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Merge commit '93f305473f880729d18b5e42067f19d2106cb2e5'
[android-x86/external-ffmpeg.git] / libavcodec / svq1enc.c
1 /*
2  * SVQ1 Encoder
3  * Copyright (C) 2004 Mike Melanson <melanson@pcisys.net>
4  *
5  * This file is part of FFmpeg.
6  *
7  * FFmpeg is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * FFmpeg is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with FFmpeg; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20  */
21
22 /**
23  * @file
24  * Sorenson Vector Quantizer #1 (SVQ1) video codec.
25  * For more information of the SVQ1 algorithm, visit:
26  *   http://www.pcisys.net/~melanson/codecs/
27  */
28
29 #include "avcodec.h"
30 #include "dsputil.h"
31 #include "hpeldsp.h"
32 #include "mpegvideo.h"
33 #include "h263.h"
34 #include "internal.h"
35 #include "libavutil/avassert.h"
36 #include "svq1.h"
37 #include "svq1enc_cb.h"
38
39
40 typedef struct SVQ1Context {
41     /* FIXME: Needed for motion estimation, should not be used for anything
42      * else, the idea is to make the motion estimation eventually independent
43      * of MpegEncContext, so this will be removed then. */
44     MpegEncContext m;
45     AVCodecContext *avctx;
46     DSPContext dsp;
47     HpelDSPContext hdsp;
48     AVFrame picture;
49     AVFrame current_picture;
50     AVFrame last_picture;
51     PutBitContext pb;
52     GetBitContext gb;
53
54     /* why ooh why this sick breadth first order,
55      * everything is slower and more complex */
56     PutBitContext reorder_pb[6];
57
58     int frame_width;
59     int frame_height;
60
61     /* Y plane block dimensions */
62     int y_block_width;
63     int y_block_height;
64
65     /* U & V plane (C planes) block dimensions */
66     int c_block_width;
67     int c_block_height;
68
69     uint16_t *mb_type;
70     uint32_t *dummy;
71     int16_t (*motion_val8[3])[2];
72     int16_t (*motion_val16[3])[2];
73
74     int64_t rd_total;
75
76     uint8_t *scratchbuf;
77 } SVQ1Context;
78
79 static void svq1_write_header(SVQ1Context *s, int frame_type)
80 {
81     int i;
82
83     /* frame code */
84     put_bits(&s->pb, 22, 0x20);
85
86     /* temporal reference (sure hope this is a "don't care") */
87     put_bits(&s->pb, 8, 0x00);
88
89     /* frame type */
90     put_bits(&s->pb, 2, frame_type - 1);
91
92     if (frame_type == AV_PICTURE_TYPE_I) {
93         /* no checksum since frame code is 0x20 */
94         /* no embedded string either */
95         /* output 5 unknown bits (2 + 2 + 1) */
96         put_bits(&s->pb, 5, 2); /* 2 needed by quicktime decoder */
97
98         i = ff_match_2uint16((void*)ff_svq1_frame_size_table,
99                              FF_ARRAY_ELEMS(ff_svq1_frame_size_table),
100                              s->frame_width, s->frame_height);
101         put_bits(&s->pb, 3, i);
102
103         if (i == 7) {
104             put_bits(&s->pb, 12, s->frame_width);
105             put_bits(&s->pb, 12, s->frame_height);
106         }
107     }
108
109     /* no checksum or extra data (next 2 bits get 0) */
110     put_bits(&s->pb, 2, 0);
111 }
112
113 #define QUALITY_THRESHOLD    100
114 #define THRESHOLD_MULTIPLIER 0.6
115
116 static int encode_block(SVQ1Context *s, uint8_t *src, uint8_t *ref,
117                         uint8_t *decoded, int stride, int level,
118                         int threshold, int lambda, int intra)
119 {
120     int count, y, x, i, j, split, best_mean, best_score, best_count;
121     int best_vector[6];
122     int block_sum[7] = { 0, 0, 0, 0, 0, 0 };
123     int w            = 2 << (level + 2 >> 1);
124     int h            = 2 << (level + 1 >> 1);
125     int size         = w * h;
126     int16_t block[7][256];
127     const int8_t *codebook_sum, *codebook;
128     const uint16_t(*mean_vlc)[2];
129     const uint8_t(*multistage_vlc)[2];
130
131     best_score = 0;
132     // FIXME: Optimize, this does not need to be done multiple times.
133     if (intra) {
134         codebook_sum   = svq1_intra_codebook_sum[level];
135         codebook       = ff_svq1_intra_codebooks[level];
136         mean_vlc       = ff_svq1_intra_mean_vlc;
137         multistage_vlc = ff_svq1_intra_multistage_vlc[level];
138         for (y = 0; y < h; y++) {
139             for (x = 0; x < w; x++) {
140                 int v = src[x + y * stride];
141                 block[0][x + w * y] = v;
142                 best_score         += v * v;
143                 block_sum[0]       += v;
144             }
145         }
146     } else {
147         codebook_sum   = svq1_inter_codebook_sum[level];
148         codebook       = ff_svq1_inter_codebooks[level];
149         mean_vlc       = ff_svq1_inter_mean_vlc + 256;
150         multistage_vlc = ff_svq1_inter_multistage_vlc[level];
151         for (y = 0; y < h; y++) {
152             for (x = 0; x < w; x++) {
153                 int v = src[x + y * stride] - ref[x + y * stride];
154                 block[0][x + w * y] = v;
155                 best_score         += v * v;
156                 block_sum[0]       += v;
157             }
158         }
159     }
160
161     best_count  = 0;
162     best_score -= (int)((unsigned)block_sum[0] * block_sum[0] >> (level + 3));
163     best_mean   = block_sum[0] + (size >> 1) >> (level + 3);
164
165     if (level < 4) {
166         for (count = 1; count < 7; count++) {
167             int best_vector_score = INT_MAX;
168             int best_vector_sum   = -999, best_vector_mean = -999;
169             const int stage       = count - 1;
170             const int8_t *vector;
171
172             for (i = 0; i < 16; i++) {
173                 int sum = codebook_sum[stage * 16 + i];
174                 int sqr, diff, score;
175
176                 vector = codebook + stage * size * 16 + i * size;
177                 sqr    = s->dsp.ssd_int8_vs_int16(vector, block[stage], size);
178                 diff   = block_sum[stage] - sum;
179                 score  = sqr - (diff * (int64_t)diff >> (level + 3)); // FIXME: 64bit slooow
180                 if (score < best_vector_score) {
181                     int mean = diff + (size >> 1) >> (level + 3);
182                     av_assert2(mean > -300 && mean < 300);
183                     mean               = av_clip(mean, intra ? 0 : -256, 255);
184                     best_vector_score  = score;
185                     best_vector[stage] = i;
186                     best_vector_sum    = sum;
187                     best_vector_mean   = mean;
188                 }
189             }
190             av_assert0(best_vector_mean != -999);
191             vector = codebook + stage * size * 16 + best_vector[stage] * size;
192             for (j = 0; j < size; j++)
193                 block[stage + 1][j] = block[stage][j] - vector[j];
194             block_sum[stage + 1] = block_sum[stage] - best_vector_sum;
195             best_vector_score   += lambda *
196                                    (+1 + 4 * count +
197                                     multistage_vlc[1 + count][1]
198                                     + mean_vlc[best_vector_mean][1]);
199
200             if (best_vector_score < best_score) {
201                 best_score = best_vector_score;
202                 best_count = count;
203                 best_mean  = best_vector_mean;
204             }
205         }
206     }
207
208     split = 0;
209     if (best_score > threshold && level) {
210         int score  = 0;
211         int offset = level & 1 ? stride * h / 2 : w / 2;
212         PutBitContext backup[6];
213
214         for (i = level - 1; i >= 0; i--)
215             backup[i] = s->reorder_pb[i];
216         score += encode_block(s, src, ref, decoded, stride, level - 1,
217                               threshold >> 1, lambda, intra);
218         score += encode_block(s, src + offset, ref + offset, decoded + offset,
219                               stride, level - 1, threshold >> 1, lambda, intra);
220         score += lambda;
221
222         if (score < best_score) {
223             best_score = score;
224             split      = 1;
225         } else {
226             for (i = level - 1; i >= 0; i--)
227                 s->reorder_pb[i] = backup[i];
228         }
229     }
230     if (level > 0)
231         put_bits(&s->reorder_pb[level], 1, split);
232
233     if (!split) {
234         av_assert1(best_mean >= 0 && best_mean < 256 || !intra);
235         av_assert1(best_mean >= -256 && best_mean < 256);
236         av_assert1(best_count >= 0 && best_count < 7);
237         av_assert1(level < 4 || best_count == 0);
238
239         /* output the encoding */
240         put_bits(&s->reorder_pb[level],
241                  multistage_vlc[1 + best_count][1],
242                  multistage_vlc[1 + best_count][0]);
243         put_bits(&s->reorder_pb[level], mean_vlc[best_mean][1],
244                  mean_vlc[best_mean][0]);
245
246         for (i = 0; i < best_count; i++) {
247             av_assert2(best_vector[i] >= 0 && best_vector[i] < 16);
248             put_bits(&s->reorder_pb[level], 4, best_vector[i]);
249         }
250
251         for (y = 0; y < h; y++)
252             for (x = 0; x < w; x++)
253                 decoded[x + y * stride] = src[x + y * stride] -
254                                           block[best_count][x + w * y] +
255                                           best_mean;
256     }
257
258     return best_score;
259 }
260
261 static int svq1_encode_plane(SVQ1Context *s, int plane,
262                              unsigned char *src_plane,
263                              unsigned char *ref_plane,
264                              unsigned char *decoded_plane,
265                              int width, int height, int src_stride, int stride)
266 {
267     int x, y;
268     int i;
269     int block_width, block_height;
270     int level;
271     int threshold[6];
272     uint8_t *src     = s->scratchbuf + stride * 16;
273     const int lambda = (s->picture.quality * s->picture.quality) >>
274                        (2 * FF_LAMBDA_SHIFT);
275
276     /* figure out the acceptable level thresholds in advance */
277     threshold[5] = QUALITY_THRESHOLD;
278     for (level = 4; level >= 0; level--)
279         threshold[level] = threshold[level + 1] * THRESHOLD_MULTIPLIER;
280
281     block_width  = (width  + 15) / 16;
282     block_height = (height + 15) / 16;
283
284     if (s->picture.pict_type == AV_PICTURE_TYPE_P) {
285         s->m.avctx                         = s->avctx;
286         s->m.current_picture_ptr           = &s->m.current_picture;
287         s->m.last_picture_ptr              = &s->m.last_picture;
288         s->m.last_picture.f.data[0]        = ref_plane;
289         s->m.linesize                      =
290         s->m.last_picture.f.linesize[0]    =
291         s->m.new_picture.f.linesize[0]     =
292         s->m.current_picture.f.linesize[0] = stride;
293         s->m.width                         = width;
294         s->m.height                        = height;
295         s->m.mb_width                      = block_width;
296         s->m.mb_height                     = block_height;
297         s->m.mb_stride                     = s->m.mb_width + 1;
298         s->m.b8_stride                     = 2 * s->m.mb_width + 1;
299         s->m.f_code                        = 1;
300         s->m.pict_type                     = s->picture.pict_type;
301         s->m.me_method                     = s->avctx->me_method;
302         s->m.me.scene_change_score         = 0;
303         s->m.flags                         = s->avctx->flags;
304         // s->m.out_format                    = FMT_H263;
305         // s->m.unrestricted_mv               = 1;
306         s->m.lambda                        = s->picture.quality;
307         s->m.qscale                        = s->m.lambda * 139 +
308                                              FF_LAMBDA_SCALE * 64 >>
309                                              FF_LAMBDA_SHIFT + 7;
310         s->m.lambda2                       = s->m.lambda * s->m.lambda +
311                                              FF_LAMBDA_SCALE / 2 >>
312                                              FF_LAMBDA_SHIFT;
313
314         if (!s->motion_val8[plane]) {
315             s->motion_val8[plane]  = av_mallocz((s->m.b8_stride *
316                                                  block_height * 2 + 2) *
317                                                 2 * sizeof(int16_t));
318             s->motion_val16[plane] = av_mallocz((s->m.mb_stride *
319                                                  (block_height + 2) + 1) *
320                                                 2 * sizeof(int16_t));
321         }
322
323         s->m.mb_type = s->mb_type;
324
325         // dummies, to avoid segfaults
326         s->m.current_picture.mb_mean   = (uint8_t *)s->dummy;
327         s->m.current_picture.mb_var    = (uint16_t *)s->dummy;
328         s->m.current_picture.mc_mb_var = (uint16_t *)s->dummy;
329         s->m.current_picture.mb_type = s->dummy;
330
331         s->m.current_picture.motion_val[0]   = s->motion_val8[plane] + 2;
332         s->m.p_mv_table                      = s->motion_val16[plane] +
333                                                s->m.mb_stride + 1;
334         s->m.dsp                             = s->dsp; // move
335         ff_init_me(&s->m);
336
337         s->m.me.dia_size      = s->avctx->dia_size;
338         s->m.first_slice_line = 1;
339         for (y = 0; y < block_height; y++) {
340             s->m.new_picture.f.data[0] = src - y * 16 * stride; // ugly
341             s->m.mb_y                  = y;
342
343             for (i = 0; i < 16 && i + 16 * y < height; i++) {
344                 memcpy(&src[i * stride], &src_plane[(i + 16 * y) * src_stride],
345                        width);
346                 for (x = width; x < 16 * block_width; x++)
347                     src[i * stride + x] = src[i * stride + x - 1];
348             }
349             for (; i < 16 && i + 16 * y < 16 * block_height; i++)
350                 memcpy(&src[i * stride], &src[(i - 1) * stride],
351                        16 * block_width);
352
353             for (x = 0; x < block_width; x++) {
354                 s->m.mb_x = x;
355                 ff_init_block_index(&s->m);
356                 ff_update_block_index(&s->m);
357
358                 ff_estimate_p_frame_motion(&s->m, x, y);
359             }
360             s->m.first_slice_line = 0;
361         }
362
363         ff_fix_long_p_mvs(&s->m);
364         ff_fix_long_mvs(&s->m, NULL, 0, s->m.p_mv_table, s->m.f_code,
365                         CANDIDATE_MB_TYPE_INTER, 0);
366     }
367
368     s->m.first_slice_line = 1;
369     for (y = 0; y < block_height; y++) {
370         for (i = 0; i < 16 && i + 16 * y < height; i++) {
371             memcpy(&src[i * stride], &src_plane[(i + 16 * y) * src_stride],
372                    width);
373             for (x = width; x < 16 * block_width; x++)
374                 src[i * stride + x] = src[i * stride + x - 1];
375         }
376         for (; i < 16 && i + 16 * y < 16 * block_height; i++)
377             memcpy(&src[i * stride], &src[(i - 1) * stride], 16 * block_width);
378
379         s->m.mb_y = y;
380         for (x = 0; x < block_width; x++) {
381             uint8_t reorder_buffer[3][6][7 * 32];
382             int count[3][6];
383             int offset       = y * 16 * stride + x * 16;
384             uint8_t *decoded = decoded_plane + offset;
385             uint8_t *ref     = ref_plane + offset;
386             int score[4]     = { 0, 0, 0, 0 }, best;
387             uint8_t *temp    = s->scratchbuf;
388
389             if (s->pb.buf_end - s->pb.buf -
390                 (put_bits_count(&s->pb) >> 3) < 3000) { // FIXME: check size
391                 av_log(s->avctx, AV_LOG_ERROR, "encoded frame too large\n");
392                 return -1;
393             }
394
395             s->m.mb_x = x;
396             ff_init_block_index(&s->m);
397             ff_update_block_index(&s->m);
398
399             if (s->picture.pict_type == AV_PICTURE_TYPE_I ||
400                 (s->m.mb_type[x + y * s->m.mb_stride] &
401                  CANDIDATE_MB_TYPE_INTRA)) {
402                 for (i = 0; i < 6; i++)
403                     init_put_bits(&s->reorder_pb[i], reorder_buffer[0][i],
404                                   7 * 32);
405                 if (s->picture.pict_type == AV_PICTURE_TYPE_P) {
406                     const uint8_t *vlc = ff_svq1_block_type_vlc[SVQ1_BLOCK_INTRA];
407                     put_bits(&s->reorder_pb[5], vlc[1], vlc[0]);
408                     score[0] = vlc[1] * lambda;
409                 }
410                 score[0] += encode_block(s, src + 16 * x, NULL, temp, stride,
411                                          5, 64, lambda, 1);
412                 for (i = 0; i < 6; i++) {
413                     count[0][i] = put_bits_count(&s->reorder_pb[i]);
414                     flush_put_bits(&s->reorder_pb[i]);
415                 }
416             } else
417                 score[0] = INT_MAX;
418
419             best = 0;
420
421             if (s->picture.pict_type == AV_PICTURE_TYPE_P) {
422                 const uint8_t *vlc = ff_svq1_block_type_vlc[SVQ1_BLOCK_INTER];
423                 int mx, my, pred_x, pred_y, dxy;
424                 int16_t *motion_ptr;
425
426                 motion_ptr = ff_h263_pred_motion(&s->m, 0, 0, &pred_x, &pred_y);
427                 if (s->m.mb_type[x + y * s->m.mb_stride] &
428                     CANDIDATE_MB_TYPE_INTER) {
429                     for (i = 0; i < 6; i++)
430                         init_put_bits(&s->reorder_pb[i], reorder_buffer[1][i],
431                                       7 * 32);
432
433                     put_bits(&s->reorder_pb[5], vlc[1], vlc[0]);
434
435                     s->m.pb = s->reorder_pb[5];
436                     mx      = motion_ptr[0];
437                     my      = motion_ptr[1];
438                     av_assert1(mx     >= -32 && mx     <= 31);
439                     av_assert1(my     >= -32 && my     <= 31);
440                     av_assert1(pred_x >= -32 && pred_x <= 31);
441                     av_assert1(pred_y >= -32 && pred_y <= 31);
442                     ff_h263_encode_motion(&s->m, mx - pred_x, 1);
443                     ff_h263_encode_motion(&s->m, my - pred_y, 1);
444                     s->reorder_pb[5] = s->m.pb;
445                     score[1]        += lambda * put_bits_count(&s->reorder_pb[5]);
446
447                     dxy = (mx & 1) + 2 * (my & 1);
448
449                     s->hdsp.put_pixels_tab[0][dxy](temp + 16,
450                                                    ref + (mx >> 1) +
451                                                    stride * (my >> 1),
452                                                    stride, 16);
453
454                     score[1] += encode_block(s, src + 16 * x, temp + 16,
455                                              decoded, stride, 5, 64, lambda, 0);
456                     best      = score[1] <= score[0];
457
458                     vlc       = ff_svq1_block_type_vlc[SVQ1_BLOCK_SKIP];
459                     score[2]  = s->dsp.sse[0](NULL, src + 16 * x, ref,
460                                               stride, 16);
461                     score[2] += vlc[1] * lambda;
462                     if (score[2] < score[best] && mx == 0 && my == 0) {
463                         best = 2;
464                         s->hdsp.put_pixels_tab[0][0](decoded, ref, stride, 16);
465                         for (i = 0; i < 6; i++)
466                             count[2][i] = 0;
467                         put_bits(&s->pb, vlc[1], vlc[0]);
468                     }
469                 }
470
471                 if (best == 1) {
472                     for (i = 0; i < 6; i++) {
473                         count[1][i] = put_bits_count(&s->reorder_pb[i]);
474                         flush_put_bits(&s->reorder_pb[i]);
475                     }
476                 } else {
477                     motion_ptr[0]                      =
478                     motion_ptr[1]                      =
479                     motion_ptr[2]                      =
480                     motion_ptr[3]                      =
481                     motion_ptr[0 + 2 * s->m.b8_stride] =
482                     motion_ptr[1 + 2 * s->m.b8_stride] =
483                     motion_ptr[2 + 2 * s->m.b8_stride] =
484                     motion_ptr[3 + 2 * s->m.b8_stride] = 0;
485                 }
486             }
487
488             s->rd_total += score[best];
489
490             for (i = 5; i >= 0; i--)
491                 avpriv_copy_bits(&s->pb, reorder_buffer[best][i],
492                                  count[best][i]);
493             if (best == 0)
494                 s->hdsp.put_pixels_tab[0][0](decoded, temp, stride, 16);
495         }
496         s->m.first_slice_line = 0;
497     }
498     return 0;
499 }
500
501 static av_cold int svq1_encode_init(AVCodecContext *avctx)
502 {
503     SVQ1Context *const s = avctx->priv_data;
504
505     ff_dsputil_init(&s->dsp, avctx);
506     ff_hpeldsp_init(&s->hdsp, avctx->flags);
507     avctx->coded_frame = &s->picture;
508
509     s->frame_width  = avctx->width;
510     s->frame_height = avctx->height;
511
512     s->y_block_width  = (s->frame_width  + 15) / 16;
513     s->y_block_height = (s->frame_height + 15) / 16;
514
515     s->c_block_width  = (s->frame_width  / 4 + 15) / 16;
516     s->c_block_height = (s->frame_height / 4 + 15) / 16;
517
518     s->avctx               = avctx;
519     s->m.avctx             = avctx;
520     s->m.picture_structure = PICT_FRAME;
521     s->m.me.temp           =
522     s->m.me.scratchpad     = av_mallocz((avctx->width + 64) *
523                                         2 * 16 * 2 * sizeof(uint8_t));
524     s->m.me.map            = av_mallocz(ME_MAP_SIZE * sizeof(uint32_t));
525     s->m.me.score_map      = av_mallocz(ME_MAP_SIZE * sizeof(uint32_t));
526     s->mb_type             = av_mallocz((s->y_block_width + 1) *
527                                         s->y_block_height * sizeof(int16_t));
528     s->dummy               = av_mallocz((s->y_block_width + 1) *
529                                         s->y_block_height * sizeof(int32_t));
530     ff_h263_encode_init(&s->m); // mv_penalty
531
532     return 0;
533 }
534
535 static int svq1_encode_frame(AVCodecContext *avctx, AVPacket *pkt,
536                              const AVFrame *pict, int *got_packet)
537 {
538     SVQ1Context *const s = avctx->priv_data;
539     AVFrame *const p     = &s->picture;
540     AVFrame temp;
541     int i, ret;
542
543     if ((ret = ff_alloc_packet2(avctx, pkt, s->y_block_width * s->y_block_height *
544                              MAX_MB_BYTES*3 + FF_MIN_BUFFER_SIZE)) < 0)
545         return ret;
546
547     if (avctx->pix_fmt != AV_PIX_FMT_YUV410P) {
548         av_log(avctx, AV_LOG_ERROR, "unsupported pixel format\n");
549         return -1;
550     }
551
552     if (!s->current_picture.data[0]) {
553         if ((ret = ff_get_buffer(avctx, &s->current_picture, 0))< 0 ||
554             (ret = ff_get_buffer(avctx, &s->last_picture, 0))   < 0) {
555             return ret;
556         }
557         s->scratchbuf = av_malloc(s->current_picture.linesize[0] * 16 * 2);
558     }
559
560     av_frame_move_ref(&temp, &s->current_picture);
561     av_frame_move_ref(&s->current_picture, &s->last_picture);
562     av_frame_move_ref(&s->last_picture, &temp);
563
564     init_put_bits(&s->pb, pkt->data, pkt->size);
565
566     *p           = *pict;
567     p->pict_type = avctx->gop_size && avctx->frame_number % avctx->gop_size ?
568                    AV_PICTURE_TYPE_P : AV_PICTURE_TYPE_I;
569     p->key_frame = p->pict_type == AV_PICTURE_TYPE_I;
570
571     svq1_write_header(s, p->pict_type);
572     for (i = 0; i < 3; i++)
573         if (svq1_encode_plane(s, i,
574                               s->picture.data[i],
575                               s->last_picture.data[i],
576                               s->current_picture.data[i],
577                               s->frame_width  / (i ? 4 : 1),
578                               s->frame_height / (i ? 4 : 1),
579                               s->picture.linesize[i],
580                               s->current_picture.linesize[i]) < 0)
581             return -1;
582
583     // avpriv_align_put_bits(&s->pb);
584     while (put_bits_count(&s->pb) & 31)
585         put_bits(&s->pb, 1, 0);
586
587     flush_put_bits(&s->pb);
588
589     pkt->size = put_bits_count(&s->pb) / 8;
590     if (p->pict_type == AV_PICTURE_TYPE_I)
591         pkt->flags |= AV_PKT_FLAG_KEY;
592     *got_packet = 1;
593
594     return 0;
595 }
596
597 static av_cold int svq1_encode_end(AVCodecContext *avctx)
598 {
599     SVQ1Context *const s = avctx->priv_data;
600     int i;
601
602     av_log(avctx, AV_LOG_DEBUG, "RD: %f\n",
603            s->rd_total / (double)(avctx->width * avctx->height *
604                                   avctx->frame_number));
605
606     av_freep(&s->m.me.scratchpad);
607     av_freep(&s->m.me.map);
608     av_freep(&s->m.me.score_map);
609     av_freep(&s->mb_type);
610     av_freep(&s->dummy);
611     av_freep(&s->scratchbuf);
612
613     for (i = 0; i < 3; i++) {
614         av_freep(&s->motion_val8[i]);
615         av_freep(&s->motion_val16[i]);
616     }
617
618     av_frame_unref(&s->current_picture);
619     av_frame_unref(&s->last_picture);
620
621     return 0;
622 }
623
624 AVCodec ff_svq1_encoder = {
625     .name           = "svq1",
626     .long_name      = NULL_IF_CONFIG_SMALL("Sorenson Vector Quantizer 1 / Sorenson Video 1 / SVQ1"),
627     .type           = AVMEDIA_TYPE_VIDEO,
628     .id             = AV_CODEC_ID_SVQ1,
629     .priv_data_size = sizeof(SVQ1Context),
630     .init           = svq1_encode_init,
631     .encode2        = svq1_encode_frame,
632     .close          = svq1_encode_end,
633     .pix_fmts       = (const enum AVPixelFormat[]) { AV_PIX_FMT_YUV410P,
634                                                      AV_PIX_FMT_NONE },
635 };