4 # This file provides some macros for use with versions of Angband compiled
5 # using the "main-x11.c" (or "main-xaw.c") file.
7 # Note the use of "\e\e\e\e" (four escapes) to allow the macros to work
8 # even if the game is not yet ready for a command.
10 # Note the use of "\\." (for "run") and "\\+" (for "alter"), to make sure
11 # that the macros will work regardless of the "keymap" being used.
16 # Macro Trigger configuration
18 # T:<trigger template>:<modifiers>:<modifier name1>:<modifier name2>:....
19 # '&' in <trigger template> specifies location of modifier character.
20 # '#' in <trigger template> specifies location of key code.
22 # If <trigger template> is null string, all trigger difinition will be cleared.
24 T:&_#:NSOM:control-:shift-:alt-:mod2-
26 # T:<trigger name>:<keycode>:<keycode with shiftkey>
27 # '\' in <trigger name> is escape character.
37 T:SingleCandidate:FF3C
38 T:MultipleCandidate:FF3D
39 T:PreviousCandidate:FF3E
47 T:Hiragana_Katakana:FF27
50 T:Zenkaku_Hankaku:FF2A
352 # Control-Keypad (0-9)