2 * Copyright (C) 2015 The Android Open Source Project
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
18 #include "utils/LinearAllocator.h"
22 #include <type_traits>
25 namespace uirenderer {
27 static void handlePoint(Rect& transformedBounds, const Matrix4& transform, float x, float y) {
29 transform.mapPoint(v.x, v.y);
30 transformedBounds.expandToCover(v.x, v.y);
33 Rect transformAndCalculateBounds(const Rect& r, const Matrix4& transform) {
34 const float kMinFloat = std::numeric_limits<float>::lowest();
35 const float kMaxFloat = std::numeric_limits<float>::max();
36 Rect transformedBounds = { kMaxFloat, kMaxFloat, kMinFloat, kMinFloat };
37 handlePoint(transformedBounds, transform, r.left, r.top);
38 handlePoint(transformedBounds, transform, r.right, r.top);
39 handlePoint(transformedBounds, transform, r.left, r.bottom);
40 handlePoint(transformedBounds, transform, r.right, r.bottom);
41 return transformedBounds;
44 void ClipBase::dump() const {
45 ALOGD("mode %d" RECT_STRING, mode, RECT_ARGS(rect));
49 * TransformedRectangle
52 TransformedRectangle::TransformedRectangle() {
55 TransformedRectangle::TransformedRectangle(const Rect& bounds,
56 const Matrix4& transform)
58 , mTransform(transform) {
61 bool TransformedRectangle::canSimplyIntersectWith(
62 const TransformedRectangle& other) const {
64 return mTransform == other.mTransform;
67 void TransformedRectangle::intersectWith(const TransformedRectangle& other) {
68 mBounds.doIntersect(other.mBounds);
71 bool TransformedRectangle::isEmpty() const {
72 return mBounds.isEmpty();
79 RectangleList::RectangleList()
80 : mTransformedRectanglesCount(0) {
83 bool RectangleList::isEmpty() const {
84 if (mTransformedRectanglesCount < 1) {
88 for (int i = 0; i < mTransformedRectanglesCount; i++) {
89 if (mTransformedRectangles[i].isEmpty()) {
96 int RectangleList::getTransformedRectanglesCount() const {
97 return mTransformedRectanglesCount;
100 const TransformedRectangle& RectangleList::getTransformedRectangle(int i) const {
101 return mTransformedRectangles[i];
104 void RectangleList::setEmpty() {
105 mTransformedRectanglesCount = 0;
108 void RectangleList::set(const Rect& bounds, const Matrix4& transform) {
109 mTransformedRectanglesCount = 1;
110 mTransformedRectangles[0] = TransformedRectangle(bounds, transform);
113 bool RectangleList::intersectWith(const Rect& bounds,
114 const Matrix4& transform) {
115 TransformedRectangle newRectangle(bounds, transform);
117 // Try to find a rectangle with a compatible transformation
119 for (; index < mTransformedRectanglesCount; index++) {
120 TransformedRectangle& tr(mTransformedRectangles[index]);
121 if (tr.canSimplyIntersectWith(newRectangle)) {
122 tr.intersectWith(newRectangle);
127 // Add it to the list if there is room
128 if (index < kMaxTransformedRectangles) {
129 mTransformedRectangles[index] = newRectangle;
130 mTransformedRectanglesCount += 1;
134 // This rectangle list is full
138 Rect RectangleList::calculateBounds() const {
140 for (int index = 0; index < mTransformedRectanglesCount; index++) {
141 const TransformedRectangle& tr(mTransformedRectangles[index]);
143 bounds = tr.transformedBounds();
145 bounds.doIntersect(tr.transformedBounds());
151 static SkPath pathFromTransformedRectangle(const Rect& bounds,
152 const Matrix4& transform) {
154 SkPath rectPathTransformed;
155 rectPath.addRect(bounds.left, bounds.top, bounds.right, bounds.bottom);
156 SkMatrix skTransform;
157 transform.copyTo(skTransform);
158 rectPath.transform(skTransform, &rectPathTransformed);
159 return rectPathTransformed;
162 SkRegion RectangleList::convertToRegion(const SkRegion& clip) const {
163 SkRegion rectangleListAsRegion;
164 for (int index = 0; index < mTransformedRectanglesCount; index++) {
165 const TransformedRectangle& tr(mTransformedRectangles[index]);
166 SkPath rectPathTransformed = pathFromTransformedRectangle(
167 tr.getBounds(), tr.getTransform());
169 rectangleListAsRegion.setPath(rectPathTransformed, clip);
172 rectRegion.setPath(rectPathTransformed, clip);
173 rectangleListAsRegion.op(rectRegion, SkRegion::kIntersect_Op);
176 return rectangleListAsRegion;
179 void RectangleList::transform(const Matrix4& transform) {
180 for (int index = 0; index < mTransformedRectanglesCount; index++) {
181 mTransformedRectangles[index].transform(transform);
190 : mMode(ClipMode::Rectangle) {
197 void ClipArea::setViewportDimensions(int width, int height) {
198 mPostViewportClipObserved = false;
199 mViewportBounds.set(0, 0, width, height);
200 mClipRect = mViewportBounds;
203 void ClipArea::setEmpty() {
205 mMode = ClipMode::Rectangle;
206 mClipRect.setEmpty();
207 mClipRegion.setEmpty();
208 mRectangleList.setEmpty();
211 void ClipArea::setClip(float left, float top, float right, float bottom) {
213 mMode = ClipMode::Rectangle;
214 mClipRect.set(left, top, right, bottom);
215 mClipRegion.setEmpty();
218 void ClipArea::clipRectWithTransform(const Rect& r, const mat4* transform,
220 if (op == SkRegion::kReplace_Op) mReplaceOpObserved = true;
221 if (!mPostViewportClipObserved && op == SkRegion::kIntersect_Op) op = SkRegion::kReplace_Op;
224 case ClipMode::Rectangle:
225 rectangleModeClipRectWithTransform(r, transform, op);
227 case ClipMode::RectangleList:
228 rectangleListModeClipRectWithTransform(r, transform, op);
230 case ClipMode::Region:
231 regionModeClipRectWithTransform(r, transform, op);
236 void ClipArea::clipRegion(const SkRegion& region, SkRegion::Op op) {
237 if (op == SkRegion::kReplace_Op) mReplaceOpObserved = true;
238 if (!mPostViewportClipObserved && op == SkRegion::kIntersect_Op) op = SkRegion::kReplace_Op;
241 mClipRegion.op(region, op);
242 onClipRegionUpdated();
245 void ClipArea::clipPathWithTransform(const SkPath& path, const mat4* transform,
247 if (op == SkRegion::kReplace_Op) mReplaceOpObserved = true;
248 if (!mPostViewportClipObserved && op == SkRegion::kIntersect_Op) op = SkRegion::kReplace_Op;
250 SkMatrix skTransform;
251 transform->copyTo(skTransform);
253 path.transform(skTransform, &transformed);
255 regionFromPath(transformed, region);
257 mClipRegion.op(region, op);
258 onClipRegionUpdated();
265 void ClipArea::enterRectangleMode() {
266 // Entering rectangle mode discards any
267 // existing clipping information from the other modes.
268 // The only way this occurs is by a clip setting operation.
269 mMode = ClipMode::Rectangle;
272 void ClipArea::rectangleModeClipRectWithTransform(const Rect& r,
273 const mat4* transform, SkRegion::Op op) {
275 if (op == SkRegion::kReplace_Op && transform->rectToRect()) {
277 transform->mapRect(mClipRect);
279 } else if (op != SkRegion::kIntersect_Op) {
281 regionModeClipRectWithTransform(r, transform, op);
285 if (transform->rectToRect()) {
287 transform->mapRect(transformed);
288 mClipRect.doIntersect(transformed);
292 enterRectangleListMode();
293 rectangleListModeClipRectWithTransform(r, transform, op);
297 * RectangleList mode implementation
300 void ClipArea::enterRectangleListMode() {
301 // Is is only legal to enter rectangle list mode from
302 // rectangle mode, since rectangle list mode cannot represent
303 // all clip areas that can be represented by a region.
304 ALOG_ASSERT(mMode == ClipMode::Rectangle);
305 mMode = ClipMode::RectangleList;
306 mRectangleList.set(mClipRect, Matrix4::identity());
309 void ClipArea::rectangleListModeClipRectWithTransform(const Rect& r,
310 const mat4* transform, SkRegion::Op op) {
311 if (op != SkRegion::kIntersect_Op
312 || !mRectangleList.intersectWith(r, *transform)) {
314 regionModeClipRectWithTransform(r, transform, op);
319 * Region mode implementation
322 void ClipArea::enterRegionMode() {
323 ClipMode oldMode = mMode;
324 mMode = ClipMode::Region;
325 if (oldMode != ClipMode::Region) {
326 if (oldMode == ClipMode::Rectangle) {
327 mClipRegion.setRect(mClipRect.toSkIRect());
329 mClipRegion = mRectangleList.convertToRegion(createViewportRegion());
330 onClipRegionUpdated();
335 void ClipArea::regionModeClipRectWithTransform(const Rect& r,
336 const mat4* transform, SkRegion::Op op) {
337 SkPath transformedRect = pathFromTransformedRectangle(r, *transform);
338 SkRegion transformedRectRegion;
339 regionFromPath(transformedRect, transformedRectRegion);
340 mClipRegion.op(transformedRectRegion, op);
341 onClipRegionUpdated();
344 void ClipArea::onClipRegionUpdated() {
345 if (!mClipRegion.isEmpty()) {
346 mClipRect.set(mClipRegion.getBounds());
348 if (mClipRegion.isRect()) {
349 mClipRegion.setEmpty();
350 enterRectangleMode();
353 mClipRect.setEmpty();
361 const ClipBase* ClipArea::serializeClip(LinearAllocator& allocator) {
362 if (!mPostViewportClipObserved) {
363 // Only initial clip-to-viewport observed, so no serialization of clip necessary
367 static_assert(std::is_trivially_destructible<Rect>::value,
368 "expect Rect to be trivially destructible");
369 static_assert(std::is_trivially_destructible<RectangleList>::value,
370 "expect RectangleList to be trivially destructible");
372 if (mLastSerialization == nullptr) {
373 ClipBase* serialization = nullptr;
375 case ClipMode::Rectangle:
376 serialization = allocator.create<ClipRect>(mClipRect);
378 case ClipMode::RectangleList:
379 serialization = allocator.create<ClipRectList>(mRectangleList);
380 serialization->rect = mRectangleList.calculateBounds();
382 case ClipMode::Region:
383 serialization = allocator.create<ClipRegion>(mClipRegion);
384 serialization->rect.set(mClipRegion.getBounds());
387 serialization->intersectWithRoot = mReplaceOpObserved;
388 // TODO: this is only done for draw time, should eventually avoid for record time
389 serialization->rect.snapToPixelBoundaries();
390 mLastSerialization = serialization;
392 return mLastSerialization;
395 inline static const RectangleList& getRectList(const ClipBase* scb) {
396 return reinterpret_cast<const ClipRectList*>(scb)->rectList;
399 inline static const SkRegion& getRegion(const ClipBase* scb) {
400 return reinterpret_cast<const ClipRegion*>(scb)->region;
403 // Conservative check for too many rectangles to fit in rectangle list.
404 // For simplicity, doesn't account for rect merging
405 static bool cannotFitInRectangleList(const ClipArea& clipArea, const ClipBase* scb) {
406 int currentRectCount = clipArea.isRectangleList()
407 ? clipArea.getRectangleList().getTransformedRectanglesCount()
409 int recordedRectCount = (scb->mode == ClipMode::RectangleList)
410 ? getRectList(scb).getTransformedRectanglesCount()
412 return currentRectCount + recordedRectCount > RectangleList::kMaxTransformedRectangles;
415 static const ClipRect sEmptyClipRect(Rect(0, 0));
417 const ClipBase* ClipArea::serializeIntersectedClip(LinearAllocator& allocator,
418 const ClipBase* recordedClip, const Matrix4& recordedClipTransform) {
420 // if no recordedClip passed, just serialize current state
421 if (!recordedClip) return serializeClip(allocator);
423 // if either is empty, clip is empty
424 if (CC_UNLIKELY(recordedClip->rect.isEmpty())|| mClipRect.isEmpty()) return &sEmptyClipRect;
426 if (!mLastResolutionResult
427 || recordedClip != mLastResolutionClip
428 || recordedClipTransform != mLastResolutionTransform) {
429 mLastResolutionClip = recordedClip;
430 mLastResolutionTransform = recordedClipTransform;
432 if (CC_LIKELY(mMode == ClipMode::Rectangle
433 && recordedClip->mode == ClipMode::Rectangle
434 && recordedClipTransform.rectToRect())) {
435 // common case - result is a single rectangle
436 auto rectClip = allocator.create<ClipRect>(recordedClip->rect);
437 recordedClipTransform.mapRect(rectClip->rect);
438 rectClip->rect.doIntersect(mClipRect);
439 rectClip->rect.snapToPixelBoundaries();
440 mLastResolutionResult = rectClip;
441 } else if (CC_UNLIKELY(mMode == ClipMode::Region
442 || recordedClip->mode == ClipMode::Region
443 || cannotFitInRectangleList(*this, recordedClip))) {
446 switch (recordedClip->mode) {
447 case ClipMode::Rectangle:
448 if (CC_LIKELY(recordedClipTransform.rectToRect())) {
449 // simple transform, skip creating SkPath
450 Rect resultClip(recordedClip->rect);
451 recordedClipTransform.mapRect(resultClip);
452 other.setRect(resultClip.toSkIRect());
454 SkPath transformedRect = pathFromTransformedRectangle(recordedClip->rect,
455 recordedClipTransform);
456 other.setPath(transformedRect, createViewportRegion());
459 case ClipMode::RectangleList: {
460 RectangleList transformedList(getRectList(recordedClip));
461 transformedList.transform(recordedClipTransform);
462 other = transformedList.convertToRegion(createViewportRegion());
465 case ClipMode::Region:
466 other = getRegion(recordedClip);
467 applyTransformToRegion(recordedClipTransform, &other);
470 ClipRegion* regionClip = allocator.create<ClipRegion>();
472 case ClipMode::Rectangle:
473 regionClip->region.op(mClipRect.toSkIRect(), other, SkRegion::kIntersect_Op);
475 case ClipMode::RectangleList:
476 regionClip->region.op(mRectangleList.convertToRegion(createViewportRegion()),
477 other, SkRegion::kIntersect_Op);
479 case ClipMode::Region:
480 regionClip->region.op(mClipRegion, other, SkRegion::kIntersect_Op);
483 // Don't need to snap, since region's in int bounds
484 regionClip->rect.set(regionClip->region.getBounds());
485 mLastResolutionResult = regionClip;
487 auto rectListClip = allocator.create<ClipRectList>(mRectangleList);
488 auto&& rectList = rectListClip->rectList;
489 if (mMode == ClipMode::Rectangle) {
490 rectList.set(mClipRect, Matrix4::identity());
493 if (recordedClip->mode == ClipMode::Rectangle) {
494 rectList.intersectWith(recordedClip->rect, recordedClipTransform);
496 const RectangleList& other = getRectList(recordedClip);
497 for (int i = 0; i < other.getTransformedRectanglesCount(); i++) {
498 auto&& tr = other.getTransformedRectangle(i);
499 Matrix4 totalTransform(recordedClipTransform);
500 totalTransform.multiply(tr.getTransform());
501 rectList.intersectWith(tr.getBounds(), totalTransform);
504 rectListClip->rect = rectList.calculateBounds();
505 rectListClip->rect.snapToPixelBoundaries();
506 mLastResolutionResult = rectListClip;
509 return mLastResolutionResult;
512 void ClipArea::applyClip(const ClipBase* clip, const Matrix4& transform) {
513 if (!clip) return; // nothing to do
515 if (CC_LIKELY(clip->mode == ClipMode::Rectangle)) {
516 clipRectWithTransform(clip->rect, &transform, SkRegion::kIntersect_Op);
517 } else if (CC_LIKELY(clip->mode == ClipMode::RectangleList)) {
518 auto&& rectList = getRectList(clip);
519 for (int i = 0; i < rectList.getTransformedRectanglesCount(); i++) {
520 auto&& tr = rectList.getTransformedRectangle(i);
521 Matrix4 totalTransform(transform);
522 totalTransform.multiply(tr.getTransform());
523 clipRectWithTransform(tr.getBounds(), &totalTransform, SkRegion::kIntersect_Op);
526 SkRegion region(getRegion(clip));
527 applyTransformToRegion(transform, ®ion);
528 clipRegion(region, SkRegion::kIntersect_Op);
532 void ClipArea::applyTransformToRegion(const Matrix4& transform, SkRegion* region) {
533 if (transform.rectToRect() && !transform.isPureTranslate()) {
534 // handle matrices with scale manually by mapping each rect
536 SkRegion::Iterator it(*region);
538 Rect rect(it.rect());
539 transform.mapRect(rect);
540 rect.snapGeometryToPixelBoundaries(true);
541 other.op(rect.left, rect.top, rect.right, rect.bottom, SkRegion::kUnion_Op);
546 // TODO: handle non-translate transforms properly!
547 region->translate(transform.getTranslateX(), transform.getTranslateY());
551 } /* namespace uirenderer */
552 } /* namespace android */