1 #ifndef MOF_TEXTURE_IMPL_HPP
2 #define MOF_TEXTURE_IMPL_HPP
6 #include "mof/GraphicsDevice.hpp"
10 struct mof::Texture::Impl{
11 LPDIRECT3DTEXTURE9 pTexture;
14 Impl() : pTexture(NULL) , width(0) , height(0){}
16 if(pTexture != NULL)pTexture->Release();