OSDN Git Service

Tribial Update for Vault Quest.
[hengband/hengband.git] / lib / edit / q0000004.txt
1 # q0000004.txt
2
3 # Name
4 Q:$4:N:The Vault
5 Q:4:N:Êõʪ¸Ë
6
7 # Definition
8 Q:$4:Q:3:0:0:0:30:0:0:0:6
9 Q:4:Q:3:0:0:0:30:0:0:0:6
10
11 # Random Reward (can set less than 30 items)
12 Q:$4:R:88:76:90:93:98:101:102:103:105:106:110:113:114:116:118:119:128:136:145:155:167:202:208:213:227:228
13 Q:4:R:88:76:90:93:98:101:102:103:105:106:110:113:114:116:118:119:128:136:145:155:167:202:208:213:227:228
14
15 # Description for quest
16 ?:[AND [LEQ $QUEST4 2] [EQU $QUEST_TYPE4 3]]
17 Q:$4:T:The vault was used outside the town as a minor fortress and
18 Q:$4:T:stored many valuable items.  It has since been overrun.  Please
19 Q:$4:T:find the short sword known as Sting and return it to us!
20 Q:$4:T:The moment you find the sword, your quest will be complete.
21 Q:$4:T:While the sword could be in any of the chambers, only look
22 Q:$4:T:through one at a time. The monsters here are strong and there are
23 Q:$4:T:traps to be concerned with as well.
24 Q:4:T:³¹¤Î³°¤Î¢¤Ï¾®µ¬ÌϤÊÍ׺ɤȤ·¤Æ»È¤ï¤ì¤Æ¤¤¤Æ¡¢Â¿¤¯¤Îµ®½Å¤ÊÉÊʪ¤¬
25 Q:4:T:Ãߤ¨¤é¤ì¤Æ¤¤¤Þ¤·¤¿¡£¤·¤«¤·º£¤Ç¤Ï¥â¥ó¥¹¥¿¡¼¤É¤â¤ËÀêµò¤µ¤ì¤Æ¤·¤Þ¤Ã¤Æ¤¤¤Þ¤¹¡£
26 Q:4:T:¤Þ¤ÀÃæ¤Ë¤¢¤ë¤Ï¤º¤ÎÅÁÀâ¤ÎÉð¶ñ¤ò¸«¤Ä¤±½Ð¤·¡¢²æ¡¹¤Î¸µ¤Ë»ý¤Áµ¢¤Ã¤Æ²¼¤µ¤¤¡ª
27 Q:4:T:Éð¶ñ¤ò½¦¤Ã¤¿»þÅÀ¤Ç¥¯¥¨¥¹¥ÈãÀ®¤È¤Ê¤ë¤Ç¤·¤ç¤¦¡£¤·¤«¤·¡¢¤É¤ÎÉô²°¤Ë¤¢¤ë¤«
28 Q:4:T:ʬ¤«¤é¤Ê¤¤¤Î¤Ç¡¢Éô²°¤ò°ì¤Ä¤º¤Ä¸«¤Æ¤Þ¤ï¤Ã¤Æ²¼¤µ¤¤¡£¤³¤³¤Î¥â¥ó¥¹¥¿¡¼¤Ï
29 Q:4:T:¼ê¶¯¤¯¡¢¤Þ¤¿æ«¤â¤·¤«¤±¤é¤ì¤Æ¤¤¤Þ¤¹¡£¤¯¤ì¤°¤ì¤âÃí°Õ¤·¤Æ²¼¤µ¤¤¡£
30 ?:[AND [LEQ $QUEST4 2] [EQU $QUEST_TYPE4 6]]
31 Q:$4:T:The vault was used outside the town as a minor fortress and
32 Q:$4:T:stored many valuable items.  It is now occupied by many monsters,
33 Q:$4:T:and many items are lost. However, we want to get back at least
34 Q:$4:T:the vault. Please kill all monsters in the vault.
35 Q:4:T:Ä®¤Î³°¤Î¢¤Ï¾®µ¬ÌϤÊÍ׺ɤȤ·¤Æ»È¤ï¤ì¤Æ¤¤¤Æ¡¢Â¿¤¯¤Îµ®½Å¤ÊÉÊʪ¤¬
36 Q:4:T:Ãߤ¨¤é¤ì¤Æ¤¤¤Þ¤·¤¿¡£¤·¤«¤·º£¤Ç¤Ï¥â¥ó¥¹¥¿¡¼¤É¤â¤ËÀêµò¤µ¤ì¤Æ¤·¤Þ¤Ã¤Æ¤¤¤Þ¤¹¡£
37 Q:4:T:¿¤¯¤ÎÉÊʪ¤¬¼º¤ï¤ì¤Þ¤·¤¿¤¬¡¢¤»¤á¤Æ¢¤À¤±¤Ç¤â¼è¤êÊÖ¤·¤¿¤¤¤Î¤Ç¤¹¡ª
38 Q:4:T:¢¤òÀêµò¤¹¤ë¥â¥ó¥¹¥¿¡¼¤òÁ´¤ÆÂǤÁÅݤ·¤Æ¤¯¤À¤µ¤¤¡£
39 ?:1
40
41 # Description for quest rewarding
42 ?:[AND [EQU $QUEST4 3] [EQU $QUEST_TYPE4 3]]
43 Q:$4:T:Please keep the weapon, it will aid you in your future quests.
44 Q:4:T:¤½¤ÎÉð´ï¤Ï¤ª»ý¤Á²¼¤µ¤¤¡£¤³¤ì¤«¤é¤ÎËÁ¸±¤Î½õ¤±¤Ë¤Ê¤ë¤Ç¤·¤ç¤¦¡£
45 ?:[AND [EQU $QUEST4 3] [EQU $QUEST_TYPE4 6]]
46 Q:$4:T:Please keep the items, it will aid you in your future quests.
47 Q:4:T:¢¤ÎʪÉʤϤªÎé¤Ë¤ª»ý¤Á¤¯¤À¤µ¤¤¡£¶õ¤¤¤¿Â¢¤Ï±é·à¾ì¤Ë¤·¤è¤¦¤È»×¤¤¤Þ¤¹¡£
48 ?:1
49
50 # Description for quest failed
51 ?:[AND [EQU $QUEST4 5] [EQU $QUEST_TYPE4 3]]
52 Q:$4:T:You didn't find the weapon? Well, the monsters have probably
53 Q:$4:T:carried it away.  Too bad, it would have been quiet helpful
54 Q:$4:T:in driving the evil out of our town.
55 Q:4:T:¤¢¤ÎÉð´ï¤ò¸«¤Ä¤±¤é¤ì¤Ê¤«¤Ã¤¿¤Î¤Ç¤¹¤«¡©¤ª¤½¤é¤¯¡¢¥â¥ó¥¹¥¿¡¼¤É¤â¤¬»ý¤Ã¤Æ¤¤¤Ã¤Æ
56 Q:4:T:¤·¤Þ¤Ã¤¿¤ó¤Ç¤·¤ç¤¦¤Ê¡£¤È¤Æ¤â»ÄÇ°¤Ç¤¹¡£¥¢¥ì¤Ï¤³¤Î³¹¤«¤é°­¤ò°ìÁݤ¹¤ë
57 Q:4:T:¤Î¤Ë¤È¤Æ¤âÌò¤ËΩ¤Ã¤¿¤Ç¤·¤ç¤¦¤Ë¡£
58 ?:[AND [EQU $QUEST4 5] [EQU $QUEST_TYPE4 6]]
59 Q:$4:T:Too bad, we can not get back the vault forever......?
60 Q:$4:T:¤Ê¤ó¤Æ¤³¤È¤À¡Ä¤â¤¦Â¢¤ò¼è¤êÌ᤹½Ñ¤Ï¤Ê¤¤¤Î¤«¡Ä¡©
61 ?:1
62
63 # No-teleport Floor with rewarding artifact e.g."Sting" and Death sword 
64 F:a:FLOOR:12:107:0:0:!
65
66 # No-teleport with base object of artifact e.g."Small sword" and Death sword
67 F:b:FLOOR:12:107:!
68
69 # Random monster 7 levels out of depth and on no Teleportation grid
70 F:*:FLOOR:12:*8
71
72 # Creeping adamantite coins
73 F:$:FLOOR:8:423
74 # Creeping mithril coins
75 F:m:FLOOR:8:239
76
77 # Creeping adamantite coins on Alarm Trap
78 F:1:TRAP_ALARM:8:423
79
80 # Mithril golems
81 F:2:FLOOR:8:464
82
83
84 # Chest mimic
85 F:&:FLOOR:8:353
86 # Ring mimic
87 F:=:FLOOR:8:457
88 # Scroll mimic
89 F:?:FLOOR:12:352
90 # Floor with Raal's!
91 F:0:FLOOR:12:557
92
93 # Red dragon with Object 5 levels out of depth
94 F:3:FLOOR:8:589:*5
95 # fire vortex
96 F:f:FLOOR:8:354
97 # Fire trolls
98 F:F:FLOOR:8:899
99
100
101
102 # White dragon with Object 5 levels out of depth
103 F:4:FLOOR:8:549:*5
104 # Ice trolls
105 F:I:FLOOR:8:454
106 # cold vortex
107 F:c:FLOOR:8:358
108 # White wraith
109 F:W:FLOOR:8:416
110
111
112 # Black dragon with Object 5 levels out of depth
113 F:5:FLOOR:8:592:*5
114 # water vortex
115 F:w:FLOOR:8:355
116 # Pukelman
117 F:P:FLOOR:8:398
118 # Black
119 F:x:FLOOR:8:402
120 # Stone Troll
121 F:S:FLOOR:8:401
122
123
124 # Blue dragon with Object 5 levels out of depth
125 F:6:FLOOR:8:560:*5
126 # young blUe dragon
127 F:d:FLOOR:8:459
128 # energy vortex
129 F:e:FLOOR:8:359
130 # Colbran
131 F:C:FLOOR:8:435
132 # Grave wight 
133 F:G:FLOOR:8:470
134 # sTorm giant
135 F:T:FLOOR:8:487
136
137 # Alarm Traps
138 F:^:TRAP_ALARM:12
139 # Teleport Traps
140 F:+:TRAP_TELEPORT:8
141
142 # Dungeon
143 D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
144 ?:[EQU $RANDOM4 0]
145 D:XXXXXXXXXXXXXXXXXXXXX.+b+a+b+..XXXXXXXXXXXXXXXXXXXXX
146 ?:[NOT [EQU $RANDOM4 0]]
147 D:XXXXXXXXXXXXXXXXXXXXX.+b+b+b+..XXXXXXXXXXXXXXXXXXXXX
148 ?:1
149 D:XXXXXXXXXXXXXXXXXX..*....5..S...S.XXXXXXXXXXXXXXXXXX
150 D:XXXXXXXXXXXXXXXXXX..w.$....S...m..XXXXXXXXXXXXXXXXXX
151 D:XXXXXXXXXXXXXXXXX........=.=..S....XXXXXXXXXXXXXXXXX
152 D:XXXXXXXXXXXXXXXXX..%.%.%^%^%^%.%.%.XXXXXXXXXXXXXXXXX
153 D:XXXXXXXXXXXXXXXXX..x.xm^.^.^.^m..$.XXXXXXXXXXXXXXXXX
154 D:XXXXXXXXXXXXXXXXX.x.x.^x^..P^.^.w..XXXXXXXXXXXXXXXXX
155 D:XXXXXXXXXXXXXXXXXX.x.^.^.....^.^..XXXXXXXXXXXXXXXXXX
156 D:XXXXXXXXXXXXXXXXXX..^x^2....2.^.^.XXXXXXXXXXXXXXXXXX
157 D:XXXXXXXXXXXXXXXXXXXXX...++++.$.XXXXXXXXXXXXXXXXXXXXX
158 D:XXXXXXXXXXXXXXXXXXXXXXXXXDDXXXXXXXXXXXXXXXXXXXXXXXXX
159 D:XXXXXXXXXXXXXXXXXXXXXXXXX..XXXXXXXXXXXXXXXXXXXXXXXXX
160 D:XXXXX...I.m..^.XXXXXXXXXX..XXXXXXXXXX^.T.......XXXXX
161 D:XX...%.I...I^%....XXXXXXX..XXXXXXX.e..^..d..m%C...XX
162 D:XX....%...I^%...2.XXXXXXX..XXXXXXX.2...^m...%...d.XX
163 D:X+..W..%.I^%..W...+XXXXX++++XXXXX+..G.*.^G.%.$....+X
164 ?:[EQU $RANDOM4 1]
165 D:Xb.W.W..%^%.W..c..+D....+<.+....D+...G...^%.m....6aX
166 ?:[NOT [EQU $RANDOM4 1]]
167 D:Xb.W.W..%^%.W..c..+D....+<.+....D+...G...^%.m....6bX
168 ?:[EQU $RANDOM4 2]
169 D:Xa4.W.m.?%...W....+D....+..+....D+...$.G.%=.G.C...bX
170 ?:[NOT [EQU $RANDOM4 2]]
171 D:Xb4.W.m.?%...W....+D....+..+....D+...$.G.%=.G.C...bX
172 ?:1
173 D:X+...m..%^%.W.....+XXXXX++++XXXXX+...G..%^m...d.e.+X
174 D:XX.c...%.I^%.W..2.XXXXXXX..XXXXXXX.2...%^...G.....XX
175 D:XX.W..%...I^%.....XXXXXXX..XXXXXXX....%^.d..$.C...XX
176 D:XXXXX..I...$^..XXXXXXXXXX..XXXXXXXXXX.^T.......XXXXX
177 D:XXXXXXXXXXXXXXXXXXXXXXXXX..XXXXXXXXXXXXXXXXXXXXXXXXX
178 D:XXXXXXXXXXXXXXXXXXXXXXXXXDDXXXXXXXXXXXXXXXXXXXXXXXXX
179 D:XXXXXXXXXXXXXXXXXXXXX1..++++...XXXXXXXXXXXXXXXXXXXXX
180 D:XXXXXXXXXXXXXXXXXX^1^^......f^^.m.XXXXXXXXXXXXXXXXXX
181 D:XXXXXXXXXXXXXXXXXX^^%^.2...^^2....XXXXXXXXXXXXXXXXXX
182 D:XXXXXXXXXXXXXXXXX^^0%.F..^^....%..$XXXXXXXXXXXXXXXXX
183 D:XXXXXXXXXXXXXXXXX^%%%%%^^.F.F..%...XXXXXXXXXXXXXXXXX
184 D:XXXXXXXXXXXXXXXXX1^.%?^F.F.F.%%%%%.XXXXXXXXXXXXXXXXX
185 D:XXXXXXXXXXXXXXXXX...%...m.F.F..%...XXXXXXXXXXXXXXXXX
186 D:XXXXXXXXXXXXXXXXXX..*..F.F.m...%..XXXXXXXXXXXXXXXXXX
187 D:XXXXXXXXXXXXXXXXXX...f...3...$....XXXXXXXXXXXXXXXXXX
188 ?:[EQU $RANDOM4 3]
189 D:XXXXXXXXXXXXXXXXXXXXX.+b+b+a+..XXXXXXXXXXXXXXXXXXXXX
190 ?:[NOT [EQU $RANDOM4 3]]
191 D:XXXXXXXXXXXXXXXXXXXXX.+b+b+b+..XXXXXXXXXXXXXXXXXXXXX
192 ?:1
193 D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
194
195 # Starting position
196 P:17:25