OSDN Git Service

[Refactor] #37353 箱の開閉とトラップ処理を chest.c/h に分離。 / Separate processes of chest's open...
[hengband/hengband.git] / lib / edit / q_pref.txt
1 # File: q_pref.txt
2
3 # Preferences for quest features
4
5 # F:letter:feature:cave_info:monster:object:ego:artifact:trap:special
6
7 # Permanent wall
8 F:X:PERMANENT:8
9
10 # Floor with random object
11 F:T:FLOOR:8:0:*
12
13 # Floor
14 F:.:FLOOR:8
15
16 # Door
17 F:D:CLOSED_DOOR:8
18
19 # up staircase
20 F:<:UP_STAIR:8
21
22 # Deep water
23 F:W:DEEP_WATER:8
24
25 # Shallow water
26 F:V:SHALLOW_WATER:8
27
28 # Granite wall
29 F:%:GRANITE:8
30
31 # Floor with monster (9 levels out of deep) and object (7 levels out of deep)
32 F:9:FLOOR:8:*9:*7
33
34 # Floor with monster (11 levels out of deep)
35 F:@:FLOOR:8:*11
36
37 # Random trap or object
38 # (25% chance for trap, 75% chance for object hardcoded)
39 F:*:FLOOR:8:0:*:0:0:*