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[hengband/hengband.git] / lib / edit / f_info.txt
1 # File: f_info.txt
2
3
4 # This file is used to initialize the "lib/raw/f_info.raw" file, which is
5 # used to initialize the "terrain feature" information for the Angband game.
6
7 # Do not modify this file unless you know exactly what you are doing,
8 # unless you wish to risk possible system crashes and broken savefiles.
9
10 # After modifying this file, delete the "lib/raw/f_info.raw" file.
11
12 # Note that the terrain feature are grouped into very regular groups,
13 # such that each of the bits in the feature type conveys information.
14
15 # Note that terrain feature zero contains the "darkness" picture.
16
17 # === Understanding f_info.txt ===
18
19 # N:serial number:terrain name
20 # G:symbol:color
21 # M:mimic
22
23 # 'N' indicates the beginning of an entry. The serial number must
24 # increase for each new item.
25
26 # 'G' is for graphics - symbol and color. There are 16 colors, as
27 # follows:
28
29 # 'M' is for fixed mimicing terrain type.  Pretend other terrain with
30 # all visual effects.  No effect on temporal mimic.
31
32 # D - Black        w - White          s - Gray          o - Orange
33 # r - Red          g - Green          b - Blue          u - Brown
34 # d - Dark Gray    W - Light Gray     v - Violet        y - Yellow
35 # R - Light Red    G - Light Green    B - Light Blue    U - Light Brown
36
37
38 # Version stamp (required)
39
40 V:2.8.1
41
42
43 # 0x00 --> nothing
44
45 N:0:NONE
46 J:̤ÃΤÎÃÏ·Á
47 E:unknown grid
48 G: :w
49 W:1
50
51
52 # 0x01 --> open floor
53
54 N:1:FLOOR
55 J:¾²
56 E:open floor
57 G:.:w:LIT
58 W:2
59 F:LOS | PROJECT | MOVE | PLACE | DROP | FLOOR | CAN_FLY | TELEPORTABLE
60
61 # 0x02 --> invisible trap (drawn as open floor, obsoleted)
62
63 N:2:INVIS
64 J:±£¤ì¤¿¥È¥é¥Ã¥×
65 E:invisible trap
66 G:.:w:LIT
67 M:FLOOR
68 W:2
69 K:DESTROYED:FLOOR
70 K:SECRET:INVIS
71 F:LOS | PROJECT | MOVE | PLACE | SECRET | TRAP | HIT_TRAP | CAN_FLY | HURT_DISI
72
73 # 0x03 --> glyph of warding
74
75 N:3:GLYPH
76 J:²óÈò¤ÎĦÁü
77 E:glyph of warding
78 G:;:y:LIT
79 W:16
80 K:DESTROYED:FLOOR
81 F:LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | GLYPH | CAN_FLY |
82 F:HURT_DISI
83
84 # 0x04 --> open door
85
86 N:4:OPEN_DOOR
87 J:³«¤¤¤¿¥É¥¢
88 E:open door
89 G:':U
90 W:10
91 K:DESTROYED:FLOOR
92 K:CLOSE:CLOSED_DOOR
93 F:LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | CLOSE | DOOR | CAN_FLY |
94 F:HURT_DISI | TELEPORTABLE
95
96 # 0x05 --> broken door
97
98 N:5:BROKEN_DOOR
99 J:²õ¤ì¤¿¥É¥¢
100 E:broken door
101 G:':u
102 W:10
103 K:DESTROYED:FLOOR
104 K:CLOSE:BROKEN_DOOR
105 F:LOS | PROJECT | MOVE | PLACE | DROP | NOTICE | REMEMBER | CLOSE | DOOR |
106 F:CAN_FLY | HURT_DISI | TELEPORTABLE
107
108 # 0x06 --> up stairs (perm)
109
110 N:6:UP_STAIR
111 J:¾å¤ê³¬ÃÊ
112 E:up staircase
113 G:<:w:LIT
114 W:35
115 K:SHAFT:SHAFT_UP
116 F:LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | STAIRS | LESS |
117 F:PERMANENT | CAN_FLY | TELEPORTABLE
118
119 # 0x07 --> down stairs (perm)
120
121 N:7:DOWN_STAIR
122 J:²¼¤ê³¬ÃÊ
123 E:down staircase
124 G:>:w:LIT
125 W:35
126 K:SHAFT:SHAFT_DOWN
127 F:LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | STAIRS | MORE |
128 F:PERMANENT | CAN_FLY | TELEPORTABLE
129
130 N:8:QUEST_ENTER
131 J:¥¯¥¨¥¹¥ÈÆþ¸ý
132 E:quest entrance
133 G:>:y
134 W:35
135 F:LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | STAIRS | MORE |
136 F:PERMANENT | CAN_FLY | SPECIAL | QUEST_ENTER | TELEPORTABLE
137
138 N:9:QUEST_EXIT
139 J:¥¯¥¨¥¹¥È½Ð¸ý
140 E:quest exit
141 G:<:y
142 W:35
143 F:LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | STAIRS | LESS |
144 F:PERMANENT | CAN_FLY | SPECIAL | QUEST_EXIT | TELEPORTABLE
145
146 N:10:QUEST_DOWN
147 J:¥¯¥¨¥¹¥È²¼¤ê³¬ÃÊ
148 E:quest down level
149 G:>:r
150 W:35
151 F:LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | STAIRS | MORE |
152 F:PERMANENT | CAN_FLY | SPECIAL | QUEST | TELEPORTABLE
153
154 N:11:QUEST_UP
155 J:¥¯¥¨¥¹¥È¾å¤¬¤ê³¬ÃÊ
156 E:quest up level
157 G:<:r
158 W:35
159 F:LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | STAIRS | LESS |
160 F:PERMANENT | CAN_FLY | SPECIAL | QUEST | TELEPORTABLE
161
162 N:12:TOWN_EXIT
163 J:³¹¤Î½Ð¸ý
164 E:town exit
165 G:>:g
166 W:35
167 F:LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | STAIRS | MORE |
168 F:PERMANENT | CAN_FLY | TELEPORTABLE
169
170 # 0x0C --> up stairs (perm)
171
172 N:13:SHAFT_UP
173 J:¾å¤ê¹£Æ»
174 E:shaft up
175 G:<:U:LIT
176 W:35
177 F:LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | STAIRS | LESS |
178 F:PERMANENT | CAN_FLY | SHAFT | TELEPORTABLE
179
180 # 0x0D --> down stairs (perm)
181
182 N:14:SHAFT_DOWN
183 J:²¼¤ê¹£Æ»
184 E:shaft down
185 G:>:U:LIT
186 W:35
187 F:LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | STAIRS | MORE |
188 F:PERMANENT | CAN_FLY | SHAFT | TELEPORTABLE
189
190 # 0x10 --> visible trap -- trap door
191
192 N:16:TRAP_TRAPDOOR
193 J:¥È¥é¥Ã¥×¡¦¥É¥¢
194 E:trap door
195 G:^:w:LIT
196 W:2
197 K:DESTROYED:FLOOR
198 K:HIT_TRAP:TRAP_TRAPDOOR
199 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
200 F:MORE | HIT_TRAP | CAN_FLY | HURT_DISI
201
202 # 0x11 --> visible trap -- open pit
203
204 N:17:TRAP_PIT
205 J:Íî¤È¤··ê
206 E:pit
207 G:^:s:LIT
208 W:2
209 K:DESTROYED:FLOOR
210 K:HIT_TRAP:TRAP_PIT
211 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
212 F:HIT_TRAP | CAN_FLY | HURT_DISI
213
214 # 0x12 --> visible trap -- spiked pit
215
216 N:18:TRAP_SPIKED_PIT
217 J:Íî¤È¤··ê
218 E:pit
219 G:^:s:LIT
220 M:TRAP_PIT
221 W:2
222 K:DESTROYED:FLOOR
223 K:HIT_TRAP:TRAP_SPIKED_PIT
224 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
225 F:HIT_TRAP | CAN_FLY | HURT_DISI
226
227 # 0x13 --> visible trap -- poison pit
228
229 N:19:TRAP_POISON_PIT
230 J:Íî¤È¤··ê
231 E:pit
232 G:^:s:LIT
233 M:TRAP_PIT
234 W:2
235 K:DESTROYED:FLOOR
236 K:HIT_TRAP:TRAP_POISON_PIT
237 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
238 F:HIT_TRAP | CAN_FLY | HURT_DISI
239
240 # 0x14 --> visible trap -- rune -- summon
241
242 N:20:TRAP_TY_CURSE
243 J:¼Ù°­¤Ê¥ë¡¼¥ó
244 E:evil rune
245 G:^:G:LIT
246 W:2
247 K:DESTROYED:FLOOR
248 K:HIT_TRAP:FLOOR
249 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
250 F:HIT_TRAP | CAN_FLY | HURT_DISI
251
252 # 0x15 --> visible trap -- rune -- teleport
253
254 N:21:TRAP_TELEPORT
255 J:´ñ̯¤Ê¥ë¡¼¥ó
256 E:strange rune
257 G:^:o:LIT
258 W:2
259 K:DESTROYED:FLOOR
260 K:HIT_TRAP:TRAP_TELEPORT
261 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
262 F:HIT_TRAP | CAN_FLY | HURT_DISI
263
264 # 0x16 --> visible trap -- spot -- fire
265
266 N:22:TRAP_FIRE
267 J:¾Ç¤²¤¿¾ì½ê
268 E:discolored spot
269 G:^:u:LIT
270 W:2
271 K:DESTROYED:FLOOR
272 K:HIT_TRAP:TRAP_FIRE
273 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
274 F:HIT_TRAP | CAN_FLY | HURT_DISI
275
276 # 0x17 --> visible trap -- spot -- acid
277
278 N:23:TRAP_ACID
279 J:¾Ç¤²¤¿¾ì½ê
280 E:discolored spot
281 G:^:u:LIT
282 M:TRAP_FIRE
283 W:2
284 K:DESTROYED:FLOOR
285 K:HIT_TRAP:TRAP_ACID
286 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
287 F:HIT_TRAP | CAN_FLY | HURT_DISI
288
289 # 0x18 --> visible trap -- dart -- slow
290
291 N:24:TRAP_SLOW
292 J:¥À¡¼¥Ä¡¦¥È¥é¥Ã¥×
293 E:dart trap
294 G:^:r:LIT
295 W:2
296 K:DESTROYED:FLOOR
297 K:HIT_TRAP:TRAP_SLOW
298 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
299 F:HIT_TRAP | CAN_FLY | HURT_DISI
300
301 # 0x19 --> visible trap -- dart -- lose str
302
303 N:25:TRAP_LOSE_STR
304 J:¥À¡¼¥Ä¡¦¥È¥é¥Ã¥×
305 E:dart trap
306 G:^:r:LIT
307 M:TRAP_SLOW
308 W:2
309 K:DESTROYED:FLOOR
310 K:HIT_TRAP:TRAP_LOSE_STR
311 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
312 F:HIT_TRAP | CAN_FLY | HURT_DISI
313
314 # 0x1A --> visible trap -- dart -- lose dex
315
316 N:26:TRAP_LOSE_DEX
317 J:¥À¡¼¥Ä¡¦¥È¥é¥Ã¥×
318 E:dart trap
319 G:^:r:LIT
320 M:TRAP_SLOW
321 W:2
322 K:DESTROYED:FLOOR
323 K:HIT_TRAP:TRAP_LOSE_DEX
324 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
325 F:HIT_TRAP | CAN_FLY | HURT_DISI
326
327 # 0x1B --> visible trap -- dart -- lose con
328
329 N:27:TRAP_LOSE_CON
330 J:¥À¡¼¥Ä¡¦¥È¥é¥Ã¥×
331 E:dart trap
332 G:^:r:LIT
333 M:TRAP_SLOW
334 W:2
335 K:DESTROYED:FLOOR
336 K:HIT_TRAP:TRAP_LOSE_CON
337 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
338 F:HIT_TRAP | CAN_FLY | HURT_DISI
339
340 # 0x1C --> visible trap -- gas -- blind
341
342 N:28:TRAP_BLIND
343 J:¥¬¥¹¡¦¥È¥é¥Ã¥×
344 E:gas trap
345 G:^:g:LIT
346 W:2
347 K:DESTROYED:FLOOR
348 K:HIT_TRAP:TRAP_BLIND
349 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
350 F:HIT_TRAP | CAN_FLY | HURT_DISI
351
352 # 0x1D --> visible trap -- gas -- confuse
353
354 N:29:TRAP_CONFUSE
355 J:¥¬¥¹¡¦¥È¥é¥Ã¥×
356 E:gas trap
357 G:^:g:LIT
358 M:TRAP_BLIND
359 W:2
360 K:DESTROYED:FLOOR
361 K:HIT_TRAP:TRAP_CONFUSE
362 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
363 F:HIT_TRAP | CAN_FLY | HURT_DISI
364
365 # 0x1E --> visible trap -- gas -- poison
366
367 N:30:TRAP_POISON
368 J:¥¬¥¹¡¦¥È¥é¥Ã¥×
369 E:gas trap
370 G:^:g:LIT
371 M:TRAP_BLIND
372 W:2
373 K:DESTROYED:FLOOR
374 K:HIT_TRAP:TRAP_POISON
375 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
376 F:HIT_TRAP | CAN_FLY | HURT_DISI
377
378 # 0x1F --> visible trap -- gas -- sleep
379
380 N:31:TRAP_SLEEP
381 J:¥¬¥¹¡¦¥È¥é¥Ã¥×
382 E:gas trap
383 G:^:g:LIT
384 M:TRAP_BLIND
385 W:2
386 K:DESTROYED:FLOOR
387 K:HIT_TRAP:TRAP_SLEEP
388 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
389 F:HIT_TRAP | CAN_FLY | HURT_DISI
390
391 # 0x2x --> locked door (power 0)
392
393 N:32:CLOSED_DOOR
394 J:¥É¥¢
395 E:door
396 G:+:U
397 W:10
398 K:DESTROYED:FLOOR
399 K:OPEN:OPEN_DOOR
400 K:BASH:BROKEN_DOOR
401 K:SPIKE:JAMMED_DOOR_1
402 F:POWER_0 | NOTICE | REMEMBER | OPEN | BASH | SPIKE | TUNNEL | DOOR |
403 F:HURT_ROCK | CAN_PASS | HURT_DISI
404
405 # 0x2x --> locked door (power 1)
406
407 N:33:LOCKED_DOOR_1
408 J:¸°¤Î¤«¤«¤Ã¤¿¥É¥¢
409 E:locked door
410 G:+:U
411 M:CLOSED_DOOR
412 W:10
413 K:DESTROYED:FLOOR
414 K:OPEN:OPEN_DOOR
415 K:BASH:BROKEN_DOOR
416 K:SPIKE:JAMMED_DOOR_2
417 K:DISARM:CLOSED_DOOR
418 F:POWER_1 | NOTICE | REMEMBER | OPEN | BASH | SPIKE | TUNNEL | DOOR |
419 F:HURT_ROCK | CAN_PASS | HURT_DISI
420
421 # 0x2x --> locked door (power 2)
422
423 N:34:LOCKED_DOOR_2
424 J:¸°¤Î¤«¤«¤Ã¤¿¥É¥¢
425 E:locked door
426 G:+:U
427 M:CLOSED_DOOR
428 W:10
429 K:DESTROYED:FLOOR
430 K:OPEN:OPEN_DOOR
431 K:BASH:BROKEN_DOOR
432 K:SPIKE:JAMMED_DOOR_3
433 K:DISARM:CLOSED_DOOR
434 F:POWER_2 | NOTICE | REMEMBER | OPEN | BASH | SPIKE | TUNNEL | DOOR |
435 F:HURT_ROCK | CAN_PASS | HURT_DISI
436
437 # 0x2x --> locked door (power 3)
438
439 N:35:LOCKED_DOOR_3
440 J:¸°¤Î¤«¤«¤Ã¤¿¥É¥¢
441 E:locked door
442 G:+:U
443 M:CLOSED_DOOR
444 W:10
445 K:DESTROYED:FLOOR
446 K:OPEN:OPEN_DOOR
447 K:BASH:BROKEN_DOOR
448 K:SPIKE:JAMMED_DOOR_4
449 K:DISARM:CLOSED_DOOR
450 F:POWER_3 | NOTICE | REMEMBER | OPEN | BASH | SPIKE | TUNNEL | DOOR |
451 F:HURT_ROCK | CAN_PASS | HURT_DISI
452
453 # 0x2x --> locked door (power 4)
454
455 N:36:LOCKED_DOOR_4
456 J:¸°¤Î¤«¤«¤Ã¤¿¥É¥¢
457 E:locked door
458 G:+:U
459 M:CLOSED_DOOR
460 W:10
461 K:DESTROYED:FLOOR
462 K:OPEN:OPEN_DOOR
463 K:BASH:BROKEN_DOOR
464 K:SPIKE:JAMMED_DOOR_5
465 K:DISARM:CLOSED_DOOR
466 F:POWER_4 | NOTICE | REMEMBER | OPEN | BASH | SPIKE | TUNNEL | DOOR |
467 F:HURT_ROCK | CAN_PASS | HURT_DISI
468
469 # 0x2x --> locked door (power 5)
470
471 N:37:LOCKED_DOOR_5
472 J:¸°¤Î¤«¤«¤Ã¤¿¥É¥¢
473 E:locked door
474 G:+:U
475 M:CLOSED_DOOR
476 W:10
477 K:DESTROYED:FLOOR
478 K:OPEN:OPEN_DOOR
479 K:BASH:BROKEN_DOOR
480 K:SPIKE:JAMMED_DOOR_6
481 K:DISARM:CLOSED_DOOR
482 F:POWER_5 | NOTICE | REMEMBER | OPEN | BASH | SPIKE | TUNNEL | DOOR |
483 F:HURT_ROCK | CAN_PASS | HURT_DISI
484
485 # 0x2x --> locked door (power 6)
486
487 N:38:LOCKED_DOOR_6
488 J:¸°¤Î¤«¤«¤Ã¤¿¥É¥¢
489 E:locked door
490 G:+:U
491 M:CLOSED_DOOR
492 W:10
493 K:DESTROYED:FLOOR
494 K:OPEN:OPEN_DOOR
495 K:BASH:BROKEN_DOOR
496 K:SPIKE:JAMMED_DOOR_7
497 K:DISARM:CLOSED_DOOR
498 F:POWER_6 | NOTICE | REMEMBER | OPEN | BASH | SPIKE | TUNNEL | DOOR |
499 F:HURT_ROCK | CAN_PASS | HURT_DISI
500
501 # 0x2x --> locked door (power 7)
502
503 N:39:LOCKED_DOOR_7
504 J:¸°¤Î¤«¤«¤Ã¤¿¥É¥¢
505 E:locked door
506 G:+:U
507 M:CLOSED_DOOR
508 W:10
509 K:DESTROYED:FLOOR
510 K:OPEN:OPEN_DOOR
511 K:BASH:BROKEN_DOOR
512 K:SPIKE:JAMMED_DOOR_7
513 K:DISARM:CLOSED_DOOR
514 F:POWER_7 | NOTICE | REMEMBER | OPEN | BASH | SPIKE | TUNNEL | DOOR |
515 F:HURT_ROCK | CAN_PASS | HURT_DISI
516
517 # 0x2x --> jammed door (power 0)
518
519 N:40:JAMMED_DOOR_0
520 J:¤¯¤µ¤Ó¤¬ÂǤ¿¤ì¤¿¥É¥¢
521 E:jammed door
522 G:+:U
523 M:CLOSED_DOOR
524 W:10
525 K:DESTROYED:FLOOR
526 K:BASH:BROKEN_DOOR
527 K:SPIKE:JAMMED_DOOR_1
528 F:POWER_0 | NOTICE | REMEMBER | BASH | SPIKE | TUNNEL | DOOR | HURT_ROCK |
529 F:CAN_PASS | HURT_DISI
530
531 # 0x2x --> jammed door (power 1)
532
533 N:41:JAMMED_DOOR_1
534 J:¤¯¤µ¤Ó¤¬ÂǤ¿¤ì¤¿¥É¥¢
535 E:jammed door
536 G:+:U
537 M:CLOSED_DOOR
538 W:10
539 K:DESTROYED:FLOOR
540 K:BASH:BROKEN_DOOR
541 K:SPIKE:JAMMED_DOOR_2
542 F:POWER_1 | NOTICE | REMEMBER | BASH | SPIKE | TUNNEL | DOOR | HURT_ROCK |
543 F:CAN_PASS | HURT_DISI
544
545 # 0x2x --> jammed door (power 2)
546
547 N:42:JAMMED_DOOR_2
548 J:¤¯¤µ¤Ó¤¬ÂǤ¿¤ì¤¿¥É¥¢
549 E:jammed door
550 G:+:U
551 M:CLOSED_DOOR
552 W:10
553 K:DESTROYED:FLOOR
554 K:BASH:BROKEN_DOOR
555 K:SPIKE:JAMMED_DOOR_3
556 F:POWER_2 | NOTICE | REMEMBER | BASH | SPIKE | TUNNEL | DOOR | HURT_ROCK |
557 F:CAN_PASS | HURT_DISI
558
559 # 0x2x --> jammed door (power 3)
560
561 N:43:JAMMED_DOOR_3
562 J:¤¯¤µ¤Ó¤¬ÂǤ¿¤ì¤¿¥É¥¢
563 E:jammed door
564 G:+:U
565 M:CLOSED_DOOR
566 W:10
567 K:DESTROYED:FLOOR
568 K:BASH:BROKEN_DOOR
569 K:SPIKE:JAMMED_DOOR_4
570 F:POWER_3 | NOTICE | REMEMBER | BASH | SPIKE | TUNNEL | DOOR | HURT_ROCK |
571 F:CAN_PASS | HURT_DISI
572
573 # 0x2x --> jammed door (power 4)
574
575 N:44:JAMMED_DOOR_4
576 J:¤¯¤µ¤Ó¤¬ÂǤ¿¤ì¤¿¥É¥¢
577 E:jammed door
578 G:+:U
579 M:CLOSED_DOOR
580 W:10
581 K:DESTROYED:FLOOR
582 K:BASH:BROKEN_DOOR
583 K:SPIKE:JAMMED_DOOR_5
584 F:POWER_4 | NOTICE | REMEMBER | BASH | SPIKE | TUNNEL | DOOR | HURT_ROCK |
585 F:CAN_PASS | HURT_DISI
586
587 # 0x2x --> jammed door (power 5)
588
589 N:45:JAMMED_DOOR_5
590 J:¤¯¤µ¤Ó¤¬ÂǤ¿¤ì¤¿¥É¥¢
591 E:jammed door
592 G:+:U
593 M:CLOSED_DOOR
594 W:10
595 K:DESTROYED:FLOOR
596 K:BASH:BROKEN_DOOR
597 K:SPIKE:JAMMED_DOOR_6
598 F:POWER_5 | NOTICE | REMEMBER | BASH | SPIKE | TUNNEL | DOOR | HURT_ROCK |
599 F:CAN_PASS | HURT_DISI
600
601 # 0x2x --> jammed door (power 6)
602
603 N:46:JAMMED_DOOR_6
604 J:¤¯¤µ¤Ó¤¬ÂǤ¿¤ì¤¿¥É¥¢
605 E:jammed door
606 G:+:U
607 M:CLOSED_DOOR
608 W:10
609 K:DESTROYED:FLOOR
610 K:BASH:BROKEN_DOOR
611 K:SPIKE:JAMMED_DOOR_7
612 F:POWER_6 | NOTICE | REMEMBER | BASH | SPIKE | TUNNEL | DOOR | HURT_ROCK |
613 F:CAN_PASS | HURT_DISI
614
615 # 0x2x --> jammed door (power 7)
616
617 N:47:JAMMED_DOOR_7
618 J:¤¯¤µ¤Ó¤¬ÂǤ¿¤ì¤¿¥É¥¢
619 E:jammed door
620 G:+:U
621 M:CLOSED_DOOR
622 W:10
623 K:DESTROYED:FLOOR
624 K:BASH:BROKEN_DOOR
625 K:SPIKE:JAMMED_DOOR_7
626 F:POWER_7 | NOTICE | REMEMBER | BASH | SPIKE | TUNNEL | DOOR | HURT_ROCK |
627 F:CAN_PASS | HURT_DISI
628
629 # 0x30 --> secret door
630
631 N:48:SECRET_DOOR
632 J:±£¤·¥É¥¢
633 E:secret door
634 G:#:w
635 M:GRANITE
636 W:10
637 K:DESTROYED:FLOOR
638 K:SECRET:CLOSED_DOOR
639 K:OPEN:OPEN_DOOR
640 K:BASH:BROKEN_DOOR
641 F:SECRET | NOTICE | REMEMBER | OPEN | BASH | TUNNEL | DOOR | HURT_ROCK |
642 F:CAN_PASS | HURT_DISI
643
644 # 0x31 --> rubble
645
646 N:49:RUBBLE
647 J:´äÀÐ
648 E:pile of rubble
649 G:::w:LIT
650 W:2
651 K:DESTROYED:FLOOR
652 F:POWER_10 | REMEMBER | TUNNEL | HAS_ITEM | HURT_ROCK | CAN_PASS | CAN_DIG |
653 F:HURT_DISI
654
655 # 0x32 --> magma vein
656
657 N:50:MAGMA_VEIN
658 J:ÍÏ´ä¤Î¹ÛÌ®
659 E:magma vein
660 G:%:s:LIT
661 W:2
662 K:DESTROYED:FLOOR
663 K:MAY_HAVE_GOLD:MAGMA_TREASURE
664 F:POWER_10 | REMEMBER | TUNNEL | MAY_HAVE_GOLD | WALL | HURT_ROCK | CAN_PASS |
665 F:HURT_DISI
666
667 # 0x33 --> quartz vein
668
669 N:51:QUARTZ_VEIN
670 J:ÀбѤιÛÌ®
671 E:quartz vein
672 G:%:w:LIT
673 W:2
674 K:DESTROYED:FLOOR
675 K:MAY_HAVE_GOLD:QUARTZ_TREASURE
676 F:POWER_20 | REMEMBER | TUNNEL | MAY_HAVE_GOLD | WALL | HURT_ROCK | CAN_PASS |
677 F:HURT_DISI
678
679 # 0x34 --> magma vein + treasure
680
681 N:52:MAGMA_HIDDEN
682 J:ÍÏ´ä¤Î¹ÛÌ®(±£¤µ¤ì¤¿ºâÊõ¤ò´ÞÍ­)
683 E:magma vein with hidden treasure
684 G:%:s:LIT
685 M:MAGMA_VEIN
686 W:2
687 K:DESTROYED:FLOOR
688 K:SECRET:MAGMA_TREASURE
689 F:POWER_10 | SECRET | REMEMBER | TUNNEL | HAS_GOLD | WALL | HURT_ROCK |
690 F:CAN_PASS | HURT_DISI
691
692 # 0x35 --> quartz vein + treasure
693
694 N:53:QUARTZ_HIDDEN
695 J:ÀбѤιÛÌ®(±£¤µ¤ì¤¿ºâÊõ¤ò´ÞÍ­)
696 E:quartz vein hidden treasure
697 G:%:w:LIT
698 M:QUARTZ_VEIN
699 W:2
700 K:DESTROYED:FLOOR
701 K:SECRET:QUARTZ_TREASURE
702 F:POWER_20 | SECRET | REMEMBER | TUNNEL | HAS_GOLD | WALL | HURT_ROCK |
703 F:CAN_PASS | HURT_DISI
704
705 # 0x36 --> magma vein + known treasure
706
707 N:54:MAGMA_TREASURE
708 J:ºâÊõ¤ò´ÞÍ­¤·¤¿ÍÏ´ä¤Î¹ÛÌ®
709 E:magma vein with treasure
710 G:*:o:LIT
711 W:2
712 K:DESTROYED:FLOOR
713 K:ENSECRET:MAGMA_HIDDEN
714 F:POWER_20 | REMEMBER | TUNNEL | HAS_GOLD | WALL | HURT_ROCK | CAN_PASS |
715 F:HURT_DISI
716
717 # 0x37 --> quartz vein + known treasure
718
719 N:55:QUARTZ_TREASURE
720 J:ºâÊõ¤ò´ÞÍ­¤·¤¿ÀбѤιÛÌ®
721 E:quartz vein with treasure
722 G:*:o:LIT
723 W:2
724 K:DESTROYED:FLOOR
725 K:ENSECRET:QUARTZ_HIDDEN
726 F:POWER_20 | REMEMBER | TUNNEL | HAS_GOLD | WALL | HURT_ROCK | CAN_PASS |
727 F:HURT_DISI
728
729 # 0x38 --> granite wall -- basic
730
731 N:56:GRANITE
732 J:²ÖÖ¾´ä¤ÎÊÉ
733 E:granite wall
734 G:#:w:LIT
735 W:2
736 K:DESTROYED:FLOOR
737 F:POWER_40 | REMEMBER | TUNNEL | WALL | HURT_ROCK | CAN_PASS | HURT_DISI
738
739 # 0x39 --> granite wall -- inner
740
741 N:57:GRANITE_INNER
742 J:²ÖÖ¾´ä¤ÎÊÉ
743 E:granite wall
744 G:#:w:LIT
745 M:GRANITE
746 W:2
747 K:DESTROYED:FLOOR
748 F:POWER_40 | REMEMBER | TUNNEL | WALL | HURT_ROCK | CAN_PASS |
749 F:HURT_DISI
750
751 # 0x3A --> granite wall -- outer
752
753 N:58:GRANITE_OUTER
754 J:²ÖÖ¾´ä¤ÎÊÉ
755 E:granite wall
756 G:#:w:LIT
757 M:GRANITE
758 W:2
759 K:DESTROYED:FLOOR
760 F:POWER_40 | REMEMBER | TUNNEL | WALL | HURT_ROCK | CAN_PASS |
761 F:HURT_DISI
762
763 # 0x3B --> granite wall -- solid
764
765 N:59:GRANITE_SOLID
766 J:²ÖÖ¾´ä¤ÎÊÉ
767 E:granite wall
768 G:#:w:LIT
769 M:GRANITE
770 W:2
771 K:DESTROYED:FLOOR
772 F:POWER_40 | REMEMBER | TUNNEL | WALL | HURT_ROCK | CAN_PASS |
773 F:HURT_DISI
774
775 # 0x3C --> permanent wall -- basic (perm)
776
777 N:60:PERMANENT
778 J:±Êµ×´ä¤ÎÊÉ
779 E:permanent wall
780 G:#:U:LIT
781 W:5
782 K:UNPERM:GRANITE
783 F:REMEMBER | TUNNEL | WALL | PERMANENT
784
785 # 0x3D --> permanent wall -- inner (perm)
786
787 N:61:PERMANENT_INNER
788 J:±Êµ×´ä¤ÎÊÉ
789 E:permanent wall
790 G:#:U:LIT
791 M:PERMANENT
792 W:5
793 K:UNPERM:GRANITE_INNER
794 F:REMEMBER | TUNNEL | WALL | PERMANENT
795
796 # 0x3E --> permanent wall -- outer (perm)
797
798 N:62:PERMANENT_OUTER
799 J:±Êµ×´ä¤ÎÊÉ
800 E:permanent wall
801 G:#:U:LIT
802 M:PERMANENT
803 W:5
804 K:UNPERM:GRANITE_OUTER
805 F:REMEMBER | TUNNEL | WALL | PERMANENT
806
807 # 0x3F --> permanent wall -- solid (perm)
808
809 N:63:PERMANENT_SOLID
810 J:±Êµ×´ä¤ÎÊÉ
811 E:permanent wall
812 G:#:U:LIT
813 M:PERMANENT
814 W:5
815 K:UNPERM:GRANITE_SOLID
816 F:REMEMBER | TUNNEL | WALL | PERMANENT
817
818 N:64:EXPLOSIVE_RUNE
819 J:Çúȯ¥ë¡¼¥ó
820 E:explosive rune
821 G:;:R:LIT
822 W:16
823 K:DESTROYED:FLOOR
824 F:LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | CAN_FLY | MINOR_GLYPH |
825 F:HURT_DISI
826
827 N:65:PATTERN_START
828 J:¥Ñ¥¿¡¼¥ó½ÐȯÅÀ
829 E:Pattern startpoint
830 G:*:w
831 W:16
832 K:HURT_DISI:FLOOR
833 F:POWER_0 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | PERMANENT | CAN_FLY |
834 F:PATTERN
835
836 N:66:PATTERN_1
837 J:¥Ñ¥¿¡¼¥ó¤Î°ìÉô
838 E:section of the Pattern
839 G:*:B
840 W:16
841 K:HURT_DISI:FLOOR
842 F:POWER_1 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | PERMANENT | CAN_FLY |
843 F:PATTERN
844
845 N:67:PATTERN_2
846 J:¥Ñ¥¿¡¼¥ó¤Î°ìÉô
847 E:section of the Pattern
848 G:*:b
849 W:16
850 K:HURT_DISI:FLOOR
851 F:POWER_2 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | PERMANENT | CAN_FLY |
852 F:PATTERN
853
854 N:68:PATTERN_3
855 J:¥Ñ¥¿¡¼¥ó¤Î°ìÉô
856 E:section of the Pattern
857 G:*:B
858 W:16
859 K:HURT_DISI:FLOOR
860 F:POWER_3 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | PERMANENT | CAN_FLY |
861 F:PATTERN
862
863 N:69:PATTERN_4
864 J:¥Ñ¥¿¡¼¥ó¤Î°ìÉô
865 E:section of the Pattern
866 G:*:b
867 W:16
868 K:HURT_DISI:FLOOR
869 F:POWER_4 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | PERMANENT | CAN_FLY |
870 F:PATTERN
871
872 N:70:PATTERN_END
873 J:¥Ñ¥¿¡¼¥ó¤Î°ìÉô
874 E:section of the Pattern
875 G:*:W
876 W:16
877 K:HURT_DISI:FLOOR
878 F:POWER_5 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | PERMANENT | CAN_FLY |
879 F:PATTERN
880
881 N:71:PATTERN_OLD
882 J:¥Ñ¥¿¡¼¥ó¤Î°ìÉô(discharged)
883 E:section of the Pattern (discharged)
884 G:*:W
885 W:16
886 K:HURT_DISI:FLOOR
887 F:POWER_6 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | PERMANENT | CAN_FLY |
888 F:PATTERN
889
890 N:72:PATTERN_EXIT
891 J:¥Ñ¥¿¡¼¥ó½Ð¸ý
892 E:Pattern exit
893 G:*:w
894 W:16
895 K:HURT_DISI:FLOOR
896 F:POWER_7 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | PERMANENT | CAN_FLY |
897 F:PATTERN
898
899 N:73:PATTERN_CORRUPTED
900 J:²õ¤ì¤¿¥Ñ¥¿¡¼¥ó¤Î°ìÉô
901 E:corrupted section of the Pattern
902 G:*:D
903 W:16
904 K:HURT_DISI:FLOOR
905 F:POWER_8 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | PERMANENT | CAN_FLY |
906 F:PATTERN
907
908 # 0x4A --> shop -- general store (perm)
909
910 N:74:GENERAL_STORE
911 J:»¨²ß²°
912 E:General Store
913 G:1:U
914 W:10
915 F:POWER_0 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | STORE | DOOR |
916 F:PERMANENT | GLOW
917
918 # 0x4B --> shop -- armoury (perm)
919
920 N:75:ARMOURY
921 J:Ëɶñ²°
922 E:Armoury
923 G:2:s
924 W:10
925 F:POWER_1 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | STORE | DOOR |
926 F:PERMANENT | GLOW
927
928 # 0x4C --> shop -- weapon shop (perm)
929
930 N:76:WEAPON_SMITHS
931 J:Éð´ïÀìÌçŹ
932 E:Weapon Smiths
933 G:3:w
934 W:10
935 F:POWER_2 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | STORE | DOOR |
936 F:PERMANENT | GLOW
937
938 # 0x4D --> shop -- temple (perm)
939
940 N:77:TEMPLE
941 J:»û±¡
942 E:Temple
943 G:4:g
944 W:10
945 F:POWER_3 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | STORE | DOOR |
946 F:PERMANENT | GLOW
947
948 # 0x4E --> shop -- alchemist (perm)
949
950 N:78:ALCHEMY_SHOP
951 J:Ï£¶â½Ñ¤ÎŹ
952 E:Alchemy Shop
953 G:5:b
954 W:10
955 F:POWER_4 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | STORE | DOOR |
956 F:PERMANENT | GLOW
957
958 # 0x4F --> shop -- magic shop (perm)
959
960 N:79:MAGIC_SHOP
961 J:ËâË¡¤ÎŹ
962 E:Magic Shop
963 G:6:r
964 W:10
965 F:POWER_5 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | STORE | DOOR |
966 F:PERMANENT | GLOW
967
968 # 0x50 --> shop -- black market (perm)
969
970 N:80:BLACK_MARKET
971 J:¥Ö¥é¥Ã¥¯¡¦¥Þ¡¼¥±¥Ã¥È
972 E:Black Market
973 G:7:D
974 W:10
975 F:POWER_6 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | STORE | DOOR |
976 F:PERMANENT | GLOW
977
978 # 0x51 --> shop -- home (perm)
979
980 N:81:HOME
981 J:²æ¤¬²È
982 E:Home
983 G:8:y
984 W:10
985 F:POWER_7 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | STORE | DOOR |
986 F:PERMANENT | GLOW
987
988 # 0x52 --> shop -- bookstore (perm)
989
990 N:82:BOOKSTORE
991 J:½ñŹ
992 E:Bookstore
993 G:9:o
994 W:10
995 F:POWER_8 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | STORE | DOOR |
996 F:PERMANENT | GLOW
997
998 # 0x53 --> terrain -- deep water
999
1000 N:83:DEEP_WATER
1001 J:¿¼¤¤¿å
1002 E:pool of deep water
1003 G:~:b:LIT
1004 W:2
1005 F:LOS | PROJECT | MOVE | PLACE | REMEMBER | WATER | DEEP | CAN_FLY | CAN_SWIM |
1006 F:TELEPORTABLE
1007
1008 N:84:SHALLOW_WATER
1009 J:Àõ¤¤¿å¤Îή¤ì
1010 E:stream of shallow water
1011 G:~:B:LIT
1012 W:2
1013 F:LOS | PROJECT | MOVE | PLACE | DROP | REMEMBER | WATER | SHALLOW | CAN_FLY |
1014 F:CAN_SWIM | TELEPORTABLE
1015
1016 N:85:DEEP_LAVA
1017 J:¿¼¤¤ÍÏ´äί¤ê
1018 E:pool of deep lava
1019 G:~:r:LIT
1020 W:2
1021 F:LOS | PROJECT | MOVE | PLACE | REMEMBER | GLOW | LAVA | DEEP | CAN_FLY |
1022 F:TELEPORTABLE
1023
1024 N:86:SHALLOW_LAVA
1025 J:Àõ¤¤ÍÏ´ä¤Îή¤ì
1026 E:stream of shallow lava
1027 G:~:U:LIT
1028 W:2
1029 F:LOS | PROJECT | MOVE | PLACE | DROP | REMEMBER | LAVA | SHALLOW | CAN_FLY |
1030 F:TELEPORTABLE
1031
1032 N:87:DARK_PIT
1033 J:°Å¤¤·ê
1034 E:dark pit
1035 G:#:D
1036 W:1
1037 F:LOS | PROJECT | REMEMBER | CAN_FLY | TELEPORTABLE
1038
1039 N:88:DIRT
1040 J:º½ÃÏ
1041 E:dirt
1042 G:.:u:LIT
1043 W:2
1044 F:LOS | PROJECT | MOVE | PLACE | DROP | FLOOR | CAN_FLY | TELEPORTABLE
1045
1046 N:89:GRASS
1047 J:ÁðÃÏ
1048 E:patch of grass
1049 G:.:g:LIT
1050 W:2
1051 F:LOS | PROJECT | MOVE | PLACE | DROP | FLOOR | CAN_FLY | PLANT | TELEPORTABLE
1052
1053 N:90:TRAP_TRAPS
1054 J:¥³¥ó¥Ñ¥¯¥È¥ë¡¼¥ó
1055 E:compact rune
1056 G:^:D:LIT
1057 W:2
1058 K:DESTROYED:FLOOR
1059 K:HIT_TRAP:FLOOR
1060 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
1061 F:HIT_TRAP | CAN_FLY | HURT_DISI
1062
1063 N:91:TRAP_ALARM
1064 J:·ÙÊóÁõÃÖ
1065 E:alarm
1066 G:^:R:LIT
1067 W:2
1068 K:DESTROYED:FLOOR
1069 K:HIT_TRAP:TRAP_ALARM
1070 F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
1071 F:HIT_TRAP | CAN_FLY | HURT_DISI
1072
1073 N:92:TRAP_OPEN
1074 J:³«Ì祹¥¤¥Ã¥Á
1075 E:wall opeing trap
1076 G:^:w:LIT
1077 W:10
1078 K:DESTROYED:FLOOR
1079 K:HIT_TRAP:TRAP_OPEN
1080 F:POWER_100 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM |
1081 F:TRAP | HIT_TRAP | CAN_FLY | HURT_DISI
1082
1083 N:93:FLOWER
1084 J:²Ö
1085 E:flower
1086 G:::G:LIT
1087 W:2
1088 K:DESTROYED:GRASS
1089 F:LOS | PROJECT | MOVE | PLACE | DROP | REMEMBER | CAN_FLY | PLANT |
1090 F:HURT_DISI | TELEPORTABLE
1091
1092 N:94:BRAKE
1093 J:Áð¤à¤é
1094 E:brake
1095 G:::g:LIT
1096 W:2
1097 K:DESTROYED:GRASS
1098 F:LOS | PROJECT | MOVE | PLACE | DROP | REMEMBER | CAN_FLY | PLANT |
1099 F:HURT_DISI | TELEPORTABLE
1100
1101 N:95:MUSEUM
1102 J:Çîʪ´Û
1103 E:Museum
1104 G:0:v
1105 W:10
1106 F:POWER_9 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | STORE | DOOR |
1107 F:PERMANENT | GLOW
1108
1109 N:96:TREE
1110 J:ÌÚ
1111 E:tree
1112 G:#:G:LIT
1113 W:2
1114 K:DESTROYED:GRASS
1115 F:POWER_10 | MOVE | PLACE | DROP | REMEMBER | TUNNEL | AVOID_RUN | CAN_FLY |
1116 F:TREE | PLANT | HURT_DISI | TELEPORTABLE
1117
1118 N:97:MOUNTAIN
1119 J:»³Ì®
1120 E:mountain chain
1121 G:^:o:LIT
1122 W:5
1123 K:UNPERM:GRANITE_INNER
1124 F:REMEMBER | TUNNEL | WALL | PERMANENT | MOUNTAIN | TELEPORTABLE |
1125 F:PLACE | CAN_FLY | AVOID_RUN
1126
1127 N:98:MOUNTAIN_WALL
1128 J:»³Ì®
1129 E:mountain chain
1130 G:^:o:LIT
1131 M:MOUNTAIN
1132 W:5
1133 F:REMEMBER | TUNNEL | WALL | PERMANENT
1134
1135 N:128:BUILDING_0
1136 J:·úʪ
1137 E:Building
1138 G:+:U
1139 W:10
1140 F:POWER_0 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1141 F:GLOW | BLDG
1142
1143 N:129:BUILDING_1
1144 J:·úʪ
1145 E:Building
1146 G:+:U
1147 W:10
1148 F:POWER_1 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1149 F:GLOW | BLDG
1150
1151 N:130:BUILDING_2
1152 J:·úʪ
1153 E:Building
1154 G:+:v
1155 W:10
1156 F:POWER_2 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1157 F:GLOW | BLDG
1158
1159 N:131:BUILDING_3
1160 J:·úʪ
1161 E:Building
1162 G:+:U
1163 W:10
1164 F:POWER_3 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1165 F:GLOW | BLDG
1166
1167 N:132:BUILDING_4
1168 J:·úʪ
1169 E:Building
1170 G:+:U
1171 W:10
1172 F:POWER_4 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1173 F:GLOW | BLDG
1174
1175 N:133:BUILDING_5
1176 J:·úʪ
1177 E:Building
1178 G:+:U
1179 W:10
1180 F:POWER_5 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1181 F:GLOW | BLDG
1182
1183 N:134:BUILDING_6
1184 J:·úʪ
1185 E:Building
1186 G:+:U
1187 W:10
1188 F:POWER_6 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1189 F:GLOW | BLDG
1190
1191 N:135:BUILDING_7
1192 J:·úʪ
1193 E:Building
1194 G:+:o
1195 W:10
1196 F:POWER_7 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1197 F:GLOW | BLDG
1198
1199 N:136:BUILDING_8
1200 J:·úʪ
1201 E:Building
1202 G:+:R
1203 W:10
1204 F:POWER_8 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1205 F:GLOW | BLDG
1206
1207 N:137:BUILDING_9
1208 J:·úʪ
1209 E:Building
1210 G:+:G
1211 W:10
1212 F:POWER_9 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1213 F:GLOW | BLDG
1214
1215 N:138:BUILDING_10
1216 J:·úʪ
1217 E:Building
1218 G:+:v
1219 W:10
1220 F:POWER_10 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1221 F:GLOW | BLDG
1222
1223 N:139:BUILDING_11
1224 J:·úʪ
1225 E:Building
1226 G:+:u
1227 W:10
1228 F:POWER_11 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1229 F:GLOW | BLDG
1230
1231 N:140:BUILDING_12
1232 J:·úʪ
1233 E:Building
1234 G:+:w
1235 W:10
1236 F:POWER_12 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1237 F:GLOW | BLDG
1238
1239 N:141:BUILDING_13
1240 J:·úʪ
1241 E:Building
1242 G:+:B
1243 W:10
1244 F:POWER_13 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1245 F:GLOW | BLDG
1246
1247 N:142:BUILDING_14
1248 J:·úʪ
1249 E:Building
1250 G:+:B
1251 W:10
1252 F:POWER_14 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1253 F:GLOW | BLDG
1254
1255 N:143:BUILDING_15
1256 J:·úʪ
1257 E:Building
1258 G:+:B
1259 W:10
1260 F:POWER_15 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1261 F:GLOW | BLDG
1262
1263 N:144:BUILDING_16
1264 J:·úʪ
1265 E:Building
1266 G:+:B
1267 W:10
1268 F:POWER_16 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1269 F:GLOW | BLDG
1270
1271 N:145:BUILDING_17
1272 J:·úʪ
1273 E:Building
1274 G:+:B
1275 W:10
1276 F:POWER_17 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1277 F:GLOW | BLDG
1278
1279 N:146:BUILDING_18
1280 J:·úʪ
1281 E:Building
1282 G:+:B
1283 W:10
1284 F:POWER_18 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1285 F:GLOW | BLDG
1286
1287 N:147:BUILDING_19
1288 J:·úʪ
1289 E:Building
1290 G:+:B
1291 W:10
1292 F:POWER_19 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1293 F:GLOW | BLDG
1294
1295 N:148:BUILDING_20
1296 J:·úʪ
1297 E:Building
1298 G:+:B
1299 W:10
1300 F:POWER_20 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1301 F:GLOW | BLDG
1302
1303 N:149:BUILDING_21
1304 J:·úʪ
1305 E:Building
1306 G:+:B
1307 W:10
1308 F:POWER_21 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1309 F:GLOW | BLDG
1310
1311 N:150:BUILDING_22
1312 J:·úʪ
1313 E:Building
1314 G:+:B
1315 W:10
1316 F:POWER_22 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1317 F:GLOW | BLDG
1318
1319 N:151:BUILDING_23
1320 J:·úʪ
1321 E:Building
1322 G:+:B
1323 W:10
1324 F:POWER_23 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1325 F:GLOW | BLDG
1326
1327 N:152:BUILDING_24
1328 J:·úʪ
1329 E:Building
1330 G:+:B
1331 W:10
1332 F:POWER_24 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1333 F:GLOW | BLDG
1334
1335 N:153:BUILDING_25
1336 J:·úʪ
1337 E:Building
1338 G:+:B
1339 W:10
1340 F:POWER_25 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1341 F:GLOW | BLDG
1342
1343 N:154:BUILDING_26
1344 J:·úʪ
1345 E:Building
1346 G:+:B
1347 W:10
1348 F:POWER_26 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1349 F:GLOW | BLDG
1350
1351 N:155:BUILDING_27
1352 J:·úʪ
1353 E:Building
1354 G:+:B
1355 W:10
1356 F:POWER_27 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1357 F:GLOW | BLDG
1358
1359 N:156:BUILDING_28
1360 J:·úʪ
1361 E:Building
1362 G:+:B
1363 W:10
1364 F:POWER_28 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1365 F:GLOW | BLDG
1366
1367 N:157:BUILDING_29
1368 J:·úʪ
1369 E:Building
1370 G:+:B
1371 W:10
1372 F:POWER_29 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1373 F:GLOW | BLDG
1374
1375 N:158:BUILDING_30
1376 J:·úʪ
1377 E:Building
1378 G:+:B
1379 W:10
1380 F:POWER_30 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1381 F:GLOW | BLDG
1382
1383 N:159:BUILDING_31
1384 J:·úʪ
1385 E:Building
1386 G:+:B
1387 W:10
1388 F:POWER_31 | LOS | PROJECT | MOVE | NOTICE | REMEMBER | DOOR | PERMANENT |
1389 F:GLOW | BLDG
1390
1391 N:192:TOWN
1392 J:³¹
1393 E:Town
1394 G:*:W
1395 W:35
1396 F:LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | PERMANENT | CAN_FLY |
1397 F:SPECIAL | TOWN | TELEPORTABLE
1398
1399 N:193:ENTRANCE
1400 J:¥À¥ó¥¸¥ç¥ó¤Ø¤ÎÆþ¸ý
1401 E:entrance to dungeon
1402 G:>:v
1403 W:35
1404 F:LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | STAIRS | MORE |
1405 F:PERMANENT | CAN_FLY | SPECIAL | ENTRANCE | TELEPORTABLE
1406
1407 N:194:SWAMP
1408 J:¾ÂÃÏ
1409 E:swamp
1410 G:.:B:LIT
1411 W:2
1412 F:LOS | PROJECT | MOVE | PLACE | DROP | REMEMBER | WATER | SHALLOW | CAN_FLY |
1413 F:CAN_SWIM | TELEPORTABLE
1414
1415 N:195:MIRROR
1416 J:¶À
1417 E:mirror
1418 G:*:v:LIT
1419 W:16
1420 F:LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | CAN_FLY | HURT_DISI |
1421 F:MIRROR
1422
1423 # Used by view_unsafe_grids option
1424 N:196:UNDETECTED
1425 J:̤ÃΤÎÃÏ·Á (̤´¶ÃÎ)
1426 E:unknown grid (not detected)
1427 G:x:D
1428 W:1
1429
1430 N:197:TRAP_ARMAGEDDON
1431 J:¥Ï¥ë¥Þ¥²¥É¥ó¡¦¥È¥é¥Ã¥×
1432 E:Armageddon trap
1433 G:^:v:LIT
1434 W:10
1435 K:DESTROYED:FLOOR
1436 K:HIT_TRAP:FLOOR
1437 F:POWER_100 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM |
1438 F:TRAP | HIT_TRAP | CAN_FLY | HURT_DISI
1439
1440 N:198:TRAP_PIRANHA
1441 J:¥Ô¥é¥Ë¥¢¡¦¥È¥é¥Ã¥×
1442 E:Piranha trap
1443 G:^:b:LIT
1444 W:10
1445 K:DESTROYED:FLOOR
1446 K:HIT_TRAP:FLOOR
1447 F:POWER_100 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM |
1448 F:TRAP | HIT_TRAP | CAN_FLY | HURT_DISI