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[android-x86/frameworks-base.git] / libs / hwui / DisplayList.cpp
1 /*
2  * Copyright (C) 2013 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16
17 #include <SkCanvas.h>
18 #include <algorithm>
19
20 #include <utils/Trace.h>
21
22 #include "DamageAccumulator.h"
23 #include "Debug.h"
24 #include "DisplayList.h"
25 #include "OpDumper.h"
26 #include "RecordedOp.h"
27 #include "RenderNode.h"
28 #include "VectorDrawable.h"
29 #include "renderthread/CanvasContext.h"
30
31 namespace android {
32 namespace uirenderer {
33
34 DisplayList::DisplayList()
35         : projectionReceiveIndex(-1)
36         , stdAllocator(allocator)
37         , chunks(stdAllocator)
38         , ops(stdAllocator)
39         , children(stdAllocator)
40         , bitmapResources(stdAllocator)
41         , pathResources(stdAllocator)
42         , patchResources(stdAllocator)
43         , paints(stdAllocator)
44         , regions(stdAllocator)
45         , referenceHolders(stdAllocator)
46         , functors(stdAllocator)
47         , vectorDrawables(stdAllocator) {
48 }
49
50 DisplayList::~DisplayList() {
51     cleanupResources();
52 }
53
54 void DisplayList::cleanupResources() {
55     if (CC_UNLIKELY(patchResources.size())) {
56         ResourceCache& resourceCache = ResourceCache::getInstance();
57         resourceCache.lock();
58
59         for (size_t i = 0; i < patchResources.size(); i++) {
60             resourceCache.decrementRefcountLocked(patchResources[i]);
61         }
62
63         resourceCache.unlock();
64     }
65
66     for (size_t i = 0; i < pathResources.size(); i++) {
67         const SkPath* path = pathResources[i];
68         if (path->unique() && Caches::hasInstance()) {
69             Caches::getInstance().pathCache.removeDeferred(path);
70         }
71         delete path;
72     }
73
74     for (auto& iter : functors) {
75         if (iter.listener) {
76             iter.listener->onGlFunctorReleased(iter.functor);
77         }
78     }
79
80     patchResources.clear();
81     pathResources.clear();
82     paints.clear();
83     regions.clear();
84 }
85
86 size_t DisplayList::addChild(NodeOpType* op) {
87     referenceHolders.push_back(op->renderNode);
88     size_t index = children.size();
89     children.push_back(op);
90     return index;
91 }
92
93 void DisplayList::syncContents() {
94     for (auto& iter : functors) {
95         (*iter.functor)(DrawGlInfo::kModeSync, nullptr);
96     }
97     for (auto& vectorDrawable : vectorDrawables) {
98         vectorDrawable->syncProperties();
99     }
100 }
101
102 void DisplayList::updateChildren(std::function<void(RenderNode*)> updateFn) {
103     for (auto&& child : children) {
104         updateFn(child->renderNode);
105     }
106 }
107
108 bool DisplayList::prepareListAndChildren(TreeObserver& observer, TreeInfo& info, bool functorsNeedLayer,
109         std::function<void(RenderNode*, TreeObserver&, TreeInfo&, bool)> childFn) {
110     info.prepareTextures = info.canvasContext.pinImages(bitmapResources);
111
112     for (auto&& op : children) {
113         RenderNode* childNode = op->renderNode;
114         info.damageAccumulator->pushTransform(&op->localMatrix);
115         bool childFunctorsNeedLayer = functorsNeedLayer; // TODO! || op->mRecordedWithPotentialStencilClip;
116         childFn(childNode, observer, info, childFunctorsNeedLayer);
117         info.damageAccumulator->popTransform();
118     }
119
120     bool isDirty = false;
121     for (auto& vectorDrawable : vectorDrawables) {
122         // If any vector drawable in the display list needs update, damage the node.
123         if (vectorDrawable->isDirty()) {
124             isDirty = true;
125         }
126         vectorDrawable->setPropertyChangeWillBeConsumed(true);
127     }
128     return isDirty;
129 }
130
131 void DisplayList::output(std::ostream& output, uint32_t level) {
132     for (auto&& op : getOps()) {
133         OpDumper::dump(*op, output, level + 1);
134         if (op->opId == RecordedOpId::RenderNodeOp) {
135             auto rnOp = reinterpret_cast<const RenderNodeOp*>(op);
136             rnOp->renderNode->output(output, level + 1);
137         } else {
138             output << std::endl;
139         }
140     }
141 }
142
143 }; // namespace uirenderer
144 }; // namespace android