSTATE_PIPELINED_POINTERS\n");
2890 BUFFER_FAIL(count, len, "3DSTATE_PIPELINED_POINTERS");
2892 instr_out(ctx, 0, "3DSTATE_PIPELINED_POINTERS\n");
2893 instr_out(ctx, 1, "VS state\n");
2894 instr_out(ctx, 2, "GS state\n");
2895 instr_out(ctx, 3, "Clip state\n");
2896 instr_out(ctx, 4, "SF state\n");
2897 instr_out(ctx, 5, "WM state\n");
2898 instr_out(ctx, 6, "CC state\n");
2901 len = (data[0] & 0x000000ff) + 2;
2902 if (len != 6 && len != 4)
2904 "Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n");
2907 BUFFER_FAIL(count, len,
2908 "3DSTATE_BINDING_TABLE_POINTERS");
2910 "3DSTATE_BINDING_TABLE_POINTERS\n");
2911 instr_out(ctx, 1, "VS binding table\n");
2912 instr_out(ctx, 2, "GS binding table\n");
2913 instr_out(ctx, 3, "Clip binding table\n");
2914 instr_out(ctx, 4, "SF binding table\n");
2915 instr_out(ctx, 5, "WM binding table\n");
2918 BUFFER_FAIL(count, len,
2919 "3DSTATE_BINDING_TABLE_POINTERS");
2922 "3DSTATE_BINDING_TABLE_POINTERS: VS mod %d, "
2923 "GS mod %d, PS mod %d\n",
2924 (data[0] & (1 << 8)) != 0,
2925 (data[0] & (1 << 9)) != 0,
2926 (data[0] & (1 << 12)) != 0);
2927 instr_out(ctx, 1, "VS binding table\n");
2928 instr_out(ctx, 2, "GS binding table\n");
2929 instr_out(ctx, 3, "WM binding table\n");
2934 len = (data[0] & 0xff) + 2;
2937 "Bad count in 3DSTATE_SAMPLER_STATE_POINTERS\n");
2939 BUFFER_FAIL(count, len,
2940 "3DSTATE_SAMPLER_STATE_POINTERS");
2942 "3DSTATE_SAMPLER_STATE_POINTERS: VS mod %d, "
2943 "GS mod %d, PS mod %d\n", (data[0] & (1 << 8)) != 0,
2944 (data[0] & (1 << 9)) != 0,
2945 (data[0] & (1 << 12)) != 0);
2946 instr_out(ctx, 1, "VS sampler state\n");
2947 instr_out(ctx, 2, "GS sampler state\n");
2948 instr_out(ctx, 3, "WM sampler state\n");
2951 len = (data[0] & 0xff) + 2;
2953 fprintf(out, "Bad count in 3DSTATE_URB\n");
2955 BUFFER_FAIL(count, len, "3DSTATE_URB");
2956 instr_out(ctx, 0, "3DSTATE_URB\n");
2958 "VS entries %d, alloc size %d (1024bit row)\n",
2959 data[1] & 0xffff, ((data[1] >> 16) & 0x07f) + 1);
2961 "GS entries %d, alloc size %d (1024bit row)\n",
2962 (data[2] >> 8) & 0x3ff, (data[2] & 7) + 1);
2966 len = (data[0] & 0xff) + 2;
2967 if ((len - 1) % 4 != 0)
2968 fprintf(out, "Bad count in 3DSTATE_VERTEX_BUFFERS\n");
2970 BUFFER_FAIL(count, len, "3DSTATE_VERTEX_BUFFERS");
2971 instr_out(ctx, 0, "3DSTATE_VERTEX_BUFFERS\n");
2973 for (i = 1; i < len;) {
2975 if (IS_GEN6(devid)) {
2983 "buffer %d: %s, pitch %db\n", data[i] >> idx,
2984 data[i] & (1 << access) ? "random" :
2985 "sequential", data[i] & 0x07ff);
2987 instr_out(ctx, i++, "buffer address\n");
2988 instr_out(ctx, i++, "max index\n");
2989 instr_out(ctx, i++, "mbz\n");
2994 len = (data[0] & 0xff) + 2;
2995 if ((len + 1) % 2 != 0)
2996 fprintf(out, "Bad count in 3DSTATE_VERTEX_ELEMENTS\n");
2998 BUFFER_FAIL(count, len, "3DSTATE_VERTEX_ELEMENTS");
2999 instr_out(ctx, 0, "3DSTATE_VERTEX_ELEMENTS\n");
3001 for (i = 1; i < len;) {
3003 "buffer %d: %svalid, type 0x%04x, "
3004 "src offset 0x%04x bytes\n",
3005 data[i] >> (IS_GEN6(devid) ? 26 : 27),
3006 data[i] & (1 << (IS_GEN6(devid) ? 25 : 26)) ?
3007 "" : "in", (data[i] >> 16) & 0x1ff,
3010 instr_out(ctx, i, "(%s, %s, %s, %s), "
3011 "dst offset 0x%02x bytes\n",
3012 get_965_element_component(data[i], 0),
3013 get_965_element_component(data[i], 1),
3014 get_965_element_component(data[i], 2),
3015 get_965_element_component(data[i], 3),
3016 (data[i] & 0xff) * 4);
3022 len = (data[0] & 0xff) + 2;
3025 "Bad count in 3DSTATE_VIEWPORT_STATE_POINTERS\n");
3027 BUFFER_FAIL(count, len,
3028 "3DSTATE_VIEWPORT_STATE_POINTERS");
3030 "3DSTATE_VIEWPORT_STATE_POINTERS\n");
3031 instr_out(ctx, 1, "clip\n");
3032 instr_out(ctx, 2, "sf\n");
3033 instr_out(ctx, 3, "cc\n");
3037 len = (data[0] & 0xff) + 2;
3039 fprintf(out, "Bad count in 3DSTATE_INDEX_BUFFER\n");
3041 BUFFER_FAIL(count, len, "3DSTATE_INDEX_BUFFER");
3042 instr_out(ctx, 0, "3DSTATE_INDEX_BUFFER\n");
3043 instr_out(ctx, 1, "beginning buffer address\n");
3044 instr_out(ctx, 2, "ending buffer address\n");
3048 len = (data[0] & 0xff) + 2;
3051 "Bad count in 3DSTATE_CC_STATE_POINTERS\n");
3053 BUFFER_FAIL(count, len, "3DSTATE_CC_STATE_POINTERS");
3054 instr_out(ctx, 0, "3DSTATE_CC_STATE_POINTERS\n");
3055 instr_out(ctx, 1, "blend change %d\n", data[1] & 1);
3056 instr_out(ctx, 2, "depth stencil change %d\n",
3058 instr_out(ctx, 3, "cc change %d\n", data[3] & 1);
3062 len = (data[0] & 0xff) + 2;
3064 fprintf(out, "Bad count in 3DSTATE_SCISSOR_POINTERS\n");
3066 BUFFER_FAIL(count, len, "3DSTATE_SCISSOR_POINTERS");
3067 instr_out(ctx, 0, "3DSTATE_SCISSOR_POINTERS\n");
3068 instr_out(ctx, 1, "scissor rect offset\n");
3072 len = (data[0] & 0xff) + 2;
3074 fprintf(out, "Bad count in 3DSTATE_VS\n");
3076 BUFFER_FAIL(count, len, "3DSTATE_VS");
3077 instr_out(ctx, 0, "3DSTATE_VS\n");
3078 instr_out(ctx, 1, "kernel pointer\n");
3080 "SPF=%d, VME=%d, Sampler Count %d, "
3081 "Binding table count %d\n", (data[2] >> 31) & 1,
3082 (data[2] >> 30) & 1, (data[2] >> 27) & 7,
3083 (data[2] >> 18) & 0xff);
3084 instr_out(ctx, 3, "scratch offset\n");
3086 "Dispatch GRF start %d, VUE read length %d, "
3087 "VUE read offset %d\n", (data[4] >> 20) & 0x1f,
3088 (data[4] >> 11) & 0x3f, (data[4] >> 4) & 0x3f);
3090 "Max Threads %d, Vertex Cache %sable, "
3091 "VS func %sable\n", ((data[5] >> 25) & 0x7f) + 1,
3092 (data[5] & (1 << 1)) != 0 ? "dis" : "en",
3093 (data[5] & 1) != 0 ? "en" : "dis");
3097 len = (data[0] & 0xff) + 2;
3099 fprintf(out, "Bad count in 3DSTATE_GS\n");
3101 BUFFER_FAIL(count, len, "3DSTATE_GS");
3102 instr_out(ctx, 0, "3DSTATE_GS\n");
3103 instr_out(ctx, 1, "kernel pointer\n");
3105 "SPF=%d, VME=%d, Sampler Count %d, "
3106 "Binding table count %d\n", (data[2] >> 31) & 1,
3107 (data[2] >> 30) & 1, (data[2] >> 27) & 7,
3108 (data[2] >> 18) & 0xff);
3109 instr_out(ctx, 3, "scratch offset\n");
3111 "Dispatch GRF start %d, VUE read length %d, "
3112 "VUE read offset %d\n", (data[4] & 0xf),
3113 (data[4] >> 11) & 0x3f, (data[4] >> 4) & 0x3f);
3115 "Max Threads %d, Rendering %sable\n",
3116 ((data[5] >> 25) & 0x7f) + 1,
3117 (data[5] & (1 << 8)) != 0 ? "en" : "dis");
3119 "Reorder %sable, Discard Adjaceny %sable, "
3121 (data[6] & (1 << 30)) != 0 ? "en" : "dis",
3122 (data[6] & (1 << 29)) != 0 ? "en" : "dis",
3123 (data[6] & (1 << 15)) != 0 ? "en" : "dis");
3127 len = (data[0] & 0xff) + 2;
3129 fprintf(out, "Bad count in 3DSTATE_CLIP\n");
3131 BUFFER_FAIL(count, len, "3DSTATE_CLIP");
3132 instr_out(ctx, 0, "3DSTATE_CLIP\n");
3134 "UserClip distance cull test mask 0x%x\n",
3137 "Clip %sable, API mode %s, Viewport XY test %sable, "
3138 "Viewport Z test %sable, Guardband test %sable, Clip mode %d, "
3139 "Perspective Divide %sable, Non-Perspective Barycentric %sable, "
3140 "Tri Provoking %d, Line Provoking %d, Trifan Provoking %d\n",
3141 (data[2] & (1 << 31)) != 0 ? "en" : "dis",
3142 (data[2] & (1 << 30)) != 0 ? "D3D" : "OGL",
3143 (data[2] & (1 << 28)) != 0 ? "en" : "dis",
3144 (data[2] & (1 << 27)) != 0 ? "en" : "dis",
3145 (data[2] & (1 << 26)) != 0 ? "en" : "dis",
3146 (data[2] >> 13) & 7,
3147 (data[2] & (1 << 9)) != 0 ? "dis" : "en",
3148 (data[2] & (1 << 8)) != 0 ? "en" : "dis",
3149 (data[2] >> 4) & 3, (data[2] >> 2) & 3,
3152 "Min PointWidth %d, Max PointWidth %d, "
3153 "Force Zero RTAIndex %sable, Max VPIndex %d\n",
3154 (data[3] >> 17) & 0x7ff, (data[3] >> 6) & 0x7ff,
3155 (data[3] & (1 << 5)) != 0 ? "en" : "dis",
3160 len = (data[0] & 0xff) + 2;
3162 fprintf(out, "Bad count in 3DSTATE_SF\n");
3164 BUFFER_FAIL(count, len, "3DSTATE_SF");
3165 instr_out(ctx, 0, "3DSTATE_SF\n");
3167 "Attrib Out %d, Attrib Swizzle %sable, VUE read length %d, "
3168 "VUE read offset %d\n", (data[1] >> 22) & 0x3f,
3169 (data[1] & (1 << 21)) != 0 ? "en" : "dis",
3170 (data[1] >> 11) & 0x1f, (data[1] >> 4) & 0x3f);
3172 "Legacy Global DepthBias %sable, FrontFace fill %d, BF fill %d, "
3173 "VP transform %sable, FrontWinding_%s\n",
3174 (data[2] & (1 << 11)) != 0 ? "en" : "dis",
3175 (data[2] >> 5) & 3, (data[2] >> 3) & 3,
3176 (data[2] & (1 << 1)) != 0 ? "en" : "dis",
3177 (data[2] & 1) != 0 ? "CCW" : "CW");
3179 "AA %sable, CullMode %d, Scissor %sable, Multisample m ode %d\n",
3180 (data[3] & (1 << 31)) != 0 ? "en" : "dis",
3181 (data[3] >> 29) & 3,
3182 (data[3] & (1 << 11)) != 0 ? "en" : "dis",
3183 (data[3] >> 8) & 3);
3185 "Last Pixel %sable, SubPixel Precision %d, Use PixelWidth %d\n",
3186 (data[4] & (1 << 31)) != 0 ? "en" : "dis",
3187 (data[4] & (1 << 12)) != 0 ? 4 : 8,
3188 (data[4] & (1 << 11)) != 0);
3190 "Global Depth Offset Constant %f\n",
3191 *(float *)(&data[5]));
3192 instr_out(ctx, 6, "Global Depth Offset Scale %f\n",
3193 *(float *)(&data[6]));
3194 instr_out(ctx, 7, "Global Depth Offset Clamp %f\n",
3195 *(float *)(&data[7]));
3197 for (i = 0, j = 0; i < 8; i++, j += 2)
3198 instr_out(ctx, i + 8,
3199 "Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, "
3200 "Source %d); Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, Source %d)\n",
3202 (data[8 + i] & (1 << 31)) != 0 ? "W" : "",
3203 (data[8 + i] & (1 << 30)) != 0 ? "Z" : "",
3204 (data[8 + i] & (1 << 29)) != 0 ? "Y" : "",
3205 (data[8 + i] & (1 << 28)) != 0 ? "X" : "",
3206 (data[8 + i] >> 25) & 3,
3207 (data[8 + i] >> 22) & 3,
3208 (data[8 + i] >> 16) & 0x1f, j,
3209 (data[8 + i] & (1 << 15)) != 0 ? "W" : "",
3210 (data[8 + i] & (1 << 14)) != 0 ? "Z" : "",
3211 (data[8 + i] & (1 << 13)) != 0 ? "Y" : "",
3212 (data[8 + i] & (1 << 12)) != 0 ? "X" : "",
3213 (data[8 + i] >> 9) & 3,
3214 (data[8 + i] >> 6) & 3, (data[8 + i] & 0x1f));
3216 "Point Sprite TexCoord Enable\n");
3217 instr_out(ctx, 17, "Const Interp Enable\n");
3219 "Attrib 7-0 WrapShortest Enable\n");
3221 "Attrib 15-8 WrapShortest Enable\n");
3226 len = (data[0] & 0xff) + 2;
3228 fprintf(out, "Bad count in 3DSTATE_WM\n");
3230 BUFFER_FAIL(count, len, "3DSTATE_WM");
3231 instr_out(ctx, 0, "3DSTATE_WM\n");
3232 instr_out(ctx, 1, "kernel start pointer 0\n");
3234 "SPF=%d, VME=%d, Sampler Count %d, "
3235 "Binding table count %d\n", (data[2] >> 31) & 1,
3236 (data[2] >> 30) & 1, (data[2] >> 27) & 7,
3237 (data[2] >> 18) & 0xff);
3238 instr_out(ctx, 3, "scratch offset\n");
3240 "Depth Clear %d, Depth Resolve %d, HiZ Resolve %d, "
3241 "Dispatch GRF start[0] %d, start[1] %d, start[2] %d\n",
3242 (data[4] & (1 << 30)) != 0,
3243 (data[4] & (1 << 28)) != 0,
3244 (data[4] & (1 << 27)) != 0, (data[4] >> 16) & 0x7f,
3245 (data[4] >> 8) & 0x7f, (data[4] & 0x7f));
3247 "MaxThreads %d, PS KillPixel %d, PS computed Z %d, "
3248 "PS use sourceZ %d, Thread Dispatch %d, PS use sourceW %d, Dispatch32 %d, "
3249 "Dispatch16 %d, Dispatch8 %d\n",
3250 ((data[5] >> 25) & 0x7f) + 1,
3251 (data[5] & (1 << 22)) != 0,
3252 (data[5] & (1 << 21)) != 0,
3253 (data[5] & (1 << 20)) != 0,
3254 (data[5] & (1 << 19)) != 0, (data[5] & (1 << 8)) != 0,
3255 (data[5] & (1 << 2)) != 0, (data[5] & (1 << 1)) != 0,
3256 (data[5] & (1 << 0)) != 0);
3258 "Num SF output %d, Pos XY offset %d, ZW interp mode %d , "
3259 "Barycentric interp mode 0x%x, Point raster rule %d, Multisample mode %d, "
3260 "Multisample Dispatch mode %d\n",
3261 (data[6] >> 20) & 0x3f, (data[6] >> 18) & 3,
3262 (data[6] >> 16) & 3, (data[6] >> 10) & 0x3f,
3263 (data[6] & (1 << 9)) != 0, (data[6] >> 1) & 3,
3265 instr_out(ctx, 7, "kernel start pointer 1\n");
3266 instr_out(ctx, 8, "kernel start pointer 2\n");
3273 "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
3275 BUFFER_FAIL(count, len, "3DSTATE_DRAWING_RECTANGLE");
3277 instr_out(ctx, 0, "3DSTATE_DRAWING_RECTANGLE\n");
3278 instr_out(ctx, 1, "top left: %d,%d\n",
3279 data[1] & 0xffff, (data[1] >> 16) & 0xffff);
3280 instr_out(ctx, 2, "bottom right: %d,%d\n",
3281 data[2] & 0xffff, (data[2] >> 16) & 0xffff);
3282 instr_out(ctx, 3, "origin: %d,%d\n",
3283 (int)data[3] & 0xffff, ((int)data[3] >> 16) & 0xffff);
3288 if (len < 5 || len > 7)
3289 fprintf(out, "Bad count in 3DSTATE_DEPTH_BUFFER\n");
3291 BUFFER_FAIL(count, len, "3DSTATE_DEPTH_BUFFER");
3293 instr_out(ctx, 0, "3DSTATE_DEPTH_BUFFER\n");
3294 if (IS_GEN5(devid) || IS_GEN6(devid))
3296 "%s, %s, pitch = %d bytes, %stiled, HiZ %d, Seperate Stencil %d\n",
3297 get_965_surfacetype(data[1] >> 29),
3298 get_965_depthformat((data[1] >> 18) & 0x7),
3299 (data[1] & 0x0001ffff) + 1,
3300 data[1] & (1 << 27) ? "" : "not ",
3301 (data[1] & (1 << 22)) != 0,
3302 (data[1] & (1 << 21)) != 0);
3305 "%s, %s, pitch = %d bytes, %stiled\n",
3306 get_965_surfacetype(data[1] >> 29),
3307 get_965_depthformat((data[1] >> 18) & 0x7),
3308 (data[1] & 0x0001ffff) + 1,
3309 data[1] & (1 << 27) ? "" : "not ");
3310 instr_out(ctx, 2, "depth offset\n");
3311 instr_out(ctx, 3, "%dx%d\n",
3312 ((data[3] & 0x0007ffc0) >> 6) + 1,
3313 ((data[3] & 0xfff80000) >> 19) + 1);
3314 instr_out(ctx, 4, "volume depth\n");
3316 instr_out(ctx, 5, "\n");
3319 instr_out(ctx, 6, "\n");
3322 "render target view extent\n");
3328 if (IS_GEN6(devid) || IS_GEN7(devid)) {
3330 len = (data[0] & 0xff) + 2;
3331 if (len != 4 && len != 5)
3332 fprintf(out, "Bad count in PIPE_CONTROL\n");
3334 BUFFER_FAIL(count, len, "PIPE_CONTROL");
3336 switch ((data[1] >> 14) & 0x3) {
3341 desc1 = "qword write";
3344 desc1 = "PS_DEPTH_COUNT write";
3347 desc1 = "TIMESTAMP write";
3350 instr_out(ctx, 0, "PIPE_CONTROL\n");
3352 "%s, %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
3354 data[1] & (1 << 20) ? "cs stall, " : "",
3355 data[1] & (1 << 19) ?
3356 "global snapshot count reset, " : "",
3357 data[1] & (1 << 18) ? "tlb invalidate, " : "",
3358 data[1] & (1 << 17) ? "gfdt flush, " : "",
3359 data[1] & (1 << 17) ? "media state clear, " :
3361 data[1] & (1 << 13) ? "depth stall, " : "",
3362 data[1] & (1 << 12) ?
3363 "render target cache flush, " : "",
3364 data[1] & (1 << 11) ?
3365 "instruction cache invalidate, " : "",
3366 data[1] & (1 << 10) ?
3367 "texture cache invalidate, " : "",
3368 data[1] & (1 << 9) ?
3369 "indirect state invalidate, " : "",
3370 data[1] & (1 << 8) ? "notify irq, " : "",
3371 data[1] & (1 << 7) ? "PIPE_CONTROL flush, " :
3373 data[1] & (1 << 6) ? "protect mem app_id, " :
3374 "", data[1] & (1 << 5) ? "DC flush, " : "",
3375 data[1] & (1 << 4) ? "vf fetch invalidate, " :
3377 data[1] & (1 << 3) ?
3378 "constant cache invalidate, " : "",
3379 data[1] & (1 << 2) ?
3380 "state cache invalidate, " : "",
3381 data[1] & (1 << 1) ? "stall at scoreboard, " :
3383 data[1] & (1 << 0) ? "depth cache flush, " :
3387 "destination address\n");
3389 "immediate dword low\n");
3391 "immediate dword high\n");
3393 for (i = 2; i < len; i++) {
3394 instr_out(ctx, i, "\n");
3399 len = (data[0] & 0xff) + 2;
3401 fprintf(out, "Bad count in PIPE_CONTROL\n");
3403 BUFFER_FAIL(count, len, "PIPE_CONTROL");
3405 switch ((data[0] >> 14) & 0x3) {
3410 desc1 = "qword write";
3413 desc1 = "PS_DEPTH_COUNT write";
3416 desc1 = "TIMESTAMP write";
3420 "PIPE_CONTROL: %s, %sdepth stall, %sRC write flush, "
3423 data[0] & (1 << 13) ? "" : "no ",
3424 data[0] & (1 << 12) ? "" : "no ",
3425 data[0] & (1 << 11) ? "" : "no ");
3426 instr_out(ctx, 1, "destination address\n");
3427 instr_out(ctx, 2, "immediate dword low\n");
3428 instr_out(ctx, 3, "immediate dword high\n");
3432 len = (data[0] & 0xff) + 2;
3434 fprintf(out, "Bad count in 3DPRIMITIVE\n");
3436 BUFFER_FAIL(count, len, "3DPRIMITIVE");
3439 "3DPRIMITIVE: %s %s\n",
3440 get_965_prim_type(data[0]),
3441 (data[0] & (1 << 15)) ? "random" : "sequential");
3442 instr_out(ctx, 1, "vertex count\n");
3443 instr_out(ctx, 2, "start vertex\n");
3444 instr_out(ctx, 3, "instance count\n");
3445 instr_out(ctx, 4, "start instance\n");
3446 instr_out(ctx, 5, "index bias\n");
3450 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
3451 opcode_3d = &opcodes_3d[idx];
3452 if ((data[0] & 0xffff0000) >> 16 == opcode_3d->opcode) {
3456 instr_out(ctx, 0, "%s\n", opcode_3d->name);
3457 if (opcode_3d->max_len > 1) {
3458 len = (data[0] & 0xff) + 2;
3459 if (len < opcode_3d->min_len ||
3460 len > opcode_3d->max_len) {
3461 fprintf(out, "Bad count in %s\n",
3466 for (i = 1; i < len; i++) {
3468 BUFFER_FAIL(count, len,
3470 instr_out(ctx, i, "dword %d\n", i);
3476 instr_out(ctx, 0, "3D UNKNOWN: 3d_965 opcode = 0x%x\n",
3482 decode_3d_i830(struct drm_intel_decode *ctx)
3486 uint32_t *data = ctx->data;
3487 uint32_t count = ctx->count;
3491 unsigned int min_len;
3492 unsigned int max_len;
3495 { 0x02, 1, 1, "3DSTATE_MODES_3" },
3496 { 0x03, 1, 1, "3DSTATE_ENABLES_1" },
3497 { 0x04, 1, 1, "3DSTATE_ENABLES_2" },
3498 { 0x05, 1, 1, "3DSTATE_VFT0" },
3499 { 0x06, 1, 1, "3DSTATE_AA" },
3500 { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
3501 { 0x08, 1, 1, "3DSTATE_MODES_1" },
3502 { 0x09, 1, 1, "3DSTATE_STENCIL_TEST" },
3503 { 0x0a, 1, 1, "3DSTATE_VFT1" },
3504 { 0x0b, 1, 1, "3DSTATE_INDPT_ALPHA_BLEND" },
3505 { 0x0c, 1, 1, "3DSTATE_MODES_5" },
3506 { 0x0d, 1, 1, "3DSTATE_MAP_BLEND_OP" },
3507 { 0x0e, 1, 1, "3DSTATE_MAP_BLEND_ARG" },
3508 { 0x0f, 1, 1, "3DSTATE_MODES_2" },
3509 { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
3510 { 0x16, 1, 1, "3DSTATE_MODES_4"},
3513 opcode = (data[0] & 0x1f000000) >> 24;
3517 return decode_3d_primitive(ctx);
3519 return decode_3d_1d(ctx);
3521 return decode_3d_1c(ctx);
3524 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
3525 opcode_3d = &opcodes_3d[idx];
3526 if ((data[0] & 0x1f000000) >> 24 == opcode_3d->opcode) {
3527 unsigned int len = 1, i;
3529 instr_out(ctx, 0, "%s\n", opcode_3d->name);
3530 if (opcode_3d->max_len > 1) {
3531 len = (data[0] & 0xff) + 2;
3532 if (len < opcode_3d->min_len ||
3533 len > opcode_3d->max_len) {
3534 fprintf(out, "Bad count in %s\n",
3539 for (i = 1; i < len; i++) {
3541 BUFFER_FAIL(count, len,
3543 instr_out(ctx, i, "dword %d\n", i);
3549 instr_out(ctx, 0, "3D UNKNOWN: 3d_i830 opcode = 0x%x\n",
3554 struct drm_intel_decode *
3555 drm_intel_decode_context_alloc(uint32_t devid)
3557 struct drm_intel_decode *ctx;
3559 ctx = calloc(1, sizeof(struct drm_intel_decode));
3570 drm_intel_decode_context_free(struct drm_intel_decode *ctx)
3576 drm_intel_decode_set_dump_past_end(struct drm_intel_decode *ctx,
3579 ctx->dump_past_end = !!dump_past_end;
3583 drm_intel_decode_set_batch_pointer(struct drm_intel_decode *ctx,
3584 void *data, uint32_t hw_offset, int count)
3586 ctx->base_data = data;
3587 ctx->base_hw_offset = hw_offset;
3588 ctx->base_count = count;
3592 drm_intel_decode_set_head_tail(struct drm_intel_decode *ctx,
3593 uint32_t head, uint32_t tail)
3600 drm_intel_decode_set_output_file(struct drm_intel_decode *ctx,
3607 * Decodes an i830-i915 batch buffer, writing the output to stdout.
3609 * \param data batch buffer contents
3610 * \param count number of DWORDs to decode in the batch buffer
3611 * \param hw_offset hardware address for the buffer
3614 drm_intel_decode(struct drm_intel_decode *ctx)
3617 unsigned int index = 0;
3623 ctx->data = ctx->base_data;
3624 ctx->hw_offset = ctx->base_hw_offset;
3625 ctx->count = ctx->base_count;
3628 head_offset = ctx->head;
3629 tail_offset = ctx->tail;
3635 while (ctx->count > 0) {
3638 switch ((ctx->data[index] & 0xe0000000) >> 29) {
3640 ret = decode_mi(ctx);
3642 /* If MI_BATCHBUFFER_END happened, then dump
3643 * the rest of the output in case we some day
3644 * want it in debugging, but don't decode it
3645 * since it'll just confuse in the common
3649 if (ctx->dump_past_end) {
3652 for (index = index + 1; index < ctx->count;
3654 instr_out(ctx, index, "\n");
3661 index += decode_2d(ctx);
3664 if (IS_9XX(devid) && !IS_GEN3(devid)) {
3667 } else if (IS_GEN3(devid)) {
3668 index += decode_3d(ctx);
3671 decode_3d_i830(ctx);
3675 instr_out(ctx, index, "UNKNOWN\n");
3681 if (ctx->count < index)
3684 ctx->count -= index;
3686 ctx->hw_offset += 4 * index;