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21 #J0# ´ðËÜŪ¤Ë restore ¤È¤¤¤¦Ã±¸ì¤Ë¤Ï¡ÖÉü³è¡×¤È¤¤¤¦Ìõ¤ò¤¢¤Æ¤Æ¡¢¤½¤ì°Ê³°¤Î²óÉü·Ï
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27 #J0# ¤ï¤ì¤Æ¤¤¤ë¾ì¹ç¤¬Â¿¤¤¤Î¤Ç¤¹¤¬¡¢identify ¤Î¸ú²Ì¤Ï¥¢¥¤¥Æ¥à¤ÎÀµ³Î¤Ê̾¾Î¤ä¸ú
28 #J0# ²Ì¤òÌÀ¤é¤«¤Ë¤¹¤ë¤â¤Î¤Ç¤¹¤Î¤Ç¡¢¡Ö´ÕÄê¡×¤ÎÊý¤¬Ê·°Ïµ¤¤¬¶á¤¤¤È¹Í¤¨¤Æ¤½¤¦¤·
29 #J0# ¤Þ¤·¤¿¡£Â¾¤Î¥í¡¼¥°¥é¥¤¥¯¤È°Û¤Ê¤Ã¤Æ¤·¤Þ¤Ã¤Æ¤¤¤ë¤³¤È¤Ïµ¤¤Ë¤Ê¤ê¤Þ¤¹¤¬¡£
32 # This file is used to initialize the "lib/raw/k_info.raw" file, which is
33 # used to initialize the "object kind" information for the Angband game.
35 # Do not modify this file unless you know exactly what you are doing,
36 # unless you wish to risk possible system crashes and broken savefiles.
38 # After modifying this file, delete the "lib/raw/k_info.raw" file.
40 # Available slots (?):
41 # 29, 29, 90, 177, 178, 179, 182, 183, 195, 196, 205,
42 # 268, 270, 293, 299, 350, 351, 399, 413, 414, 423-479
44 # XXX XXX Add some "IGNORE_XXX" flags to Rings, Amulets, etc.
46 # The old "MULTI_HUED" objects are now "violet", and no other object
47 # is violet, so all six violet objects can be made "multi-hued", though
48 # this would be a heinous hack. XXX XXX
50 # Note that object zero is used for the "stack" picture (unused).
52 # === Understanding k_info.txt ===
54 # N: serial number : & object name~
56 # I: tval : sval : pval
57 # W: depth : rarity : weight : cost
58 # P: base armor class : base damage : plus to-hit : plus to-dam : plus to-ac
59 # A: depth/rarity : depth/rarity : etc
60 # F: flag | flag | etc
62 # 'N' indicates the beginning of an entry. The serial number must
63 # increase for each new item. The '&' and '~' symbols are use to
64 # include articles and pluralization as necessary to ensure
65 # grammatical correctness in object descriptions.
67 # 'G' is for graphics - symbol and color. There are 16 colors, as
70 # D - Black w - White s - Gray o - Orange
71 # r - Red g - Green b - Blue u - Brown
72 # d - Dark Gray W - Light Gray v - Violet y - Yellow
73 # R - Light Red G - Light Green B - Light Blue U - Light Brown
75 # 'I' is for basic information. The tval is for the type of item, the
76 # sval identifies the subtype and the pval indicates the amount of
77 # effect the item has, if applicable.
79 # 'W' is for extra information. Depth is the depth the object is
80 # normally found at, rarity determines how common the object is,
81 # weight is in tenth-pounds and cost is the items value.
83 # 'P' is for power information. The items base armor class, its base
84 # damage and pluses to-hit, to-dam and to-ac.
86 # 'A' is for allocation - depth and rarity, in pairs. This allows an
87 # item to have multiple natural depths and rarities. It is used to
88 # ensure that certain vital items such as food and identify scrolls
89 # are found throughout the dungeon.
91 # 'F' is for flags. These are fairly self-explanatory. As many F:
92 # lines may be used as are needed to specify all the flags and flags
93 # are separated by the '|' symbol.
96 # Version stamp (required)
101 ##### Something special #####
108 ##### Mushrooms #####
116 D:$It blinds you when you eat it.
117 D:¤½¤ì¤Ï¿©¤Ù¤ë¤ÈÌÕÌܤˤʤ롣
125 D:$It scares you when you eat it.
126 D:¤½¤ì¤Ï¿©¤Ù¤ë¤È¶²Éݤ¹¤ë¡£
134 D:$It confuses you when you eat it.
135 D:¤½¤ì¤Ï¿©¤Ù¤ë¤Èº®Í𤹤롣
143 D:$It hallucinate you when you eat it.
144 D:¤½¤ì¤Ï¿©¤Ù¤ë¤È¸¸³Ð¤Ë¿¯¤µ¤ì¤ë¡£
152 D:$It cures poison when you eat it.
153 D:¤½¤ì¤Ï¿©¤Ù¤ë¤ÈÆǤòÌþ¤¹¡£
161 D:$It cures blindness when you eat it.
162 D:¤½¤ì¤Ï¿©¤Ù¤ë¤ÈÌÕÌܤòÌþ¤¹¡£
170 D:$It removes fear when you eat it.
171 D:¤½¤ì¤Ï¿©¤Ù¤ë¤È¶²Éݤò¼è¤ê½ü¤¯¡£
179 D:$It cures confusion when you eat it.
180 D:¤½¤ì¤Ï¿©¤Ù¤ë¤Èº®Í𤫤éΩ¤Áľ¤ë¡£
189 D:$You take 6d6 damage and it decreases your strength when you eat it.
190 D:¤½¤ì¤Ï¿©¤Ù¤ë¤È6d6¤Î¥À¥á¡¼¥¸¤ò¼õ¤±¡¢ÏÓÎϤθ½ºßÃͤ¬²¼¤¬¤ë¡£
199 D:$You take 10d10 damage and it decreases your constitution when you eat it.
200 D:¤½¤ì¤Ï¿©¤Ù¤ë¤È10d10¤Î¥À¥á¡¼¥¸¤ò¼õ¤±¡¢Âѵ×ÎϤθ½ºßÃͤ¬²¼¤¬¤ë¡£
203 E:Restore Constitution
208 D:$It restores your constitution when you eat it.
209 D:¤½¤ì¤Ï¿©¤Ù¤ë¤ÈÂѵ×ÎϤ¬²óÉü¤¹¤ë¡£
217 D:$It restores all your stats when you eat it.
218 D:¤½¤ì¤Ï¿©¤Ù¤ë¤ÈÁ´¥¹¥Æ¡¼¥¿¥¹¤¬²óÉü¤¹¤ë¡£
226 D:$You take 8d8 damage and it decreases your intelligence when you eat it.
227 D:¤½¤ì¤Ï¿©¤Ù¤ë¤È8d8¤Î¥À¥á¡¼¥¸¤ò¼õ¤±¡¢ÃÎǽ¤Î¸½ºßÃͤ¬²¼¤¬¤ë¡£
235 D:$You take 8d8 damage and it decreases your wisdom when you eat it.
236 D:¤½¤ì¤Ï¿©¤Ù¤ë¤È8d8¤Î¥À¥á¡¼¥¸¤ò¼õ¤±¡¢¸¤µ¤Î¸½ºßÃͤ¬²¼¤¬¤ë¡£
245 D:$It poisons you when you eat it.
246 D:¤½¤ì¤Ï¿©¤Ù¤ë¤ÈÆǤËËÁ¤µ¤ì¤ë¡£
255 D:$You take 6d6 damage and it decreases your constitution when you eat it.
256 D:¤½¤ì¤Ï¿©¤Ù¤ë¤È6d6¤Î¥À¥á¡¼¥¸¤ò¼õ¤±¡¢Âѵ×ÎϤθ½ºßÃͤ¬²¼¤¬¤ë¡£
264 D:$It paralyzes you when you eat it.
265 D:¤½¤ì¤Ï¿©¤Ù¤ë¤ÈËãá㤹¤ë¡£
273 D:$It restores your strength when you eat it.
274 D:¤½¤ì¤Ï¿©¤Ù¤ë¤ÈÏÓÎϤ¬²óÉü¤¹¤ë¡£
283 D:$You take 10d10 damage and it decreases your strength when you eat it.
284 D:¤½¤ì¤Ï¿©¤Ù¤ë¤È10d10¤Î¥À¥á¡¼¥¸¤ò¼õ¤±¡¢ÏÓÎϤθ½ºßÃͤ¬²¼¤¬¤ë¡£
287 E:Cure Serious Wounds
292 D:$It heals you 4d8 when you eat it.
293 D:¤½¤ì¤Ï¿©¤Ù¤ë¤ÈÂÎÎϤ¬4d8²óÉü¤¹¤ë¡£
295 ##### Normal Food #####
312 E:& Strip~ of Venison
317 N:24:& ¥¹¥é¥¤¥à¥â¥ë¥É
325 E:& Piece~ of Elvish Waybread
332 E:& Pint~ of Fine Ale
338 E:& Pint~ of Fine Wine
343 ##### Extra digger #####
346 N:28:& ÀïÆ®ÍѤĤë¤Ï¤·
355 ##### Edged Weapons #####
376 N:31:& ¥Ð¥¹¥¿¡¼¥É¡¦¥½¡¼¥É
403 N:34:& ¥Ö¥í¡¼¥É¡¦¥½¡¼¥É
412 N:35:& ¥·¥ç¡¼¥È¡¦¥½¡¼¥É
421 N:36:& ¥«¥ª¥¹¡¦¥Ö¥ì¡¼¥É
428 F:RES_CHAOS | SHOW_MODS
430 N:37:& ¥°¥ì¡¼¥È¡¦¥½¡¼¥É
431 E:& Two-Handed Sword~
439 N:38:& ¥Þ¥ó¡¦¥´¡¼¥·¥å
458 E:& Executioner's Sword~
475 N:42:& ¥í¥ó¥°¡¦¥½¡¼¥É
511 N:46:& ¥¹¥â¡¼¥ë¡¦¥½¡¼¥É
529 ##### Hafted Weapons #####
558 N:51:& ¥Ø¥ô¥£¡¦¥Õ¥ì¥¤¥ë
559 E:& Two-Handed Flail~
567 N:52:& ¥â¡¼¥Ë¥ó¥°¡¦¥¹¥¿¡¼
585 N:54:& ¥¯¥©¡¼¥¿¡¼¥¹¥¿¥Ã¥Õ
594 N:55:& ¥¦¥©¡¼¡¦¥Ï¥ó¥Þ¡¼
604 E:& Lead-Filled Mace~
613 E:& Mace~ of Disruption
619 F:SLAY_UNDEAD | SHOW_MODS
621 N:58:& ¥ë¥Ä¥§¥ë¥ó¡¦¥Ï¥ó¥Þ¡¼
632 N:59:& ¥Ó¡¼¥¯¥É¡¦¥¢¥Ã¥¯¥¹
659 N:62:& ¥ª¥¦¥ë¡¦¥Ñ¥¤¥¯
704 N:67:& ¥°¥ì¡¼¥È¡¦¥¢¥Ã¥¯¥¹
713 N:68:& ¥Ð¥È¥ë¡¦¥¢¥Ã¥¯¥¹
722 N:69:& ¥í¥Ã¥Û¥¢¡¼¥Ð¡¼¡¦¥¢¥Ã¥¯¥¹
731 N:70:& ¥Ö¥í¡¼¥É¡¦¥¢¥Ã¥¯¥¹
749 N:72:& ÀÚ¤êÎö¤¤ÎÂç³ù
750 E:& Scythe~ of Slicing
759 ##### Bows, Crossbows, Slings #####
761 N:73:& ¥·¥ç¡¼¥È¡¦¥Ü¥¦
777 N:75:& ¥é¥¤¥È¡¦¥¯¥í¥¹¥Ü¥¦
785 N:76:& ¥Ø¥ô¥£¡¦¥¯¥í¥¹¥Ü¥¦
821 F:IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE | IGNORE_ELEC
823 N:80:& ¥¯¥í¥¹¥Ü¥¦¤ÎÌð
832 N:81:& ÄÉÈø¥¯¥í¥¹¥Ü¥¦¤ÎÌð
840 F:IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE | IGNORE_ELEC
861 ##### Shovels and Picks #####
872 N:85:& ¥Î¡¼¥à¤Î¥·¥ã¥Ù¥ë
881 N:86:& ¥É¥ï¡¼¥Õ¤Î¥·¥ã¥Ù¥ë
899 N:88:& ¥ª¡¼¥¯¤Î¤Ä¤ë¤Ï¤·
908 N:89:& ¥É¥ï¡¼¥Õ¤Î¤Ä¤ë¤Ï¤·
919 N:90:& ¥¨¥ë¥Õ¤Î¥¯¥í¡¼¥¯
926 F:IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE | IGNORE_ELEC
930 E:& Pair~ of Soft Leather Boots
938 E:& Pair~ of Hard Leather Boots
946 E:& Pair~ of Metal Shod Boots
954 E:& Hard Leather Cap~
977 N:97:& ¹ÝÅ´¥Ø¥ë¥á¥Ã¥È
1003 E:& Jewel Encrusted Crown~
1019 N:102:& ±ø¤ì¤¿¥Ü¥íÉþ
1028 E:Soft Leather Armour~
1035 N:104:ÉÆÉÕÆð³×¤è¤í¤¤
1036 E:Soft Studded Leather~
1044 E:Hard Leather Armour~
1051 N:106:ÉÆÉչųפè¤í¤¤
1052 E:Hard Studded Leather~
1059 N:107:³×À½¥¹¥±¥¤¥ë¡¦¥á¥¤¥ë
1060 E:Leather Scale Mail~
1067 N:108:¶â°À½¥¹¥±¥¤¥ë¡¦¥á¥¤¥ë
1083 N:110:»¬¤Ó¤¿º¿¤«¤¿¤Ó¤é
1092 E:Augmented Chain Mail~
1099 N:112:¶¯²½º¿¤«¤¿¤Ó¤é
1107 N:113:¶â°À½¥Ö¥ê¥¬¥ó¥À¥¤¥ó¡¦¥¢¡¼¥Þ¡¼
1108 E:Metal Brigandine Armour~
1115 N:114:¥Ñ¡¼¥·¥ã¥ë¡¦¥×¥ì¡¼¥È¡¦¥á¥¤¥ë
1116 E:Partial Plate Armour~
1123 N:115:¶â°À½¥é¥á¥é¡¼¡¦¥¢¡¼¥Þ¡¼
1124 E:Metal Lamellar Armour~
1131 N:116:¥Õ¥ë¡¦¥×¥ì¡¼¥È¡¦¥á¥¤¥ë
1132 E:Full Plate Armour~
1139 N:117:¶¯²½¥×¥ì¡¼¥È¡¦¥¢¡¼¥Þ¡¼
1140 E:Ribbed Plate Armour~
1147 N:118:¥¢¥À¥Þ¥ó¥¿¥¤¥ÈÀ½¥×¥ì¡¼¥È¡¦¥á¥¤¥ë
1148 E:Adamantite Plate Mail~
1156 N:119:¥ß¥¹¥ê¥ëÀ½¥×¥ì¡¼¥È¡¦¥á¥¤¥ë
1157 E:Mithril Plate Mail~
1165 N:120:¥ß¥¹¥ê¥ëÀ½º¿¤«¤¿¤Ó¤é
1166 E:Mithril Chain Mail~
1174 N:121:Æó½Åº¿¤«¤¿¤Ó¤é
1175 E:Double Chain Mail~
1183 # This shield does not belong here
1185 N:122:& ¥ß¥é¡¼¡¦¥·¡¼¥ë¥É
1192 F:IGNORE_ACID | REFLECT
1205 N:124:& ±Æ¤Î¥¯¥í¡¼¥¯
1212 F:RES_DARK | RES_LITE
1218 E:& Set~ of Leather Gloves
1225 N:126:& ¥¬¥ó¥È¥ì¥Ã¥È
1226 E:& Set~ of Gauntlets
1244 N:128:& ³×À½¥¹¥â¡¼¥ë¡¦¥·¡¼¥ë¥É
1245 E:& Small Leather Shield~
1252 N:129:& ³×À½¥é¡¼¥¸¡¦¥·¡¼¥ë¥É
1253 E:& Large Leather Shield~
1260 N:130:& ¶â°À½¥¹¥â¡¼¥ë¡¦¥·¡¼¥ë¥É
1261 E:& Small Metal Shield~
1268 N:131:& ¶â°À½¥é¡¼¥¸¡¦¥·¡¼¥ë¥É
1269 E:& Large Metal Shield~
1310 F:RES_ELEC | IGNORE_ELEC | ACTIVATE
1326 F:SEARCH | HIDE_TYPE
1350 F:RES_FIRE | IGNORE_FIRE
1358 F:RES_COLD | IGNORE_COLD
1391 F:CURSED | STR | HIDE_TYPE
1400 F:RES_FIRE | IGNORE_FIRE | ACTIVATE
1409 F:RES_ACID | IGNORE_ACID | ACTIVATE
1418 F:RES_COLD | IGNORE_COLD | ACTIVATE
1426 F:CURSED | TELEPORT | WIS | CHR | HIDE_TYPE
1435 F:CURSED | INT | HIDE_TYPE
1460 N:154:¥¨¥¥µ¥¤¥È¡¦¥â¥ó¥¹¥¿¡¼
1466 F:CURSED | AGGRAVATE
1485 E:Sustain Intelligence
1501 E:Sustain Constitution
1542 F:INT | WIS | CHR | SUST_INT | SUST_WIS | SUST_CHR | HIDE_TYPE
1558 F:SEARCH | HIDE_TYPE
1582 F:RES_ACID | IGNORE_ACID
1591 ##### Extra armor #####
1594 N:170:Æó½Å¥ê¥ó¥°¥á¥¤¥ë
1602 ##### Additional amulets #####
1611 F:FREE_ACT | SEE_INVIS | SEARCH |
1612 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
1621 F:CURSED | HEAVY_CURSE | STR | INT | WIS | DEX | CON | CHR |
1622 F:TY_CURSE | NO_TELE | NO_MAGIC | REGEN |
1623 F:HIDE_TYPE | RANDOM_CURSE2
1628 N:173:Éð´ïÌ¿ÃæΨ¾å¾º
1629 E:Enchant Weapon To-Hit
1634 D:$It increases a weapon's to-hit when you read it.
1635 D:¤½¤ì¤ÏÆɤà¤ÈÉð´ï¤ÎÌ¿Ã潤Àµ¤ò¶¯²½¤¹¤ë¡£
1637 N:174:Éð´ï¥À¥á¡¼¥¸Áý²Ã
1638 E:Enchant Weapon To-Dam
1643 D:$It increases a weapon's to-dam when you read it.
1644 D:¤½¤ì¤ÏÆɤà¤ÈÉð´ï¤Î¥À¥á¡¼¥¸½¤Àµ¤ò¶¯²½¤¹¤ë¡£
1652 D:$It increases an armour's to-AC when you read it.
1653 D:¤½¤ì¤ÏÆɤà¤ÈËɶñ¤ÎAC½¤Àµ¤ò¶¯²½¤¹¤ë¡£
1661 D:$It identifies an item when you read it.
1662 D:¤½¤ì¤ÏÆɤà¤È1¸Ä¤Î¥¢¥¤¥Æ¥à¤ò´ÕÄꤹ¤ë¡£
1669 A:30/2:50/2:80/2:100/2
1670 D:$It reveals all information about an item when you read it.
1671 D:¤½¤ì¤ÏÆɤà¤È1¸Ä¤Î¥¢¥¤¥Æ¥à¤ÎǽÎϤò´°Á´¤ËÃΤ롣
1680 D:$A rumor is in it.
1681 D:¤½¤ì¤Ë¤Ï±½¤¬½ñ¤«¤ì¤Æ¤¤¤ë¡£
1690 F:IGNORE_FIRE | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC
1691 D:$It produces a huge chaos ball (damage of core: 1000) centered on you when
1692 D:$you read it. If you don't have resistance to chaos, you take 111+d111
1694 D:¤½¤ì¤ÏÆɤà¤ÈÃæ¿´Éô¥À¥á¡¼¥¸1000¤ÎµðÂç¤Ê¥«¥ª¥¹¤Îµå¤ò¼«Ê¬¤òÃæ¿´¤È¤·¤Æ
1695 D:ȯÀ¸¤¹¤ë¡£¥«¥ª¥¹ÂÑÀ¤¬¤Ê¤±¤ì¤Ð¼«Ê¬¤â111+d111¤Î¥À¥á¡¼¥¸¤ò¼õ¤±¤ë¡£
1703 D:$It removes normal curses from equipped items when you read it.
1704 D:¤½¤ì¤ÏÆɤà¤ÈÁõÈ÷¤·¤Æ¤¤¤ë¥¢¥¤¥Æ¥à¤Ë¤«¤«¤Ã¤¿¼å¤¤¼ö¤¤¤ò²ò¤¯¡£
1712 D:$It lights up nearby area or current room permanently when you read it.
1713 D:¤½¤ì¤ÏÆɤà¤È¼«Ê¬¤Î¼þ°Ï¤â¤·¤¯¤ÏÉô²°Á´ÂΤò±Êµ×¤Ë¾È¤é¤¹¡£
1723 D:$It produces a huge fire ball (damage of core: 666) centered on you when you
1724 D:$read it. If you don't have resistance to fire, you take 50+d50 damage.
1725 D:¤½¤ì¤ÏÆɤà¤ÈÃæ¿´Éô¥À¥á¡¼¥¸666¤ÎµðÂç¤Ê±ê¤Îµå¤ò¼«Ê¬¤òÃæ¿´¤È¤·¤ÆȯÀ¸¤¹¤ë¡£
1726 D:²Ð±êÂÑÀ¤¬¤Ê¤±¤ì¤Ð¼«Ê¬¤â50+d50¤Î¥À¥á¡¼¥¸¤ò¼õ¤±¤ë¡£
1735 D:$It produces a huge ice ball (damage of core: 777) centered on you when you
1736 D:$read it. If you don't have resistance to cold, you take 100+d100 damage.
1737 D:¤½¤ì¤ÏÆɤà¤ÈÃæ¿´Éô¥À¥á¡¼¥¸777¤ÎµðÂç¤Ê¶Ë´¨¤Îµå¤ò¼«Ê¬¤òÃæ¿´¤È¤·¤ÆȯÀ¸¤¹¤ë¡£
1738 D:Î䵤ÂÑÀ¤¬¤Ê¤±¤ì¤Ð¼«Ê¬¤â100+d100¤Î¥À¥á¡¼¥¸¤ò¼õ¤±¤ë¡£
1740 N:184:¥µ¥â¥ó¡¦¥â¥ó¥¹¥¿¡¼
1746 D:$It summons several monsters as enemy when you read it.
1747 D:¤½¤ì¤ÏÆɤà¤ÈÊ£¿ô¤Î¥â¥ó¥¹¥¿¡¼¤òŨ¤È¤·¤Æ¾¤´¤¹¤ë¡£
1749 N:185:¥·¥ç¡¼¥È¡¦¥Æ¥ì¥Ý¡¼¥È
1755 D:$It teleports you a short distance when you read it.
1756 D:¤½¤ì¤ÏÆɤà¤È¶áµ÷Î¥¤Î¥Æ¥ì¥Ý¡¼¥È¤ò¤¹¤ë¡£
1764 D:$It teleports you a long distance when you read it.
1765 D:¤½¤ì¤ÏÆɤà¤È±óµ÷Î¥¤Î¥Æ¥ì¥Ý¡¼¥È¤ò¤¹¤ë¡£
1767 N:187:¥Æ¥ì¥Ý¡¼¥È¡¦¥ì¥Ù¥ë
1773 D:$It teleports you dungeon level up or down immediately when you read it.
1774 D:¤½¤ì¤ÏÆɤà¤È½Ö»þ¤Ë¾å¤«²¼¤Î³¬¤Ë¥Æ¥ì¥Ý¡¼¥È¤¹¤ë¡£
1776 N:188:¥Ñ¥Ë¥Ã¥¯¡¦¥â¥ó¥¹¥¿¡¼
1782 D:$You can confuse monster you hit just for once when you read it.
1783 D:¤½¤ì¤ÏÆɤà¤È1ÅÙ¤À¤±¥â¥ó¥¹¥¿¡¼¤òÂÇ·â¤Çº®Í𤵤»¤é¤ì¤ë¤è¤¦¤Ë¤Ê¤ë¡£
1791 D:$It maps in the neighborhood when you read it.
1792 D:¤½¤ì¤ÏÆɤà¤È¼«Ê¬¤Î¼þÊÕ¤ÎÃÏ·Á¤ò´¶ÃΤ¹¤ë¡£
1795 E:Rune of Protection
1800 D:$It creates a glyph on the floor you stand when you read it.
1801 D:¤½¤ì¤ÏÆɤà¤È¼«Ê¬¤Î¸µ¤Î¾²¤Ë²óÈò¤ÎĦÁü¤òºî¤ê½Ð¤¹¡£
1809 D:$It removes normal and heavy curses from equipped items when you read it.
1810 D:¤½¤ì¤ÏÆɤà¤ÈÁõÈ÷¤·¤Æ¤¤¤ë¥¢¥¤¥Æ¥à¤Ë¤«¤«¤Ã¤¿¼å¤¤¼ö¤¤¤È½Å¤¤¼ö¤¤¤ò²ò¤¯¡£
1813 E:Treasure Detection
1818 D:$It detects all treasures in the neighborhood when you read it.
1819 D:¤½¤ì¤ÏÆɤà¤È¼«Ê¬¤Î¼þÊդκâÊõ¤ò´¶ÃΤ¹¤ë¡£
1827 D:$It detects all items in the neighborhood when you read it.
1828 D:¤½¤ì¤ÏÆɤà¤È¼«Ê¬¤Î¼þÊդΥ¢¥¤¥Æ¥à¤ò´¶ÃΤ¹¤ë¡£
1836 D:$It detects all traps in the neighborhood when you read it.
1837 D:¤½¤ì¤ÏÆɤà¤È¼«Ê¬¤Î¼þÊդΥȥé¥Ã¥×¤ò´¶ÃΤ¹¤ë¡£
1839 ##### Extra ammunition #####
1852 N:196:& ¥ß¥¹¥ê¥ë¤ÎÃÆ
1860 F:IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE | IGNORE_ELEC
1862 ##### Additional scrolls #####
1865 E:Door/Stair Location
1870 D:$It detects all doors and stairs in the neighborhood when you read it.
1871 D:¤½¤ì¤ÏÆɤà¤È¼«Ê¬¤Î¼þÊդΥɥ¢¡¦³¬Ãʤò´¶ÃΤ¹¤ë¡£
1879 D:$It creates one great item when you read it.
1880 D:¤½¤ì¤ÏÆɤà¤È1¸Ä¤Î¹âµé¤Ê¥¢¥¤¥Æ¥à¤òºî¤ê½Ð¤¹¡£
1888 D:$It creates some great items when you read it.
1889 D:¤½¤ì¤ÏÆɤà¤ÈÊ£¿ô¤Î¹âµé¤Ê¥¢¥¤¥Æ¥à¤òºî¤ê½Ð¤¹¡£
1897 D:$It removes all monsters nearby you from current dungeon level unless
1898 D:$resisted when you read it.
1899 D:¤½¤ì¤ÏÆɤà¤È¼«Ê¬¤Î¼þ°Ï¤Î¥â¥ó¥¹¥¿¡¼¤ò¸½ºß¤Î³¬¤«¤é¾Ã¤·µî¤ë¡£Äñ¹³¤µ¤ì¤ë¤È̵¸ú¡£
1907 D:$It detects all invisible monsters in the neighborhood when you read it.
1908 D:¤½¤ì¤ÏÆɤà¤È¼«Ê¬¤Î¼þÊÕ¤ÎÆ©ÌÀ¤Ê¥â¥ó¥¹¥¿¡¼¤ò´¶ÃΤ¹¤ë¡£
1910 N:202:¥¨¥¥µ¥¤¥È¡¦¥â¥ó¥¹¥¿¡¼
1916 D:$It aggravates monsters in the neighborhood when you read it.
1917 D:¤½¤ì¤ÏÆɤà¤È¼«Ê¬¤Î¼þÊդΥâ¥ó¥¹¥¿¡¼¤òÅܤ餻¤ë¡£
1925 D:$It creates traps on the floors adjacent to you when you read it.
1926 D:¤½¤ì¤ÏÆɤà¤È¼«Ê¬¤ÈÎÙÀܤ¹¤ë¾²¤Ë¥È¥é¥Ã¥×¤òºî¤ê½Ð¤¹¡£
1928 N:204:¥È¥é¥Ã¥×/¥É¥¢Ç˲õ
1929 E:Trap/Door Destruction
1934 D:$It destroys traps on the floors adjacent to you when you read it.
1935 D:¤½¤ì¤ÏÆɤà¤È¼«Ê¬¤ÈÎÙÀܤ¹¤ë¥È¥é¥Ã¥×¤ä¥É¥¢¤òÇ˲õ¤¹¤ë¡£
1938 N:205:¥¢¡¼¥Æ¥£¥Õ¥¡¥¯¥ÈÀ¸À®
1944 D:$It creates an artifact from nameless weapon or armour when you read it. In
1945 D:$this process, extra stack of the equipment will be destroyed.
1946 D:¤½¤ì¤ÏÆɤà¤È̵ÌäÎÉð´ï¡¦Ëɶñ¤«¤é¥¢¡¼¥Æ¥£¥Õ¥¡¥¯¥È¤òºî¤ê½Ð¤¹¡£ÁõÈ÷Éʤ¬
1947 D:ÀѤ߽ŤʤäƤ¤¤¿¾ì¹ç¤Ï1¸Ä¤ò»Ä¤·¤Æ²õ¤ì¤ë¡£
1955 D:$It recharges wands, staffs or rods when you read it.
1956 D:¤½¤ì¤ÏÆɤà¤ÈËâË¡ËÀ/¾ó¤Î½¼Å¶¿ô¤ò²óÉü¤µ¤»¤¿¤ê, ½¼Å¶Ãæ¤Î¥í¥Ã¥É¤Î½¼Å¶»þ´Ö¤ò
1965 D:$It removes all monsters of the specified symbol from current dungeon level
1966 D:$unless resisted when you read it.
1967 D:¤½¤ì¤ÏÆɤà¤È»ØÄꤷ¤¿Ê¸»ú¤Î¥â¥ó¥¹¥¿¡¼¤ò¸½ºß¤Î³¬¤«¤é¾Ã¤·µî¤ë¡£Äñ¹³¤µ¤ì¤ë¤È
1976 D:$It darkens nearby area or current room and blinds you when you read it.
1977 D:¤½¤ì¤ÏÆɤà¤È¼«Ê¬¤Î¼þ°Ï¤â¤·¤¯¤ÏÉô²°Á´ÂΤ¬°Å°Ç¤ËÊñ¤Þ¤ì¡¢ÌÕÌܤˤʤ롣
1980 E:Protection from Evil
1985 D:$It gives temporary protection from lesser evil creature when you read it.
1986 D:¤½¤ì¤ÏÆɤà¤È°ì»þŪ¤Ë¼å¤¤¼Ù°¤Ê¼Ô¤Î¹¶·â¤ò²óÈò¤·¤ä¤¹¤¯¤Ê¤ë·ë³¦¤òÄ¥¤ë¡£
1994 D:$It satisfies hunger when you read it.
1995 D:¤½¤ì¤ÏÆɤà¤ÈËþÊ¢¤Ë¤Ê¤ë¡£
1997 N:211:¥¢¥ó¥Ç¥Ã¥ÉÂ໶
2003 D:$It does 80 damage to all undead monsters in sight when you read it.
2004 D:¤½¤ì¤ÏÆɤà¤È»ë³¦Æâ¤Î¥¢¥ó¥Ç¥Ã¥É¤Î¥â¥ó¥¹¥¿¡¼¤Ë80¤Î¥À¥á¡¼¥¸¤òÍ¿¤¨¤ë¡£
2012 D:$It increases a weapon's to-hit and to-dam when you read it.
2013 D:¤½¤ì¤ÏÆɤà¤ÈÉð´ï¤ÎÌ¿Ã潤Àµ¤È¥À¥á¡¼¥¸½¤Àµ¤ò¶¯²½¤¹¤ë¡£
2021 D:$It makes your weapon in strong hand (Shattered) when you read it.
2022 D:¤½¤ì¤ÏÆɤà¤ÈÍø¤ÏÓ¤ËÁõÈ÷Ãæ¤ÎÉð´ï¤ò(ÉÔÎÉÉÊ)¤ËÊѤ¨¤ë¡£
2030 D:$It increases an armour's to-ac powerfully when you read it.
2031 D:¤½¤ì¤ÏÆɤà¤ÈËɶñ¤ÎAC½¤Àµ¤òÊ£¿ô²ó¶¯²½¤¹¤ë¡£
2039 D:$It makes your armour wearing (Blasted) when you read it.
2040 D:¤½¤ì¤ÏÆɤà¤ÈÃå¤Æ¤¤¤ë³»¤ò(ÁÆ°ÉÊ)¤ËÊѤ¨¤ë¡£
2042 N:216:¥µ¥â¥ó¡¦¥¢¥ó¥Ç¥Ã¥É
2048 D:$It summons several undead monsters as enemy when you read it.
2049 D:¤½¤ì¤ÏÆɤà¤ÈÊ£¿ô¤Î¥¢¥ó¥Ç¥Ã¥É¤Î¥â¥ó¥¹¥¿¡¼¤òŨ¤È¤·¤Æ¾¤´¤¹¤ë¡£
2057 D:$It blesses you temporarily when you read it.
2058 D:¤½¤ì¤ÏÆɤà¤È°ì»þŪ¤Ë½ËÊ¡¤µ¤ì¤ë¡£
2066 D:$It blesses you temporarily when you read it.
2067 D:¤½¤ì¤ÏÆɤà¤È°ì»þŪ¤Ë½ËÊ¡¤µ¤ì¤ë¡£
2075 D:$It blesses you temporarily when you read it.
2076 D:¤½¤ì¤ÏÆɤà¤È°ì»þŪ¤Ë½ËÊ¡¤µ¤ì¤ë¡£
2084 D:$It recalls you to the town, or back into the dungeon you has entered when
2086 D:¤½¤ì¤ÏÆɤà¤ÈÃϾå¤Ë¤¤¤ë»þ¤Ï¹Ô¤Ã¤¿¤³¤È¤Î¤¢¤ë¥À¥ó¥¸¥ç¥ó¤ÎºÇ¿¼³¬¤Ø¡¢
2087 D:¥À¥ó¥¸¥ç¥ó¤Ë¤¤¤ë»þ¤ÏÃϾå¤Ø¤È°ÜÆ°¤¹¤ë¡£
2095 D:$It destroys everything nearby you when you read it.
2096 D:¤½¤ì¤ÏÆɤà¤È¼«Ê¬¤Î¼þÊÕ¤ÎÁ´¤Æ¤Î¤â¤Î¤òÇ˲õ¤¹¤ë¡£
2100 N:222:¥¹¥é¥¤¥à¥â¥ë¥É¥¸¥å¡¼¥¹
2108 D:¤½¤ì¤ÏÉÔµ¤Ì£¤ÊÌ£¤Î¤¹¤ë¥¸¥å¡¼¥¹¤Ç¤¢¤ë¡£
2110 N:223:¥ê¥ó¥´¥¸¥å¡¼¥¹
2118 D:¤½¤ì¤Ï´Å¤¯¤Æ¥µ¥Ã¥Ñ¥ê¤·¤Æ¤¤¤ë¥¸¥å¡¼¥¹¤Ç¤¢¤ë¡£
2127 D:$It is just water.
2128 D:¤½¤ì¤Ï¤¿¤À¤Î¿å¤Ç¤¢¤ë¡£
2137 D:$It increases your strength when you quaff it.
2138 D:¤½¤ì¤Ï°û¤à¤ÈÏÓÎϤκÇÂçÃͤ¬¾å¤¬¤ë¡£
2147 D:$It decreases your strength when you quaff it.
2148 D:¤½¤ì¤Ï°û¤à¤ÈÏÓÎϤθ½ºßÃͤ¬²¼¤¬¤ë¡£
2157 D:$It restores your strength when you quaff it.
2158 D:¤½¤ì¤Ï°û¤à¤ÈÏÓÎϤ¬²óÉü¤¹¤ë¡£
2167 D:$It increases your intellingence when you quaff it.
2168 D:¤½¤ì¤Ï°û¤à¤ÈÃÎǽ¤ÎºÇÂçÃͤ¬¾å¤¬¤ë¡£
2177 D:$It decreases your intelligence when you quaff it.
2178 D:¤½¤ì¤Ï°û¤à¤ÈÃÎǽ¤Î¸½ºßÃͤ¬²¼¤¬¤ë¡£
2181 E:Restore Intelligence
2187 D:$It restores your intelligence when you quaff it.
2188 D:¤½¤ì¤Ï°û¤à¤ÈÃÎǽ¤¬²óÉü¤¹¤ë¡£
2197 D:$It increases your wisdom when you quaff it.
2198 D:¤½¤ì¤Ï°û¤à¤È¸¤µ¤ÎºÇÂçÃͤ¬¾å¤¬¤ë¡£
2207 D:$It decreases your wisdom when you quaff it.
2208 D:¤½¤ì¤Ï°û¤à¤È¸¤µ¤Î¸½ºßÃͤ¬²¼¤¬¤ë¡£
2217 D:$It restores your wisdom when you quaff it.
2218 D:¤½¤ì¤Ï°û¤à¤È¸¤µ¤¬²óÉü¤¹¤ë¡£
2227 D:$It increases your charisma when you quaff it.
2228 D:¤½¤ì¤Ï°û¤à¤ÈÌ¥ÎϤκÇÂçÃͤ¬¾å¤¬¤ë¡£
2237 D:$It decreases your charisma when you quaff it.
2238 D:¤½¤ì¤Ï°û¤à¤ÈÌ¥ÎϤθ½ºßÃͤ¬²¼¤¬¤ë¡£
2247 D:$It restores your charisma when you quaff it.
2248 D:¤½¤ì¤Ï°û¤à¤ÈÌ¥ÎϤ¬²óÉü¤¹¤ë¡£
2257 D:$It heals you 50 and cures blindness, poison, confusion, stunning, cuts
2258 D:$and hallucination when you quaff it.
2259 D:¤½¤ì¤Ï°û¤à¤ÈÂÎÎϤ¬50²óÉü¤·¡¢ÌÕÌÜ¡¦ÆÇ¡¦º®Íð¡¦Û¯Û°¡¦ÀÚ¤ê½ý¡¦¸¸³Ð¤òÌþ¤¹¡£
2261 # Note! Invulnerability decreases your food...
2271 D:$You get invulnerable temporarily when you quaff it.
2272 D:¤½¤ì¤Ï°û¤à¤È°ì»þŪ¤Ë̵Ũ²½¤¹¤ë¡£
2282 D:$It changes your life rating and max of all your stats and cures all
2283 D:$mutations when you quaff it.
2284 D:¤½¤ì¤Ï°û¤à¤È¼«Ê¬¤ÎÀ¸Ì¿ÎÏ¥é¥ó¥¯¤äÁ´¥¹¥Æ¡¼¥¿¥¹¤Î¸Â³¦¤¬ºî¤êľ¤µ¤ì¡¢
2285 D:Á´¤Æ¤ÎÆÍÁ³ÊÑ°Û¤¬¾Ã¤¨¤ë¡£
2288 E:Cure Serious Wounds
2294 D:$It heals you 6d8, cures blindness, confusion and berserk and reduces cuts
2295 D:$when you quaff it.
2296 D:¤½¤ì¤Ï°û¤à¤ÈÂÎÎϤ¬4d8²óÉü¤·¡¢ÌÕÌÜ¡¦º®Í𡦶¸Àï»Î²½¤òÌþ¤·¡¢ÀÚ¤ê½ý¤òϤ餲¤ë¡£
2299 E:Cure Critical Wounds
2305 D:$It heals you 6d8 and cures blindness, confusion, poison, stunned, cuts and
2306 D:$berserk when you quaff it.
2307 D:¤½¤ì¤Ï°û¤à¤ÈÂÎÎϤ¬6d8²óÉü¤·¡¢ÌÕÌÜ¡¦º®Íð¡¦ÆÇ¡¦Û¯Û°¡¦ÀÚ¤ê½ý¡¦¶¸Àï»Î²½¤òÌþ¤¹¡£
2314 A:15/1:30/1:60/1:80/1
2316 D:$It heals you 300 and cures blindness, confusion, poison, stunned, cuts and
2317 D:$berserk when you quaff it.
2318 D:¤½¤ì¤Ï°û¤à¤ÈÂÎÎϤ¬300²óÉü¤·¡¢ÌÕÌÜ¡¦º®Íð¡¦ÆÇ¡¦Û¯Û°¡¦ÀÚ¤ê½ý¡¦¶¸Àï»Î²½¤òÌþ¤¹¡£
2327 D:$It increases your constitution when you quaff it.
2328 D:¤½¤ì¤Ï°û¤à¤ÈÂѵ×ÎϤκÇÂçÃͤ¬¾å¤¬¤ë¡£
2337 D:$You gain experience half of your experience (max: 100000) when you quaff it.
2338 D:¤½¤ì¤Ï°û¤à¤È¸½ºß¤Î·Ð¸³ÃͤÎȾʬ(100000¤òĶ¤¨¤Ê¤¤)¤Î·Ð¸³¤òÆÀ¤ë¡£
2347 D:$It paralyzes you when you quaff it.
2348 D:¤½¤ì¤Ï°û¤à¤ÈËãá㤹¤ë¡£
2357 D:$It blinds you when you quaff it.
2358 D:¤½¤ì¤Ï°û¤à¤ÈÌÕÌܤˤʤ롣
2368 D:$It confuses and hallucinates you when you quaff it. If you are a monk,
2369 D:$you may be a drunken master.
2370 D:¤½¤ì¤Ï°û¤à¤Èº®Í𤷡¢¸¸³Ð¤Ë¿¯¤µ¤ì¤ë¡£½¤¹ÔÁΤ¬°û¤à¤È¿ì·ý¤ò»È¤¨¤ë¤é¤·¤¤¡£
2379 D:$It poisons you when you quaff it.
2380 D:¤½¤ì¤Ï°û¤à¤ÈÆǤËËÁ¤µ¤ì¤ë¡£
2389 D:$It hastes you temporarily when you quaff it.
2390 D:¤½¤ì¤Ï°û¤à¤È°ì»þŪ¤Ë²Ã®¤¹¤ë¡£
2399 D:$It slows you down temporarily when you quaff it.
2400 D:¤½¤ì¤Ï°û¤à¤È°ì»þŪ¤Ë¸ºÂ®¤¹¤ë¡£
2409 D:$It increases your dexterity when you quaff it.
2410 D:¤½¤ì¤Ï°û¤à¤È´ïÍѤµ¤ÎºÇÂçÃͤ¬¾å¤¬¤ë¡£
2419 D:$It restores your dexterity when you quaff it.
2420 D:¤½¤ì¤Ï°û¤à¤È´ïÍѤµ¤¬²óÉü¤¹¤ë¡£
2423 E:Restore Constitution
2429 D:$It restores your constitution when you quaff it.
2430 D:¤½¤ì¤Ï°û¤à¤ÈÂѵ×ÎϤ¬²óÉü¤¹¤ë¡£
2439 D:$You lose experience when you quaff it.
2440 D:¤½¤ì¤Ï°û¤à¤È¸½ºß¤Î·Ð¸³Ãͤò¼º¤¦¡£
2449 D:$You turn just before stavation and it paralyzes you, but it cures poison
2450 D:$when you quaff it.
2451 D:¤½¤ì¤Ï°û¤à¤È²î»àÀ£Á°¤Ë¤Ê¤êËãá㤹¤ë¤¬¡¢ÆǤòÌþ¤¹¡£
2460 D:$It maps, lights permanently and detects all items on the entire level when
2462 D:¤½¤ì¤Ï°û¤à¤È¤½¤Î³¬¤ÎÃÏ·Á¤ò´°Á´¤ËÃΤ뤳¤È¤¬¤Ç¤¡¢¤½¤Î³¬Á´ÂΤ¬±Êµ×¤Ë
2463 D:¾È¤é¤µ¤ì¡¢¤½¤Î³¬¤ÎÁ´¤Æ¤Î¥¢¥¤¥Æ¥à¤ò´¶ÃΤ¹¤ë¡£
2472 D:$It removes fear, causes you temporary heroism and heals you 10 when you
2474 D:¤½¤ì¤Ï°û¤à¤È¶²Éݤò¼è¤ê½ü¤¡¢°ì»þŪ¤Ë¥Ò¡¼¥í¡¼µ¤Ê¬¤Ë¤Ê¤ê¡¢ÂÎÎϤ¬10²óÉü¤¹¤ë¡£
2483 D:$It removes fear, causes you temporary berserk and heals you 30 when you
2485 D:¤½¤ì¤Ï°û¤à¤È¶²Éݤò¼è¤ê½ü¤¡¢°ì»þŪ¤Ë¶¸Àï»Î²½¤·¡¢ÂÎÎϤ¬30²óÉü¤¹¤ë¡£
2487 N:259:¶²¤¤¤â¤ÎÃΤ餺
2494 D:$It removes fear when you quaff it.
2495 D:¤½¤ì¤Ï°û¤à¤È¶²Éݤò¼è¤ê½ü¤¯¡£
2498 E:Restore Life Levels
2504 D:$It restores your experience when you quaff it.
2505 D:¤½¤ì¤Ï°û¤à¤È·Ð¸³Ãͤ¬²óÉü¤¹¤ë¡£
2514 D:$You get temporary resistance to fire when you quaff it. This resistance
2515 D:$is cumulative with equipment.
2516 D:¤½¤ì¤Ï°û¤à¤È°ì»þŪ¤Ë²Ð±ê¤ÎÂÑÀ¤òÆÀ¤ë¡£ÁõÈ÷¤Ë¤è¤ëÂÑÀ¤ËÎßÀѤ¹¤ë¡£
2525 D:$You get temporary resistance to cold when you quaff it. This resistance
2526 D:$is cumulative with equipment.
2527 D:¤½¤ì¤Ï°û¤à¤È°ì»þŪ¤ËÎ䵤¤ÎÂÑÀ¤òÆÀ¤ë¡£ÁõÈ÷¤Ë¤è¤ëÂÑÀ¤ËÎßÀѤ¹¤ë¡£
2536 D:$It gives temporary see invisible when you quaff it.
2537 D:¤½¤ì¤Ï°û¤à¤È°ì»þŪ¤ËÆ©ÌÀ¤Ê¤â¤Î¤¬¸«¤¨¤ëǽÎϤòÆÀ¤ë¡£
2546 D:$It reduces poison when you quaff it.
2547 D:¤½¤ì¤Ï°û¤à¤ÈÆǤòϤ餲¤ë¡£
2556 D:$It cures poison when you quaff it.
2557 D:¤½¤ì¤Ï°û¤à¤ÈÆǤòÌþ¤¹¡£
2564 A:25/2:40/2:60/2:90/2
2566 D:$It restores mana to full and cures berserk when you quaff it.
2567 D:¤½¤ì¤Ï°û¤à¤ÈËâÎϤ¬ºÇÂç¤Þ¤Ç²óÉü¤·¡¢¶¸Àï»Î²½¤òÌþ¤¹¡£
2576 D:$It gives temporary infravision when you quaff it.
2577 D:¤½¤ì¤Ï°û¤à¤È°ì»þŪ¤ËÀÖ³°Àþ»ëÎϤò¶¯¤á¤ë¡£
2585 A:20/1:45/1:80/1:100/1
2587 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
2588 D:$You get temporary resistances to elements and poison when you quaff it.
2589 D:$These resistances is cumulative with equipment.
2590 D:¤½¤ì¤Ï°û¤à¤È°ì»þŪ¤Ë»À¡¦Åŷ⡦²Ð±ê¡¦Î䵤¡¦ÆǤÎÂÑÀ¤òÆÀ¤ë¡£
2591 D:ÁõÈ÷¤Ë¤è¤ëÂÑÀ¤ËÎßÀѤ¹¤ë¡£
2595 # Note : some of the old wands have been taken higher (low level characters
2596 # really need them and they used to be higher in earlier versions...)
2605 D:$It fires a line of light when you use it.
2606 D:¤½¤ì¤Ï»È¤¦¤È¸÷Àþ¤òÊü¤Ä¡£
2616 D:$It charms a monster into your pet when you use it.
2617 D:¤½¤ì¤Ï»È¤¦¤È1ÂΤΥâ¥ó¥¹¥¿¡¼¤ò̥λ¤·¤Æ¥Ú¥Ã¥È¤Ë¤¹¤ë¡£
2619 N:271:¥¢¥¤¥¹¡¦¥Ü¥ë¥È
2626 D:$It fires a bolt or beam of cold (damage: (5+level/8)d8) when you use it.
2627 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸(5+¥ì¥Ù¥ë/8)d8¤ÎÎ䵤¤ÎÌð¤Þ¤¿¤Ï¥Ó¡¼¥à¤òÊü¤Ä¡£
2629 N:272:¥Õ¥¡¥¤¥¢¡¦¥Ü¥ë¥È
2636 D:$It fires a bolt or beam of fire (damage: (7+level/6)d8) when you use it.
2637 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸(7+¥ì¥Ù¥ë/6)d8¤Î²Ð±ê¤ÎÌð¤Þ¤¿¤Ï¥Ó¡¼¥à¤òÊü¤Ä¡£
2639 # More common now...
2647 D:$It turns a door, rock, wall square to mud when you use it.
2648 D:¤½¤ì¤Ï»È¤¦¤È¥É¥¢¤ä´äÀФäÊɤòÍϤ«¤¹¡£
2650 N:274:¥Á¥§¥ó¥¸¡¦¥â¥ó¥¹¥¿¡¼
2657 D:$It changes a monster into another when you use it.
2658 D:¤½¤ì¤Ï»È¤¦¤È1ÂΤΥâ¥ó¥¹¥¿¡¼¤òÊѿȤµ¤»¤ë¡£
2660 N:275:²óÉü¥â¥ó¥¹¥¿¡¼
2667 D:$It heals a monster when you use it.
2668 D:¤½¤ì¤Ï»È¤¦¤È1ÂΤΥâ¥ó¥¹¥¿¡¼¤ÎÂÎÎϤò²óÉü¤µ¤»¤ë¡£
2670 N:276:¥¹¥Ô¡¼¥É¡¦¥â¥ó¥¹¥¿¡¼
2677 D:$It hastes a monster when you use it.
2678 D:¤½¤ì¤Ï»È¤¦¤È1ÂΤΥâ¥ó¥¹¥¿¡¼¤ò²Ã®¤µ¤»¤ë¡£
2680 N:277:¥¹¥í¥¦¡¦¥â¥ó¥¹¥¿¡¼
2687 D:$It slows a monster down when you use it.
2688 D:¤½¤ì¤Ï»È¤¦¤È1ÂΤΥâ¥ó¥¹¥¿¡¼¤ò¸ºÂ®¤µ¤»¤ë¡£
2690 N:278:¥Ñ¥Ë¥Ã¥¯¡¦¥â¥ó¥¹¥¿¡¼
2697 D:$It confuses a monster when you use it.
2698 D:¤½¤ì¤Ï»È¤¦¤È1ÂΤΥâ¥ó¥¹¥¿¡¼¤òº®Í𤵤»¤ë¡£
2700 N:279:¥¹¥ê¡¼¥×¡¦¥â¥ó¥¹¥¿¡¼
2707 D:$It puts a monster to sleep when you use it.
2708 D:¤½¤ì¤Ï»È¤¦¤È1ÂΤΥâ¥ó¥¹¥¿¡¼¤ò̲¤é¤»¤ë¡£
2717 D:$It fires a bolt of drain life (damage: 80+level) when you use it.
2718 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸80+¥ì¥Ù¥ë¤ÎÀ¸Ì¿ÎϤòºï¤ëÌð¤òÊü¤Ä¡£
2720 N:281:¥È¥é¥Ã¥×/¥É¥¢Ç˲õ
2721 E:Trap/Door Destruction
2727 D:$It fires a beam destroys all traps and doors on the line when you use it.
2728 D:¤½¤ì¤Ï»È¤¦¤È¥È¥é¥Ã¥×¤ä¥É¥¢¤òÇ˲õ¤¹¤ë¥Ó¡¼¥à¤òÊü¤Ä¡£
2730 N:282:¥Þ¥¸¥Ã¥¯¡¦¥ß¥µ¥¤¥ë
2737 D:$It fires a bolt or beam of magic (damage: (2+level/10)d6) when you use it.
2738 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸(2+¥ì¥Ù¥ë/10)d6¤ÎËâË¡¤ÎÌð¤Þ¤¿¤Ï¥Ó¡¼¥à¤òÊü¤Ä¡£
2740 N:283:¥¯¥í¡¼¥ó¡¦¥â¥ó¥¹¥¿¡¼
2747 D:$It clones a monster when you use it. Unique monsters are not cloned.
2748 D:¤½¤ì¤Ï»È¤¦¤È1ÂΤΥâ¥ó¥¹¥¿¡¼¤Î¥¯¥í¡¼¥ó¤òºî¤ê½Ð¤¹¡£¥æ¥Ë¡¼¥¯¡¦
2749 D:¥â¥ó¥¹¥¿¡¼¤Ë¤Ï̵¸ú¡£
2751 N:284:¶²¹²¥â¥ó¥¹¥¿¡¼
2758 D:$It scares a monster when you use it.
2759 D:¤½¤ì¤Ï»È¤¦¤È1ÂΤΥâ¥ó¥¹¥¿¡¼¤ò¶²Éݤµ¤»¤ë¡£
2761 N:285:¥Æ¥ì¥Ý¡¼¥È¡¦¥¢¥¦¥§¥¤
2768 D:$It fires a beam teleports all monsters on the line when you use it.
2769 D:¤½¤ì¤Ï»È¤¦¤È¥â¥ó¥¹¥¿¡¼¤ò¥Æ¥ì¥Ý¡¼¥È¤µ¤»¤ë¥Ó¡¼¥à¤òÊü¤Ä¡£
2778 D:$It fires a beam destroys all traps on the line when you use it.
2779 D:¤½¤ì¤Ï»È¤¦¤È¥È¥é¥Ã¥×¤òÇ˲õ¤¹¤ë¥Ó¡¼¥à¤òÊü¤Ä¡£
2781 N:287:¥µ¥ó¥À¡¼¡¦¥Ü¡¼¥ë
2789 D:$It fires a ball of lightning (damage: 40+3*level/4) when you use it.
2790 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸40+3*¥ì¥Ù¥ë/4¤ÎÅÅ·â¤Îµå¤òÊü¤Ä¡£
2792 N:288:¥¢¥¤¥¹¡¦¥Ü¡¼¥ë
2800 D:$It fires a ball of cold (damage: 50+3*level/4) when you use it.
2801 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸50+3*¥ì¥Ù¥ë/4¤ÎÎ䵤¤Îµå¤òÊü¤Ä¡£
2803 N:289:¥Õ¥¡¥¤¥¢¡¦¥Ü¡¼¥ë
2811 D:$It fires a ball of fire (damage: 70+3*level/4) when you use it.
2812 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸70+3*¥ì¥Ù¥ë/4¤Î²Ð±ê¤Îµå¤òÊü¤Ä¡£
2821 D:$It fires a ball of poison (damage: 12+level/4) when you use it.
2822 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸12+¥ì¥Ù¥ë/4¤ÎÆǤεå¤òÊü¤Ä¡£
2824 N:291:¥¢¥·¥Ã¥É¡¦¥Ü¡¼¥ë
2832 D:$It fires a ball of acid (damage: 60+3*level/4) when you use it.
2833 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸60+3*¥ì¥Ù¥ë/4¤Î»À¤Îµå¤òÊü¤Ä¡£
2842 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
2843 D:$It effects uncertainly when you use it.
2844 D:¤½¤ì¤Ï»È¤¦¤È²¿¤¬µ¯¤³¤ë¤«¤ï¤«¤é¤Ê¤¤¡£
2846 ##### Extra ammunition #####
2858 ##### Additional wands #####
2860 N:294:¥¢¥·¥Ã¥É¡¦¥Ü¥ë¥È
2867 D:$It fires a bolt or beam of acid (damage: (6+level/7)d8) when you use it.
2868 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸(6+¥ì¥Ù¥ë/7)d8¤Î»À¤ÎÌð¤Þ¤¿¤Ï¥Ó¡¼¥à¤òÊü¤Ä¡£
2870 N:295:¥É¥é¥´¥ó¤Î²Ð±ê
2877 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
2878 D:$It breathes fire (damage: 200) when you use it.
2879 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸200¤Î²Ð±ê¤Î¥Ö¥ì¥¹¤òÊü¤Ä¡£
2881 N:296:¥É¥é¥´¥ó¤ÎÎ䵤
2888 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
2889 D:$It breathes cold (damage: 180) when you use it.
2890 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸180¤ÎÎ䵤¤Î¥Ö¥ì¥¹¤òÊü¤Ä¡£
2892 N:297:¥É¥é¥´¥ó¡¦¥Ö¥ì¥¹
2899 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
2900 D:$It breathes acid (damage: 240), lightning (damage: 210), fire (damage:
2901 D:$240), cold (damage: 210) or poison (damage: 180) when you use it.
2902 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸240¤Î»À¤Î¥Ö¥ì¥¹¡¢¥À¥á¡¼¥¸210¤ÎÅÅ·â¤Î¥Ö¥ì¥¹¡¢
2903 D:¥À¥á¡¼¥¸240¤Î²Ð±ê¤Î¥Ö¥ì¥¹¡¢¥À¥á¡¼¥¸210¤ÎÎ䵤¤Î¥Ö¥ì¥¹¡¢
2904 D:¥À¥á¡¼¥¸180¤ÎÆǤΥ֥쥹¤Î¤¤¤º¤ì¤«¤òÊü¤Ä¡£
2913 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
2914 D:$It fires a ball of disintegration (damage: 200+d(level*2)) when you use it.
2915 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸200+d(¥ì¥Ù¥ë*2)¤Îʬ²ò¤Îµå¤òÊü¤Ä¡£
2925 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
2926 D:$It fires a rocket (damage: 250+level*3) when you use it.
2927 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸250+¥ì¥Ù¥ë*3¤Î¥í¥±¥Ã¥È¤òȯ¼Í¤¹¤ë¡£
2940 D:$It detects all traps in the neighborhood when you use it.
2941 D:¤½¤ì¤Ï»È¤¦¤È¼«Ê¬¤Î¼þÊդΥȥé¥Ã¥×¤ò´¶ÃΤ¹¤ë¡£
2950 D:$It detects all treasures in the neighborhood when you use it.
2951 D:¤½¤ì¤Ï»È¤¦¤È¼«Ê¬¤Î¼þÊդκâÊõ¤ò´¶ÃΤ¹¤ë¡£
2960 D:$It detects all items in the neighborhood when you use it.
2961 D:¤½¤ì¤Ï»È¤¦¤È¼«Ê¬¤Î¼þÊդΥ¢¥¤¥Æ¥à¤ò´¶ÃΤ¹¤ë¡£
2970 D:$It teleports you a long distance when you use it.
2971 D:¤½¤ì¤Ï»È¤¦¤È±óµ÷Î¥¤Î¥Æ¥ì¥Ý¡¼¥È¤ò¤¹¤ë¡£
2980 D:$It causes a earthquake nearby you when you use it.
2981 D:¤½¤ì¤Ï»È¤¦¤È¼«Ê¬¤Î¼þ°Ï¤ËÃϿ̤òµ¯¤³¤¹¡£
2990 D:$It summons several monsters as enemy when you use it.
2991 D:¤½¤ì¤Ï»È¤¦¤ÈÊ£¿ô¤Î¥â¥ó¥¹¥¿¡¼¤òŨ¤È¤·¤Æ¾¤´¤¹¤ë¡£
3000 D:$It lights up nearby area or current room permanently when you use it.
3001 D:¤½¤ì¤Ï»È¤¦¤È¼«Ê¬¤Î¼þ°Ï¤â¤·¤¯¤ÏÉô²°Á´ÂΤò±Êµ×¤Ë¾È¤é¤¹¡£
3010 D:$It destroys everything nearby you when you use it.
3011 D:¤½¤ì¤Ï»È¤¦¤È¼«Ê¬¤Î¼þÊÕ¤ÎÁ´¤Æ¤Î¤â¤Î¤òÇ˲õ¤¹¤ë¡£
3020 D:$It fires a line of light directed randomly for 5d3 times when you use it.
3021 D:¤½¤ì¤Ï»È¤¦¤È¥é¥ó¥À¥à¤ÊÊý¸þ¤Ø¤Î¸÷Àþ¤ò5d3²óÊü¤Ä¡£
3023 N:309:¥¹¥Ô¡¼¥É¡¦¥â¥ó¥¹¥¿¡¼
3030 D:$It hastes all monsters in sight when you use it.
3031 D:¤½¤ì¤Ï»È¤¦¤È»ë³¦Æâ¤Î¥â¥ó¥¹¥¿¡¼¤ò²Ã®¤µ¤»¤ë¡£
3033 N:310:¥¹¥í¥¦¡¦¥â¥ó¥¹¥¿¡¼
3040 D:$It slows all monsters in sight down when you use it.
3041 D:¤½¤ì¤Ï»È¤¦¤È»ë³¦Æâ¤Î¥â¥ó¥¹¥¿¡¼¤ò¸ºÂ®¤µ¤»¤ë¡£
3043 N:311:¥¹¥ê¡¼¥×¡¦¥â¥ó¥¹¥¿¡¼
3050 D:$It puts all monsters in sight to sleep when you use it.
3051 D:¤½¤ì¤Ï»È¤¦¤È»ë³¦Æâ¤Î¥â¥ó¥¹¥¿¡¼¤ò̲¤é¤»¤ë¡£
3060 D:$It heals you 2d8 and cures berserk when you use it.
3061 D:¤½¤ì¤Ï»È¤¦¤ÈÂÎÎϤ¬2d8²óÉü¤·¡¢¶¸Àï»Î²½¤òÌþ¤¹¡£
3070 D:$It detects all invisible monsters in the neighborhood when you use it.
3071 D:¤½¤ì¤Ï»È¤¦¤È¼«Ê¬¤Î¼þÊÕ¤ÎÆ©ÌÀ¤Ê¥â¥ó¥¹¥¿¡¼¤ò´¶ÃΤ¹¤ë¡£
3080 D:$It hastes you temporarily when you use it.
3081 D:¤½¤ì¤Ï»È¤¦¤È°ì»þŪ¤Ë²Ã®¤¹¤ë¡£
3090 D:$It slows you down temporarily when you use it.
3091 D:¤½¤ì¤Ï»È¤¦¤È°ì»þŪ¤Ë¸ºÂ®¤¹¤ë¡£
3094 E:Door/Stair Location
3100 D:$It detects all doors and stairs in the neighborhood when you use it.
3101 D:¤½¤ì¤Ï»È¤¦¤È¼«Ê¬¤Î¼þÊդΥɥ¢¡¦³¬Ãʤò´¶ÃΤ¹¤ë¡£
3110 D:$It removes normal curses from equipped items when you use it.
3111 D:¤½¤ì¤Ï»È¤¦¤ÈÁõÈ÷¤·¤Æ¤¤¤ë¥¢¥¤¥Æ¥à¤Ë¤«¤«¤Ã¤¿¼å¤¤¼ö¤¤¤ò²ò¤¯¡£
3120 D:$It detects all evil monsters in the neighborhood when you use it.
3121 D:¤½¤ì¤Ï»È¤¦¤È¼«Ê¬¤Î¼þÊդμٰ¤Ê¥â¥ó¥¹¥¿¡¼¤ò´¶ÃΤ¹¤ë¡£
3130 D:$It cures blindness, poison, confusion, stunned, cuts, hallucination and
3131 D:$berserk when you use it.
3132 D:¤½¤ì¤Ï»È¤¦¤ÈÌÕÌÜ¡¦ÆÇ¡¦º®Íð¡¦Û¯Û°¡¦ÀÚ¤ê½ý¡¦¸¸³Ð¡¦¶¸Àï»Î²½¤òÌþ¤¹¡£
3141 D:$It does 80 damage to all evil monsters in sight when you use it.
3142 D:¤½¤ì¤Ï»È¤¦¤È»ë³¦Æâ¤Î¼Ù°¤Ê¥â¥ó¥¹¥¿¡¼¤Ë80¤Î¥À¥á¡¼¥¸¤òÍ¿¤¨¤ë¡£
3151 D:$It probes all monsters' alignment, HP, AC, speed, current experience and
3152 D:$true character in sight when you use it.
3153 D:¤½¤ì¤Ï»È¤¦¤È»ë³¦Æâ¤Î¥â¥ó¥¹¥¿¡¼¤Î°À¡¦HP¡¦AC¡¦¥¹¥Ô¡¼¥É¡¦¸½ºß¤Î·Ð¸³ÃÍ¡¦ÀµÂΤò
3163 D:$It darkens nearby area or current room and blinds you when you use it.
3164 D:¤½¤ì¤Ï»È¤¦¤È¼«Ê¬¤Î¼þ°Ï¤â¤·¤¯¤ÏÉô²°Á´ÂΤ¬°Å°Ç¤ËÊñ¤Þ¤ì¡¢ÌÕÌܤˤʤ롣
3173 D:$It removes all monsters of the specified symbol from current dungeon level
3174 D:$unless resisted when you use it.
3175 D:¤½¤ì¤Ï»È¤¦¤È»ØÄꤷ¤¿Ê¸»ú¤Î¥â¥ó¥¹¥¿¡¼¤ò¸½ºß¤Î³¬¤«¤é¾Ã¤·µî¤ë¡£Äñ¹³¤µ¤ì¤ë¤È
3185 D:$It does 150 damage to all monsters in sight when you use it.
3186 D:¤½¤ì¤Ï»È¤¦¤È»ë³¦Æâ¤Î¥â¥ó¥¹¥¿¡¼¤Ë150¤Î¥À¥á¡¼¥¸¤òÍ¿¤¨¤ë¡£
3195 D:$It restores mana to full, restores your intelligence and cures berserk when
3197 D:¤½¤ì¤Ï»È¤¦¤ÈËâÎϤ¬ºÇÂç¤Þ¤Ç²óÉü¤·¡¢ÃÎǽ¤ò²óÉü¤·¡¢¶¸Àï»Î²½¤òÌþ¤¹¡£
3206 D:$It identifies an item when you use it.
3207 D:¤½¤ì¤Ï»È¤¦¤È1¸Ä¤Î¥¢¥¤¥Æ¥à¤ò´ÕÄꤹ¤ë¡£
3216 D:$It does 150 damage to all evil monsters in sight, gives temporary
3217 D:$protection from lesser evil creature, cures poison, stuuned, cuts, removes
3218 D:$fear and heals you 50 when you use it.
3219 D:¤½¤ì¤Ï»È¤¦¤È»ë³¦Æâ¤Î¼Ù°¤Ê¥â¥ó¥¹¥¿¡¼¤Ë150¤Î¥À¥á¡¼¥¸¤òÍ¿¤¨¡¢
3220 D:°ì»þŪ¤Ë¼å¤¤¼Ù°¤Ê¼Ô¤Î¹¶·â¤ò²óÈò¤·¤ä¤¹¤¯¤Ê¤ë·ë³¦¤òÄ¥¤ê¡¢
3221 D:ÆÇ¡¦Û¯Û°¡¦ÀÚ¤ê½ý¤òÌþ¤·¡¢¶²Éݤò¼è¤ê½ü¤¡¢ÂÎÎϤ¬50²óÉü¤¹¤ë¡£
3230 D:$It maps in the neighborhood when you use it.
3231 D:¤½¤ì¤Ï»È¤¦¤È¼«Ê¬¤Î¼þÊÕ¤ÎÃÏ·Á¤ò´¶ÃΤ¹¤ë¡£
3240 D:$It heals you 300 and cures stunned, cuts and berserk when you use it.
3241 D:¤½¤ì¤Ï»È¤¦¤ÈÂÎÎϤ¬300²óÉü¤·¡¢Û¯Û°¡¦ÀÚ¤ê½ý¡¦¶¸Àï»Î²½¤òÌþ¤¹¡£
3244 ##### Basic Books #####
3248 E:[Book of Common Prayer]
3266 E:[Book of the Unicorn]
3272 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3276 E:[Blessings of the Grail]
3282 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3286 E:[Beginner's Handbook]
3295 E:[Master Sorcerer's Handbook]
3310 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3314 E:[Grimoire of Power]
3320 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3324 N:338:& ¾®¤µ¤ÊÌÚ¤ÎÈ¢
3325 E:& Small wooden chest~
3332 N:339:& Â礤ÊÌÚ¤ÎÈ¢
3333 E:& Large wooden chest~
3340 N:340:& ¾®¤µ¤ÊÅ´¤ÎÈ¢
3341 E:& Small iron chest~
3348 N:341:& Â礤ÊÅ´¤ÎÈ¢
3349 E:& Large iron chest~
3356 N:342:& ¾®¤µ¤Ê¹ÝÅ´¤ÎÈ¢
3357 E:& Small steel chest~
3364 N:343:& Â礤ʹÝÅ´¤ÎÈ¢
3365 E:& Large steel chest~
3372 N:344:& ¤¢¤Ð¤«¤ì¤¿È¢
3380 ##### Various Stuff #####
3398 N:347:& ¿¿ï«¤Î¥é¥ó¥¿¥ó
3426 ##### Here are the Rods #####
3436 D:$It fires randomly with random attribute when you zap it.
3437 D:¤½¤ì¤Ï¿¶¤ë¤È¥é¥ó¥À¥à¤Ê1°À¤Ç¥é¥ó¥À¥à¤Ê¹¶·â¤ò¤¹¤ë¡£
3440 E:Door/Stair Location
3446 D:$It detects all doors and stairs in the neighborhood when you zap it.
3447 D:¤½¤ì¤Ï¿¶¤ë¤È¼«Ê¬¤Î¼þÊդΥɥ¢¡¦³¬Ãʤò´¶ÃΤ¹¤ë¡£
3456 D:$It detects all traps in the neighborhood when you zap it.
3457 D:¤½¤ì¤Ï¿¶¤ë¤È¼«Ê¬¤Î¼þÊդΥȥé¥Ã¥×¤ò´¶ÃΤ¹¤ë¡£
3466 D:$It probes all monsters' alignment, HP, AC, speed, current experience and
3467 D:$true character in sight when you zap it.
3468 D:¤½¤ì¤Ï¿¶¤ë¤È»ë³¦Æâ¤Î¥â¥ó¥¹¥¿¡¼¤Î°À¡¦HP¡¦AC¡¦¥¹¥Ô¡¼¥É¡¦¸½ºß¤Î·Ð¸³ÃÍ¡¦ÀµÂΤò
3478 D:$It recalls you to the town, or back into the dungeon you has entered when
3480 D:¤½¤ì¤Ï¿¶¤ë¤ÈÃϾå¤Ë¤¤¤ë»þ¤Ï¹Ô¤Ã¤¿¤³¤È¤Î¤¢¤ë¥À¥ó¥¸¥ç¥ó¤ÎºÇ¿¼³¬¤Ø¡¢
3481 D:¥À¥ó¥¸¥ç¥ó¤Ë¤¤¤ë»þ¤ÏÃϾå¤Ø¤È°ÜÆ°¤¹¤ë¡£
3483 N:355:¥¤¥ë¥ß¥Í¡¼¥·¥ç¥ó
3490 D:$It lights up nearby area or current room permanently when you zap it.
3491 D:¤½¤ì¤Ï¿¶¤ë¤È¼«Ê¬¤Î¼þ°Ï¤â¤·¤¯¤ÏÉô²°Á´ÂΤò±Êµ×¤Ë¾È¤é¤¹¡£
3500 D:$It fires a line of light when you zap it.
3501 D:¤½¤ì¤Ï¿¶¤ë¤È¸÷Àþ¤òÊü¤Ä¡£
3503 N:357:¥µ¥ó¥À¡¼¡¦¥Ü¥ë¥È
3510 D:$It fires a bolt or beam of lightning (damage: (4+level/9)d8) when you zap
3512 D:¤½¤ì¤Ï¿¶¤ë¤È¥À¥á¡¼¥¸(4+¥ì¥Ù¥ë/9)d8¤ÎÅÅ·â¤ÎÌð¤Þ¤¿¤Ï¥Ó¡¼¥à¤òÊü¤Ä¡£
3514 N:358:¥¢¥¤¥¹¡¦¥Ü¥ë¥È
3521 D:$It fires a bolt or beam of cold (damage: (5+level/8)d8) when you zap it.
3522 D:¤½¤ì¤Ï¿¶¤ë¤È¥À¥á¡¼¥¸(5+¥ì¥Ù¥ë/8)d8¤ÎÎ䵤¤ÎÌð¤Þ¤¿¤Ï¥Ó¡¼¥à¤òÊü¤Ä¡£
3524 N:359:¥Õ¥¡¥¤¥¢¡¦¥Ü¥ë¥È
3531 D:$It fires a bolt or beam of fire (damage: (7+level/6)d8) when you zap it.
3532 D:¤½¤ì¤Ï¿¶¤ë¤È¥À¥á¡¼¥¸(7+¥ì¥Ù¥ë/6)d8¤Î²Ð±ê¤ÎÌð¤Þ¤¿¤Ï¥Ó¡¼¥à¤òÊü¤Ä¡£
3534 N:360:¥Á¥§¥ó¥¸¡¦¥â¥ó¥¹¥¿¡¼
3541 D:$It changes a monster into another when you zap it.
3542 D:¤½¤ì¤Ï¿¶¤ë¤È1ÂΤΥâ¥ó¥¹¥¿¡¼¤òÊѿȤµ¤»¤ë¡£
3544 N:361:¥¹¥í¥¦¡¦¥â¥ó¥¹¥¿¡¼
3551 D:$It slows a monster down when you zap it.
3552 D:¤½¤ì¤Ï¿¶¤ë¤È1ÂΤΥâ¥ó¥¹¥¿¡¼¤ò¸ºÂ®¤µ¤»¤ë¡£
3554 N:362:¥¹¥ê¡¼¥×¡¦¥â¥ó¥¹¥¿¡¼
3561 D:$It puts a monster to sleep when you zap it.
3562 D:¤½¤ì¤Ï¿¶¤ë¤È1ÂΤΥâ¥ó¥¹¥¿¡¼¤ò̲¤é¤»¤ë¡£
3571 D:$It fires a bolt of drain life (damage: 70+3*level/2) when you zap it.
3572 D:¤½¤ì¤Ï¿¶¤ë¤È¥À¥á¡¼¥¸70+3*¥ì¥Ù¥ë/2¤ÎÀ¸Ì¿ÎϤòºï¤ëÌð¤òÊü¤Ä¡£
3574 N:364:¥Æ¥ì¥Ý¡¼¥È¡¦¥¢¥¦¥§¥¤
3581 D:$It fires a beam teleports all monsters on the line when you zap it.
3582 D:¤½¤ì¤Ï¿¶¤ë¤È¥â¥ó¥¹¥¿¡¼¤ò¥Æ¥ì¥Ý¡¼¥È¤µ¤»¤ë¥Ó¡¼¥à¤òÊü¤Ä¡£
3591 D:$It fires a beam destroys all traps on the line when you zap it.
3592 D:¤½¤ì¤Ï¿¶¤ë¤È¥È¥é¥Ã¥×¤òÇ˲õ¤¹¤ë¥Ó¡¼¥à¤òÊü¤Ä¡£
3594 N:366:¥µ¥ó¥À¡¼¡¦¥Ü¡¼¥ë
3601 D:$It fires a ball of lightning (damage: 40+level) when you zap it.
3602 D:¤½¤ì¤Ï¿¶¤ë¤È¥À¥á¡¼¥¸40+¥ì¥Ù¥ë¤ÎÅÅ·â¤Îµå¤òÊü¤Ä¡£
3604 N:367:¥¢¥¤¥¹¡¦¥Ü¡¼¥ë
3611 D:$It fires a ball of cold (damage: 50+level) when you zap it.
3612 D:¤½¤ì¤Ï¿¶¤ë¤È¥À¥á¡¼¥¸50+¥ì¥Ù¥ë¤ÎÎ䵤¤Îµå¤òÊü¤Ä¡£
3614 N:368:¥Õ¥¡¥¤¥¢¡¦¥Ü¡¼¥ë
3621 D:$It fires a ball of fire (damage: 70+level) when you zap it.
3622 D:¤½¤ì¤Ï¿¶¤ë¤È¥À¥á¡¼¥¸70+¥ì¥Ù¥ë¤Î²Ð±ê¤Îµå¤òÊü¤Ä¡£
3624 N:369:¥¢¥·¥Ã¥É¡¦¥Ü¡¼¥ë
3631 D:$It fires a ball of acid (damage: 60+level) when you zap it.
3632 D:¤½¤ì¤Ï¿¶¤ë¤È¥À¥á¡¼¥¸60+¥ì¥Ù¥ë¤Î»À¤Îµå¤òÊü¤Ä¡£
3634 N:370:¥¢¥·¥Ã¥É¡¦¥Ü¥ë¥È
3641 D:$It fires a bolt or beam of acid (damage: (6+level/7)d8) when you zap it.
3642 D:¤½¤ì¤Ï¿¶¤ë¤È¥À¥á¡¼¥¸(6+¥ì¥Ù¥ë/7)d8¤Î»À¤ÎÌð¤Þ¤¿¤Ï¥Ó¡¼¥à¤òÊü¤Ä¡£
3651 D:$It maps in the neighborhood when you zap it.
3652 D:¤½¤ì¤Ï¿¶¤ë¤È¼«Ê¬¤Î¼þÊÕ¤ÎÃÏ·Á¤ò´¶ÃΤ¹¤ë¡£
3661 D:$It identifies an item when you zap it.
3662 D:¤½¤ì¤Ï¿¶¤ë¤È1¸Ä¤Î¥¢¥¤¥Æ¥à¤ò´ÕÄꤹ¤ë¡£
3671 D:$It cures blindness, poison, confusion, stunned, cuts, hallucination and
3672 D:$berserk when you zap it.
3673 D:¤½¤ì¤Ï¿¶¤ë¤ÈÌÕÌÜ¡¦ÆÇ¡¦º®Íð¡¦Û¯Û°¡¦ÀÚ¤ê½ý¡¦¸¸³Ð¡¦¶¸Àï»Î²½¤òÌþ¤¹¡£
3682 D:$It heals you 500 and cures stunned, cuts and berserk when you zap it.
3683 D:¤½¤ì¤Ï¿¶¤ë¤ÈÂÎÎϤ¬500²óÉü¤·¡¢Û¯Û°¡¦ÀÚ¤ê½ý¡¦¶¸Àï»Î²½¤òÌþ¤¹¡£
3692 D:$It detects all traps, doors, stairs, treasures, items and monsters in the
3693 D:$neighborhood when you zap it.
3694 D:¤½¤ì¤Ï¿¶¤ë¤È¼«Ê¬¤Î¼þÊդΥȥé¥Ã¥×¡¦¥É¥¢¡¦³¬ÃÊ¡¦ºâÊõ¡¦¥¢¥¤¥Æ¥à¡¦
3695 D:¥â¥ó¥¹¥¿¡¼¤ò´¶ÃΤ¹¤ë¡£
3704 D:$It restores experience and all your stats when you zap it.
3705 D:¤½¤ì¤Ï¿¶¤ë¤È·Ð¸³ÃͤÈÁ´¥¹¥Æ¡¼¥¿¥¹¤¬²óÉü¤¹¤ë¡£
3714 D:$It hastes you temporarily when you zap it.
3715 D:¤½¤ì¤Ï¿¶¤ë¤È°ì»þŪ¤Ë²Ã®¤¹¤ë¡£
3725 D:$It does 4 damage to all monsters in sight when you zap it.
3726 D:¤½¤ì¤Ï¿¶¤ë¤È»ë³¦Æâ¤Î¥â¥ó¥¹¥¿¡¼¤Ë4¤Î¥À¥á¡¼¥¸¤òÍ¿¤¨¤ë¡£
3728 ##### Special Books (note resistances) #####
3732 E:[Call of the Wild]
3756 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3766 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3794 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3797 N:386:[¥Ï¥ë¥Þ¥²¥É¥óÂçÁ´]
3804 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3827 N:389:& Æ«´ï¤Î¤«¤±¤é
3828 E:& Shard~ of Pottery
3844 ##### Skeletons #####
3846 N:391:& Ƭ³¸¹ü¤ÎÇËÊÒ
3863 E:& Canine Skeleton~
3871 E:& Rodent Skeleton~
3886 N:396:& ¥É¥ï¡¼¥Õ¤Î¹ü
3910 ##### Additional weapon #####
3913 N:399:& ¥°¥ì¡¼¥È¡¦¥Ï¥ó¥Þ¡¼
3922 ##### Dragon Scale Mail #####
3924 N:400:¥Ö¥é¥Ã¥¯¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
3925 E:Black Dragon Scale Mail~
3932 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3934 N:401:¥Ö¥ë¡¼¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
3935 E:Blue Dragon Scale Mail~
3942 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3944 N:402:¥Û¥ï¥¤¥È¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
3945 E:White Dragon Scale Mail~
3952 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3954 N:403:¥ì¥Ã¥É¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
3955 E:Red Dragon Scale Mail~
3962 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3964 N:404:¥°¥ê¡¼¥ó¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
3965 E:Green Dragon Scale Mail~
3972 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3974 N:405:Ëü¿§¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
3975 E:Multi-Hued Dragon Scale Mail~
3981 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS
3982 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3985 N:406:¥É¥é¥´¥ó¥â¥É¥¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
3986 E:Pseudo Dragon Scale Mail~
3992 F:RES_LITE | RES_DARK |
3993 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
3995 N:407:¥í¡¼¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
3996 E:Law Dragon Scale Mail~
4002 F:RES_SOUND | RES_SHARDS |
4003 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4005 N:408:¥Ö¥í¥ó¥º¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
4006 E:Bronze Dragon Scale Mail~
4013 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4015 N:409:¥´¡¼¥ë¥É¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
4016 E:Gold Dragon Scale Mail~
4023 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4025 N:410:¥«¥ª¥¹¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
4026 E:Chaos Dragon Scale Mail~
4032 F:RES_CHAOS | RES_DISEN |
4033 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4035 N:411:¥Ð¥é¥ó¥¹¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
4036 E:Balance Dragon Scale Mail~
4042 F:RES_CHAOS | RES_DISEN | RES_SOUND | RES_SHARDS |
4043 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4045 N:412:¥Ñ¥ï¡¼¥É¥é¥´¥ó¡¦¥¹¥±¥¤¥ë¥á¥¤¥ë
4046 E:Power Dragon Scale Mail~
4052 F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS |
4053 F:RES_NETHER | RES_NEXUS | RES_CHAOS | RES_LITE | RES_DARK |
4054 F:RES_SHARDS | RES_SOUND | RES_DISEN | RES_CONF |
4055 F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4057 ## PDSM has been restored to (almost) its former glory in Zangband
4060 N:413:& ¥É¥é¥´¥ó¡¦¥Ø¥ë¥à
4067 F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD
4070 N:414:& ¥É¥é¥´¥ó¡¦¥·¡¼¥ë¥É
4077 F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD
4079 ##### Extra potions #####
4088 D:$You take 5000 damage when you quaff it.
4089 D:¤½¤ì¤Ï°û¤à¤È5000¤Î¥À¥á¡¼¥¸¤ò¼õ¤±¤ë¡£
4098 D:$You take 10d10 damage and it decreases all your stats permanently when you
4100 D:¤½¤ì¤Ï°û¤à¤È10d10¤Î¥À¥á¡¼¥¸¤ò¼õ¤±¡¢Á´¥¹¥Æ¡¼¥¿¥¹¤ÎºÇÂçÃͤ¬²¼¤¬¤ë¡£
4109 D:$You take 50d20 damage and stuns and cuts you when you quaff it.
4110 D:¤½¤ì¤Ï°û¤à¤È50d20¤Î¥À¥á¡¼¥¸¤ò¼õ¤±¡¢Û¯Û°¤ÈÀÚ¤ê½ý¤ò¼õ¤±¤ë¡£
4119 D:$It increases all your stats when you quaff it.
4120 D:¤½¤ì¤Ï°û¤à¤ÈÁ´¥¹¥Æ¡¼¥¿¥¹¤ÎºÇÂçÃͤ¬¾å¤¬¤ë¡£
4129 D:$It heals you 1200 and cures blindness, confusion, poison, stunned, cuts and
4130 D:$berserk when you quaff it.
4131 D:¤½¤ì¤Ï°û¤à¤ÈÂÎÎϤ¬1200²óÉü¤·¡¢ÌÕÌÜ¡¦º®Íð¡¦ÆÇ¡¦Û¯Û°¡¦ÀÚ¤ê½ý¡¦¶¸Àï»Î²½¤òÌþ¤¹¡£
4140 D:$It heals you 5000, restores experience and all your stats and cures
4141 D:$blindness, confusion, poison, hallucination, stunned, cuts and berserk
4142 D:$when you quaff it.
4143 D:¤½¤ì¤Ï°û¤à¤ÈÂÎÎϤ¬5000²óÉü¤·¡¢·Ð¸³ÃͤÈÁ´¥¹¥Æ¡¼¥¿¥¹¤ò²óÉü¤·¡¢ÌÕÌÜ¡¦º®Íð¡¦ÆÇ¡¦
4144 D:¸¸³Ð¡¦Û¯Û°¡¦ÀÚ¤ê½ý¡¦¶¸Àï»Î²½¤òÌþ¤¹¡£
4153 D:$It gives information about yourself when you quaff it.
4154 D:¤½¤ì¤Ï°û¤à¤È¼«Ê¬¤Ë¤Ä¤¤¤Æ¤Î¾ðÊó¤òÆÀ¤ë¡£
4163 D:$It maps, lights permanently and detects all items on the entire level,
4164 D:$increases your intelligence and wisdom, detects all traps, doors, stairs,
4165 D:$treasures in the neighborhood, identifies all items in pack and gives
4166 D:$information about yourself when you quaff it.
4167 D:¤½¤ì¤Ï°û¤à¤È¤½¤Î³¬¤ÎÃÏ·Á¤ò´°Á´¤ËÃΤ뤳¤È¤¬¤Ç¤¡¢¤½¤Î³¬Á´ÂΤ¬±Êµ×¤Ë¾È¤é¤µ¤ì¡¢
4168 D:¤½¤Î³¬Á´ÂΤΥ¢¥¤¥Æ¥à¤ò´¶ÃΤ·¡¢ÃÎǽ¡¦¸¤µ¤ÎºÇÂçÃͤò¾å¤²¡¢¼«Ê¬¤Î¼þÊÕ¤Î
4169 D:¥È¥é¥Ã¥×¡¦¥É¥¢¡¦³¬ÃÊ¡¦ºâÊõ¤ò´¶ÃΤ·¡¢»ý¤ÁʪÁ´¤Æ¤ò´ÕÄꤷ¡¢¼«Ê¬¤Ë¤Ä¤¤¤Æ¤Î¾ðÊó¤ò
4180 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4183 N:424:[¥Í¥¯¥í¥Î¥ß¥³¥ó]
4190 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4203 E:Light and Darkness Resistance
4208 F:RES_LITE | RES_DARK
4217 F:RES_NETHER | HOLD_LIFE
4239 E:Confusion Resistance
4257 E:Disenchantment Resistance
4271 F:RES_CHAOS | RES_CONF
4275 E:Blindness Resistance
4289 F:RES_DISEN | RES_POIS | HOLD_LIFE | FREE_ACT
4307 D:$It heals you 2d8, cures blindness and berserk and reduces cuts when you
4309 D:¤½¤ì¤Ï°û¤à¤ÈÂÎÎϤ¬2d8²óÉü¤·¡¢ÌÕÌÜ¡¦¶¸Àï»Î²½¤òÌþ¤·¡¢ÀÚ¤ê½ý¤òϤ餲¤ë¡£
4318 D:$It decreases your dexterity when you quaff it.
4319 D:¤½¤ì¤Ï°û¤à¤È´ïÍѤµ¤Î¸½ºßÃͤ¬²¼¤¬¤ë¡£
4328 D:$It decreases your constitution when you quaff it.
4329 D:¤½¤ì¤Ï°û¤à¤ÈÂѵ×ÎϤθ½ºßÃͤ¬²¼¤¬¤ë¡£
4331 ##### Items 440 to 444 reserved (old "fake" objects) #####
4333 ##### Items 445 to 479 reserved (old "terrain" objects) #####
4336 # The old "notice_seams" option is currently unused, but much of its
4337 # old functionality can be obtained by clever use of 'F' commands in
4338 # a pref file which define "quartz" and "magma" to look like "granite".
4340 # Note that the "player" picture does not really fit in anywhere, and I
4341 # have no idea how to go about allowing "redefinition" of that picture.
4342 # Perhaps by using "monster 0" or "object 0" or "feature 0" or even a
4343 # special "player picture" which might yield a simple way to show the
4344 # player in different colors or whatever for different "states", or even
4345 # a different picture for various "class" or "race" choices.
4348 ##### And here starts the gold/gems #####
4452 N:497:¥¢¥À¥Þ¥ó¥¿¥¤¥È
4459 ##### Objects 498 and 499 are the "Morgoth Artifacts" #####
4461 # These objects, like objects 500 to 511, are never created
4462 # without being turned into artifacts. This simplifies the
4463 # code for "killing the winner monster".
4465 N:498:& ̽³¦¤ÎÂçÅ´¾ó
4471 F:SHOW_MODS | INSTA_ART | RIDING
4473 N:499:& Ʋ¡¹¤¿¤ëÅ´´§
4474 E:& Massive Iron Crown~
4482 ##### Objects 500 to 511 are the "Special Artifacts" #####
4484 # These objects do not specify "full names" because the artifact name
4485 # is added in "obj-desc.c" based on the artifact index ("i_ptr->name1").
4487 # These objects do specify a "base name", which is used when the object
4488 # is "aware" (always true for lites)
4490 # The Lites (and the One Ring) specify "physical colors", which
4491 # over-ride the "flavor" colors, if any. Note that the "One Ring"
4492 # also has a specific check for "unknown" in which it changes its
4493 # name to "a plain gold ring". See "obj-desc.c"
4495 # Note that ALL artifacts are given "IGNORE_ACID/ELEC/FIRE/COLD",
4496 # so we do not need to specify that here.
4498 # Note that the "INSTA_ART" flag is used to prevent these objects from
4499 # being created without also turning them into artifacts. This flag
4500 # must be specified both here and in the artifact template.
4502 # The only reason for having six different "ring" templates and three
4503 # different "amulet" templates is to allow each "special artifact" to
4504 # have a different "color" and "flavor", and also to allow the use of
4505 # special "base names" (such as "Necklace").
4508 # The Phial of Galadriel -- see artifact list
4518 # The Star of Elendil -- see artifact list
4528 # The Arkenstone of Thrain -- replaced with Jewel of Judgement
4540 # The Amulet of Carlammas -- see artifact list
4542 N:503:& ¥¢¥ß¥å¥ì¥Ã¥È
4549 # The Amulet of Ingwe -- see artifact list
4551 N:504:& ¥¢¥ß¥å¥ì¥Ã¥È
4558 # The Necklace of the Dwarves -- see artifact list
4568 # The Ring of Barahir -- see artifact list
4577 # The Ring of Tulkas -- see artifact list
4586 # The Ring of Power (Narya) -- see artifact list
4595 # The Ring of Power (Nenya) -- see artifact list
4604 # The Ring of Power (Vilya) -- see artifact list
4613 # The Ring of Power (The One Ring) -- see artifact list
4623 ### Room for new objects added after 511 (Zangband 2.1.0): 512-575
4629 E:[Conjurings & Tricks]
4637 N:513:[Ëüʪ¤Î¥Ç¥Ã¥]
4638 E:[Deck of Many Things]
4653 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4656 N:515:[¥Õ¥¡¥¤¥Ö¡¦¥¨¡¼¥¹]
4663 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4669 E:[Cantrips for Beginners]
4696 E:[Manual of Mastery]
4711 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4713 #521 and 522 cannot have EASY_KNOW because they may be cursed
4723 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4727 E:Anti-Teleportation
4733 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4735 #523 cannot have EASY_KNOW because it can get random resistances
4744 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD
4745 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
4747 ##### New arms #####
4750 N:524:& ¥Ä¥ô¥¡¥¤¥Ï¥ó¥À¡¼
4770 N:526:& ¥¹¥×¥ê¥ó¥È¡¦¥á¥¤¥ë
4789 E:& Trifurcate Spear~
4795 F:SHOW_MODS | RIDING
4799 E:& Three Piece Rod~
4817 N:531:& ÌÓÈé¤Î¥¯¥í¡¼¥¯
4845 ##### New armor #####
4848 N:535:& ¥µ¥¤Èé¤è¤í¤¤
4849 E:& Rhino Hide Armour~
4857 N:536:& È饸¥ã¥±¥Ã¥È
4865 ##### New weapons #####
4928 N:543:& ¥Ö¥í¡¼¥É¡¦¥¹¥Ô¥¢
4935 F:SHOW_MODS | RIDING
4948 N:545:& ¥Õ¥é¥ó¥Ù¥ë¥¸¥å
4985 F:SHOW_MODS | RIDING
5008 N:551:& ¥Õ¥©¥·¥ã¡¼¥ë
5015 F:SHOW_MODS | RIDING
5028 N:553:& ¥Ø¥ô¥£¡¦¥é¥ó¥¹
5035 F:SHOW_MODS | RIDING
5058 N:556:& ¥ê¥ó¥°¡¦¥á¥¤¥ë
5104 E:& Stone and Hide Armour~
5130 E:& Incandescent Light~
5137 N:565:& ¥À¥¤¥ä¥â¥ó¥É¡¦¥¨¥Ã¥¸
5144 F:SHOW_MODS | VORPAL | TUNNEL
5152 D:$It makes an item into normal when you read it. In this process, extra stack
5153 D:$of the item will be destroyed.
5154 D:¤½¤ì¤ÏÆɤà¤È¥¢¥¤¥Æ¥à1¸Ä¤òÊ¤Υ¢¥¤¥Æ¥à¤ËÊѤ¨¤ë¡£Ê£¿ô¤Î¥¢¥¤¥Æ¥à¤¬¤Þ¤È¤Þ¤Ã¤Æ
5155 D:¤¤¤ë¾ì¹ç¤Ï1¸Ä¤ò»Ä¤·¤Æ²õ¤ì¤ë¡£
5158 E:& Magical Figurine~ of #
5166 E:& Wooden Statue~ of #
5174 E:& Clay Statue~ of #
5182 E:& Stone Statue~ of #
5190 E:& Iron Statue~ of #
5198 E:& Copper Statue~ of #
5206 E:& Silver Statue~ of #
5214 E:& Golden Statue~ of #
5222 E:& Ivory Statue~ of #
5229 N:576:& #¤Î¥ß¥¹¥ê¥ëÁü
5230 E:& Mithril Statue~ of #
5237 N:577:& #¤ÎÁõ¾þ¤µ¤ì¤¿Áü
5238 E:& Ornate Statue~ of #
5276 F:SHOW_MODS | DEC_MANA
5278 N:582:& ¥Õ¥§¥¢¥Î¡¼¥ë¤Î¥é¥ó¥×
5294 D:$It turns a door, rock and wall square to mud when you zap it.
5295 D:¤½¤ì¤Ï¿¶¤ë¤È¥É¥¢¤ä´äÀФäÊɤòÍϤ«¤¹¡£
5298 N:584:& ¥É¥é¥´¥ó¡¦¥°¥í¡¼¥Ö
5299 E:& Set~ of Gloves of Dragon
5305 F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD
5308 N:585:& ¥É¥é¥´¥óÈé¤Î·¤
5309 E:& Pair~ of Dragon Boots
5315 F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD
5331 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5338 F:SHOW_MODS | INSTA_ART
5356 N:591:& ¥¢¥ß¥å¥ì¥Ã¥È
5371 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5373 N:593:& ¥â¥ó¥¹¥¿¡¼¡¦¥Ü¡¼¥ë#
5389 F:SHOW_MODS | VORPAL | CURSED | HEAVY_CURSE |
5390 F:KILL_DRAGON | SLAY_DRAGON | SLAY_ANIMAL | SLAY_EVIL | VAMPIRIC |
5391 F:SLAY_UNDEAD | SLAY_DEMON | SLAY_TROLL | SLAY_GIANT | SLAY_ORC |
5392 F:BRAND_FIRE | BRAND_ELEC | BRAND_COLD | BRAND_ACID | BRAND_POIS |
5393 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | RIDING
5395 N:595:¥Í¥ª¡¦¤Ä¤è¤·¥¹¥Ú¥·¥ã¥ë
5396 E:Neo-Tsuyoshi Special
5402 D:$It cures hallucination and increases your strength and constitution
5403 D:$temporarily when you quaff it but your strength and constitution decrease
5404 D:$permanently than before when the effect expires.
5405 D:¤½¤ì¤Ï°û¤à¤È¸¸³Ð¤òÌþ¤·¡¢°ì»þŪ¤ËÏÓÎϤÈÂѵ×ÎϤ¬¾å¤¬¤ë¤¬¡¢¸ú²Ì¤¬ÀÚ¤ì¤ë¤È
5406 D:ÏÓÎϤÈÂѵ×ÎϤκÇÂçÃͤ¬°û¤àÁ°¤è¤ê¤â²¼¤¬¤ë¡£
5416 N:597:& ¥¨¥¯¥¹¥×¥ì¥¹¥«¡¼¥É
5429 F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR
5445 D:$It increases the number you can study spells when you read. If you are the
5446 D:$class can't study or don't need to study, it effects none.
5447 D:¤½¤ì¤ÏÆɤà¤È¼öʸ¤ò1¤Ä³Ø½¬¤Ç¤¤ë¤è¤¦¤Ë¤Ê¤ë¡£
5448 D:³Ø½¬¤Ç¤¤Ê¤¤¡¢¤Þ¤¿¤Ï³Ø½¬¤¹¤ëɬÍפΤʤ¤¿¦¶È¤Ç¤Ï²¿¤âµ¯¤¤Ê¤¤¡£
5456 D:$It summons a monster as your pet when you read it.
5457 D:¤½¤ì¤ÏÆɤà¤È1ÂΤΥڥåȤò¾¤´¤¹¤ë¡£
5466 N:603:¤Ä¤è¤·¥¹¥Ú¥·¥ã¥ë
5473 D:$It decreases your strength and constitution permanently and hallucinate you
5474 D:$when you quaff it.
5475 D:¤½¤ì¤Ï°û¤à¤ÈÏÓÎϤÈÂѵ×ÎϤκÇÂçÃͤ¬²¼¤¬¤ê¡¢¸¸³Ð¤Ë¿¯¤µ¤ì¤ë¡£
5477 N:604:[¿·Äï»ÒÍѶµËÜ]
5478 E:[Handbook for Pupils]
5485 N:605:[ÍÃʼԤؤÎÆ»]
5486 E:[Grade Holder's Book]
5494 E:[Note of Acting Master]
5500 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5503 E:[Spiritual Enlightenment]
5509 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5518 D:$It raises corpses and skeletons nearby you from dead and makes them your
5519 D:$pet when you use it.
5520 D:¤½¤ì¤Ï»È¤¦¤È¼«Ê¬¤Î¼þ°Ï¤Î»àÂΤä¹ü¤òÀ¸¤Ê֤餻¤Æ¥Ú¥Ã¥È¤Ë¤¹¤ë¡£
5523 E:& Levitation Stone~
5537 N:611:& Å·¾å¤Î¥¯¥í¡¼¥¯
5544 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5552 F:IGNORE_ACID | REFLECT | INSTA_ART
5560 F:INSTA_ART | SHOW_MODS
5569 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | AGGRAVATE
5593 D:$It mutates you when you quaff it. Rarely it cures all mutations.
5594 D:¤½¤ì¤Ï°û¤à¤ÈÆÍÁ³ÊÑ°Û¤òµ¯¤³¤¹¡£µ©¤ËÁ´¤Æ¤ÎÆÍÁ³ÊÑ°Û¤¬¾Ã¤¨¤ë¡£
5604 N:619:& ¹ÝÅ´¤Î¥¯¥í¥¹¥Ü¥¦¤ÎÌð
5613 N:620:& ¤ª¤â¤Á¤ã¤Î¥«¥ó¥Å¥á
5619 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5664 F:STR | DEX | CON | HIDE_TYPE
5666 N:627:& ¥Ê¥¤¥È¡¦¥·¡¼¥ë¥É
5667 E:& Knight's Shield~
5681 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5682 D:$It fires a bolt of meteor (damage: (15+level/3)d13) when you use it.
5683 D:¤½¤ì¤Ï»È¤¦¤È¥À¥á¡¼¥¸(15+¥ì¥Ù¥ë/3)d13¤Îð¨ÀФÎÌð¤òÊü¤Ä¡£
5692 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5693 D:$It produces a huge mana ball (damage of core: (300*d200)*2) centered on you
5694 D:$when you use it. If you are neither mage, high-mage, sorcerer, magiceater
5695 D:$nor blue-mage, you take 50 damage.
5696 D:¤½¤ì¤Ï»È¤¦¤ÈÃæ¿´Éô¥À¥á¡¼¥¸(300+d200)*2¤ÎµðÂç¤Ê½ã¿è¤ÊËâÎϤεå¤ò¼«Ê¬¤ò
5697 D:Ãæ¿´¤È¤·¤ÆȯÀ¸¤¹¤ë¡£¥á¥¤¥¸¡¢¥Ï¥¤=¥á¥¤¥¸¡¢¥¹¥Ú¥ë¥Þ¥¹¥¿¡¼¡¢ËâÆ»¶ñ½Ñ»Õ¡¢
5698 D:ÀÄËâÆ»»Õ¤Ç¤Ê¤±¤ì¤Ð¼«Ê¬¤â50¤Î¥À¥á¡¼¥¸¤ò¼õ¤±¤ë¡£
5700 N:630:¥Õ¥í¥¢¡¦¥ê¥»¥Ã¥È
5706 D:$It resets the dungeon level for recall spell when you read it.
5707 D:¤½¤ì¤ÏÆɤà¤È¥À¥ó¥¸¥ç¥ó¤Îµ¢´Ô³¬¤òÅþ㤷¤¿ÈÏ°ÏÆâ¤ÇÀßÄê¤Ç¤¤ë¡£
5710 E:[Apprentice Handbook]
5718 E:[Minstrel's Music]
5725 N:633:[¥ê¥ô¥§¥ó¥Ç¥ë¤Îè¶×]
5726 E:[Harps of Rivendell]
5732 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5734 N:634:[¥Ù¥ì¥ê¥¢¥ó¥É¤Î»í]
5735 E:[Lays of Beleriand]
5741 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5753 N:636:ËÁ¸±¼Ô¤Î¤¿¤á¤ÎÃæ¤Ä¹ñ¥¬¥¤¥É
5754 E:Adventurer's guide to Middle Earth
5759 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5770 E:[Yagyuu Bugeichou]
5784 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5786 N:640:[ËÌä°ìÅáή³§ÅÁ]
5787 E:[Hokusin Ittouryuu Kaiden]
5793 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5802 D:$It removes a monster from current dungeon level unless resisted when you
5804 D:¤½¤ì¤Ï»È¤¦¤È1ÂΤΥâ¥ó¥¹¥¿¡¼¤ò¸½ºß¤Î³¬¤«¤é¾Ã¤·µî¤ë¡£Äñ¹³¤µ¤ì¤ë¤È̵¸ú¡£
5813 D:$It aggravates monsters in the neighborhood when you zap it.
5814 D:¤½¤ì¤Ï¿¶¤ë¤È¼«Ê¬¤Î¼þÊդΥâ¥ó¥¹¥¿¡¼¤òÅܤ餻¤ë¡£
5817 E:& Photograph~ of #
5825 E:Magic Device Mastery
5830 F:MAGIC_MASTERY | HIDE_TYPE
5841 E:[Dark Incantations]
5849 E:[Immortal Rituals]
5863 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5872 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5880 D:$It summons a monster corresponds to your race as your pet when you read it.
5881 D:¤½¤ì¤ÏÆɤà¤È¼«Ê¬¤Î¼ï²¤ËÂбþ¤·¤¿¥â¥ó¥¹¥¿¡¼1ÂΤò¥Ú¥Ã¥È¤È¤·¤Æ¾¤´¤¹¤ë¡£
5891 N:652:& ¥¢¥ß¥å¥ì¥Ã¥È
5905 F:STEALTH | IGNORE_FIRE
5930 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
5939 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD