1 #ifndef MOF_GRAPHICS3D_HPP
2 #define MOF_GRAPHICS3D_HPP
3 #include "mof/Component3D.hpp"
4 #include "mof/SceneGraph.hpp"
5 #include "mof/Texture.hpp"
11 class Graphics3D : public Component3D , public SceneGraph {
13 typedef std::shared_ptr<Graphics3D> ptr;
14 virtual ~Graphics3D(){}
15 //virtual const mof::GraphicsUnit& getUnit() = 0;
16 virtual void setTexture(
17 unsigned int num , const std::shared_ptr<mof::Texture>& pTexture) = 0;