1 //===== rAthena Script =======================================
2 //= Guild dungeon event, Schwaltzvalt.
3 //===== By: ==================================================
5 //===== Current Version: =====================================
7 //===== Compatible With: =====================================
9 //===== Description: =========================================
10 //= Guild dungeon event, Schwaltzvalt. Retrieve Morestone's
11 //= pickaxe from Kublin.
12 //===== Additional Comments: =================================
14 //= 1.1 Changed spawn timer to 1 hour. [L0ne_w0lf]
15 //= 1.2 Added GM management function. [Euphy]
16 //============================================================
18 schg_dun01,1,1,1 script Monster Controler#sch_gd 81,{
20 donpcevent "Monster Controler1#sch::OnKill";
25 donpcevent "Monster Controler1#sch::OnEnable";
26 mapannounce "schg_dun01", "Kublin: Aargh!",bc_map,"0x99CC00";
27 mapannounce "schg_dun01", "Morestone: Stop righ there! You thief!",bc_map,"0x99CC00";
32 schg_dun01,1,2,1 script Monster Controler1#sch 81,{
34 set .@callwhere,rand(1,4);
35 if (.@callwhere == 1) {
36 monster "schg_dun01",164,236,"Kublin",1980,1,"Monster Controler1#sch::OnMyMobDead";
38 else if (.@callwhere == 2) {
39 monster "schg_dun01",172,122,"Kublin",1980,1,"Monster Controler1#sch::OnMyMobDead";
41 else if (.@callwhere == 3) {
42 monster "schg_dun01",247,159,"Kublin",1980,1,"Monster Controler1#sch::OnMyMobDead";
45 monster "schg_dun01",250,224,"Kublin",1980,1,"Monster Controler1#sch::OnMyMobDead";
50 killmonster "schg_dun01","Monster Controler1#sch::OnMyMObDead";
54 if (mobcount("schg_dun01","Monster Controler1#sch::OnMyMObDead") == 0) {
55 mapannounce "schg_dun01", "Kublin: Aargh!",bc_map,"0x99CC00";
56 mapannounce "schg_dun01", "Morestone: I thought I heard Kublin screaming!! Who is there? What happened to Kublin? Hey you!",bc_map,"0x99CC00";
57 donpcevent "Dwarf#sch_gd::OnEnable";
62 schg_dun01,194,148,5 script Dwarf#sch_gd 826,{
63 if (getcharid(2) == 0) {
65 mes "Hey did you see an ugly Goblin come by? He stole something from me!";
68 set .@chk_urquest,checkquest(2143,PLAYTIME);
69 set .@chk_yourgdname$,getguildname(getcharid(2));
70 if ($@gdeventv_s1 == 0) {
71 if ($@gdevents_s$ == "") {
73 set $@gdevents_s$,.@chk_yourgdname$;
76 mes "Please, help me!";
78 switch(select("What happened?:Nevermind.")) {
81 mes "I am Morestone and I collect rare gems.";
84 mes "In my travels, I was told that there were alot of gems in Valfreyja and Nidhoggur, so I came down here.";
85 mes "But here, the soil is very hard to dig into. Fortunately, my ^3131FFPickaxe^000000 never lets me down!";
89 mes "Yes, my beloved pickaxe!";
90 mes "I always carry it with me, you know?";
93 mes "We started working here together.";
94 mes "After a few days, we finally found something!";
96 select("Something strange??");
98 mes "No, but it was worth quite alot.";
99 mes "But we did not have much time to celebrate. Suddenly, a monster appeared that stole my pickaxe.";
100 mes "His name was^3131FFKublin^000000!";
103 mes "He stole my Pickaxe!";
104 mes "I can't live without it...";
106 if (countitem(6010) > 0) {
107 mes "[" + strcharinfo(0) + "]";
108 mes "Is this the pickaxe that you've been looking for?";
111 mes "You found my Pickaxe?";
112 mes "Show me, please!";
115 mes "Oh, my! You've returned it to me!";
116 mes "My precious pickaxe, I thought I lost you forever.";
119 mes "You are great! What guild are you from?";
120 mes "Could it be Gravity or Mercury?";
122 mes "[" + strcharinfo(0) + "]";
123 mes "I am a member of the ^3131FF"+.@chk_yourgdname$+"^.";
126 mes "Oh... That guild will receive my greatest respect.";
129 mes "Oh! My friend, I am very grateful for your help.";
130 mes "As a reward, I will tell you about a mysterious area I have discovered recently.";
132 select("A mysterious area?");
134 mes "That's right. I found it when I was digging around here.";
135 mes "It looks like it was made for some special purpose, but since there are no gems around there, I have no interest in it.";
138 mes "Instead of going there alone, I think it would be more fun to go with your friends...";
141 mes "If you want, I can take ^3131FFyou and your guild members^000000 to explore that area.";
142 mes "Do you want to go there now?";
144 switch(select("Wait! I'm not ready yet.:Let's go!")) {
147 set $@gdevents_s$,"";
149 mes "Take your time, and find a place to gather your friends.";
153 mes "Alright! Let's go.";
154 mes "If your friends visit me again later, I will guide them to that area again.";
155 mes "Don't forget, dwarves are grateful beings! Hahaha!";
156 delitem 6010,1; //Pickaxe
158 set $@gdevents_s$,.@chk_yourgdname$;
161 warp "schg_que01",103,133;
167 set $@gdevents_s$,"";
169 mes "I will tell you how to find him.";
170 mes "Kublin wears a ridiculous golden hat, It should be easy to recognise him by that.";
175 set $@gdevents_s$,"";
182 else if ($@gdevents_s$ == .@chk_yourgdname$) {
183 set .@chk_urquest1,checkquest(2144);
184 if ((.@chk_urquest1 == 0) || (.@chk_urquest1 == 1)) {
186 mes "I, Morestone, have made an alliance with the "+$@gdevents_s$+" guild.";
187 mes "Oh, you are a member.";
188 mes "Would you like to go to the mysterious area?";
190 switch(select("Let's go.:No, thanks.")) {
193 mes "I hope you enjoy yourself, my friend.";
195 warp "schg_que01",103,133;
199 mes "If you need my assistance, just ask.";
200 mes "Ah! Dont forget, I hate monsters! So I don't want to see them. It will be better if you ask for another favour.";
206 set $@gdevents_s$,.@chk_yourgdname$;
209 mes "Please, help me!";
211 switch(select("What happened?:Nevermind.")) {
214 mes "I am Morestone and I collect rare gems.";
217 mes "In my travels, I was told that there were alot of gems in Valfreyja and Nidhoggur, so I came down here.";
218 mes "But here, the soil is very hard to dig into. Fortunately, my ^3131FFPickaxe^000000 never lets me down!";
222 mes "Yes, my beloved pickaxe!";
223 mes "I always carry it with me, you know?";
226 mes "We started working here together.";
227 mes "After a few days, we finally found something!";
229 select("Something strange??");
231 mes "No, but it was worth quite alot.";
232 mes "But we did not have much time to celebrate. Suddenly, a monster appeared that stole my pickaxe.";
233 mes "His name was^3131FFKublin^000000!";
236 mes "He stole my Pickaxe!";
237 mes "I can't live without it...";
239 if (countitem(6010) > 0) {
240 mes "[" + strcharinfo(0) + "]";
241 mes "Is this the pickaxe that you've been looking for?";
244 mes "You found my Pickaxe?";
245 mes "Show me, please!";
248 mes "Oh, my! You've returned it to me!";
249 mes "My precious pickaxe, I thought I lost you forever.";
252 mes "You are great! What guild are you from?";
253 mes "Could it be Gravity or Mercury?";
255 mes "[" + strcharinfo(0) + "]";
256 mes "I am a member of the ^3131FF"+.@chk_yourgdname$+"^.";
259 mes "Oh... That guild will receive my greatest respect.";
262 mes "Oh! My friend, I am very grateful for your help.";
263 mes "As a reward, I will tell you about a mysterious area I have discovered recently.";
265 select("A mysterious area?");
267 mes "That's right. I found it when I was digging around here.";
268 mes "It looks like it was made for some special purpose, but since there are no gems around there, I have no interest in it.";
271 mes "Instead of going there alone, I think it would be more fun to go with your friends...";
274 mes "If you want, I can take ^3131FFyou and your guild members^000000 to explore that area.";
275 mes "Do you want to go there now?";
277 switch(select("Wait! I'm not ready yet.:Let's go!")) {
280 set $@gdevents_s$,"";
282 mes "Take your time, and find a place to gather your friends.";
286 mes "Alright! Let's go.";
287 mes "If your friends visit me again later, I will guide them to that area again.";
288 mes "Don't forget, dwarves are grateful beings! Hahaha!";
289 delitem 6010,1; //Pickaxe
291 set $@gdevents_s$,.@chk_yourgdname$;
294 warp "schg_que01",103,133;
300 set $@gdevents_s$,"";
302 mes "I will tell you how to find him.";
303 mes "Kublin wears a ridiculous golden hat, It should be easy to recognise him by that.";
308 set $@gdevents_s$,"";
318 mes "I, Morestone, have made an alliance with the "+$@gdevents_s$+" guild.";
319 mes "Hm, you're not a member.";
320 mes "Could you please give them my greetings?";
325 if ($@gdevents_s$ == .@chk_yourgdname$) {
326 set .@chk_urquest1,checkquest(2144);
327 if ((.@chk_urquest1 == 0) || (.@chk_urquest1 == 1)) {
329 mes "I, Morestone, have made an alliance with the "+$@gdevents_s$+" guild.";
330 mes "Oh, you are a member.";
331 mes "Would you like to go to the mysterious area?";
333 switch(select("Let's go.:No, thanks.")) {
336 mes "I hope you enjoy yourself, my friend.";
338 warp "schg_que01",103,133;
342 mes "If you need my assistance, just ask.";
343 mes "Ah! Dont forget, I hate monsters! So I don't want to see them. It will be better if you ask for another favour.";
349 set $@gdevents_s$,.@chk_yourgdname$;
352 mes "Please, help me!";
354 switch(select("What happened?:Nevermind.")) {
357 mes "I am Morestone and I collect rare gems.";
360 mes "In my travels, I was told that there were alot of gems in Valfreyja and Nidhoggur, so I came down here.";
361 mes "But here, the soil is very hard to dig into. Fortunately, my ^3131FFPickaxe^000000 never lets me down!";
365 mes "Yes, my beloved pickaxe!";
366 mes "I always carry it with me, you know?";
369 mes "We started working here together.";
370 mes "After a few days, we finally found something!";
372 select("Something strange??");
374 mes "No, but it was worth quite alot.";
375 mes "But we did not have much time to celebrate. Suddenly, a monster appeared that stole my pickaxe.";
376 mes "His name was^3131FFKublin^000000!";
379 mes "He stole my Pickaxe!";
380 mes "I can't live without it...";
382 if (countitem(6010) > 0) {
383 mes "[" + strcharinfo(0) + "]";
384 mes "Is this the pickaxe that you've been looking for?";
387 mes "You found my Pickaxe?";
388 mes "Show me, please!";
391 mes "Oh, my! You've returned it to me!";
392 mes "My precious pickaxe, I thought I lost you forever.";
395 mes "You are great! What guild are you from?";
396 mes "Could it be Gravity or Mercury?";
398 mes "[" + strcharinfo(0) + "]";
399 mes "I am a member of the ^3131FF"+.@chk_yourgdname$+"^.";
402 mes "Oh... That guild will receive my greatest respect.";
405 mes "Oh! My friend, I am very grateful for your help.";
406 mes "As a reward, I will tell you about a mysterious area I have discovered recently.";
408 select("A mysterious area?");
410 mes "That's right. I found it when I was digging around here.";
411 mes "It looks like it was made for some special purpose, but since there are no gems around there, I have no interest in it.";
414 mes "Instead of going there alone, I think it would be more fun to go with your friends...";
417 mes "If you want, I can take ^3131FFyou and your guild members^000000 to explore that area.";
418 mes "Do you want to go there now?";
420 switch(select("Wait! I'm not ready yet.:Let's go!")) {
423 set $@gdevents_s$,"";
425 mes "Take your time, and find a place to gather you friends.";
429 mes "Alright! Let's go.";
430 mes "If your friends visit me again later, I will guide them to that area again.";
431 mes "Don't forget, dwarves are grateful beings! Hahaha!";
432 delitem 6010,1; //Pickaxe
434 set $@gdevents_s$,.@chk_yourgdname$;
437 warp "schg_que01",103,133;
443 set $@gdevents_s$,"";
445 mes "I will tell you how to find him.";
446 mes "Kublin wears a ridiculous golden hat, It should be easy to recognise him by that.";
451 set $@gdevents_s$,"";
461 mes "I, Morestone, have made an alliance with the "+$@gdevents_s$+" guild.";
462 mes "Hm, you're not a member.";
463 mes "Could you please give them my greetings?";
470 disablenpc "Dwarf#sch_gd";
472 set $@gdevents_s$,"";
476 enablenpc "Dwarf#sch_gd";
480 schg_que01,100,81,3 script Pierrot Pier#sch_gd 715,{
481 specialeffect EF_POISONHIT;
482 set .@sprchg_gd,rand(1,5);
483 if (.@sprchg_gd == 1) {
484 setnpcdisplay "Pierrot Pier#sch_gd",950;
486 else if (.@sprchg_gd == 2) {
487 setnpcdisplay "Pierrot Pier#sch_gd",715;
489 else if (.@sprchg_gd == 3) {
490 setnpcdisplay "Pierrot Pier#sch_gd",714;
492 else if (.@sprchg_gd == 4) {
493 setnpcdisplay "Pierrot Pier#sch_gd",785;
496 setnpcdisplay "Pierrot Pier#sch_gd",876;
498 if (checkweight(1201,1) == 0) {
500 mes "- You're carrying too many items, -";
501 mes "- you can't receive the materials. -";
502 mes "- Please use the Kafra Services, -";
503 mes "- and come back later. -";
506 if (strcharinfo(0) == getguildmaster(getcharid(2))) {
507 if ($@gdeventv_s2 == 0) {
508 set .@que_2143,checkquest(2143,PLAYTIME);
509 if (.@que_2143 == -1) {
510 setnpcdisplay "Pierrot Pier#sch_gd",715;
511 mes "A lonely clown is juggling.";
513 mes "When looked at closely, the clown is just a puppet that looks like a human.";
515 mes "The clown stops, then starts moving in accordance to your movements, noises start to emit from it's mouth.";
517 mes "[Pierrot Pier]";
518 mes "Beep beep beep.";
519 mes "Hello, my friends!";
520 mapannounce "schg_que01", "Pierrot Pier: Beep beep beep! Hello, my friends!",bc_map,"0x99CC00";
522 mes "[Pierrot Pier]";
523 mes "I am the loyal servant of Gergath, and I have finally received my orders.";
524 mes "I am happy to hear all the laughter, but without my master's permission, I can't do anything.";
525 mapannounce "schg_que01", "Pierrot Pier: I am happy to hear all the laughter, but without my master's permission, I can't do anything.",bc_map,"0x99CC00";
527 mes "[Pierrot Pier]";
528 mes "Did you get permission from Gergath?";
529 mapannounce "schg_que01", "Pierrot Pier: Did you get permission from Gergath?",bc_map,"0x99CC00";
531 switch(select("I need to check that.:No.")) {
533 mes "[Pierrot Pier]";
534 mes "Please give me the palm of your hand.";
535 mapannounce "schg_que01", "Pierrot Pier: Please give me the palm of your hand.",bc_map,"0x99CC00";
537 mes "[Pierrot Pier]";
539 mapannounce "schg_que01", "Pierrot Pier: Let me see...",bc_map,"0x99CC00";
542 mes "[Pierrot Pier]";
544 mapannounce "schg_que01", "Pierrot Pier: Hm...",bc_map,"0x99CC00";
547 mes "[Pierrot Pier]";
548 mes "Okay, I see...";
549 mapannounce "schg_que01", "Pierrot Pier: Okay, I see...",bc_map,"0x99CC00";
552 mes "[Pierrot Pier]";
554 mapannounce "schg_que01", "Pierrot Pier: Indeed...",bc_map,"0x99CC00";
557 mes "[Pierrot Pier]";
558 mes "Verification completed!";
559 mapannounce "schg_que01", "Pierrot Pier: Verification completed!",bc_map,"0x99CC00";
563 mes "[Pierrot Pier]";
564 mes "Hm? that's right.";
565 mes "When is that person coming? I am very bored~!";
568 mes "[Pierrot Pier]";
569 mes "^3131FF<You're someone who can only think about nonsense everyday, you have no focus at all.>^000000";
570 mapannounce "schg_que01", "Pierrot Pier: <You're someone who can only think about nonsense everyday, you have no focus at all.>",bc_map,"0x99CC00";
573 mes "[Pierrot Pier]";
574 mes "Hm? You don't think so?";
575 mapannounce "schg_que01", "Pierrot Pier: Hm? You don't think so?",bc_map,"0x99CC00";
578 mes "[Pierrot Pier]";
579 mes "Haha, I'm just kidding. Beep beep.";
580 mes "Ah, you are the one my master speaks of.";
581 mapannounce "schg_que01", "Pierrot Pier: Haha, I'm just kidding. Beep beep. You are the one my master speaks of.",bc_map,"0x99CC00";
583 mes "[Pierrot Pier]";
584 mes "Come, the Gergath has left a message for you.";
585 mes "It's a bit old, but it should still be legible.";
587 mes "[Pierrot Pier]";
588 mes "Alright, let's begin!";
590 donpcevent "Gergath#sch_gd::OnEnable";
593 else if ((.@que_2143 == 0) || (.@que_2143 == 1)) {
594 mes "[Pierrot Pier]";
595 mes "Let's talk after I finished reading my master's message. Beep beep.";
599 mes "[Pierrot Pier]";
600 mes "My master Gergath sincerely wishes you joy for you and your family everyday.";
602 mes "[Pierrot Pier]";
603 mes "Alright, would you like to play the game Gergath has prepared for you?";
605 switch(select("Game instructions.:Skip instructions.:Refuse game.")) {
607 mes "[Pierrot Pier]";
608 mes "The game prepared by my master is very unique, yet simple and fun!";
609 mapannounce "schg_que01", "Pierrot Pier: The game prepared by my lord is very unique, yet simple and fun!",bc_map,"0x99CC00";
611 mes "[Pierrot Pier]";
612 mes "It's called \"Find the Treasure Map\"!!";
613 mapannounce "schg_que01", "Pierrot Pier: It's called \"Find the Treasure Map\"!!",bc_map,"0x99CC00";
615 mes "[Pierrot Pier]";
616 mes "Do you see this large and green field? Beep, beep?";
617 mes "I will show you the most incredible magic here.";
618 mes "I will turn this place very white. Veeery white!";
619 mapannounce "schg_que01", "Pierrot Pier: I will turn this place very white. Veeery white!",bc_map,"0x99CC00";
621 mes "[Pierrot Pier]";
622 mes "The game instruction is just to find the treasure map within the time limit.";
623 mes "Sounds easy, right?";
624 mapannounce "schg_que01", "Pierrot Pier: The game instruction is just to find the treasure map within the time limit. ounds easy, right?",bc_map,"0x99CC00";
631 mes "[Pierrot Pier]";
632 mes "Oh, you don't want to play?";
635 mes "[Pierrot Pier]";
636 mes "Okay, I'm ready to begin.";
637 mes "Shall we start? Beep, beep?";
639 switch(select("No.:Start.")) {
641 mes "[Pierrot Pier]";
642 mes "Let me know when you are ready.";
645 mes "[Pierrot Pier]";
646 mes "Alright! Let us begin!";
648 mes "[Pierrot Pier]";
649 mes "Ladies, and gentlemen.";
650 mapannounce "schg_que01", "Pierrot Pier: Ladies, and gentlemen.",bc_map,"0x99CC00";
652 mes "[Pierrot Pier]";
653 mes "Who will find the treasure map in this white world?";
654 mapannounce "schg_que01", "Pierrot Pier: Who will find the treasure map in this white world?",bc_map,"0x99CC00";
656 mes "[Pierrot Pier]";
657 mes "Amongst all of you, who shall be the lucky one?";
658 mapannounce "schg_que01", "Pierrot Pier: Amongst all of you, who shall be the lucky one?",bc_map,"0x99CC00";
660 mes "[Pierrot Pier]";
661 mes "Let the game.. Begin!";
662 mapannounce "schg_que01", "Pierrot Pier: Let the game.. Begin!",bc_map,"0x99CC00";
664 donpcevent "Controller#gdevent_s::Ongame_start";
670 else if ($@gdeventv_s2 == 1) {
671 mes "[Pierrot Pier]";
672 mes "Did you find the treasure map?";
673 mes "Show me what you have in your hands! Beep, beep!";
675 mes "[Pierrot Pier]";
678 if (countitem(6031) > 0) {
679 donpcevent "Controller#gdevent_s::OnStop";
681 donpcevent "eff_mvp#sch_gd::Onmvp";
682 mes "[Pierrot Pier]";
685 mes "What a success~!!";
686 mapannounce "schg_que01", "Pierrot Pier: Wow~~!! Success~!! What a success~!!",bc_map,"0x99CC00";
687 delitem 6031,1; //Glitering_PaperB
691 if (countitem(6030) > 0) {
692 mes "[Pierrot Pier]";
693 mes "Ahh, what a shame, it seems like you haven't found the treasure map yet.";
694 mes "Quickly! Your time is running out! Hurry up!";
698 mes "[Pierrot Pier]";
699 mes "I don't see anything. Have you even started yet? Beep?";
700 mes "Hehe, while you're talking to me, the time is slowly ticking away~";
705 else if ($@gdeventv_s2 == 2) {
706 mes "[Pierrot Pier]";
707 mes "Wah, why is it like this~!!";
708 mes "Not enough? But this makes the game fun, no? Hahaha!";
710 mes "[Pierrot Pier]";
711 mes "What did you think?";
713 switch(select("It was pretty hard.:I should've been successful...")) {
715 mes "[Pierrot Pier]";
716 mes "It's like trying to find a needle in a haystack!";
717 mes "It's hard, but if you find it, it's worth ten times the effort. Beep, beep.";
721 mes "[Pierrot Pier]";
722 mes "Aaah~! Time is gold.";
723 mes "Precious time goes by so fast.";
727 mes "[Pierrot Pier]";
728 mes "I, Pierrot Piere, am not a heartless clown! Beep beep.";
729 mapannounce "schg_que01", "Pierrot Pier: I, Pierrot Piere, am not a heartless clown! Beep beep.",bc_map,"0x99CC00";
731 mes "[Pierrot Pier]";
732 mes "Your success is my happiness!";
733 mes "I'll give you one more chance. How's that? Beep?";
734 mapannounce "schg_que01", "Pierrot Pier: I'll give you one more chance. How's that? Beep?",bc_map,"0x99CC00";
736 mes "[Pierrot Pier]";
737 mes "Okay, I'm ready to begin.";
738 mes "Shall we start? Beep, beep?";
739 mapannounce "schg_que01", "Pierrot Pier: Okay, I'm ready to begin. Shall we start? Beep, beep?",bc_map,"0x99CC00";
741 switch(select("No.:Start.")) {
743 mes "[Pierrot Pier]";
744 mes "Let me know when you are ready.";
747 mes "[Pierrot Pier]";
748 mes "Alright! Let us begin!";
750 mes "[Pierrot Pier]";
751 mes "Ladies, and gentlemen.";
752 mapannounce "schg_que01", "Pierrot Pier: Ladies, and gentlemen.",bc_map,"0x99CC00";
754 mes "[Pierrot Pier]";
755 mes "Who will find the treasure map in this white world?";
756 mapannounce "schg_que01", "Pierrot Pier: Who will find the treasure map in this white world?",bc_map,"0x99CC00";
758 mes "[Pierrot Pier]";
759 mes "Amongst all of you, who shall be the lucky one?";
760 mapannounce "schg_que01", "Pierrot Pier: Amongst all of you, who shall be the lucky one?",bc_map,"0x99CC00";
762 mes "[Pierrot Pier]";
763 mes "Let the game.. Begin!";
764 mapannounce "schg_que01", "Pierrot Pier: Let the game.. Begin!",bc_map,"0x99CC00";
765 set $@gdeventv_s2,10;
766 donpcevent "Controller#gdevent_s::Ongame_start";
770 else if ($@gdeventv_s2 == 3) {
771 set .@que_2143,checkquest(2143);
772 if (.@que_2143 == 3) {
775 mes "[Pierrot Pier]";
776 mes "How did you do it?";
777 mapannounce "schg_que01", "Pierrot Pier: How did you do it?",bc_map,"0x99CC00";
779 mes "[Pierrot Pier]";
780 mes "You managed to find a needle in a haystack!";
782 mapannounce "schg_que01", "Pierrot Pier: You managed to find a needle in a haystack! Amazing!!",bc_map,"0x99CC00";
784 mes "[Pierrot Pier]";
785 mes "You've completeled an unbelievable task, I will give you the wonderful gift master has prepared!! Ha!";
786 mapannounce "schg_que01", "Pierrot Pier: You've completeled an unbelievable task, I will give you the wonderful gift my master has prepared!! Ha!",bc_map,"0x99CC00";
787 mapannounce "schg_que01", "Pierrot Pier: Here, take Pierre's Treasure Boxes.",bc_map,"0x99CC00";
788 donpcevent "eff_mvp#sch_gd::Onmvp";
790 getitem 14596,10; //Pierre_Treasurebox
793 else if ($@gdeventv_s2 == 4) {
794 mes "[Pierrot Pier]";
795 mes "Incredible! Unbelievable! Beep beep!";
798 else if ($@gdeventv_s2 == 5) {
799 mapannounce "schg_que01", "Pierrot Pier: Seeing your smiles, makes Pierrot feel very happy~ See you next time!",bc_map,"0x99CC00";
800 mes "[Pierrot Pier]";
801 mes "Did you have fun?";
803 mes "[Pierrot Pier]";
804 mes "Seeing your smiles, makes Pierrot feel very happy~";
806 mes "[Pierrot Pier]";
807 mes "I hope to see you again very soon, I must go back to being a doll now.";
808 mes "See you next time!";
813 mes "[Pierrot Pier]";
814 mes "Did you find the treasure map?";
815 mes "Show me what you have in your hands! Beep, beep!";
817 mes "[Pierrot Pier]";
820 if (countitem(6031) > 0) {
821 donpcevent "Controller#gdevent_s::OnStop";
823 donpcevent "eff_mvp#sch_gd::Onmvp";
824 mes "[Pierrot Pier]";
827 mes "What a success~!!";
828 delitem 6031,1; //Glitering_PaperB
832 if (countitem(6030) > 0) {
833 mes "[Pierrot Pier]";
834 mes "Ahh, what a shame, it seems like you haven't found the treasure map yet.";
835 mes "Quickly! Your time is running out! Hurry up!";
839 mes "[Pierrot Pier]";
840 mes "I don't see anything. Have you even started yet? Beep?";
841 mes "Hehe, while you're talking to me, the time is slowly ticking away~";
848 if ($@gdeventv_s2 == 0) {
849 setnpcdisplay "Pierrot Pier#sch_gd",715;
850 mes "A lonely clown is juggling.";
852 mes "When looked at closely, the clown is just a puppet that looks like a human.";
854 mes "The clown stops, then starts moving in accordance to your movements, noises start to emit from it's mouth.";
856 mes "[Pierrot Pier]";
857 mes "Beep beep beep.";
858 mes "Hello, my friends!";
859 mapannounce "schg_que01", "Pierrot Pier: Beep beep beep! Hello, my friends!",bc_map,"0x99CC00";
861 mes "[Pierrot Pier]";
862 mes "I am the loyal servant of Gergath, and I have finally received my orders.";
863 mes "I am happy to hear all the laughter, but without my master's permission, I can't do anything.";
864 mapannounce "schg_que01", "Pierrot Pier: I am happy to hear all the laughter, but without my master's permission, I can't do anything.",bc_map,"0x99CC00";
866 mes "[Pierrot Pier]";
867 mes "Did you get permission from the Gergath?";
868 mapannounce "schg_que01", "Pierrot Pier: Did you get permission from Gergath?",bc_map,"0x99CC00";
870 switch(select("I need to check that.:No.")) {
872 mes "[Pierrot Pier]";
873 mes "Please give me the palm of your hand.";
874 mapannounce "schg_que01", "Pierrot Pier: Please give me the palm of your hand.",bc_map,"0x99CC00";
876 mes "[Pierrot Pier]";
878 mapannounce "schg_que01", "Pierrot Pier: Let me see...",bc_map,"0x99CC00";
881 mes "[Pierrot Pier]";
883 mapannounce "schg_que01", "Pierrot Pier: Hm...",bc_map,"0x99CC00";
886 mes "[Pierrot Pier]";
887 mes "Okay, I see...";
888 mapannounce "schg_que01", "Pierrot Pier: Okay, I see...",bc_map,"0x99CC00";
891 mes "[Pierrot Pier]";
893 mapannounce "schg_que01", "Pierrot Pier: Indeed...",bc_map,"0x99CC00";
896 mes "[Pierrot Pier]";
897 mes "Verification completed!";
898 mapannounce "schg_que01", "Pierrot Pier: Verification completed!",bc_map,"0x99CC00";
902 mes "[Pierrot Pier]";
903 mes "Hm? that's right.";
904 mes "When is that person coming? I am very bored~!";
908 mes "[Pierrot Pier]";
909 mes "^3131FF<Although you're a weirdo, you seem to be very dedicated>^000000. Beep beep.";
912 mes "[Pierrot Pier]";
913 mes "Hm? You don't think so?";
915 mes "[Pierrot Pier]";
916 mes "The one my lord appointed is ^3131FF< someone who leads many people >^000000. Beep.";
918 mes "[Pierrot Pier]";
919 mes "Pierrot wants to be someone like that, too. Beep.";
922 else if ($@gdeventv_s2 == 1) {
923 mes "[Pierrot Pier]";
924 mes "Did you find the treasure map?";
925 mes "Show me what you have in your hands! Beep, beep!";
927 mes "[Pierrot Pier]";
930 if (countitem(6031) > 0) {
931 donpcevent "Controller#gdevent_s::OnStop";
933 donpcevent "eff_mvp#sch_gd::Onmvp";
934 mes "[Pierrot Pier]";
937 mes "What a success~!!";
938 mapannounce "schg_que01", "Pierrot Pier: Wow~~!! Success~!! What a success~!!",bc_map,"0x99CC00";
939 delitem 6031,1; //Glitering_PaperB
943 if (countitem(6030) > 0) {
944 mes "[Pierrot Pier]";
945 mes "Ahh, what a shame, it seems like you haven't found the treasure map yet.";
946 mes "Quickly! Your time is running out! Hurry up!";
950 mes "[Pierrot Pier]";
951 mes "I don't see anything. Have you even started yet? Beep?";
952 mes "Hehe, while you're talking to me, the time is slowly ticking away~";
957 else if ($@gdeventv_s2 == 2) {
958 mes "[Pierrot Pier]";
959 mes "Wah, why is it like this~!!";
960 mes "Not enough? But this makes the game fun, no? Hahaha!";
963 else if ($@gdeventv_s2 == 3) {
964 mes "[Pierrot Pier]";
965 mes "Congratulations, you have succeeded!";
966 mes "I will talk to your leader about other details.";
969 else if ($@gdeventv_s2 == 4) {
970 mes "[Pierrot Pier]";
971 mes "Incredible! Unbelievable! Beep beep!";
974 else if ($@gdeventv_s2 == 5) {
975 mes "[Pierrot Pier]";
976 mes "Did you have fun?";
978 mes "[Pierrot Pier]";
979 mes "Seeing your smiles, makes Pierrot feel very happy~";
981 mes "[Pierrot Pier]";
982 mes "I hope to see you again very soon, I must go back to being a doll now.";
983 mes "See you next time!";
987 mes "[Pierrot Pier]";
988 mes "Did you find the treasure?";
989 mes "Show me that thing you are holding, now!";
991 mes "[Pierrot Pier]";
994 if (countitem(6031) > 0) {
995 donpcevent "Controller#gdevent_s::OnStop";
997 donpcevent "eff_mvp#sch_gd::Onmvp";
998 mes "[Pierrot Pier]";
1001 mes "What a success~!!";
1002 delitem 6031,1; //Glitering_PaperB
1006 if (countitem(6030) > 0) {
1007 mes "[Pierrot Pier]";
1008 mes "Ahh, what a shame, it seems like you haven't found the treasure map yet.";
1009 mes "Quickly! Your time is running out! Hurry up!";
1013 mes "[Pierrot Pier]";
1014 mes "I don't see anything. Have you even started yet? Beep?";
1015 mes "Hehe, while you're talking to me, the time is slowly ticking away~";
1023 schg_que01,10,10,3 script Controller#gdevent_s 81,{
1025 set $@gdeventv_s2,0;
1029 donpcevent "treg#sch_gd::OnEnable";
1034 donpcevent "paper_sp_1_s::OnEnable";
1035 donpcevent "paper_sp_2_s::OnEnable";
1036 donpcevent "paper_sp_3_s::OnEnable";
1037 donpcevent "paper_sp_4_s::OnEnable";
1038 donpcevent "paper_sp_5_s::OnEnable";
1039 donpcevent "paper_sp_6_s::OnEnable";
1040 donpcevent "paper_sp_7_s::OnEnable";
1041 donpcevent "paper_sp_8_s::OnEnable";
1042 donpcevent "paper_sp_9_s::OnEnable";
1043 set .@roulette_where,rand(1,9);
1044 if (.@roulette_where == 1) {
1045 donpcevent "paper_sp_1_s::OnBingo";
1047 else if (.@roulette_where == 2) {
1048 donpcevent "paper_sp_2_s::OnBingo";
1050 else if (.@roulette_where == 3) {
1051 donpcevent "paper_sp_3_s::OnBingo";
1053 else if (.@roulette_where == 4) {
1054 donpcevent "paper_sp_4_s::OnBingo";
1056 else if (.@roulette_where == 5) {
1057 donpcevent "paper_sp_5_s::OnBingo";
1059 else if (.@roulette_where == 6) {
1060 donpcevent "paper_sp_6_s::OnBingo";
1062 else if (.@roulette_where == 7) {
1063 donpcevent "paper_sp_7_s::OnBingo";
1065 else if (.@roulette_where == 8) {
1066 donpcevent "paper_sp_8_s::OnBingo";
1069 donpcevent "paper_sp_9_s::OnBingo";
1078 mapannounce "schg_que01", "Pierrot Pier: Time is running out, hurry up!",bc_map,"0x99CC00";
1082 mapannounce "schg_que01", "Pierrot Pier: Time is up!",bc_map,"0x99CC00";
1083 mapwarp "schg_que01","schg_que01",100,79;
1084 enablenpc "removepp_sch_gd";
1085 set $@gdeventv_s2,2;
1093 schg_que01,87,93,0 script paper_sp_1_s 139,{
1097 set .@paper_while1,0;
1099 if (.@paper_while1 == 100) {
1103 set .@paper_while1,.@paper_while1+1;
1104 set .@paper_x1,rand(81,95);
1105 set .@paper_y1,rand(87,100);
1106 makeitem 6030,1,"schg_que01",.@paper_x1,.@paper_y1; //Glitering_PaperA
1112 set .@paper_x1,rand(81,95);
1113 set .@paper_y1,rand(87,100);
1114 makeitem 6031,1,"schg_que01",.@paper_x1,.@paper_y1; //Glitering_PaperB
1118 schg_que01,102,93,0 script paper_sp_2_s 139,{
1122 set .@paper_while2,0;
1124 if (.@paper_while2 == 100) {
1128 set .@paper_while2,.@paper_while2+1;
1129 set .@paper_x2,rand(96,110);
1130 set .@paper_y2,rand(87,100);
1131 makeitem 6030,1,"schg_que01",.@paper_x2,.@paper_y2; //Glitering_PaperA
1137 set .@paper_x2,rand(96,110);
1138 set .@paper_y2,rand(87,100);
1139 makeitem 6031,1,"schg_que01",.@paper_x2,.@paper_y2; //Glitering_PaperB
1143 schg_que01,117,93,0 script paper_sp_3_s 139,{
1147 set .@paper_while3,0;
1149 if (.@paper_while3 == 100) {
1153 set .@paper_while3,.@paper_while3+1;
1154 set .@paper_x3,rand(111,124);
1155 set .@paper_y3,rand(87,100);
1156 makeitem 6030,1,"schg_que01",.@paper_x3,.@paper_y3; //Glitering_PaperA
1162 set .@paper_x3,rand(111,124);
1163 set .@paper_y3,rand(87,100);
1164 makeitem 6031,1,"schg_que01",.@paper_x3,.@paper_y3; //Glitering_PaperB
1168 schg_que01,87,80,0 script paper_sp_4_s 139,{
1172 set .@paper_while4,0;
1174 if (.@paper_while4 == 100) {
1178 set .@paper_while4,.@paper_while4+1;
1179 set .@paper_x4,rand(81,95);
1180 set .@paper_y4,rand(73,86);
1181 makeitem 6030,1,"schg_que01",.@paper_x4,.@paper_y4; //Glitering_PaperA
1187 set .@paper_x4,rand(81,95);
1188 set .@paper_y4,rand(73,86);
1189 makeitem 6031,1,"schg_que01",.@paper_x4,.@paper_y4; //Glitering_PaperB
1193 schg_que01,102,80,0 script paper_sp_5_s 139,{
1197 set .@paper_while5,0;
1199 if (.@paper_while5 == 100) {
1203 set .@paper_while5,.@paper_while5+1;
1204 set .@paper_x5,rand(96,110);
1205 set .@paper_y5,rand(73,86);
1206 makeitem 6030,1,"schg_que01",.@paper_x5,.@paper_y5; //Glitering_PaperA
1212 set .@paper_x5,rand(96,110);
1213 set .@paper_y5,rand(73,86);
1214 makeitem 6031,1,"schg_que01",.@paper_x5,.@paper_y5; //Glitering_PaperB
1218 schg_que01,117,80,0 script paper_sp_6_s 139,{
1222 set .@paper_while6,0;
1224 if (.@paper_while6 == 100) {
1228 set .@paper_while6,.@paper_while6+1;
1229 set .@paper_x6,rand(111,124);
1230 set .@paper_y6,rand(73,86);
1231 makeitem 6030,1,"schg_que01",.@paper_x6,.@paper_y6; //Glitering_PaperA
1237 set .@paper_x6,rand(111,124);
1238 set .@paper_y6,rand(73,86);
1239 makeitem 6031,1,"schg_que01",.@paper_x6,.@paper_y6; //Glitering_PaperB
1243 schg_que01,87,65,0 script paper_sp_7_s 139,{
1247 set .@paper_while7,0;
1249 if (.@paper_while7 == 100) {
1253 set .@paper_while7,.@paper_while7+1;
1254 set .@paper_x7,rand(81,95);
1255 set .@paper_y7,rand(59,72);
1256 makeitem 6030,1,"schg_que01",.@paper_x7,.@paper_y7; //Glitering_PaperA
1262 set .@paper_x7,rand(81,95);
1263 set .@paper_y7,rand(59,72);
1264 makeitem 6031,1,"schg_que01",.@paper_x7,.@paper_y7; //Glitering_PaperB
1268 schg_que01,102,65,0 script paper_sp_8_s 139,{
1272 set .@paper_while8,0;
1274 if (.@paper_while8 == 100) {
1278 set .@paper_while8,.@paper_while8+1;
1279 set .@paper_x8,rand(96,110);
1280 set .@paper_y8,rand(59,72);
1281 makeitem 6030,1,"schg_que01",.@paper_x8,.@paper_y8; //Glitering_PaperA
1287 set .@paper_x8,rand(96,110);
1288 set .@paper_y8,rand(59,72);
1289 makeitem 6031,1,"schg_que01",.@paper_x8,.@paper_y8; //Glitering_PaperB
1293 schg_que01,117,65,0 script paper_sp_9_s 139,{
1297 set .@paper_while9,0;
1299 if (.@paper_while9 == 100) {
1303 set .@paper_while9,.@paper_while9+1;
1304 set .@paper_x9,rand(111,124);
1305 set .@paper_y9,rand(59,72);
1306 makeitem 6030,1,"schg_que01",.@paper_x9,.@paper_y9; //Glitering_PaperA
1312 set .@paper_x9,rand(111,124);
1313 set .@paper_y9,rand(59,72);
1314 makeitem 6031,1,"schg_que01",.@paper_x9,.@paper_y9; //Glitering_PaperB
1318 schg_que01,100,80,0 script removepp_sch_gd -1,5,5,{
1322 disablenpc "removepp_sch_gd";
1326 set .@paper_sch_gd,countitem(6030);
1327 set .@spaper_sch_gd,countitem(6031);
1328 if ((.@paper_sch_gd > 0) || (.@spaper_sch_gd > 0)) {
1329 delitem 6030,.@paper_sch_gd; //Glitering_PaperA
1330 delitem 6031,.@spaper_sch_gd; //Glitering_PaperB
1335 schg_que01,6,6,1 script eff_mvp#sch_gd 844,{
1343 specialeffect EF_MVP,AREA,"paper_sp_1_s";
1344 specialeffect EF_MVP,AREA,"paper_sp_3_s";
1345 specialeffect EF_MVP,AREA,"paper_sp_5_s";
1346 specialeffect EF_MVP,AREA,"paper_sp_7_s";
1347 specialeffect EF_MVP,AREA,"paper_sp_9_s";
1351 specialeffect EF_MVP,AREA,"paper_sp_2_s";
1352 specialeffect EF_MVP,AREA,"paper_sp_4_s";
1353 specialeffect EF_MVP,AREA,"paper_sp_6_s";
1354 specialeffect EF_MVP,AREA,"paper_sp_8_s";
1358 specialeffect EF_MVP,AREA,"paper_sp_1_s";
1359 specialeffect EF_MVP,AREA,"paper_sp_3_s";
1360 specialeffect EF_MVP,AREA,"paper_sp_5_s";
1361 specialeffect EF_MVP,AREA,"paper_sp_7_s";
1362 specialeffect EF_MVP,AREA,"paper_sp_9_s";
1366 specialeffect EF_MVP,AREA,"paper_sp_2_s";
1367 specialeffect EF_MVP,AREA,"paper_sp_4_s";
1368 specialeffect EF_MVP,AREA,"paper_sp_6_s";
1369 specialeffect EF_MVP,AREA,"paper_sp_8_s";
1374 schg_que01,100,75,5 script Gergath#sch_gd 412,{
1378 disablenpc "Gergath#sch_gd";
1382 enablenpc "Gergath#sch_gd";
1383 specialeffect EF_FORESTLIGHT;
1388 mapannounce "schg_que01", "Gergath : My dear friend, how have you been? This is something I prepared for you.",bc_map,"0xFFFF00";
1392 mapannounce "schg_que01", "Gergath : Do you still remember when we were young? We fought everyday like we were sworn enemies.",bc_map,"0xFFFF00";
1396 mapannounce "schg_que01", "Gergath : No matter how hard the adults tried, we had no intentions to change. Haha.",bc_map,"0xFFFF00";
1400 mapannounce "schg_que01", "Gergath : But I believe that deep inside, we valued our friendship with each other.",bc_map,"0xFFFF00";
1404 mapannounce "schg_que01", "Gergath : After I lost my mother's remnants in Mt. Mjolnir, you came to find me.",bc_map,"0xFFFF00";
1408 mapannounce "schg_que01", "Gergath : When you, handed me my mother's remnants, I couldn't even say thank you.",bc_map,"0xFFFF00";
1412 mapannounce "schg_que01", "Gergath : I couldn't say it even as I became an old man.",bc_map,"0xFFFF00";
1416 mapannounce "schg_que01", "Gergath : I found out about your whereabouts not long ago. I heard you were taking care of orphaned children?",bc_map,"0xFFFF00";
1420 mapannounce "schg_que01", "Gergath : Please accept this as a gift from a useless friend to you and your beloved children. I hope you will like it, haha.",bc_map,"0xFFFF00";
1424 mapannounce "schg_que01", "Gergath : Pierrot Pier will help you. I hope you can use this chance to return to the past and enjoy yourself with your children.",bc_map,"0xFFFF00";
1425 disablenpc "Gergath#sch_gd";
1430 schg_que01,104,140,0 warp back#sch_gd 1,1,schg_dun01,199,192
1433 schg_que01,104,140,1 script treg#sch_gd 844,{
1437 monster "schg_que01",87,93,"Poporing",1031,1,"treg#sch_gd::OnMyMobDead";
1438 monster "schg_que01",102,93,"Poporing",1031,1,"treg#sch_gd::OnMyMobDead";
1439 monster "schg_que01",117,93,"Poporing",1031,1,"treg#sch_gd::OnMyMobDead";
1440 monster "schg_que01",87,80,"Poporing",1031,1,"treg#sch_gd::OnMyMobDead";
1441 monster "schg_que01",102,80,"Poporing",1031,1,"treg#sch_gd::OnMyMobDead";
1442 monster "schg_que01",117,80,"Poporing",1031,1,"treg#sch_gd::OnMyMobDead";
1443 monster "schg_que01",87,65,"Poporing",1031,1,"treg#sch_gd::OnMyMobDead";
1444 monster "schg_que01",102,65,"Poporing",1031,1,"treg#sch_gd::OnMyMobDead";
1445 monster "schg_que01",117,65,"Poporing",1031,1,"treg#sch_gd::OnMyMobDead";
1449 if (mobcount("schg_que01","treg#sch_gd::OnMyMobDead") == 0) {
1450 mapannounce "schg_que01", "Pierrot Pier: Beep! Oh, you already opened the gift? You sure are fast now, beep!",bc_map,"0x99CC00";
1451 set $@gdeventv_s2,5;
1457 schg_que01,98,105,3 script #sch_flower_01::GD_Ev_Flower2 978,{
1461 schg_que01,94,105,3 duplicate(GD_Ev_Flower2) #sch_flower_02 977
1462 schg_que01,90,105,3 duplicate(GD_Ev_Flower2) #sch_flower_03 978
1463 schg_que01,86,105,3 duplicate(GD_Ev_Flower2) #sch_flower_04 977
1464 schg_que01,82,105,3 duplicate(GD_Ev_Flower2) #sch_flower_05 978
1465 schg_que01,79,103,3 duplicate(GD_Ev_Flower2) #sch_flower_06 977
1466 schg_que01,79,100,3 duplicate(GD_Ev_Flower2) #sch_flower_07 978
1467 schg_que01,79,97,3 duplicate(GD_Ev_Flower2) #sch_flower_08 977
1468 schg_que01,79,97,3 duplicate(GD_Ev_Flower2) #sch_flower_09 978
1469 schg_que01,79,94,3 duplicate(GD_Ev_Flower2) #sch_flower_10 977
1470 schg_que01,79,91,3 duplicate(GD_Ev_Flower2) #sch_flower_11 978
1471 schg_que01,79,88,3 duplicate(GD_Ev_Flower2) #sch_flower_12 977
1472 schg_que01,79,85,3 duplicate(GD_Ev_Flower2) #sch_flower_13 978
1473 schg_que01,79,82,3 duplicate(GD_Ev_Flower2) #sch_flower_14 977
1474 schg_que01,79,79,3 duplicate(GD_Ev_Flower2) #sch_flower_15 978
1475 schg_que01,79,76,3 duplicate(GD_Ev_Flower2) #sch_flower_16 977
1476 schg_que01,79,73,3 duplicate(GD_Ev_Flower2) #sch_flower_17 978
1477 schg_que01,79,70,3 duplicate(GD_Ev_Flower2) #sch_flower_18 977
1478 schg_que01,79,67,3 duplicate(GD_Ev_Flower2) #sch_flower_19 978
1479 schg_que01,79,64,3 duplicate(GD_Ev_Flower2) #sch_flower_20 977
1480 schg_que01,79,61,3 duplicate(GD_Ev_Flower2) #sch_flower_21 978
1481 schg_que01,79,58,3 duplicate(GD_Ev_Flower2) #sch_flower_22 977
1482 schg_que01,84,58,3 duplicate(GD_Ev_Flower2) #sch_flower_23 978
1483 schg_que01,89,58,3 duplicate(GD_Ev_Flower2) #sch_flower_24 977
1484 schg_que01,94,58,3 duplicate(GD_Ev_Flower2) #sch_flower_25 978
1485 schg_que01,99,58,3 duplicate(GD_Ev_Flower2) #sch_flower_26 977
1486 schg_que01,104,58,3 duplicate(GD_Ev_Flower2) #sch_flower_27 978
1487 schg_que01,109,58,3 duplicate(GD_Ev_Flower2) #sch_flower_28 977
1488 schg_que01,114,58,3 duplicate(GD_Ev_Flower2) #sch_flower_29 978
1489 schg_que01,119,58,3 duplicate(GD_Ev_Flower2) #sch_flower_30 977
1490 schg_que01,124,58,3 duplicate(GD_Ev_Flower2) #sch_flower_31 978
1491 schg_que01,129,58,3 duplicate(GD_Ev_Flower2) #sch_flower_32 977
1492 schg_que01,129,105,3 duplicate(GD_Ev_Flower2) #sch_flower_33 978
1493 schg_que01,129,103,3 duplicate(GD_Ev_Flower2) #sch_flower_34 977
1494 schg_que01,129,100,3 duplicate(GD_Ev_Flower2) #sch_flower_35 978
1495 schg_que01,129,97,3 duplicate(GD_Ev_Flower2) #sch_flower_36 977
1496 schg_que01,129,97,3 duplicate(GD_Ev_Flower2) #sch_flower_37 978
1497 schg_que01,129,94,3 duplicate(GD_Ev_Flower2) #sch_flower_38 977
1498 schg_que01,129,91,3 duplicate(GD_Ev_Flower2) #sch_flower_39 978
1499 schg_que01,129,88,3 duplicate(GD_Ev_Flower2) #sch_flower_40 977
1500 schg_que01,129,85,3 duplicate(GD_Ev_Flower2) #sch_flower_41 978
1501 schg_que01,129,82,3 duplicate(GD_Ev_Flower2) #sch_flower_42 977
1502 schg_que01,129,79,3 duplicate(GD_Ev_Flower2) #sch_flower_43 978
1503 schg_que01,129,76,3 duplicate(GD_Ev_Flower2) #sch_flower_44 977
1504 schg_que01,129,73,3 duplicate(GD_Ev_Flower2) #sch_flower_45 978
1505 schg_que01,129,70,3 duplicate(GD_Ev_Flower2) #sch_flower_46 977
1506 schg_que01,129,67,3 duplicate(GD_Ev_Flower2) #sch_flower_47 978
1507 schg_que01,129,64,3 duplicate(GD_Ev_Flower2) #sch_flower_48 977
1508 schg_que01,129,61,3 duplicate(GD_Ev_Flower2) #sch_flower_49 978
1509 schg_que01,129,58,3 duplicate(GD_Ev_Flower2) #sch_flower_50 977
1510 schg_que01,124,105,3 duplicate(GD_Ev_Flower2) #sch_flower_51 978
1511 schg_que01,119,105,3 duplicate(GD_Ev_Flower2) #sch_flower_52 977
1512 schg_que01,114,105,3 duplicate(GD_Ev_Flower2) #sch_flower_53 978
1513 schg_que01,109,105,3 duplicate(GD_Ev_Flower2) #sch_flower_54 977
1514 schg_que01,104,105,3 duplicate(GD_Ev_Flower2) #sch_flower_55 976
1516 schg_dun01,5,5,1 script Event controller#sch_gd 81,{
1517 if (callfunc("F_GM_NPC",1854,0) < 1) {
1518 mes "Incorrect password.";
1521 mes "How can I help you?";
1523 switch(select("Reset.:No, thanks.")) {
1526 donpcevent "Monster Controler1#sch::OnControler1#sch_gd";
1527 donpcevent "Monster Controler1#sch::OnControler1#sch_gd";
1528 disablenpc "Dwarf#sch_gd";
1529 set $@gdeventv_s1,0;
1530 set $@gdeventv_s2,0;
1531 set $@gdevents_s$,"";