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*FLOOR*等の特殊タグの実装を変更. ソース中に存在する負の数値ではなく,
[hengband/hengband.git] / lib / edit / f_info.txt
1 # File: f_info.txt
2
3
4 # This file is used to initialize the "lib/raw/f_info.raw" file, which is
5 # used to initialize the "terrain feature" information for the Angband game.
6
7 # Do not modify this file unless you know exactly what you are doing,
8 # unless you wish to risk possible system crashes and broken savefiles.
9
10 # After modifying this file, delete the "lib/raw/f_info.raw" file.
11
12 # Note that the terrain feature are grouped into very regular groups,
13 # such that each of the bits in the feature type conveys information.
14
15 # Note that terrain feature zero contains the "darkness" picture.
16
17 # === Understanding f_info.txt ===
18
19 # N:serial number:terrain name
20 # G:symbol:color
21 # M:mimic
22
23 # 'N' indicates the beginning of an entry. The serial number must
24 # increase for each new item.
25
26 # 'G' is for graphics - symbol and color. There are 16 colors, as
27 # follows:
28
29 # 'M' is for fixed mimicing terrain type.  Pretend other terrain with
30 # all visual effects.  No effect on temporal mimic.
31
32 # D - Black        w - White          s - Gray          o - Orange
33 # r - Red          g - Green          b - Blue          u - Brown
34 # d - Dark Gray    W - Light Gray     v - Violet        y - Yellow
35 # R - Light Red    G - Light Green    B - Light Blue    U - Light Brown
36
37
38 # Version stamp (required)
39
40 V:2.8.1
41
42
43 # 0x00 --> nothing
44
45 N:0:NONE
46 J:̤ÃΤÎÃÏ·Á
47 E:unknown grid
48 G: :w
49 W:1
50
51
52 # 0x01 --> open floor
53
54 N:1:FLOOR
55 J:¾²
56 E:open floor
57 G:.:w:LIT
58 W:2
59 F:LOS | PROJECT | MOVE | PLACE | DROP | FLOOR | CAN_FLY | TELEPORTABLE
60
61 # 0x02 --> invisible trap (drawn as open floor, obsoleted)
62
63 N:2:INVIS
64 J:±£¤ì¤¿¥È¥é¥Ã¥×
65 E:invisible trap
66 G:.:w:LIT
67 M:FLOOR
68 W:2
69 K:DESTROYED:*FLOOR*
70 K:SECRET:INVIS
71 F:LOS | PROJECT | MOVE | PLACE | SECRET | TRAP | HIT_TRAP | CAN_FLY | HURT_DISI
72
73 # 0x03 --> glyph of warding
74
75 N:3:GLYPH
76 J:²óÈò¤ÎĦÁü
77 E:glyph of warding
78 G:;:y:LIT
79 W:16
80 K:DESTROYED:*FLOOR*
81 F:LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | GLYPH | CAN_FLY |
82 F:HURT_DISI
83
84 # 0x04 --> open door
85
86 N:4:OPEN_DOOR
87 J:³«¤¤¤¿¥É¥¢
88 E:open door
89 G:':U
90 W:10
91 K:DESTROYED:*FLOOR*
92 K:CLOSE:CLOSED_DOOR
93 F:LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | CLOSE | DOOR | CAN_FLY |
94 F:HURT_DISI | TELEPORTABLE
95
96 # 0x05 --> broken door
97
98 N:5:BROKEN_DOOR
99 J:²õ¤ì¤¿¥É¥¢
100 E:broken door
101 G:':u
102 W:10
103 K:DESTROYED:*FLOOR*
104 K:CLOSE:BROKEN_DOOR
105 F:LOS | PROJECT | MOVE | PLACE | DROP | NOTICE | REMEMBER | CLOSE | DOOR |
106 F:CAN_FLY | HURT_DISI | TELEPORTABLE
107
108 # 0x06 --> up stairs (perm)
109
110 N:6:UP_STAIR
111 J:¾å¤ê³¬ÃÊ
112 E:up staircase
113 G:<:w:LIT
114 W:35
115 K:SHAFT:SHAFT_UP
116 F:LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | STAIRS | LESS |
117 F:PERMANENT | CAN_FLY | TELEPORTABLE
118
119 # 0x07 --> down stairs (perm)
120
121 N:7:DOWN_STAIR
122 J:²¼¤ê³¬ÃÊ
123 E:down staircase
124 G:>:w:LIT
125 W:35
126 K:SHAFT:SHAFT_DOWN
127 F:LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | STAIRS | MORE |
128 F:PERMANENT | CAN_FLY | TELEPORTABLE
129
130 N:8:QUEST_ENTER
131 J:¥¯¥¨¥¹¥ÈÆþ¸ý
132 E:quest entrance
133 G:>:y
134 W:35
135 F:LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | STAIRS | MORE |
136 F:PERMANENT | CAN_FLY | SPECIAL | QUEST_ENTER | TELEPORTABLE
137
138 N:9:QUEST_EXIT
139 J:¥¯¥¨¥¹¥È½Ð¸ý
140 E:quest exit
141 G:<:y
142 W:35
143 F:LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | STAIRS | LESS |
144 F:PERMANENT | CAN_FLY | SPECIAL | QUEST_EXIT | TELEPORTABLE
145
146 N:10:QUEST_DOWN
147 J:¥¯¥¨¥¹¥È²¼¤ê³¬ÃÊ
148 E:quest down level
149 G:>:r
150 W:35
151 F:LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | STAIRS | MORE |
152 F:PERMANENT | CAN_FLY | SPECIAL | QUEST | TELEPORTABLE
153
154 N:11:QUEST_UP
155 J:¥¯¥¨¥¹¥È¾å¤¬¤ê³¬ÃÊ
156 E:quest up level
157 G:<:r
158 W:35
159 F:LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | STAIRS | LESS |
160 F:PERMANENT | CAN_FLY | SPECIAL | QUEST | TELEPORTABLE
161
162 N:12:TOWN_EXIT
163 J:³¹¤Î½Ð¸ý
164 E:town exit
165 G:>:g
166 W:35
167 F:LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | STAIRS | MORE |
168 F:PERMANENT | CAN_FLY | TELEPORTABLE
169
170 # 0x0C --> up stairs (perm)
171
172 N:13:SHAFT_UP
173 J:¾å¤ê¹£Æ»
174 E:shaft up
175 G:<:U:LIT
176 W:35
177 F:LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | STAIRS | LESS |
178 F:PERMANENT | CAN_FLY | SHAFT | TELEPORTABLE
179
180 # 0x0D --> down stairs (perm)
181
182 N:14:SHAFT_DOWN
183 J:²¼¤ê¹£Æ»
184 E:shaft down
185 G:>:U:LIT
186 W:35
187 F:LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | STAIRS | MORE |
188 F:PERMANENT | CAN_FLY | SHAFT | TELEPORTABLE
189
190 # 0x10 --> visible trap -- trap door
191
192 N:16:TRAP_TRAPDOOR
193 J:¥È¥é¥Ã¥×¡¦¥É¥¢
194 E:trap door
195 G:^:w:LIT
196 W:2
197 K:DESTROYED:*FLOOR*
198 K:HIT_TRAP:TRAP_TRAPDOOR
199 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
200 F:MORE | HIT_TRAP | CAN_FLY | HURT_DISI
201
202 # 0x11 --> visible trap -- open pit
203
204 N:17:TRAP_PIT
205 J:Íî¤È¤··ê
206 E:pit
207 G:^:s:LIT
208 W:2
209 K:DESTROYED:*FLOOR*
210 K:HIT_TRAP:TRAP_PIT
211 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
212 F:HIT_TRAP | CAN_FLY | HURT_DISI
213
214 # 0x12 --> visible trap -- spiked pit
215
216 N:18:TRAP_SPIKED_PIT
217 J:Íî¤È¤··ê
218 E:pit
219 G:^:s:LIT
220 M:TRAP_PIT
221 W:2
222 K:DESTROYED:*FLOOR*
223 K:HIT_TRAP:TRAP_SPIKED_PIT
224 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
225 F:HIT_TRAP | CAN_FLY | HURT_DISI
226
227 # 0x13 --> visible trap -- poison pit
228
229 N:19:TRAP_POISON_PIT
230 J:Íî¤È¤··ê
231 E:pit
232 G:^:s:LIT
233 M:TRAP_PIT
234 W:2
235 K:DESTROYED:*FLOOR*
236 K:HIT_TRAP:TRAP_POISON_PIT
237 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
238 F:HIT_TRAP | CAN_FLY | HURT_DISI
239
240 # 0x14 --> visible trap -- rune -- summon
241
242 N:20:TRAP_TY_CURSE
243 J:¼Ù°­¤Ê¥ë¡¼¥ó
244 E:evil rune
245 G:^:G:LIT
246 W:2
247 K:DESTROYED:*FLOOR*
248 K:HIT_TRAP:*FLOOR*
249 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
250 F:HIT_TRAP | CAN_FLY | HURT_DISI
251
252 # 0x15 --> visible trap -- rune -- teleport
253
254 N:21:TRAP_TELEPORT
255 J:´ñ̯¤Ê¥ë¡¼¥ó
256 E:strange rune
257 G:^:o:LIT
258 W:2
259 K:DESTROYED:*FLOOR*
260 K:HIT_TRAP:TRAP_TELEPORT
261 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
262 F:HIT_TRAP | CAN_FLY | HURT_DISI
263
264 # 0x16 --> visible trap -- spot -- fire
265
266 N:22:TRAP_FIRE
267 J:¾Ç¤²¤¿¾ì½ê
268 E:discolored spot
269 G:^:u:LIT
270 W:2
271 K:DESTROYED:*FLOOR*
272 K:HIT_TRAP:TRAP_FIRE
273 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
274 F:HIT_TRAP | CAN_FLY | HURT_DISI
275
276 # 0x17 --> visible trap -- spot -- acid
277
278 N:23:TRAP_ACID
279 J:¾Ç¤²¤¿¾ì½ê
280 E:discolored spot
281 G:^:u:LIT
282 M:TRAP_FIRE
283 W:2
284 K:DESTROYED:*FLOOR*
285 K:HIT_TRAP:TRAP_ACID
286 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
287 F:HIT_TRAP | CAN_FLY | HURT_DISI
288
289 # 0x18 --> visible trap -- dart -- slow
290
291 N:24:TRAP_SLOW
292 J:¥À¡¼¥Ä¡¦¥È¥é¥Ã¥×
293 E:dart trap
294 G:^:r:LIT
295 W:2
296 K:DESTROYED:*FLOOR*
297 K:HIT_TRAP:TRAP_SLOW
298 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
299 F:HIT_TRAP | CAN_FLY | HURT_DISI
300
301 # 0x19 --> visible trap -- dart -- lose str
302
303 N:25:TRAP_LOSE_STR
304 J:¥À¡¼¥Ä¡¦¥È¥é¥Ã¥×
305 E:dart trap
306 G:^:r:LIT
307 M:TRAP_SLOW
308 W:2
309 K:DESTROYED:*FLOOR*
310 K:HIT_TRAP:TRAP_LOSE_STR
311 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
312 F:HIT_TRAP | CAN_FLY | HURT_DISI
313
314 # 0x1A --> visible trap -- dart -- lose dex
315
316 N:26:TRAP_LOSE_DEX
317 J:¥À¡¼¥Ä¡¦¥È¥é¥Ã¥×
318 E:dart trap
319 G:^:r:LIT
320 M:TRAP_SLOW
321 W:2
322 K:DESTROYED:*FLOOR*
323 K:HIT_TRAP:TRAP_LOSE_DEX
324 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
325 F:HIT_TRAP | CAN_FLY | HURT_DISI
326
327 # 0x1B --> visible trap -- dart -- lose con
328
329 N:27:TRAP_LOSE_CON
330 J:¥À¡¼¥Ä¡¦¥È¥é¥Ã¥×
331 E:dart trap
332 G:^:r:LIT
333 M:TRAP_SLOW
334 W:2
335 K:DESTROYED:*FLOOR*
336 K:HIT_TRAP:TRAP_LOSE_CON
337 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
338 F:HIT_TRAP | CAN_FLY | HURT_DISI
339
340 # 0x1C --> visible trap -- gas -- blind
341
342 N:28:TRAP_BLIND
343 J:¥¬¥¹¡¦¥È¥é¥Ã¥×
344 E:gas trap
345 G:^:g:LIT
346 W:2
347 K:DESTROYED:*FLOOR*
348 K:HIT_TRAP:TRAP_BLIND
349 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
350 F:HIT_TRAP | CAN_FLY | HURT_DISI
351
352 # 0x1D --> visible trap -- gas -- confuse
353
354 N:29:TRAP_CONFUSE
355 J:¥¬¥¹¡¦¥È¥é¥Ã¥×
356 E:gas trap
357 G:^:g:LIT
358 M:TRAP_BLIND
359 W:2
360 K:DESTROYED:*FLOOR*
361 K:HIT_TRAP:TRAP_CONFUSE
362 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
363 F:HIT_TRAP | CAN_FLY | HURT_DISI
364
365 # 0x1E --> visible trap -- gas -- poison
366
367 N:30:TRAP_POISON
368 J:¥¬¥¹¡¦¥È¥é¥Ã¥×
369 E:gas trap
370 G:^:g:LIT
371 M:TRAP_BLIND
372 W:2
373 K:DESTROYED:*FLOOR*
374 K:HIT_TRAP:TRAP_POISON
375 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
376 F:HIT_TRAP | CAN_FLY | HURT_DISI
377
378 # 0x1F --> visible trap -- gas -- sleep
379
380 N:31:TRAP_SLEEP
381 J:¥¬¥¹¡¦¥È¥é¥Ã¥×
382 E:gas trap
383 G:^:g:LIT
384 M:TRAP_BLIND
385 W:2
386 K:DESTROYED:*FLOOR*
387 K:HIT_TRAP:TRAP_SLEEP
388 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
389 F:HIT_TRAP | CAN_FLY | HURT_DISI
390
391 # 0x2x --> locked door (power 0)
392
393 N:32:CLOSED_DOOR
394 J:¥É¥¢
395 E:door
396 G:+:U
397 W:10
398 K:DESTROYED:*FLOOR*
399 K:OPEN:OPEN_DOOR
400 K:BASH:BROKEN_DOOR
401 K:SPIKE:JAMMED_DOOR_1
402 F:POWER_0 | NOTICE | REMEMBER | OPEN | BASH | SPIKE | TUNNEL | DOOR |
403 F:HURT_ROCK | CAN_PASS | HURT_DISI
404
405 # 0x2x --> locked door (power 1)
406
407 N:33:LOCKED_DOOR_1
408 J:¸°¤Î¤«¤«¤Ã¤¿¥É¥¢
409 E:locked door
410 G:+:U
411 M:CLOSED_DOOR
412 W:10
413 K:DESTROYED:*FLOOR*
414 K:OPEN:OPEN_DOOR
415 K:BASH:BROKEN_DOOR
416 K:SPIKE:JAMMED_DOOR_2
417 K:DISARM:CLOSED_DOOR
418 F:POWER_1 | NOTICE | REMEMBER | OPEN | BASH | SPIKE | TUNNEL | DOOR |
419 F:HURT_ROCK | CAN_PASS | HURT_DISI
420
421 # 0x2x --> locked door (power 2)
422
423 N:34:LOCKED_DOOR_2
424 J:¸°¤Î¤«¤«¤Ã¤¿¥É¥¢
425 E:locked door
426 G:+:U
427 M:CLOSED_DOOR
428 W:10
429 K:DESTROYED:*FLOOR*
430 K:OPEN:OPEN_DOOR
431 K:BASH:BROKEN_DOOR
432 K:SPIKE:JAMMED_DOOR_3
433 K:DISARM:CLOSED_DOOR
434 F:POWER_2 | NOTICE | REMEMBER | OPEN | BASH | SPIKE | TUNNEL | DOOR |
435 F:HURT_ROCK | CAN_PASS | HURT_DISI
436
437 # 0x2x --> locked door (power 3)
438
439 N:35:LOCKED_DOOR_3
440 J:¸°¤Î¤«¤«¤Ã¤¿¥É¥¢
441 E:locked door
442 G:+:U
443 M:CLOSED_DOOR
444 W:10
445 K:DESTROYED:*FLOOR*
446 K:OPEN:OPEN_DOOR
447 K:BASH:BROKEN_DOOR
448 K:SPIKE:JAMMED_DOOR_4
449 K:DISARM:CLOSED_DOOR
450 F:POWER_3 | NOTICE | REMEMBER | OPEN | BASH | SPIKE | TUNNEL | DOOR |
451 F:HURT_ROCK | CAN_PASS | HURT_DISI
452
453 # 0x2x --> locked door (power 4)
454
455 N:36:LOCKED_DOOR_4
456 J:¸°¤Î¤«¤«¤Ã¤¿¥É¥¢
457 E:locked door
458 G:+:U
459 M:CLOSED_DOOR
460 W:10
461 K:DESTROYED:*FLOOR*
462 K:OPEN:OPEN_DOOR
463 K:BASH:BROKEN_DOOR
464 K:SPIKE:JAMMED_DOOR_5
465 K:DISARM:CLOSED_DOOR
466 F:POWER_4 | NOTICE | REMEMBER | OPEN | BASH | SPIKE | TUNNEL | DOOR |
467 F:HURT_ROCK | CAN_PASS | HURT_DISI
468
469 # 0x2x --> locked door (power 5)
470
471 N:37:LOCKED_DOOR_5
472 J:¸°¤Î¤«¤«¤Ã¤¿¥É¥¢
473 E:locked door
474 G:+:U
475 M:CLOSED_DOOR
476 W:10
477 K:DESTROYED:*FLOOR*
478 K:OPEN:OPEN_DOOR
479 K:BASH:BROKEN_DOOR
480 K:SPIKE:JAMMED_DOOR_6
481 K:DISARM:CLOSED_DOOR
482 F:POWER_5 | NOTICE | REMEMBER | OPEN | BASH | SPIKE | TUNNEL | DOOR |
483 F:HURT_ROCK | CAN_PASS | HURT_DISI
484
485 # 0x2x --> locked door (power 6)
486
487 N:38:LOCKED_DOOR_6
488 J:¸°¤Î¤«¤«¤Ã¤¿¥É¥¢
489 E:locked door
490 G:+:U
491 M:CLOSED_DOOR
492 W:10
493 K:DESTROYED:*FLOOR*
494 K:OPEN:OPEN_DOOR
495 K:BASH:BROKEN_DOOR
496 K:SPIKE:JAMMED_DOOR_7
497 K:DISARM:CLOSED_DOOR
498 F:POWER_6 | NOTICE | REMEMBER | OPEN | BASH | SPIKE | TUNNEL | DOOR |
499 F:HURT_ROCK | CAN_PASS | HURT_DISI
500
501 # 0x2x --> locked door (power 7)
502
503 N:39:LOCKED_DOOR_7
504 J:¸°¤Î¤«¤«¤Ã¤¿¥É¥¢
505 E:locked door
506 G:+:U
507 M:CLOSED_DOOR
508 W:10
509 K:DESTROYED:*FLOOR*
510 K:OPEN:OPEN_DOOR
511 K:BASH:BROKEN_DOOR
512 K:SPIKE:JAMMED_DOOR_7
513 K:DISARM:CLOSED_DOOR
514 F:POWER_7 | NOTICE | REMEMBER | OPEN | BASH | SPIKE | TUNNEL | DOOR |
515 F:HURT_ROCK | CAN_PASS | HURT_DISI
516
517 # 0x2x --> jammed door (power 0)
518
519 N:40:JAMMED_DOOR_0
520 J:¤¯¤µ¤Ó¤¬ÂǤ¿¤ì¤¿¥É¥¢
521 E:jammed door
522 G:+:U
523 M:CLOSED_DOOR
524 W:10
525 K:DESTROYED:*FLOOR*
526 K:OPEN:OPEN_DOOR
527 K:BASH:BROKEN_DOOR
528 K:SPIKE:JAMMED_DOOR_1
529 F:POWER_0 | NOTICE | REMEMBER | BASH | SPIKE | TUNNEL | DOOR | HURT_ROCK |
530 F:CAN_PASS | HURT_DISI
531
532 # 0x2x --> jammed door (power 1)
533
534 N:41:JAMMED_DOOR_1
535 J:¤¯¤µ¤Ó¤¬ÂǤ¿¤ì¤¿¥É¥¢
536 E:jammed door
537 G:+:U
538 M:CLOSED_DOOR
539 W:10
540 K:DESTROYED:*FLOOR*
541 K:OPEN:OPEN_DOOR
542 K:BASH:BROKEN_DOOR
543 K:SPIKE:JAMMED_DOOR_2
544 F:POWER_1 | NOTICE | REMEMBER | BASH | SPIKE | TUNNEL | DOOR | HURT_ROCK |
545 F:CAN_PASS | HURT_DISI
546
547 # 0x2x --> jammed door (power 2)
548
549 N:42:JAMMED_DOOR_2
550 J:¤¯¤µ¤Ó¤¬ÂǤ¿¤ì¤¿¥É¥¢
551 E:jammed door
552 G:+:U
553 M:CLOSED_DOOR
554 W:10
555 K:DESTROYED:*FLOOR*
556 K:OPEN:OPEN_DOOR
557 K:BASH:BROKEN_DOOR
558 K:SPIKE:JAMMED_DOOR_3
559 F:POWER_2 | NOTICE | REMEMBER | BASH | SPIKE | TUNNEL | DOOR | HURT_ROCK |
560 F:CAN_PASS | HURT_DISI
561
562 # 0x2x --> jammed door (power 3)
563
564 N:43:JAMMED_DOOR_3
565 J:¤¯¤µ¤Ó¤¬ÂǤ¿¤ì¤¿¥É¥¢
566 E:jammed door
567 G:+:U
568 M:CLOSED_DOOR
569 W:10
570 K:DESTROYED:*FLOOR*
571 K:OPEN:OPEN_DOOR
572 K:BASH:BROKEN_DOOR
573 K:SPIKE:JAMMED_DOOR_4
574 F:POWER_3 | NOTICE | REMEMBER | BASH | SPIKE | TUNNEL | DOOR | HURT_ROCK |
575 F:CAN_PASS | HURT_DISI
576
577 # 0x2x --> jammed door (power 4)
578
579 N:44:JAMMED_DOOR_4
580 J:¤¯¤µ¤Ó¤¬ÂǤ¿¤ì¤¿¥É¥¢
581 E:jammed door
582 G:+:U
583 M:CLOSED_DOOR
584 W:10
585 K:DESTROYED:*FLOOR*
586 K:OPEN:OPEN_DOOR
587 K:BASH:BROKEN_DOOR
588 K:SPIKE:JAMMED_DOOR_5
589 F:POWER_4 | NOTICE | REMEMBER | BASH | SPIKE | TUNNEL | DOOR | HURT_ROCK |
590 F:CAN_PASS | HURT_DISI
591
592 # 0x2x --> jammed door (power 5)
593
594 N:45:JAMMED_DOOR_5
595 J:¤¯¤µ¤Ó¤¬ÂǤ¿¤ì¤¿¥É¥¢
596 E:jammed door
597 G:+:U
598 M:CLOSED_DOOR
599 W:10
600 K:DESTROYED:*FLOOR*
601 K:OPEN:OPEN_DOOR
602 K:BASH:BROKEN_DOOR
603 K:SPIKE:JAMMED_DOOR_6
604 F:POWER_5 | NOTICE | REMEMBER | BASH | SPIKE | TUNNEL | DOOR | HURT_ROCK |
605 F:CAN_PASS | HURT_DISI
606
607 # 0x2x --> jammed door (power 6)
608
609 N:46:JAMMED_DOOR_6
610 J:¤¯¤µ¤Ó¤¬ÂǤ¿¤ì¤¿¥É¥¢
611 E:jammed door
612 G:+:U
613 M:CLOSED_DOOR
614 W:10
615 K:DESTROYED:*FLOOR*
616 K:OPEN:OPEN_DOOR
617 K:BASH:BROKEN_DOOR
618 K:SPIKE:JAMMED_DOOR_7
619 F:POWER_6 | NOTICE | REMEMBER | BASH | SPIKE | TUNNEL | DOOR | HURT_ROCK |
620 F:CAN_PASS | HURT_DISI
621
622 # 0x2x --> jammed door (power 7)
623
624 N:47:JAMMED_DOOR_7
625 J:¤¯¤µ¤Ó¤¬ÂǤ¿¤ì¤¿¥É¥¢
626 E:jammed door
627 G:+:U
628 M:CLOSED_DOOR
629 W:10
630 K:DESTROYED:*FLOOR*
631 K:OPEN:OPEN_DOOR
632 K:BASH:BROKEN_DOOR
633 K:SPIKE:JAMMED_DOOR_7
634 F:POWER_7 | NOTICE | REMEMBER | BASH | SPIKE | TUNNEL | DOOR | HURT_ROCK |
635 F:CAN_PASS | HURT_DISI
636
637 # 0x30 --> secret door
638
639 N:48:SECRET_DOOR
640 J:±£¤·¥É¥¢
641 E:secret door
642 G:#:w
643 M:GRANITE
644 W:10
645 K:DESTROYED:*FLOOR*
646 K:SECRET:CLOSED_DOOR
647 K:OPEN:OPEN_DOOR
648 K:BASH:BROKEN_DOOR
649 F:SECRET | NOTICE | REMEMBER | OPEN | BASH | TUNNEL | DOOR | HURT_ROCK |
650 F:CAN_PASS | HURT_DISI
651
652 # 0x31 --> rubble
653
654 N:49:RUBBLE
655 J:´äÀÐ
656 E:pile of rubble
657 G:::w:LIT
658 W:2
659 K:DESTROYED:*FLOOR*
660 F:POWER_10 | REMEMBER | TUNNEL | HAS_ITEM | HURT_ROCK | CAN_PASS | CAN_DIG |
661 F:HURT_DISI
662
663 # 0x32 --> magma vein
664
665 N:50:MAGMA_VEIN
666 J:ÍÏ´ä¤Î¹ÛÌ®
667 E:magma vein
668 G:%:s:LIT
669 W:2
670 K:DESTROYED:*FLOOR*
671 K:MAY_HAVE_GOLD:MAGMA_TREASURE
672 F:POWER_10 | REMEMBER | TUNNEL | MAY_HAVE_GOLD | WALL | HURT_ROCK | CAN_PASS |
673 F:HURT_DISI
674
675 # 0x33 --> quartz vein
676
677 N:51:QUARTZ_VEIN
678 J:ÀбѤιÛÌ®
679 E:quartz vein
680 G:%:w:LIT
681 W:2
682 K:DESTROYED:*FLOOR*
683 K:MAY_HAVE_GOLD:QUARTZ_TREASURE
684 F:POWER_20 | REMEMBER | TUNNEL | MAY_HAVE_GOLD | WALL | HURT_ROCK | CAN_PASS |
685 F:HURT_DISI
686
687 # 0x34 --> magma vein + treasure
688
689 N:52:MAGMA_HIDDEN
690 J:ÍÏ´ä¤Î¹ÛÌ®(±£¤µ¤ì¤¿ºâÊõ¤ò´ÞÍ­)
691 E:magma vein with hidden treasure
692 G:%:s:LIT
693 M:MAGMA_VEIN
694 W:2
695 K:DESTROYED:*FLOOR*
696 K:SECRET:MAGMA_TREASURE
697 F:POWER_10 | SECRET | REMEMBER | TUNNEL | HAS_GOLD | WALL | HURT_ROCK |
698 F:CAN_PASS | HURT_DISI
699
700 # 0x35 --> quartz vein + treasure
701
702 N:53:QUARTZ_HIDDEN
703 J:ÀбѤιÛÌ®(±£¤µ¤ì¤¿ºâÊõ¤ò´ÞÍ­)
704 E:quartz vein hidden treasure
705 G:%:w:LIT
706 M:QUARTZ_VEIN
707 W:2
708 K:DESTROYED:*FLOOR*
709 K:SECRET:QUARTZ_TREASURE
710 F:POWER_20 | SECRET | REMEMBER | TUNNEL | HAS_GOLD | WALL | HURT_ROCK |
711 F:CAN_PASS | HURT_DISI
712
713 # 0x36 --> magma vein + known treasure
714
715 N:54:MAGMA_TREASURE
716 J:ºâÊõ¤ò´ÞÍ­¤·¤¿ÍÏ´ä¤Î¹ÛÌ®
717 E:magma vein with treasure
718 G:*:o:LIT
719 W:2
720 K:DESTROYED:*FLOOR*
721 K:ENSECRET:MAGMA_HIDDEN
722 F:POWER_20 | REMEMBER | TUNNEL | HAS_GOLD | WALL | HURT_ROCK | CAN_PASS |
723 F:HURT_DISI
724
725 # 0x37 --> quartz vein + known treasure
726
727 N:55:QUARTZ_TREASURE
728 J:ºâÊõ¤ò´ÞÍ­¤·¤¿ÀбѤιÛÌ®
729 E:quartz vein with treasure
730 G:*:o:LIT
731 W:2
732 K:DESTROYED:*FLOOR*
733 K:ENSECRET:QUARTZ_HIDDEN
734 F:POWER_20 | REMEMBER | TUNNEL | HAS_GOLD | WALL | HURT_ROCK | CAN_PASS |
735 F:HURT_DISI
736
737 # 0x38 --> granite wall -- basic
738
739 N:56:GRANITE
740 J:²ÖÖ¾´ä¤ÎÊÉ
741 E:granite wall
742 G:#:w:LIT
743 W:2
744 K:DESTROYED:*FLOOR*
745 F:POWER_40 | REMEMBER | TUNNEL | WALL | HURT_ROCK | CAN_PASS | HURT_DISI
746
747 # 0x39 --> granite wall -- inner
748
749 N:57:GRANITE_INNER
750 J:²ÖÖ¾´ä¤ÎÊÉ
751 E:granite wall
752 G:#:w:LIT
753 M:GRANITE
754 W:2
755 K:DESTROYED:*FLOOR*
756 F:POWER_40 | REMEMBER | TUNNEL | WALL | HURT_ROCK | CAN_PASS |
757 F:HURT_DISI
758
759 # 0x3A --> granite wall -- outer
760
761 N:58:GRANITE_OUTER
762 J:²ÖÖ¾´ä¤ÎÊÉ
763 E:granite wall
764 G:#:w:LIT
765 M:GRANITE
766 W:2
767 K:DESTROYED:*FLOOR*
768 F:POWER_40 | REMEMBER | TUNNEL | WALL | HURT_ROCK | CAN_PASS |
769 F:HURT_DISI
770
771 # 0x3B --> granite wall -- solid
772
773 N:59:GRANITE_SOLID
774 J:²ÖÖ¾´ä¤ÎÊÉ
775 E:granite wall
776 G:#:w:LIT
777 M:GRANITE
778 W:2
779 K:DESTROYED:*FLOOR*
780 F:POWER_40 | REMEMBER | TUNNEL | WALL | HURT_ROCK | CAN_PASS |
781 F:HURT_DISI
782
783 # 0x3C --> permanent wall -- basic (perm)
784
785 N:60:PERMANENT
786 J:±Êµ×´ä¤ÎÊÉ
787 E:permanent wall
788 G:#:U:LIT
789 W:5
790 K:UNPERM:GRANITE
791 F:REMEMBER | TUNNEL | WALL | PERMANENT
792
793 # 0x3D --> permanent wall -- inner (perm)
794
795 N:61:PERMANENT_INNER
796 J:±Êµ×´ä¤ÎÊÉ
797 E:permanent wall
798 G:#:U:LIT
799 M:PERMANENT
800 W:5
801 K:UNPERM:GRANITE
802 F:REMEMBER | TUNNEL | WALL | PERMANENT
803
804 # 0x3E --> permanent wall -- outer (perm)
805
806 N:62:PERMANENT_OUTER
807 J:±Êµ×´ä¤ÎÊÉ
808 E:permanent wall
809 G:#:U:LIT
810 M:PERMANENT
811 W:5
812 K:UNPERM:GRANITE
813 F:REMEMBER | TUNNEL | WALL | PERMANENT
814
815 # 0x3F --> permanent wall -- solid (perm)
816
817 N:63:PERMANENT_SOLID
818 J:±Êµ×´ä¤ÎÊÉ
819 E:permanent wall
820 G:#:U:LIT
821 M:PERMANENT
822 W:5
823 K:UNPERM:GRANITE
824 F:REMEMBER | TUNNEL | WALL | PERMANENT
825
826 N:64:EXPLOSIVE_RUNE
827 J:Çúȯ¥ë¡¼¥ó
828 E:explosive rune
829 G:;:R:LIT
830 W:16
831 K:DESTROYED:*FLOOR*
832 F:LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | CAN_FLY | MINOR_GLYPH |
833 F:HURT_DISI
834
835 N:65:PATTERN_START
836 J:¥Ñ¥¿¡¼¥ó½ÐȯÅÀ
837 E:Pattern startpoint
838 G:*:w
839 W:16
840 F:POWER_0 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | PERMANENT | CAN_FLY |
841 F:PATTERN
842
843 N:66:PATTERN_1
844 J:¥Ñ¥¿¡¼¥ó¤Î°ìÉô
845 E:section of the Pattern
846 G:*:B
847 W:16
848 F:POWER_1 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | PERMANENT | CAN_FLY |
849 F:PATTERN
850
851 N:67:PATTERN_2
852 J:¥Ñ¥¿¡¼¥ó¤Î°ìÉô
853 E:section of the Pattern
854 G:*:b
855 W:16
856 F:POWER_2 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | PERMANENT | CAN_FLY |
857 F:PATTERN
858
859 N:68:PATTERN_3
860 J:¥Ñ¥¿¡¼¥ó¤Î°ìÉô
861 E:section of the Pattern
862 G:*:B
863 W:16
864 F:POWER_3 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | PERMANENT | CAN_FLY |
865 F:PATTERN
866
867 N:69:PATTERN_4
868 J:¥Ñ¥¿¡¼¥ó¤Î°ìÉô
869 E:section of the Pattern
870 G:*:b
871 W:16
872 F:POWER_4 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | PERMANENT | CAN_FLY |
873 F:PATTERN
874
875 N:70:PATTERN_END
876 J:¥Ñ¥¿¡¼¥ó¤Î°ìÉô
877 E:section of the Pattern
878 G:*:W
879 W:16
880 F:POWER_5 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | PERMANENT | CAN_FLY |
881 F:PATTERN
882
883 N:71:PATTERN_OLD
884 J:¥Ñ¥¿¡¼¥ó¤Î°ìÉô(discharged)
885 E:section of the Pattern (discharged)
886 G:*:W
887 W:16
888 F:POWER_6 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | PERMANENT | CAN_FLY |
889 F:PATTERN
890
891 N:72:PATTERN_EXIT
892 J:¥Ñ¥¿¡¼¥ó½Ð¸ý
893 E:Pattern exit
894 G:*:w
895 W:16
896 F:POWER_7 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | PERMANENT | CAN_FLY |
897 F:PATTERN
898
899 N:73:PATTERN_CORRUPTED
900 J:²õ¤ì¤¿¥Ñ¥¿¡¼¥ó¤Î°ìÉô
901 E:corrupted section of the Pattern
902 G:*:D
903 W:16
904 F:POWER_8 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | PERMANENT | CAN_FLY |
905 F:PATTERN
906
907 # 0x4A --> shop -- general store (perm)
908
909 N:74:GENERAL_STORE
910 J:»¨²ß²°
911 E:General Store
912 G:1:U
913 W:10
914 F:POWER_0 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | STORE | DOOR |
915 F:PERMANENT | GLOW
916
917 # 0x4B --> shop -- armoury (perm)
918
919 N:75:ARMOURY
920 J:Ëɶñ²°
921 E:Armoury
922 G:2:s
923 W:10
924 F:POWER_1 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | STORE | DOOR |
925 F:PERMANENT | GLOW
926
927 # 0x4C --> shop -- weapon shop (perm)
928
929 N:76:WEAPON_SMITHS
930 J:Éð´ïÀìÌçŹ
931 E:Weapon Smiths
932 G:3:w
933 W:10
934 F:POWER_2 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | STORE | DOOR |
935 F:PERMANENT | GLOW
936
937 # 0x4D --> shop -- temple (perm)
938
939 N:77:TEMPLE
940 J:»û±¡
941 E:Temple
942 G:4:g
943 W:10
944 F:POWER_3 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | STORE | DOOR |
945 F:PERMANENT | GLOW
946
947 # 0x4E --> shop -- alchemist (perm)
948
949 N:78:ALCHEMY_SHOP
950 J:Ï£¶â½Ñ¤ÎŹ
951 E:Alchemy Shop
952 G:5:b
953 W:10
954 F:POWER_4 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | STORE | DOOR |
955 F:PERMANENT | GLOW
956
957 # 0x4F --> shop -- magic shop (perm)
958
959 N:79:MAGIC_SHOP
960 J:ËâË¡¤ÎŹ
961 E:Magic Shop
962 G:6:r
963 W:10
964 F:POWER_5 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | STORE | DOOR |
965 F:PERMANENT | GLOW
966
967 # 0x50 --> shop -- black market (perm)
968
969 N:80:BLACK_MARKET
970 J:¥Ö¥é¥Ã¥¯¡¦¥Þ¡¼¥±¥Ã¥È
971 E:Black Market
972 G:7:D
973 W:10
974 F:POWER_6 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | STORE | DOOR |
975 F:PERMANENT | GLOW
976
977 # 0x51 --> shop -- home (perm)
978
979 N:81:HOME
980 J:²æ¤¬²È
981 E:Home
982 G:8:y
983 W:10
984 F:POWER_7 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | STORE | DOOR |
985 F:PERMANENT | GLOW
986
987 # 0x52 --> shop -- bookstore (perm)
988
989 N:82:BOOKSTORE
990 J:½ñŹ
991 E:Bookstore
992 G:9:o
993 W:10
994 F:POWER_8 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | STORE | DOOR |
995 F:PERMANENT | GLOW
996
997 # 0x53 --> terrain -- deep water
998
999 N:83:DEEP_WATER
1000 J:¿¼¤¤¿å
1001 E:deep water
1002 G:~:b:LIT
1003 W:2
1004 F:LOS | PROJECT | MOVE | PLACE | REMEMBER | WATER | DEEP | CAN_FLY | CAN_SWIM |
1005 F:TELEPORTABLE
1006
1007 N:84:SHALLOW_WATER
1008 J:Àõ¤¤¿å¤Îή¤ì
1009 E:shallow water
1010 G:~:B:LIT
1011 W:2
1012 F:LOS | PROJECT | MOVE | PLACE | DROP | FLOOR | REMEMBER | WATER | SHALLOW | CAN_FLY |
1013 F:CAN_SWIM | TELEPORTABLE
1014
1015 N:85:DEEP_LAVA
1016 J:¿¼¤¤ÍÏ´äί¤ê
1017 E:deep lava
1018 G:~:r
1019 W:2
1020 F:LOS | PROJECT | MOVE | PLACE | REMEMBER | GLOW | LAVA | DEEP | CAN_FLY |
1021 F:TELEPORTABLE
1022
1023 N:86:SHALLOW_LAVA
1024 J:Àõ¤¤ÍÏ´ä¤Îή¤ì
1025 E:shallow lava
1026 G:~:U
1027 W:2
1028 F:LOS | PROJECT | MOVE | PLACE | DROP | REMEMBER | LAVA | SHALLOW | CAN_FLY |
1029 F:TELEPORTABLE
1030
1031 N:87:DARK_PIT
1032 J:°Å¤¤·ê
1033 E:dark pit
1034 G:#:D
1035 W:1
1036 F:LOS | PROJECT | REMEMBER | CAN_FLY | TELEPORTABLE
1037
1038 N:88:DIRT
1039 J:º½ÃÏ
1040 E:dirt
1041 G:.:u:LIT
1042 W:2
1043 F:LOS | PROJECT | MOVE | PLACE | DROP | FLOOR | CAN_FLY | TELEPORTABLE
1044
1045 N:89:GRASS
1046 J:ÁðÃÏ
1047 E:patch of grass
1048 G:.:g:LIT
1049 W:2
1050 F:LOS | PROJECT | MOVE | PLACE | DROP | FLOOR | CAN_FLY | PLANT | TELEPORTABLE
1051
1052 N:90:TRAP_TRAPS
1053 J:¥³¥ó¥Ñ¥¯¥È¥ë¡¼¥ó
1054 E:compact rune
1055 G:^:D:LIT
1056 W:2
1057 K:DESTROYED:*FLOOR*
1058 K:HIT_TRAP:*FLOOR*
1059 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
1060 F:HIT_TRAP | CAN_FLY | HURT_DISI
1061
1062 N:91:TRAP_ALARM
1063 J:·ÙÊóÁõÃÖ
1064 E:alarm
1065 G:^:R:LIT
1066 W:2
1067 K:DESTROYED:*FLOOR*
1068 K:HIT_TRAP:TRAP_ALARM
1069 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
1070 F:HIT_TRAP | CAN_FLY | HURT_DISI
1071
1072 N:92:TRAP_OPEN
1073 J:³«Ì祹¥¤¥Ã¥Á
1074 E:wall opeing trap
1075 G:^:w:LIT
1076 W:10
1077 K:DESTROYED:*FLOOR*
1078 K:HIT_TRAP:TRAP_OPEN
1079 F:POWER_100 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM |
1080 F:TRAP | HIT_TRAP | CAN_FLY | HURT_DISI
1081
1082 N:93:FLOWER
1083 J:²Ö
1084 E:flower
1085 G:::G:LIT
1086 W:2
1087 K:DESTROYED:GRASS
1088 F:LOS | PROJECT | MOVE | PLACE | DROP | FLOOR | REMEMBER | CAN_FLY | PLANT |
1089 F:HURT_DISI | TELEPORTABLE
1090
1091 N:94:BRAKE
1092 J:Áð¤à¤é
1093 E:brake
1094 G:::g:LIT
1095 W:2
1096 K:DESTROYED:GRASS
1097 F:LOS | PROJECT | MOVE | PLACE | DROP | FLOOR | REMEMBER | CAN_FLY | PLANT |
1098 F:HURT_DISI | TELEPORTABLE
1099
1100 N:95:MUSEUM
1101 J:Çîʪ´Û
1102 E:Museum
1103 G:0:v
1104 W:10
1105 F:POWER_9 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | STORE | DOOR |
1106 F:PERMANENT | GLOW
1107
1108 N:96:TREE
1109 J:ÌÚ
1110 E:tree
1111 G:#:G:LIT
1112 W:2
1113 K:DESTROYED:GRASS
1114 F:POWER_10 | MOVE | PLACE | DROP | REMEMBER | TUNNEL | AVOID_RUN | CAN_FLY |
1115 F:TREE | PLANT | HURT_DISI
1116
1117 N:97:MOUNTAIN
1118 J:»³Ì®
1119 E:mountain chain
1120 G:^:o:LIT
1121 W:5
1122 K:UNPERM:*INNER*
1123 F:REMEMBER | TUNNEL | WALL | PERMANENT | MOUNTAIN | TELEPORTABLE |
1124 F:PLACE | CAN_FLY | AVOID_RUN
1125
1126 N:98:MOUNTAIN_WALL
1127 J:»³Ì®
1128 E:mountain chain
1129 G:^:o:LIT
1130 M:MOUNTAIN
1131 W:5
1132 K:UNPERM:*INNER*
1133 F:REMEMBER | TUNNEL | WALL | PERMANENT
1134
1135 N:128:BUILDING_0
1136 J:·úʪ
1137 E:Building
1138 G:+:U
1139 W:10
1140 F:POWER_0 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1141 F:GLOW | BLDG
1142
1143 N:129:BUILDING_1
1144 J:·úʪ
1145 E:Building
1146 G:+:U
1147 W:10
1148 F:POWER_1 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1149 F:GLOW | BLDG
1150
1151 N:130:BUILDING_2
1152 J:·úʪ
1153 E:Building
1154 G:+:v
1155 W:10
1156 F:POWER_2 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1157 F:GLOW | BLDG
1158
1159 N:131:BUILDING_3
1160 J:·úʪ
1161 E:Building
1162 G:+:U
1163 W:10
1164 F:POWER_3 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1165 F:GLOW | BLDG
1166
1167 N:132:BUILDING_4
1168 J:·úʪ
1169 E:Building
1170 G:+:U
1171 W:10
1172 F:POWER_4 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1173 F:GLOW | BLDG
1174
1175 N:133:BUILDING_5
1176 J:·úʪ
1177 E:Building
1178 G:+:U
1179 W:10
1180 F:POWER_5 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1181 F:GLOW | BLDG
1182
1183 N:134:BUILDING_6
1184 J:·úʪ
1185 E:Building
1186 G:+:U
1187 W:10
1188 F:POWER_6 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1189 F:GLOW | BLDG
1190
1191 N:135:BUILDING_7
1192 J:·úʪ
1193 E:Building
1194 G:+:o
1195 W:10
1196 F:POWER_7 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1197 F:GLOW | BLDG
1198
1199 N:136:BUILDING_8
1200 J:·úʪ
1201 E:Building
1202 G:+:R
1203 W:10
1204 F:POWER_8 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1205 F:GLOW | BLDG
1206
1207 N:137:BUILDING_9
1208 J:·úʪ
1209 E:Building
1210 G:+:G
1211 W:10
1212 F:POWER_9 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1213 F:GLOW | BLDG
1214
1215 N:138:BUILDING_10
1216 J:·úʪ
1217 E:Building
1218 G:+:v
1219 W:10
1220 F:POWER_10 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1221 F:GLOW | BLDG
1222
1223 N:139:BUILDING_11
1224 J:·úʪ
1225 E:Building
1226 G:+:u
1227 W:10
1228 F:POWER_11 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1229 F:GLOW | BLDG
1230
1231 N:140:BUILDING_12
1232 J:·úʪ
1233 E:Building
1234 G:+:w
1235 W:10
1236 F:POWER_12 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1237 F:GLOW | BLDG
1238
1239 N:141:BUILDING_13
1240 J:·úʪ
1241 E:Building
1242 G:+:B
1243 W:10
1244 F:POWER_13 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1245 F:GLOW | BLDG
1246
1247 N:142:BUILDING_14
1248 J:·úʪ
1249 E:Building
1250 G:+:B
1251 W:10
1252 F:POWER_14 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1253 F:GLOW | BLDG
1254
1255 N:143:BUILDING_15
1256 J:·úʪ
1257 E:Building
1258 G:+:B
1259 W:10
1260 F:POWER_15 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1261 F:GLOW | BLDG
1262
1263 N:144:BUILDING_16
1264 J:·úʪ
1265 E:Building
1266 G:+:B
1267 W:10
1268 F:POWER_16 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1269 F:GLOW | BLDG
1270
1271 N:145:BUILDING_17
1272 J:·úʪ
1273 E:Building
1274 G:+:B
1275 W:10
1276 F:POWER_17 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1277 F:GLOW | BLDG
1278
1279 N:146:BUILDING_18
1280 J:·úʪ
1281 E:Building
1282 G:+:B
1283 W:10
1284 F:POWER_18 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1285 F:GLOW | BLDG
1286
1287 N:147:BUILDING_19
1288 J:·úʪ
1289 E:Building
1290 G:+:B
1291 W:10
1292 F:POWER_19 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1293 F:GLOW | BLDG
1294
1295 N:148:BUILDING_20
1296 J:·úʪ
1297 E:Building
1298 G:+:B
1299 W:10
1300 F:POWER_20 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1301 F:GLOW | BLDG
1302
1303 N:149:BUILDING_21
1304 J:·úʪ
1305 E:Building
1306 G:+:B
1307 W:10
1308 F:POWER_21 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1309 F:GLOW | BLDG
1310
1311 N:150:BUILDING_22
1312 J:·úʪ
1313 E:Building
1314 G:+:B
1315 W:10
1316 F:POWER_22 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1317 F:GLOW | BLDG
1318
1319 N:151:BUILDING_23
1320 J:·úʪ
1321 E:Building
1322 G:+:B
1323 W:10
1324 F:POWER_23 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1325 F:GLOW | BLDG
1326
1327 N:152:BUILDING_24
1328 J:·úʪ
1329 E:Building
1330 G:+:B
1331 W:10
1332 F:POWER_24 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1333 F:GLOW | BLDG
1334
1335 N:153:BUILDING_25
1336 J:·úʪ
1337 E:Building
1338 G:+:B
1339 W:10
1340 F:POWER_25 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1341 F:GLOW | BLDG
1342
1343 N:154:BUILDING_26
1344 J:·úʪ
1345 E:Building
1346 G:+:B
1347 W:10
1348 F:POWER_26 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1349 F:GLOW | BLDG
1350
1351 N:155:BUILDING_27
1352 J:·úʪ
1353 E:Building
1354 G:+:B
1355 W:10
1356 F:POWER_27 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1357 F:GLOW | BLDG
1358
1359 N:156:BUILDING_28
1360 J:·úʪ
1361 E:Building
1362 G:+:B
1363 W:10
1364 F:POWER_28 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1365 F:GLOW | BLDG
1366
1367 N:157:BUILDING_29
1368 J:·úʪ
1369 E:Building
1370 G:+:B
1371 W:10
1372 F:POWER_29 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1373 F:GLOW | BLDG
1374
1375 N:158:BUILDING_30
1376 J:·úʪ
1377 E:Building
1378 G:+:B
1379 W:10
1380 F:POWER_30 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1381 F:GLOW | BLDG
1382
1383 N:159:BUILDING_31
1384 J:·úʪ
1385 E:Building
1386 G:+:B
1387 W:10
1388 F:POWER_31 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1389 F:GLOW | BLDG
1390
1391 #### Special fake terrains ####
1392
1393 N:160:*FLOOR*
1394 M:FLOOR
1395
1396 N:161:*WALL*
1397 M:GRANITE
1398
1399 N:162:*INNER*
1400 M:GRANITE
1401
1402 N:163:*OUTER*
1403 M:GRANITE
1404
1405 N:164:*SOLID*
1406 M:GRANITE
1407
1408 N:165:*STREAM1*
1409 M:MAGMA_VEIN
1410
1411 N:166:*STREAM2*
1412 M:QUARTZ_VEIN
1413
1414 N:192:TOWN
1415 J:³¹
1416 E:Town
1417 G:*:W
1418 W:35
1419 F:LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | PERMANENT | CAN_FLY |
1420 F:SPECIAL | TOWN | TELEPORTABLE
1421
1422 N:193:ENTRANCE
1423 J:¥À¥ó¥¸¥ç¥ó¤Ø¤ÎÆþ¸ý
1424 E:entrance to dungeon
1425 G:>:v
1426 W:35
1427 F:LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | STAIRS | MORE |
1428 F:PERMANENT | CAN_FLY | SPECIAL | ENTRANCE | TELEPORTABLE
1429
1430 N:194:SWAMP
1431 J:¾ÂÃÏ
1432 E:swamp
1433 G:.:B:LIT
1434 W:2
1435 F:LOS | PROJECT | MOVE | PLACE | DROP | FLOOR | REMEMBER | WATER | SHALLOW | CAN_FLY |
1436 F:CAN_SWIM | TELEPORTABLE
1437
1438 N:195:MIRROR
1439 J:¶À
1440 E:mirror
1441 G:*:v:LIT
1442 W:16
1443 F:LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | CAN_FLY | HURT_DISI |
1444 F:MIRROR
1445
1446 # Used by view_unsafe_grids option
1447 N:196:UNDETECTED
1448 J:̤ÃΤÎÃÏ·Á (̤´¶ÃÎ)
1449 E:unknown grid (not detected)
1450 G:x:D
1451 W:1
1452
1453 N:197:TRAP_ARMAGEDDON
1454 J:¥Ï¥ë¥Þ¥²¥É¥ó¡¦¥È¥é¥Ã¥×
1455 E:Armageddon trap
1456 G:^:v:LIT
1457 W:10
1458 K:DESTROYED:*FLOOR*
1459 K:HIT_TRAP:*FLOOR*
1460 F:POWER_100 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM |
1461 F:TRAP | HIT_TRAP | CAN_FLY | HURT_DISI
1462
1463 N:198:TRAP_PIRANHA
1464 J:¥Ô¥é¥Ë¥¢¡¦¥È¥é¥Ã¥×
1465 E:Piranha trap
1466 G:^:b:LIT
1467 W:10
1468 K:DESTROYED:*FLOOR*
1469 K:HIT_TRAP:*FLOOR*
1470 F:POWER_100 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM |
1471 F:TRAP | HIT_TRAP | CAN_FLY | HURT_DISI